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- /**************************************************************************/
- /* godot_webxr.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef GODOT_WEBXR_H
- #define GODOT_WEBXR_H
- #ifdef __cplusplus
- extern "C" {
- #endif
- #include <stddef.h>
- enum WebXRInputEvent {
- WEBXR_INPUT_EVENT_SELECTSTART,
- WEBXR_INPUT_EVENT_SELECTEND,
- WEBXR_INPUT_EVENT_SQUEEZESTART,
- WEBXR_INPUT_EVENT_SQUEEZEEND,
- };
- typedef void (*GodotWebXRSupportedCallback)(char *p_session_mode, int p_supported);
- typedef void (*GodotWebXRStartedCallback)(char *p_reference_space_type, char *p_enabled_features, char *p_environment_blend_mode);
- typedef void (*GodotWebXREndedCallback)();
- typedef void (*GodotWebXRFailedCallback)(char *p_message);
- typedef void (*GodotWebXRInputEventCallback)(int p_event_type, int p_input_source_id);
- typedef void (*GodotWebXRSimpleEventCallback)(char *p_signal_name);
- extern int godot_webxr_is_supported();
- extern void godot_webxr_is_session_supported(const char *p_session_mode, GodotWebXRSupportedCallback p_callback);
- extern void godot_webxr_initialize(
- const char *p_session_mode,
- const char *p_required_features,
- const char *p_optional_features,
- const char *p_requested_reference_space_types,
- GodotWebXRStartedCallback p_on_session_started,
- GodotWebXREndedCallback p_on_session_ended,
- GodotWebXRFailedCallback p_on_session_failed,
- GodotWebXRInputEventCallback p_on_input_event,
- GodotWebXRSimpleEventCallback p_on_simple_event);
- extern void godot_webxr_uninitialize();
- extern int godot_webxr_get_view_count();
- extern bool godot_webxr_get_render_target_size(int *r_size);
- extern bool godot_webxr_get_transform_for_view(int p_view, float *r_transform);
- extern bool godot_webxr_get_projection_for_view(int p_view, float *r_transform);
- extern unsigned int godot_webxr_get_color_texture();
- extern unsigned int godot_webxr_get_depth_texture();
- extern unsigned int godot_webxr_get_velocity_texture();
- extern bool godot_webxr_update_input_source(
- int p_input_source_id,
- float *r_target_pose,
- int *r_target_ray_mode,
- int *r_touch_index,
- int *r_has_grip_pose,
- float *r_grip_pose,
- int *r_has_standard_mapping,
- int *r_button_count,
- float *r_buttons,
- int *r_axes_count,
- float *r_axes,
- int *r_has_hand_data,
- float *r_hand_joints,
- float *r_hand_radii);
- extern char *godot_webxr_get_visibility_state();
- extern int godot_webxr_get_bounds_geometry(float **r_points);
- extern float godot_webxr_get_frame_rate();
- extern void godot_webxr_update_target_frame_rate(float p_frame_rate);
- extern int godot_webxr_get_supported_frame_rates(float **r_frame_rates);
- #ifdef __cplusplus
- }
- #endif
- #endif // GODOT_WEBXR_H
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