A Thousand Ships 68f638cf02 Use `(r)find_char` instead of `(r)find` for single characters hace 1 semana
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doc_classes 5777a3fed5 added ability to add extra codesign entitlements for macos from godot editor hace 1 mes
export 68f638cf02 Use `(r)find_char` instead of `(r)find` for single characters hace 1 semana
README.md 4c1f11944e Update all outdated online documentation links hace 1 año
SCsub f2136384e4 CI: Update `ruff` & `mypy` pre-commit hooks hace 1 semana
crash_handler_macos.h 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` hace 1 mes
crash_handler_macos.mm b990cb95a9 [macOS] Add SIGTRAP to the crash handler. hace 9 meses
detect.py d55ed0cb15 Buildsystem: Refactor compiler detection code hace 1 semana
dir_access_macos.h 97bcd8a631 Add method to check if filesystem is case sensitive. hace 1 año
dir_access_macos.mm d2e0544e0a [macOS] Add null checks for `NSString stringWithUTF8String`. hace 9 meses
display_server_macos.h 2d0165574d Add Metal support for macOS (arm64) and iOS hace 3 meses
display_server_macos.mm 0dfd18c84b [DisplayServer] Add feature flag for native file dialog access to `user/res` and `options` hace 3 semanas
gl_manager_macos_angle.h 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. hace 1 año
gl_manager_macos_angle.mm d48524a3f4 [macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native. hace 11 meses
gl_manager_macos_legacy.h 2bd21b588e [macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names. hace 3 meses
gl_manager_macos_legacy.mm 2bd21b588e [macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names. hace 3 meses
godot_application.h daad4aed62 Cleanup and unify keyboard input. hace 1 año
godot_application.mm e15a2ff1db [macOS] Fix some deprecation warnings. hace 9 meses
godot_application_delegate.h deffe6a3be [macOS] Add support for native help menu search callbacks, integrate editor help. hace 9 meses
godot_application_delegate.mm c65a667924 Move `global_menu_*` methods to a separate `NativeMenu` class. hace 8 meses
godot_button_view.h d95794ec8a One Copyright Update to rule them all hace 1 año
godot_button_view.mm d95794ec8a One Copyright Update to rule them all hace 1 año
godot_content_view.h 8c22836532 [macOS] Handle Trackpad / Magic Mouse swipe events and simulate XBUTTON1 / XBUTTON2 buttons. hace 10 meses
godot_content_view.mm c8447724e5 [macOS] Fix drag-and-drop feedback. hace 4 meses
godot_main_macos.mm ab4213f043 [MoltenVK] Fix downscaled hiDPI window pixelation. hace 4 meses
godot_menu_delegate.h d95794ec8a One Copyright Update to rule them all hace 1 año
godot_menu_delegate.mm 4c8f8e6980 [macOS] Fix menu crash when used from opened native dialog. hace 1 mes
godot_menu_item.h eddc9cea11 [NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method. hace 4 meses
godot_menu_item.mm eddc9cea11 [NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method. hace 4 meses
godot_open_save_delegate.h a8f521bcad [Native File Dialog] Add support for adding custom options to the dialogs. hace 10 meses
godot_open_save_delegate.mm f5fad7592f Use processed filter list for native dialogs. hace 1 semana
godot_status_item.h 0587a1d217 [StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly. hace 8 meses
godot_status_item.mm 714effdf07 [DisplayServer] Add error messages and descriptions to callbacks. hace 6 meses
godot_window.h d95794ec8a One Copyright Update to rule them all hace 1 año
godot_window.mm fe2d9e5bdf [macOS] Fix IME focus in popup windows. hace 1 año
godot_window_delegate.h d95794ec8a One Copyright Update to rule them all hace 1 año
godot_window_delegate.mm 31e7ee63f2 Fix unsafe uses of `Callable.is_null()` hace 7 meses
joypad_macos.h 07313a08f4 Migrate macos controller API to GameController.h hace 9 meses
joypad_macos.mm d1047f4c46 [macOS] Fix wrong object type in joypad queue. hace 3 meses
key_mapping_macos.h 8406e60522 Add InputEventKey.location to tell left from right hace 10 meses
key_mapping_macos.mm 8406e60522 Add InputEventKey.location to tell left from right hace 10 meses
macos_terminal_logger.h d95794ec8a One Copyright Update to rule them all hace 1 año
macos_terminal_logger.mm d95794ec8a One Copyright Update to rule them all hace 1 año
native_menu_macos.h 1f7bf27780 [macOS] Improve native menu open/close callbacks. hace 5 meses
native_menu_macos.mm eddc9cea11 [NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method. hace 4 meses
os_macos.h a6dfd1cf6e Implement `get_model_name` on macOS and Windows. hace 1 semana
os_macos.mm a6dfd1cf6e Implement `get_model_name` on macOS and Windows. hace 1 semana
platform_config.h 07313a08f4 Migrate macos controller API to GameController.h hace 9 meses
platform_gl.h 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. hace 1 año
platform_macos_builders.py 5a6e3cbcb0 SCons: Remove `run_in_subprocess` dependency hace 8 meses
rendering_context_driver_vulkan_macos.h f458943455 [macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension. hace 9 meses
rendering_context_driver_vulkan_macos.mm 364f916f3f Add debug utilities for Vulkan hace 3 meses
tts_macos.h 92b9806dcc Windows TTS: Use HashMap instead of RBMap for ids hace 1 año
tts_macos.mm d95794ec8a One Copyright Update to rule them all hace 1 año

README.md

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation