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- /**************************************************************************/
- /* godot_ios.mm */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #import "os_ios.h"
- #include "core/string/ustring.h"
- #include "main/main.h"
- #include <stdio.h>
- #include <string.h>
- #include <unistd.h>
- static OS_IOS *os = nullptr;
- int add_path(int p_argc, char **p_args) {
- NSString *str = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_path"];
- if (!str) {
- return p_argc;
- }
- p_args[p_argc++] = (char *)"--path";
- p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding];
- p_args[p_argc] = nullptr;
- return p_argc;
- }
- int add_cmdline(int p_argc, char **p_args) {
- NSArray *arr = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"godot_cmdline"];
- if (!arr) {
- return p_argc;
- }
- for (NSUInteger i = 0; i < [arr count]; i++) {
- NSString *str = [arr objectAtIndex:i];
- if (!str) {
- continue;
- }
- p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding];
- }
- p_args[p_argc] = nullptr;
- return p_argc;
- }
- int ios_main(int argc, char **argv) {
- size_t len = strlen(argv[0]);
- while (len--) {
- if (argv[0][len] == '/') {
- break;
- }
- }
- if (len >= 0) {
- char path[512];
- memcpy(path, argv[0], len > sizeof(path) ? sizeof(path) : len);
- path[len] = 0;
- chdir(path);
- }
- os = new OS_IOS();
- // We must override main when testing is enabled
- TEST_MAIN_OVERRIDE
- char *fargv[64];
- for (int i = 0; i < argc; i++) {
- fargv[i] = argv[i];
- }
- fargv[argc] = nullptr;
- argc = add_path(argc, fargv);
- argc = add_cmdline(argc, fargv);
- Error err = Main::setup(fargv[0], argc - 1, &fargv[1], false);
- if (err != OK) {
- if (err == ERR_HELP) { // Returned by --help and --version, so success.
- return EXIT_SUCCESS;
- }
- return EXIT_FAILURE;
- }
- os->initialize_modules();
- return os->get_exit_code();
- }
- void ios_finish() {
- Main::cleanup();
- delete os;
- }
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