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- /**************************************************************************/
- /* mono_gc_handle.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef MONO_GC_HANDLE_H
- #define MONO_GC_HANDLE_H
- #include "core/object/ref_counted.h"
- namespace gdmono {
- enum class GCHandleType : char {
- NIL,
- STRONG_HANDLE,
- WEAK_HANDLE
- };
- }
- extern "C" {
- struct GCHandleIntPtr {
- void *value;
- _FORCE_INLINE_ bool operator==(const GCHandleIntPtr &p_other) { return value == p_other.value; }
- _FORCE_INLINE_ bool operator!=(const GCHandleIntPtr &p_other) { return value != p_other.value; }
- GCHandleIntPtr() = delete;
- };
- }
- static_assert(sizeof(GCHandleIntPtr) == sizeof(void *));
- // Manual release of the GC handle must be done when using this struct
- struct MonoGCHandleData {
- GCHandleIntPtr handle = { nullptr };
- gdmono::GCHandleType type = gdmono::GCHandleType::NIL;
- _FORCE_INLINE_ bool is_released() const { return !handle.value; }
- _FORCE_INLINE_ bool is_weak() const { return type == gdmono::GCHandleType::WEAK_HANDLE; }
- _FORCE_INLINE_ GCHandleIntPtr get_intptr() const { return handle; }
- void release();
- static void free_gchandle(GCHandleIntPtr p_gchandle);
- void operator=(const MonoGCHandleData &p_other) {
- #ifdef DEBUG_ENABLED
- CRASH_COND(!is_released());
- #endif
- handle = p_other.handle;
- type = p_other.type;
- }
- MonoGCHandleData(const MonoGCHandleData &) = default;
- MonoGCHandleData() {}
- MonoGCHandleData(GCHandleIntPtr p_handle, gdmono::GCHandleType p_type) :
- handle(p_handle),
- type(p_type) {
- }
- };
- #endif // MONO_GC_HANDLE_H
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