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- /**************************************************************************/
- /* display_server_android.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef DISPLAY_SERVER_ANDROID_H
- #define DISPLAY_SERVER_ANDROID_H
- #include "servers/display_server.h"
- #if defined(RD_ENABLED)
- class RenderingContextDriver;
- class RenderingDevice;
- #endif
- class DisplayServerAndroid : public DisplayServer {
- // No need to register with GDCLASS, it's platform-specific and nothing is added.
- String rendering_driver;
- // https://developer.android.com/reference/android/view/PointerIcon
- // mapping between Godot's cursor shape to Android's'
- int android_cursors[CURSOR_MAX] = {
- 1000, //CURSOR_ARROW
- 1008, //CURSOR_IBEAM
- 1002, //CURSOR_POINTIN
- 1007, //CURSOR_CROSS
- 1004, //CURSOR_WAIT
- 1004, //CURSOR_BUSY
- 1021, //CURSOR_DRAG
- 1021, //CURSOR_CAN_DRO
- 1000, //CURSOR_FORBIDD (no corresponding icon in Android's icon so fallback to default)
- 1015, //CURSOR_VSIZE
- 1014, //CURSOR_HSIZE
- 1017, //CURSOR_BDIAGSI
- 1016, //CURSOR_FDIAGSI
- 1020, //CURSOR_MOVE
- 1015, //CURSOR_VSPLIT
- 1014, //CURSOR_HSPLIT
- 1003, //CURSOR_HELP
- };
- const int CURSOR_TYPE_NULL = 0;
- MouseMode mouse_mode = MouseMode::MOUSE_MODE_VISIBLE;
- bool keep_screen_on;
- bool swap_buffers_flag;
- CursorShape cursor_shape = CursorShape::CURSOR_ARROW;
- #if defined(RD_ENABLED)
- RenderingContextDriver *rendering_context = nullptr;
- RenderingDevice *rendering_device = nullptr;
- #endif
- NativeMenu *native_menu = nullptr;
- ObjectID window_attached_instance_id;
- Callable window_event_callback;
- Callable input_event_callback;
- Callable input_text_callback;
- Callable rect_changed_callback;
- Callable system_theme_changed;
- Callable input_dialog_callback;
- Callable file_picker_callback;
- void _window_callback(const Callable &p_callable, const Variant &p_arg, bool p_deferred = false) const;
- static void _dispatch_input_events(const Ref<InputEvent> &p_event);
- public:
- static DisplayServerAndroid *get_singleton();
- virtual bool has_feature(Feature p_feature) const override;
- virtual String get_name() const override;
- virtual bool tts_is_speaking() const override;
- virtual bool tts_is_paused() const override;
- virtual TypedArray<Dictionary> tts_get_voices() const override;
- virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override;
- virtual void tts_pause() override;
- virtual void tts_resume() override;
- virtual void tts_stop() override;
- void emit_system_theme_changed();
- virtual bool is_dark_mode_supported() const override;
- virtual bool is_dark_mode() const override;
- virtual void set_system_theme_change_callback(const Callable &p_callable) override;
- virtual void clipboard_set(const String &p_text) override;
- virtual String clipboard_get() const override;
- virtual bool clipboard_has() const override;
- virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override;
- void emit_input_dialog_callback(String p_text);
- virtual Error file_dialog_show(const String &p_title, const String &p_current_directory, const String &p_filename, bool p_show_hidden, const FileDialogMode p_mode, const Vector<String> &p_filters, const Callable &p_callback) override;
- void emit_file_picker_callback(bool p_ok, const Vector<String> &p_selected_paths);
- virtual Color get_accent_color() const override;
- virtual TypedArray<Rect2> get_display_cutouts() const override;
- virtual Rect2i get_display_safe_area() const override;
- virtual void screen_set_keep_on(bool p_enable) override;
- virtual bool screen_is_kept_on() const override;
- virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override;
- virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual int get_screen_count() const override;
- virtual int get_primary_screen() const override;
- virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
- virtual bool is_touchscreen_available() const override;
- virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), VirtualKeyboardType p_type = KEYBOARD_TYPE_DEFAULT, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override;
- virtual void virtual_keyboard_hide() override;
- virtual int virtual_keyboard_get_height() const override;
- virtual bool has_hardware_keyboard() const override;
- virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- void send_window_event(WindowEvent p_event, bool p_deferred = false) const;
- void send_input_event(const Ref<InputEvent> &p_event) const;
- void send_input_text(const String &p_text) const;
- virtual Vector<WindowID> get_window_list() const override;
- virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
- virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
- virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
- virtual bool window_is_focused(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual bool can_any_window_draw() const override;
- virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
- virtual void process_events() override;
- void process_accelerometer(const Vector3 &p_accelerometer);
- void process_gravity(const Vector3 &p_gravity);
- void process_magnetometer(const Vector3 &p_magnetometer);
- void process_gyroscope(const Vector3 &p_gyroscope);
- void _cursor_set_shape_helper(CursorShape p_shape, bool force = false);
- virtual void cursor_set_shape(CursorShape p_shape) override;
- virtual CursorShape cursor_get_shape() const override;
- virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
- virtual void mouse_set_mode(MouseMode p_mode) override;
- virtual MouseMode mouse_get_mode() const override;
- static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, Error &r_error);
- static Vector<String> get_rendering_drivers_func();
- static void register_android_driver();
- void reset_window();
- void notify_surface_changed(int p_width, int p_height);
- virtual Point2i mouse_get_position() const override;
- virtual BitField<MouseButtonMask> mouse_get_button_state() const override;
- void reset_swap_buffers_flag();
- bool should_swap_buffers() const;
- virtual void swap_buffers() override;
- virtual void set_native_icon(const String &p_filename) override;
- virtual void set_icon(const Ref<Image> &p_icon) override;
- DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, Error &r_error);
- ~DisplayServerAndroid();
- };
- #endif // DISPLAY_SERVER_ANDROID_H
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