config.py 249 B

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  1. def can_build(env, platform):
  2. # glslang is only needed when Vulkan, Direct3D 12 or Metal-based renderers are available,
  3. # as OpenGL doesn't use glslang.
  4. return env["vulkan"] or env["d3d12"] or env["metal"]
  5. def configure(env):
  6. pass