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- /**************************************************************************/
- /* os_android.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "os_android.h"
- #include "dir_access_jandroid.h"
- #include "display_server_android.h"
- #include "file_access_android.h"
- #include "file_access_filesystem_jandroid.h"
- #include "java_godot_io_wrapper.h"
- #include "java_godot_wrapper.h"
- #include "net_socket_android.h"
- #include "core/config/project_settings.h"
- #include "core/extension/gdextension_manager.h"
- #include "core/io/xml_parser.h"
- #include "drivers/unix/dir_access_unix.h"
- #include "drivers/unix/file_access_unix.h"
- #include "main/main.h"
- #include "scene/main/scene_tree.h"
- #include "servers/rendering_server.h"
- #include <dlfcn.h>
- #include <sys/system_properties.h>
- const char *OS_Android::ANDROID_EXEC_PATH = "apk";
- String _remove_symlink(const String &dir) {
- // Workaround for Android 6.0+ using a symlink.
- // Save the current directory.
- char current_dir_name[2048];
- getcwd(current_dir_name, 2048);
- // Change directory to the external data directory.
- chdir(dir.utf8().get_data());
- // Get the actual directory without the potential symlink.
- char dir_name_without_symlink[2048];
- getcwd(dir_name_without_symlink, 2048);
- // Convert back to a String.
- String dir_without_symlink(dir_name_without_symlink);
- // Restore original current directory.
- chdir(current_dir_name);
- return dir_without_symlink;
- }
- class AndroidLogger : public Logger {
- public:
- virtual void logv(const char *p_format, va_list p_list, bool p_err) {
- __android_log_vprint(p_err ? ANDROID_LOG_ERROR : ANDROID_LOG_INFO, "godot", p_format, p_list);
- }
- virtual ~AndroidLogger() {}
- };
- void OS_Android::alert(const String &p_alert, const String &p_title) {
- ERR_FAIL_NULL(godot_java);
- godot_java->alert(p_alert, p_title);
- }
- void OS_Android::initialize_core() {
- OS_Unix::initialize_core();
- #ifdef TOOLS_ENABLED
- FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES);
- #else
- if (use_apk_expansion) {
- FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES);
- } else {
- FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES);
- }
- #endif
- FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA);
- FileAccess::make_default<FileAccessFilesystemJAndroid>(FileAccess::ACCESS_FILESYSTEM);
- #ifdef TOOLS_ENABLED
- DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES);
- #else
- if (use_apk_expansion) {
- DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES);
- } else {
- DirAccess::make_default<DirAccessJAndroid>(DirAccess::ACCESS_RESOURCES);
- }
- #endif
- DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA);
- DirAccess::make_default<DirAccessJAndroid>(DirAccess::ACCESS_FILESYSTEM);
- NetSocketAndroid::make_default();
- }
- void OS_Android::initialize() {
- initialize_core();
- }
- void OS_Android::initialize_joypads() {
- Input::get_singleton()->set_fallback_mapping(godot_java->get_input_fallback_mapping());
- // This queries/updates the currently connected devices/joypads.
- godot_java->init_input_devices();
- }
- void OS_Android::set_main_loop(MainLoop *p_main_loop) {
- main_loop = p_main_loop;
- }
- void OS_Android::delete_main_loop() {
- if (main_loop) {
- memdelete(main_loop);
- main_loop = nullptr;
- }
- }
- void OS_Android::finalize() {
- }
- OS_Android *OS_Android::get_singleton() {
- return static_cast<OS_Android *>(OS::get_singleton());
- }
- GodotJavaWrapper *OS_Android::get_godot_java() {
- return godot_java;
- }
- GodotIOJavaWrapper *OS_Android::get_godot_io_java() {
- return godot_io_java;
- }
- bool OS_Android::request_permission(const String &p_name) {
- return godot_java->request_permission(p_name);
- }
- bool OS_Android::request_permissions() {
- return godot_java->request_permissions();
- }
- Vector<String> OS_Android::get_granted_permissions() const {
- return godot_java->get_granted_permissions();
- }
- bool OS_Android::copy_dynamic_library(const String &p_library_path, const String &p_target_dir, String *r_copy_path) {
- if (!FileAccess::exists(p_library_path)) {
- return false;
- }
- Ref<DirAccess> da_ref = DirAccess::create_for_path(p_library_path);
- if (!da_ref.is_valid()) {
- return false;
- }
- String copy_path = p_target_dir.path_join(p_library_path.get_file());
- bool copy_exists = FileAccess::exists(copy_path);
- if (copy_exists) {
- print_verbose("Deleting existing library copy " + copy_path);
- if (da_ref->remove(copy_path) != OK) {
- print_verbose("Unable to delete " + copy_path);
- }
- }
- print_verbose("Copying " + p_library_path + " to " + p_target_dir);
- Error create_dir_result = da_ref->make_dir_recursive(p_target_dir);
- if (create_dir_result == OK || create_dir_result == ERR_ALREADY_EXISTS) {
- copy_exists = da_ref->copy(p_library_path, copy_path) == OK;
- }
- if (copy_exists && r_copy_path != nullptr) {
- *r_copy_path = copy_path;
- }
- return copy_exists;
- }
- Error OS_Android::open_dynamic_library(const String &p_path, void *&p_library_handle, GDExtensionData *p_data) {
- String path = p_path;
- bool so_file_exists = true;
- if (!FileAccess::exists(path)) {
- path = p_path.get_file();
- so_file_exists = false;
- }
- p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
- if (!p_library_handle && so_file_exists) {
- // The library (and its dependencies) may be on the sdcard and thus inaccessible.
- // Try to copy to the internal directory for access.
- const String dynamic_library_path = get_dynamic_libraries_path();
- if (p_data != nullptr && p_data->library_dependencies != nullptr && !p_data->library_dependencies->is_empty()) {
- // Copy the library dependencies
- print_verbose("Copying library dependencies..");
- for (const String &library_dependency_path : *p_data->library_dependencies) {
- String internal_library_dependency_path;
- if (!copy_dynamic_library(library_dependency_path, dynamic_library_path.path_join(library_dependency_path.get_base_dir()), &internal_library_dependency_path)) {
- ERR_PRINT(vformat("Unable to copy library dependency %s", library_dependency_path));
- } else {
- void *lib_dependency_handle = dlopen(internal_library_dependency_path.utf8().get_data(), RTLD_NOW);
- if (!lib_dependency_handle) {
- ERR_PRINT(vformat("Can't open dynamic library dependency: %s. Error: %s.", internal_library_dependency_path, dlerror()));
- }
- }
- }
- }
- String internal_path;
- print_verbose("Copying library " + p_path);
- const bool internal_so_file_exists = copy_dynamic_library(p_path, dynamic_library_path.path_join(p_path.get_base_dir()), &internal_path);
- if (internal_so_file_exists) {
- print_verbose("Opening library " + internal_path);
- p_library_handle = dlopen(internal_path.utf8().get_data(), RTLD_NOW);
- if (p_library_handle) {
- path = internal_path;
- }
- }
- }
- ERR_FAIL_NULL_V_MSG(p_library_handle, ERR_CANT_OPEN, vformat("Can't open dynamic library: %s. Error: %s.", p_path, dlerror()));
- if (p_data != nullptr && p_data->r_resolved_path != nullptr) {
- *p_data->r_resolved_path = path;
- }
- return OK;
- }
- String OS_Android::get_name() const {
- return "Android";
- }
- String OS_Android::get_system_property(const char *key) const {
- String value;
- char value_str[PROP_VALUE_MAX];
- if (__system_property_get(key, value_str)) {
- value = String(value_str);
- }
- return value;
- }
- String OS_Android::get_distribution_name() const {
- if (!get_system_property("ro.havoc.version").is_empty()) {
- return "Havoc OS";
- } else if (!get_system_property("org.pex.version").is_empty()) { // Putting before "Pixel Experience", because it's derivating from it.
- return "Pixel Extended";
- } else if (!get_system_property("org.pixelexperience.version").is_empty()) {
- return "Pixel Experience";
- } else if (!get_system_property("ro.potato.version").is_empty()) {
- return "POSP";
- } else if (!get_system_property("ro.xtended.version").is_empty()) {
- return "Project-Xtended";
- } else if (!get_system_property("org.evolution.version").is_empty()) {
- return "Evolution X";
- } else if (!get_system_property("ro.corvus.version").is_empty()) {
- return "Corvus-Q";
- } else if (!get_system_property("ro.pa.version").is_empty()) {
- return "Paranoid Android";
- } else if (!get_system_property("ro.crdroid.version").is_empty()) {
- return "crDroid Android";
- } else if (!get_system_property("ro.syberia.version").is_empty()) {
- return "Syberia Project";
- } else if (!get_system_property("ro.arrow.version").is_empty()) {
- return "ArrowOS";
- } else if (!get_system_property("ro.lineage.version").is_empty()) { // Putting LineageOS last, just in case any derivative writes to "ro.lineage.version".
- return "LineageOS";
- }
- if (!get_system_property("ro.modversion").is_empty()) { // Handles other Android custom ROMs.
- return vformat("%s %s", get_name(), "Custom ROM");
- }
- // Handles stock Android.
- return get_name();
- }
- String OS_Android::get_version() const {
- const Vector<const char *> roms = { "ro.havoc.version", "org.pex.version", "org.pixelexperience.version",
- "ro.potato.version", "ro.xtended.version", "org.evolution.version", "ro.corvus.version", "ro.pa.version",
- "ro.crdroid.version", "ro.syberia.version", "ro.arrow.version", "ro.lineage.version" };
- for (int i = 0; i < roms.size(); i++) {
- String rom_version = get_system_property(roms[i]);
- if (!rom_version.is_empty()) {
- return rom_version;
- }
- }
- String mod_version = get_system_property("ro.modversion"); // Handles other Android custom ROMs.
- if (!mod_version.is_empty()) {
- return mod_version;
- }
- // Handles stock Android.
- String sdk_version = get_system_property("ro.build.version.sdk_int");
- String build = get_system_property("ro.build.version.incremental");
- if (!sdk_version.is_empty()) {
- if (!build.is_empty()) {
- return vformat("%s.%s", sdk_version, build);
- }
- return sdk_version;
- }
- return "";
- }
- MainLoop *OS_Android::get_main_loop() const {
- return main_loop;
- }
- void OS_Android::main_loop_begin() {
- if (main_loop) {
- main_loop->initialize();
- }
- }
- bool OS_Android::main_loop_iterate(bool *r_should_swap_buffers) {
- if (!main_loop) {
- return false;
- }
- DisplayServerAndroid::get_singleton()->reset_swap_buffers_flag();
- DisplayServerAndroid::get_singleton()->process_events();
- uint64_t current_frames_drawn = Engine::get_singleton()->get_frames_drawn();
- bool exit = Main::iteration();
- if (r_should_swap_buffers) {
- *r_should_swap_buffers = !is_in_low_processor_usage_mode() ||
- DisplayServerAndroid::get_singleton()->should_swap_buffers() ||
- RenderingServer::get_singleton()->has_changed() ||
- current_frames_drawn != Engine::get_singleton()->get_frames_drawn();
- }
- return exit;
- }
- void OS_Android::main_loop_end() {
- if (main_loop) {
- SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
- if (scene_tree) {
- scene_tree->quit();
- }
- main_loop->finalize();
- }
- }
- void OS_Android::main_loop_focusout() {
- DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_OUT);
- if (OS::get_singleton()->get_main_loop()) {
- OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
- }
- audio_driver_android.set_pause(true);
- }
- void OS_Android::main_loop_focusin() {
- DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_IN);
- if (OS::get_singleton()->get_main_loop()) {
- OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN);
- }
- audio_driver_android.set_pause(false);
- }
- Error OS_Android::shell_open(const String &p_uri) {
- return godot_io_java->open_uri(p_uri);
- }
- String OS_Android::get_resource_dir() const {
- #ifdef TOOLS_ENABLED
- return OS_Unix::get_resource_dir();
- #else
- if (remote_fs_dir.is_empty()) {
- return "/"; // Android has its own filesystem for resources inside the APK
- } else {
- return remote_fs_dir;
- }
- #endif
- }
- String OS_Android::get_locale() const {
- String locale = godot_io_java->get_locale();
- if (!locale.is_empty()) {
- return locale;
- }
- return OS_Unix::get_locale();
- }
- String OS_Android::get_model_name() const {
- String model = godot_io_java->get_model();
- if (!model.is_empty()) {
- return model;
- }
- return OS_Unix::get_model_name();
- }
- String OS_Android::get_data_path() const {
- return get_user_data_dir();
- }
- void OS_Android::_load_system_font_config() {
- font_aliases.clear();
- fonts.clear();
- font_names.clear();
- Ref<XMLParser> parser;
- parser.instantiate();
- Error err = parser->open(String(getenv("ANDROID_ROOT")).path_join("/etc/fonts.xml"));
- if (err == OK) {
- bool in_font_node = false;
- String fb, fn;
- FontInfo fi;
- while (parser->read() == OK) {
- if (parser->get_node_type() == XMLParser::NODE_ELEMENT) {
- in_font_node = false;
- if (parser->get_node_name() == "familyset") {
- int ver = parser->has_attribute("version") ? parser->get_named_attribute_value("version").to_int() : 0;
- if (ver < 21) {
- ERR_PRINT(vformat("Unsupported font config version %s", ver));
- break;
- }
- } else if (parser->get_node_name() == "alias") {
- String name = parser->has_attribute("name") ? parser->get_named_attribute_value("name").strip_edges() : String();
- String to = parser->has_attribute("to") ? parser->get_named_attribute_value("to").strip_edges() : String();
- if (!name.is_empty() && !to.is_empty()) {
- font_aliases[name] = to;
- }
- } else if (parser->get_node_name() == "family") {
- fn = parser->has_attribute("name") ? parser->get_named_attribute_value("name").strip_edges() : String();
- String lang_code = parser->has_attribute("lang") ? parser->get_named_attribute_value("lang").strip_edges() : String();
- Vector<String> lang_codes = lang_code.split(",");
- for (int i = 0; i < lang_codes.size(); i++) {
- Vector<String> lang_code_elements = lang_codes[i].split("-");
- if (lang_code_elements.size() >= 1 && lang_code_elements[0] != "und") {
- // Add missing script codes.
- if (lang_code_elements[0] == "ko") {
- fi.script.insert("Hani");
- fi.script.insert("Hang");
- }
- if (lang_code_elements[0] == "ja") {
- fi.script.insert("Hani");
- fi.script.insert("Kana");
- fi.script.insert("Hira");
- }
- if (!lang_code_elements[0].is_empty()) {
- fi.lang.insert(lang_code_elements[0]);
- }
- }
- if (lang_code_elements.size() >= 2) {
- // Add common codes for variants and remove variants not supported by HarfBuzz/ICU.
- if (lang_code_elements[1] == "Aran") {
- fi.script.insert("Arab");
- }
- if (lang_code_elements[1] == "Cyrs") {
- fi.script.insert("Cyrl");
- }
- if (lang_code_elements[1] == "Hanb") {
- fi.script.insert("Hani");
- fi.script.insert("Bopo");
- }
- if (lang_code_elements[1] == "Hans" || lang_code_elements[1] == "Hant") {
- fi.script.insert("Hani");
- }
- if (lang_code_elements[1] == "Syrj" || lang_code_elements[1] == "Syre" || lang_code_elements[1] == "Syrn") {
- fi.script.insert("Syrc");
- }
- if (!lang_code_elements[1].is_empty() && lang_code_elements[1] != "Zsym" && lang_code_elements[1] != "Zsye" && lang_code_elements[1] != "Zmth") {
- fi.script.insert(lang_code_elements[1]);
- }
- }
- }
- } else if (parser->get_node_name() == "font") {
- in_font_node = true;
- fb = parser->has_attribute("fallbackFor") ? parser->get_named_attribute_value("fallbackFor").strip_edges() : String();
- fi.weight = parser->has_attribute("weight") ? parser->get_named_attribute_value("weight").to_int() : 400;
- fi.italic = parser->has_attribute("style") && parser->get_named_attribute_value("style").strip_edges() == "italic";
- }
- }
- if (parser->get_node_type() == XMLParser::NODE_TEXT) {
- if (in_font_node) {
- fi.filename = parser->get_node_data().strip_edges();
- fi.font_name = fn;
- if (!fb.is_empty() && fn.is_empty()) {
- fi.font_name = fb;
- fi.priority = 2;
- }
- if (fi.font_name.is_empty()) {
- fi.font_name = "sans-serif";
- fi.priority = 5;
- }
- if (fi.font_name.ends_with("-condensed")) {
- fi.stretch = 75;
- fi.font_name = fi.font_name.trim_suffix("-condensed");
- }
- fonts.push_back(fi);
- font_names.insert(fi.font_name);
- }
- }
- if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END) {
- in_font_node = false;
- if (parser->get_node_name() == "font") {
- fb = String();
- fi.font_name = String();
- fi.priority = 0;
- fi.weight = 400;
- fi.stretch = 100;
- fi.italic = false;
- } else if (parser->get_node_name() == "family") {
- fi = FontInfo();
- fn = String();
- }
- }
- }
- parser->close();
- } else {
- ERR_PRINT("Unable to load font config");
- }
- font_config_loaded = true;
- }
- Vector<String> OS_Android::get_system_fonts() const {
- if (!font_config_loaded) {
- const_cast<OS_Android *>(this)->_load_system_font_config();
- }
- Vector<String> ret;
- for (const String &E : font_names) {
- ret.push_back(E);
- }
- return ret;
- }
- Vector<String> OS_Android::get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale, const String &p_script, int p_weight, int p_stretch, bool p_italic) const {
- if (!font_config_loaded) {
- const_cast<OS_Android *>(this)->_load_system_font_config();
- }
- String font_name = p_font_name.to_lower();
- if (font_aliases.has(font_name)) {
- font_name = font_aliases[font_name];
- }
- String root = String(getenv("ANDROID_ROOT")).path_join("fonts");
- String lang_prefix = p_locale.split("_")[0];
- Vector<String> ret;
- int best_score = 0;
- for (const List<FontInfo>::Element *E = fonts.front(); E; E = E->next()) {
- int score = 0;
- if (!E->get().script.is_empty() && !p_script.is_empty() && !E->get().script.has(p_script)) {
- continue;
- }
- float sim = E->get().font_name.similarity(font_name);
- if (sim > 0.0) {
- score += (60 * sim + 5 - E->get().priority);
- }
- if (E->get().lang.has(p_locale)) {
- score += 120;
- } else if (E->get().lang.has(lang_prefix)) {
- score += 115;
- }
- if (E->get().script.has(p_script)) {
- score += 240;
- }
- score += (20 - Math::abs(E->get().weight - p_weight) / 50);
- score += (20 - Math::abs(E->get().stretch - p_stretch) / 10);
- if (E->get().italic == p_italic) {
- score += 30;
- }
- if (score > best_score) {
- best_score = score;
- if (!ret.has(root.path_join(E->get().filename))) {
- ret.insert(0, root.path_join(E->get().filename));
- }
- } else if (score == best_score || E->get().script.is_empty()) {
- if (!ret.has(root.path_join(E->get().filename))) {
- ret.push_back(root.path_join(E->get().filename));
- }
- }
- if (score >= 490) {
- break; // Perfect match.
- }
- }
- return ret;
- }
- String OS_Android::get_system_font_path(const String &p_font_name, int p_weight, int p_stretch, bool p_italic) const {
- if (!font_config_loaded) {
- const_cast<OS_Android *>(this)->_load_system_font_config();
- }
- String font_name = p_font_name.to_lower();
- if (font_aliases.has(font_name)) {
- font_name = font_aliases[font_name];
- }
- String root = String(getenv("ANDROID_ROOT")).path_join("fonts");
- int best_score = 0;
- const List<FontInfo>::Element *best_match = nullptr;
- for (const List<FontInfo>::Element *E = fonts.front(); E; E = E->next()) {
- int score = 0;
- if (E->get().font_name == font_name) {
- score += (65 - E->get().priority);
- }
- score += (20 - Math::abs(E->get().weight - p_weight) / 50);
- score += (20 - Math::abs(E->get().stretch - p_stretch) / 10);
- if (E->get().italic == p_italic) {
- score += 30;
- }
- if (score >= 60 && score > best_score) {
- best_score = score;
- best_match = E;
- }
- if (score >= 140) {
- break; // Perfect match.
- }
- }
- if (best_match) {
- return root.path_join(best_match->get().filename);
- }
- return String();
- }
- String OS_Android::get_executable_path() const {
- // Since unix process creation is restricted on Android, we bypass
- // OS_Unix::get_executable_path() so we can return ANDROID_EXEC_PATH.
- // Detection of ANDROID_EXEC_PATH allows to handle process creation in an Android compliant
- // manner.
- return OS::get_executable_path();
- }
- String OS_Android::get_user_data_dir() const {
- if (!data_dir_cache.is_empty()) {
- return data_dir_cache;
- }
- String data_dir = godot_io_java->get_user_data_dir();
- if (!data_dir.is_empty()) {
- data_dir_cache = _remove_symlink(data_dir);
- return data_dir_cache;
- }
- return ".";
- }
- String OS_Android::get_dynamic_libraries_path() const {
- return get_cache_path().path_join("dynamic_libraries");
- }
- String OS_Android::get_cache_path() const {
- if (!cache_dir_cache.is_empty()) {
- return cache_dir_cache;
- }
- String cache_dir = godot_io_java->get_cache_dir();
- if (!cache_dir.is_empty()) {
- cache_dir_cache = _remove_symlink(cache_dir);
- return cache_dir_cache;
- }
- return ".";
- }
- String OS_Android::get_unique_id() const {
- String unique_id = godot_io_java->get_unique_id();
- if (!unique_id.is_empty()) {
- return unique_id;
- }
- return OS::get_unique_id();
- }
- String OS_Android::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
- return godot_io_java->get_system_dir(p_dir, p_shared_storage);
- }
- Error OS_Android::move_to_trash(const String &p_path) {
- Ref<DirAccess> da_ref = DirAccess::create_for_path(p_path);
- if (da_ref.is_null()) {
- return FAILED;
- }
- // Check if it's a directory
- if (da_ref->dir_exists(p_path)) {
- Error err = da_ref->change_dir(p_path);
- if (err) {
- return err;
- }
- // This is directory, let's erase its contents
- err = da_ref->erase_contents_recursive();
- if (err) {
- return err;
- }
- // Remove the top directory
- return da_ref->remove(p_path);
- } else if (da_ref->file_exists(p_path)) {
- // This is a file, let's remove it.
- return da_ref->remove(p_path);
- } else {
- return FAILED;
- }
- }
- void OS_Android::set_display_size(const Size2i &p_size) {
- display_size = p_size;
- }
- Size2i OS_Android::get_display_size() const {
- return display_size;
- }
- void OS_Android::set_opengl_extensions(const char *p_gl_extensions) {
- #if defined(GLES3_ENABLED)
- ERR_FAIL_NULL(p_gl_extensions);
- gl_extensions = p_gl_extensions;
- #endif
- }
- void OS_Android::set_native_window(ANativeWindow *p_native_window) {
- #if defined(VULKAN_ENABLED)
- native_window = p_native_window;
- #endif
- }
- ANativeWindow *OS_Android::get_native_window() const {
- #if defined(VULKAN_ENABLED)
- return native_window;
- #else
- return nullptr;
- #endif
- }
- void OS_Android::vibrate_handheld(int p_duration_ms, float p_amplitude) {
- godot_java->vibrate(p_duration_ms, p_amplitude);
- }
- String OS_Android::get_config_path() const {
- return get_user_data_dir().path_join("config");
- }
- void OS_Android::benchmark_begin_measure(const String &p_context, const String &p_what) {
- #ifdef TOOLS_ENABLED
- godot_java->begin_benchmark_measure(p_context, p_what);
- #endif
- }
- void OS_Android::benchmark_end_measure(const String &p_context, const String &p_what) {
- #ifdef TOOLS_ENABLED
- godot_java->end_benchmark_measure(p_context, p_what);
- #endif
- }
- void OS_Android::benchmark_dump() {
- #ifdef TOOLS_ENABLED
- if (!is_use_benchmark_set()) {
- return;
- }
- godot_java->dump_benchmark(get_benchmark_file());
- #endif
- }
- #ifdef TOOLS_ENABLED
- Error OS_Android::sign_apk(const String &p_input_path, const String &p_output_path, const String &p_keystore_path, const String &p_keystore_user, const String &p_keystore_password) {
- return godot_java->sign_apk(p_input_path, p_output_path, p_keystore_path, p_keystore_user, p_keystore_password);
- }
- Error OS_Android::verify_apk(const String &p_apk_path) {
- return godot_java->verify_apk(p_apk_path);
- }
- #endif
- bool OS_Android::_check_internal_feature_support(const String &p_feature) {
- if (p_feature == "macos" || p_feature == "web_ios" || p_feature == "web_macos" || p_feature == "windows") {
- return false;
- }
- if (p_feature == "system_fonts") {
- return true;
- }
- if (p_feature == "mobile") {
- return true;
- }
- #if defined(__aarch64__)
- if (p_feature == "arm64-v8a" || p_feature == "arm64") {
- return true;
- }
- #elif defined(__ARM_ARCH_7A__)
- if (p_feature == "armeabi-v7a" || p_feature == "armeabi" || p_feature == "arm32") {
- return true;
- }
- #elif defined(__arm__)
- if (p_feature == "armeabi" || p_feature == "arm") {
- return true;
- }
- #endif
- if (godot_java->has_feature(p_feature)) {
- return true;
- }
- return false;
- }
- OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion) {
- display_size.width = DEFAULT_WINDOW_WIDTH;
- display_size.height = DEFAULT_WINDOW_HEIGHT;
- use_apk_expansion = p_use_apk_expansion;
- main_loop = nullptr;
- #if defined(GLES3_ENABLED)
- gl_extensions = nullptr;
- #endif
- #if defined(VULKAN_ENABLED)
- native_window = nullptr;
- #endif
- godot_java = p_godot_java;
- godot_io_java = p_godot_io_java;
- Vector<Logger *> loggers;
- loggers.push_back(memnew(AndroidLogger));
- _set_logger(memnew(CompositeLogger(loggers)));
- AudioDriverManager::add_driver(&audio_driver_android);
- DisplayServerAndroid::register_android_driver();
- }
- Error OS_Android::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex, bool p_open_console) {
- if (p_path == ANDROID_EXEC_PATH) {
- return create_instance(p_arguments);
- } else {
- return OS_Unix::execute(p_path, p_arguments, r_pipe, r_exitcode, read_stderr, p_pipe_mutex, p_open_console);
- }
- }
- Error OS_Android::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id, bool p_open_console) {
- if (p_path == ANDROID_EXEC_PATH) {
- return create_instance(p_arguments, r_child_id);
- } else {
- return OS_Unix::create_process(p_path, p_arguments, r_child_id, p_open_console);
- }
- }
- Error OS_Android::create_instance(const List<String> &p_arguments, ProcessID *r_child_id) {
- int instance_id = godot_java->create_new_godot_instance(p_arguments);
- if (r_child_id) {
- *r_child_id = instance_id;
- }
- return OK;
- }
- Error OS_Android::kill(const ProcessID &p_pid) {
- if (godot_java->force_quit(nullptr, p_pid)) {
- return OK;
- }
- return OS_Unix::kill(p_pid);
- }
- String OS_Android::get_system_ca_certificates() {
- return godot_java->get_ca_certificates();
- }
- Error OS_Android::setup_remote_filesystem(const String &p_server_host, int p_port, const String &p_password, String &r_project_path) {
- r_project_path = get_user_data_dir();
- Error err = OS_Unix::setup_remote_filesystem(p_server_host, p_port, p_password, r_project_path);
- if (err == OK) {
- remote_fs_dir = r_project_path;
- FileAccess::make_default<FileAccessFilesystemJAndroid>(FileAccess::ACCESS_RESOURCES);
- }
- return err;
- }
- void OS_Android::load_platform_gdextensions() const {
- Vector<String> extension_list_config_file = godot_java->get_gdextension_list_config_file();
- for (String config_file_path : extension_list_config_file) {
- GDExtensionManager::LoadStatus err = GDExtensionManager::get_singleton()->load_extension(config_file_path);
- ERR_CONTINUE_MSG(err == GDExtensionManager::LOAD_STATUS_FAILED, "Error loading platform extension: " + config_file_path);
- }
- }
- OS_Android::~OS_Android() {
- }
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