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- /**************************************************************************/
- /* rendering_context_driver_vulkan_android.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "rendering_context_driver_vulkan_android.h"
- #ifdef VULKAN_ENABLED
- #include "drivers/vulkan/godot_vulkan.h"
- const char *RenderingContextDriverVulkanAndroid::_get_platform_surface_extension() const {
- return VK_KHR_ANDROID_SURFACE_EXTENSION_NAME;
- }
- RenderingContextDriver::SurfaceID RenderingContextDriverVulkanAndroid::surface_create(const void *p_platform_data) {
- const WindowPlatformData *wpd = (const WindowPlatformData *)(p_platform_data);
- VkAndroidSurfaceCreateInfoKHR create_info = {};
- create_info.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR;
- create_info.window = wpd->window;
- VkSurfaceKHR vk_surface = VK_NULL_HANDLE;
- VkResult err = vkCreateAndroidSurfaceKHR(instance_get(), &create_info, get_allocation_callbacks(VK_OBJECT_TYPE_SURFACE_KHR), &vk_surface);
- ERR_FAIL_COND_V(err != VK_SUCCESS, SurfaceID());
- Surface *surface = memnew(Surface);
- surface->vk_surface = vk_surface;
- return SurfaceID(surface);
- }
- bool RenderingContextDriverVulkanAndroid::_use_validation_layers() const {
- TightLocalVector<const char *> layer_names;
- Error err = _find_validation_layers(layer_names);
- // On Android, we use validation layers automatically if they were explicitly linked with the app.
- return (err == OK) && !layer_names.is_empty();
- }
- #endif // VULKAN_ENABLED
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