123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128 |
- /**************************************************************************/
- /* webrtc_multiplayer_peer.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef WEBRTC_MULTIPLAYER_PEER_H
- #define WEBRTC_MULTIPLAYER_PEER_H
- #include "webrtc_peer_connection.h"
- #include "scene/main/multiplayer_peer.h"
- class WebRTCMultiplayerPeer : public MultiplayerPeer {
- GDCLASS(WebRTCMultiplayerPeer, MultiplayerPeer);
- protected:
- static void _bind_methods();
- private:
- enum {
- CH_RELIABLE = 0,
- CH_ORDERED = 1,
- CH_UNRELIABLE = 2,
- CH_RESERVED_MAX = 3
- };
- enum NetworkMode {
- MODE_NONE,
- MODE_SERVER,
- MODE_CLIENT,
- MODE_MESH,
- };
- class ConnectedPeer : public RefCounted {
- public:
- Ref<WebRTCPeerConnection> connection;
- List<Ref<WebRTCDataChannel>> channels;
- bool connected;
- ConnectedPeer() {
- connected = false;
- for (int i = 0; i < CH_RESERVED_MAX; i++) {
- channels.push_front(Ref<WebRTCDataChannel>());
- }
- }
- };
- uint32_t unique_id = 0;
- int target_peer = 0;
- int client_count = 0;
- ConnectionStatus connection_status = CONNECTION_DISCONNECTED;
- int next_packet_peer = 0;
- int next_packet_channel = 0;
- NetworkMode network_mode = MODE_NONE;
- HashMap<int, Ref<ConnectedPeer>> peer_map;
- List<TransferMode> channels_modes;
- List<Dictionary> channels_config;
- void _peer_to_dict(Ref<ConnectedPeer> p_connected_peer, Dictionary &r_dict);
- void _find_next_peer();
- Ref<ConnectedPeer> _get_next_peer();
- Error _initialize(int p_self_id, NetworkMode p_mode, Array p_channels_config = Array());
- public:
- WebRTCMultiplayerPeer() {}
- ~WebRTCMultiplayerPeer();
- Error create_server(Array p_channels_config = Array());
- Error create_client(int p_self_id, Array p_channels_config = Array());
- Error create_mesh(int p_self_id, Array p_channels_config = Array());
- Error add_peer(Ref<WebRTCPeerConnection> p_peer, int p_peer_id, int p_unreliable_lifetime = 1);
- void remove_peer(int p_peer_id);
- bool has_peer(int p_peer_id);
- Dictionary get_peer(int p_peer_id);
- Dictionary get_peers();
- // PacketPeer
- virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet
- virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
- virtual int get_available_packet_count() const override;
- virtual int get_max_packet_size() const override;
- // MultiplayerPeer
- virtual void set_target_peer(int p_peer_id) override;
- virtual int get_unique_id() const override;
- virtual int get_packet_peer() const override;
- virtual int get_packet_channel() const override;
- virtual TransferMode get_packet_mode() const override;
- virtual bool is_server() const override;
- virtual bool is_server_relay_supported() const override;
- virtual void poll() override;
- virtual void close() override;
- virtual void disconnect_peer(int p_peer_id, bool p_force = false) override;
- virtual ConnectionStatus get_connection_status() const override;
- };
- #endif // WEBRTC_MULTIPLAYER_PEER_H
|