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- #!/usr/bin/env python
- from misc.utility.scons_hints import *
- Import("env")
- import os
- import shutil
- from platform_methods import detect_mvk, lipo
- def generate_bundle(target, source, env):
- bin_dir = Dir("#bin").abspath
- # Template bundle.
- app_prefix = "godot." + env["platform"]
- rel_prefix = "libgodot." + env["platform"] + "." + "template_release"
- dbg_prefix = "libgodot." + env["platform"] + "." + "template_debug"
- if env.dev_build:
- app_prefix += ".dev"
- rel_prefix += ".dev"
- dbg_prefix += ".dev"
- if env["precision"] == "double":
- app_prefix += ".double"
- rel_prefix += ".double"
- dbg_prefix += ".double"
- # Lipo template libraries.
- rel_target_bin = lipo(bin_dir + "/" + rel_prefix, env.extra_suffix + ".a")
- dbg_target_bin = lipo(bin_dir + "/" + dbg_prefix, env.extra_suffix + ".a")
- rel_target_bin_sim = lipo(bin_dir + "/" + rel_prefix, ".simulator" + env.extra_suffix + ".a")
- dbg_target_bin_sim = lipo(bin_dir + "/" + dbg_prefix, ".simulator" + env.extra_suffix + ".a")
- # Assemble Xcode project bundle.
- app_dir = Dir("#bin/ios_xcode").abspath
- templ = Dir("#misc/dist/ios_xcode").abspath
- if os.path.exists(app_dir):
- shutil.rmtree(app_dir)
- shutil.copytree(templ, app_dir)
- if rel_target_bin != "":
- shutil.copy(rel_target_bin, app_dir + "/libgodot.ios.release.xcframework/ios-arm64/libgodot.a")
- if dbg_target_bin != "":
- shutil.copy(dbg_target_bin, app_dir + "/libgodot.ios.debug.xcframework/ios-arm64/libgodot.a")
- if rel_target_bin_sim != "":
- shutil.copy(
- rel_target_bin_sim, app_dir + "/libgodot.ios.release.xcframework/ios-arm64_x86_64-simulator/libgodot.a"
- )
- if dbg_target_bin_sim != "":
- shutil.copy(
- dbg_target_bin_sim, app_dir + "/libgodot.ios.debug.xcframework/ios-arm64_x86_64-simulator/libgodot.a"
- )
- mvk_path = detect_mvk(env, "ios-arm64")
- if mvk_path != "":
- shutil.copytree(mvk_path, app_dir + "/MoltenVK.xcframework")
- # ZIP Xcode project bundle.
- zip_dir = Dir("#bin/" + (app_prefix + env.extra_suffix).replace(".", "_")).abspath
- shutil.make_archive(zip_dir, "zip", root_dir=app_dir)
- shutil.rmtree(app_dir)
- ios_lib = [
- "godot_ios.mm",
- "os_ios.mm",
- "main.m",
- "app_delegate.mm",
- "view_controller.mm",
- "ios.mm",
- "rendering_context_driver_vulkan_ios.mm",
- "display_server_ios.mm",
- "joypad_ios.mm",
- "godot_view.mm",
- "tts_ios.mm",
- "display_layer.mm",
- "godot_app_delegate.m",
- "godot_view_renderer.mm",
- "device_metrics.m",
- "keyboard_input_view.mm",
- "key_mapping_ios.mm",
- "ios_terminal_logger.mm",
- ]
- env_ios = env.Clone()
- ios_lib = env_ios.add_library("ios", ios_lib)
- # (iOS) Enable module support
- env_ios.Append(CCFLAGS=["-fmodules", "-fcxx-modules"])
- def combine_libs(target=None, source=None, env=None):
- lib_path = target[0].srcnode().abspath
- if "osxcross" in env:
- libtool = "$IOS_TOOLCHAIN_PATH/usr/bin/${ios_triple}libtool"
- else:
- libtool = "$IOS_TOOLCHAIN_PATH/usr/bin/libtool"
- env.Execute(
- libtool + ' -static -o "' + lib_path + '" ' + " ".join([('"' + lib.srcnode().abspath + '"') for lib in source])
- )
- combine_command = env_ios.Command("#bin/libgodot" + env_ios["LIBSUFFIX"], [ios_lib] + env_ios["LIBS"], combine_libs)
- if env["generate_bundle"]:
- generate_bundle_command = env.Command("generate_bundle", [], generate_bundle)
- command = env.AlwaysBuild(generate_bundle_command)
- env.Depends(command, [combine_command])
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