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- /**************************************************************************/
- /* openxr_select_runtime.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "openxr_select_runtime.h"
- #include "core/io/dir_access.h"
- #include "core/os/os.h"
- #include "editor/editor_settings.h"
- #include "editor/editor_string_names.h"
- void OpenXRSelectRuntime::_update_items() {
- Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- OS *os = OS::get_singleton();
- Dictionary runtimes = EDITOR_GET("xr/openxr/runtime_paths");
- int current_runtime = 0;
- int index = 0;
- String current_path = os->get_environment("XR_RUNTIME_JSON");
- // Parse the user's home folder.
- String home_folder = os->get_environment("HOME");
- if (home_folder.is_empty()) {
- home_folder = os->get_environment("HOMEDRIVE") + os->get_environment("HOMEPATH");
- }
- clear();
- add_item("Default", -1);
- set_item_metadata(index, "");
- index++;
- Array keys = runtimes.keys();
- for (int i = 0; i < keys.size(); i++) {
- String key = keys[i];
- String path = runtimes[key];
- String adj_path = path.replace("~", home_folder);
- if (da->file_exists(adj_path)) {
- add_item(key, index);
- set_item_metadata(index, adj_path);
- if (current_path == adj_path) {
- current_runtime = index;
- }
- index++;
- }
- }
- select(current_runtime);
- }
- void OpenXRSelectRuntime::_item_selected(int p_which) {
- OS *os = OS::get_singleton();
- if (p_which == 0) {
- // Return to default runtime
- os->set_environment("XR_RUNTIME_JSON", "");
- } else {
- // Select the runtime we want
- String runtime_path = get_item_metadata(p_which);
- os->set_environment("XR_RUNTIME_JSON", runtime_path);
- }
- }
- void OpenXRSelectRuntime::_notification(int p_notification) {
- switch (p_notification) {
- case NOTIFICATION_ENTER_TREE: {
- // Update dropdown
- _update_items();
- // Connect signal
- connect(SceneStringName(item_selected), callable_mp(this, &OpenXRSelectRuntime::_item_selected));
- } break;
- case NOTIFICATION_EXIT_TREE: {
- // Disconnect signal
- disconnect(SceneStringName(item_selected), callable_mp(this, &OpenXRSelectRuntime::_item_selected));
- } break;
- }
- }
- OpenXRSelectRuntime::OpenXRSelectRuntime() {
- Dictionary default_runtimes;
- // Add known common runtimes by default.
- #ifdef WINDOWS_ENABLED
- default_runtimes["Meta"] = "C:\\Program Files\\Oculus\\Support\\oculus-runtime\\oculus_openxr_64.json";
- default_runtimes["SteamVR"] = "C:\\Program Files (x86)\\Steam\\steamapps\\common\\SteamVR\\steamxr_win64.json";
- default_runtimes["Varjo"] = "C:\\Program Files\\Varjo\\varjo-openxr\\VarjoOpenXR.json";
- default_runtimes["WMR"] = "C:\\WINDOWS\\system32\\MixedRealityRuntime.json";
- #endif
- #ifdef LINUXBSD_ENABLED
- default_runtimes["Monado"] = "/usr/share/openxr/1/openxr_monado.json";
- default_runtimes["SteamVR"] = "~/.steam/steam/steamapps/common/SteamVR/steamxr_linux64.json";
- #endif
- // TODO: Move to editor_settings.cpp
- EDITOR_DEF_RST("xr/openxr/runtime_paths", default_runtimes);
- set_flat(true);
- set_theme_type_variation("TopBarOptionButton");
- set_fit_to_longest_item(false);
- set_focus_mode(Control::FOCUS_NONE);
- set_tooltip_text(TTR("Choose an XR runtime."));
- }
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