dialog_utils_jni.cpp 2.9 KB

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  1. /**************************************************************************/
  2. /* dialog_utils_jni.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "dialog_utils_jni.h"
  31. #include "display_server_android.h"
  32. #include "jni_utils.h"
  33. extern "C" {
  34. JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_DialogUtils_dialogCallback(JNIEnv *env, jclass clazz, jint p_button_index) {
  35. DisplayServerAndroid *ds = (DisplayServerAndroid *)DisplayServer::get_singleton();
  36. if (ds) {
  37. ds->emit_dialog_callback(p_button_index);
  38. }
  39. }
  40. JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_DialogUtils_inputDialogCallback(JNIEnv *env, jclass clazz, jstring p_text) {
  41. DisplayServerAndroid *ds = (DisplayServerAndroid *)DisplayServer::get_singleton();
  42. if (ds) {
  43. String text = jstring_to_string(p_text, env);
  44. ds->emit_input_dialog_callback(text);
  45. }
  46. }
  47. }