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- /**************************************************************************/
- /* performance.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "performance.h"
- #include "core/os/os.h"
- #include "core/variant/typed_array.h"
- #include "scene/main/node.h"
- #include "scene/main/scene_tree.h"
- #include "servers/audio_server.h"
- #include "servers/navigation_server_3d.h"
- #include "servers/rendering_server.h"
- // 2D
- #include "servers/physics_server_2d.h"
- #ifndef _3D_DISABLED
- #include "servers/physics_server_3d.h"
- #endif // _3D_DISABLED
- Performance *Performance::singleton = nullptr;
- void Performance::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_monitor", "monitor"), &Performance::get_monitor);
- ClassDB::bind_method(D_METHOD("add_custom_monitor", "id", "callable", "arguments"), &Performance::add_custom_monitor, DEFVAL(Array()));
- ClassDB::bind_method(D_METHOD("remove_custom_monitor", "id"), &Performance::remove_custom_monitor);
- ClassDB::bind_method(D_METHOD("has_custom_monitor", "id"), &Performance::has_custom_monitor);
- ClassDB::bind_method(D_METHOD("get_custom_monitor", "id"), &Performance::get_custom_monitor);
- ClassDB::bind_method(D_METHOD("get_monitor_modification_time"), &Performance::get_monitor_modification_time);
- ClassDB::bind_method(D_METHOD("get_custom_monitor_names"), &Performance::get_custom_monitor_names);
- BIND_ENUM_CONSTANT(TIME_FPS);
- BIND_ENUM_CONSTANT(TIME_PROCESS);
- BIND_ENUM_CONSTANT(TIME_PHYSICS_PROCESS);
- BIND_ENUM_CONSTANT(TIME_NAVIGATION_PROCESS);
- BIND_ENUM_CONSTANT(MEMORY_STATIC);
- BIND_ENUM_CONSTANT(MEMORY_STATIC_MAX);
- BIND_ENUM_CONSTANT(MEMORY_MESSAGE_BUFFER_MAX);
- BIND_ENUM_CONSTANT(OBJECT_COUNT);
- BIND_ENUM_CONSTANT(OBJECT_RESOURCE_COUNT);
- BIND_ENUM_CONSTANT(OBJECT_NODE_COUNT);
- BIND_ENUM_CONSTANT(OBJECT_ORPHAN_NODE_COUNT);
- BIND_ENUM_CONSTANT(RENDER_TOTAL_OBJECTS_IN_FRAME);
- BIND_ENUM_CONSTANT(RENDER_TOTAL_PRIMITIVES_IN_FRAME);
- BIND_ENUM_CONSTANT(RENDER_TOTAL_DRAW_CALLS_IN_FRAME);
- BIND_ENUM_CONSTANT(RENDER_VIDEO_MEM_USED);
- BIND_ENUM_CONSTANT(RENDER_TEXTURE_MEM_USED);
- BIND_ENUM_CONSTANT(RENDER_BUFFER_MEM_USED);
- BIND_ENUM_CONSTANT(PHYSICS_2D_ACTIVE_OBJECTS);
- BIND_ENUM_CONSTANT(PHYSICS_2D_COLLISION_PAIRS);
- BIND_ENUM_CONSTANT(PHYSICS_2D_ISLAND_COUNT);
- #ifndef _3D_DISABLED
- BIND_ENUM_CONSTANT(PHYSICS_3D_ACTIVE_OBJECTS);
- BIND_ENUM_CONSTANT(PHYSICS_3D_COLLISION_PAIRS);
- BIND_ENUM_CONSTANT(PHYSICS_3D_ISLAND_COUNT);
- #endif // _3D_DISABLED
- BIND_ENUM_CONSTANT(AUDIO_OUTPUT_LATENCY);
- BIND_ENUM_CONSTANT(NAVIGATION_ACTIVE_MAPS);
- BIND_ENUM_CONSTANT(NAVIGATION_REGION_COUNT);
- BIND_ENUM_CONSTANT(NAVIGATION_AGENT_COUNT);
- BIND_ENUM_CONSTANT(NAVIGATION_LINK_COUNT);
- BIND_ENUM_CONSTANT(NAVIGATION_POLYGON_COUNT);
- BIND_ENUM_CONSTANT(NAVIGATION_EDGE_COUNT);
- BIND_ENUM_CONSTANT(NAVIGATION_EDGE_MERGE_COUNT);
- BIND_ENUM_CONSTANT(NAVIGATION_EDGE_CONNECTION_COUNT);
- BIND_ENUM_CONSTANT(NAVIGATION_EDGE_FREE_COUNT);
- BIND_ENUM_CONSTANT(NAVIGATION_OBSTACLE_COUNT);
- BIND_ENUM_CONSTANT(PIPELINE_COMPILATIONS_CANVAS);
- BIND_ENUM_CONSTANT(PIPELINE_COMPILATIONS_MESH);
- BIND_ENUM_CONSTANT(PIPELINE_COMPILATIONS_SURFACE);
- BIND_ENUM_CONSTANT(PIPELINE_COMPILATIONS_DRAW);
- BIND_ENUM_CONSTANT(PIPELINE_COMPILATIONS_SPECIALIZATION);
- BIND_ENUM_CONSTANT(MONITOR_MAX);
- }
- int Performance::_get_node_count() const {
- MainLoop *ml = OS::get_singleton()->get_main_loop();
- SceneTree *sml = Object::cast_to<SceneTree>(ml);
- if (!sml) {
- return 0;
- }
- return sml->get_node_count();
- }
- String Performance::get_monitor_name(Monitor p_monitor) const {
- ERR_FAIL_INDEX_V(p_monitor, MONITOR_MAX, String());
- static const char *names[MONITOR_MAX] = {
- PNAME("time/fps"),
- PNAME("time/process"),
- PNAME("time/physics_process"),
- PNAME("time/navigation_process"),
- PNAME("memory/static"),
- PNAME("memory/static_max"),
- PNAME("memory/msg_buf_max"),
- PNAME("object/objects"),
- PNAME("object/resources"),
- PNAME("object/nodes"),
- PNAME("object/orphan_nodes"),
- PNAME("raster/total_objects_drawn"),
- PNAME("raster/total_primitives_drawn"),
- PNAME("raster/total_draw_calls"),
- PNAME("video/video_mem"),
- PNAME("video/texture_mem"),
- PNAME("video/buffer_mem"),
- PNAME("physics_2d/active_objects"),
- PNAME("physics_2d/collision_pairs"),
- PNAME("physics_2d/islands"),
- PNAME("physics_3d/active_objects"),
- PNAME("physics_3d/collision_pairs"),
- PNAME("physics_3d/islands"),
- PNAME("audio/driver/output_latency"),
- PNAME("navigation/active_maps"),
- PNAME("navigation/regions"),
- PNAME("navigation/agents"),
- PNAME("navigation/links"),
- PNAME("navigation/polygons"),
- PNAME("navigation/edges"),
- PNAME("navigation/edges_merged"),
- PNAME("navigation/edges_connected"),
- PNAME("navigation/edges_free"),
- PNAME("navigation/obstacles"),
- PNAME("pipeline/compilations_canvas"),
- PNAME("pipeline/compilations_mesh"),
- PNAME("pipeline/compilations_surface"),
- PNAME("pipeline/compilations_draw"),
- PNAME("pipeline/compilations_specialization"),
- };
- return names[p_monitor];
- }
- double Performance::get_monitor(Monitor p_monitor) const {
- switch (p_monitor) {
- case TIME_FPS:
- return Engine::get_singleton()->get_frames_per_second();
- case TIME_PROCESS:
- return _process_time;
- case TIME_PHYSICS_PROCESS:
- return _physics_process_time;
- case TIME_NAVIGATION_PROCESS:
- return _navigation_process_time;
- case MEMORY_STATIC:
- return Memory::get_mem_usage();
- case MEMORY_STATIC_MAX:
- return Memory::get_mem_max_usage();
- case MEMORY_MESSAGE_BUFFER_MAX:
- return MessageQueue::get_singleton()->get_max_buffer_usage();
- case OBJECT_COUNT:
- return ObjectDB::get_object_count();
- case OBJECT_RESOURCE_COUNT:
- return ResourceCache::get_cached_resource_count();
- case OBJECT_NODE_COUNT:
- return _get_node_count();
- case OBJECT_ORPHAN_NODE_COUNT:
- return Node::orphan_node_count;
- case RENDER_TOTAL_OBJECTS_IN_FRAME:
- return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_TOTAL_OBJECTS_IN_FRAME);
- case RENDER_TOTAL_PRIMITIVES_IN_FRAME:
- return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_TOTAL_PRIMITIVES_IN_FRAME);
- case RENDER_TOTAL_DRAW_CALLS_IN_FRAME:
- return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_TOTAL_DRAW_CALLS_IN_FRAME);
- case RENDER_VIDEO_MEM_USED:
- return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_VIDEO_MEM_USED);
- case RENDER_TEXTURE_MEM_USED:
- return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_TEXTURE_MEM_USED);
- case RENDER_BUFFER_MEM_USED:
- return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_BUFFER_MEM_USED);
- case PIPELINE_COMPILATIONS_CANVAS:
- return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_PIPELINE_COMPILATIONS_CANVAS);
- case PIPELINE_COMPILATIONS_MESH:
- return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_PIPELINE_COMPILATIONS_MESH);
- case PIPELINE_COMPILATIONS_SURFACE:
- return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_PIPELINE_COMPILATIONS_SURFACE);
- case PIPELINE_COMPILATIONS_DRAW:
- return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_PIPELINE_COMPILATIONS_DRAW);
- case PIPELINE_COMPILATIONS_SPECIALIZATION:
- return RS::get_singleton()->get_rendering_info(RS::RENDERING_INFO_PIPELINE_COMPILATIONS_SPECIALIZATION);
- case PHYSICS_2D_ACTIVE_OBJECTS:
- return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ACTIVE_OBJECTS);
- case PHYSICS_2D_COLLISION_PAIRS:
- return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_COLLISION_PAIRS);
- case PHYSICS_2D_ISLAND_COUNT:
- return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ISLAND_COUNT);
- #ifdef _3D_DISABLED
- case PHYSICS_3D_ACTIVE_OBJECTS:
- return 0;
- case PHYSICS_3D_COLLISION_PAIRS:
- return 0;
- case PHYSICS_3D_ISLAND_COUNT:
- return 0;
- #else
- case PHYSICS_3D_ACTIVE_OBJECTS:
- return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ACTIVE_OBJECTS);
- case PHYSICS_3D_COLLISION_PAIRS:
- return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_COLLISION_PAIRS);
- case PHYSICS_3D_ISLAND_COUNT:
- return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ISLAND_COUNT);
- #endif // _3D_DISABLED
- case AUDIO_OUTPUT_LATENCY:
- return AudioServer::get_singleton()->get_output_latency();
- case NAVIGATION_ACTIVE_MAPS:
- return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_ACTIVE_MAPS);
- case NAVIGATION_REGION_COUNT:
- return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_REGION_COUNT);
- case NAVIGATION_AGENT_COUNT:
- return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_AGENT_COUNT);
- case NAVIGATION_LINK_COUNT:
- return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_LINK_COUNT);
- case NAVIGATION_POLYGON_COUNT:
- return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_POLYGON_COUNT);
- case NAVIGATION_EDGE_COUNT:
- return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_EDGE_COUNT);
- case NAVIGATION_EDGE_MERGE_COUNT:
- return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_EDGE_MERGE_COUNT);
- case NAVIGATION_EDGE_CONNECTION_COUNT:
- return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_EDGE_CONNECTION_COUNT);
- case NAVIGATION_EDGE_FREE_COUNT:
- return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_EDGE_FREE_COUNT);
- case NAVIGATION_OBSTACLE_COUNT:
- return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_OBSTACLE_COUNT);
- default: {
- }
- }
- return 0;
- }
- Performance::MonitorType Performance::get_monitor_type(Monitor p_monitor) const {
- ERR_FAIL_INDEX_V(p_monitor, MONITOR_MAX, MONITOR_TYPE_QUANTITY);
- // ugly
- static const MonitorType types[MONITOR_MAX] = {
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_TIME,
- MONITOR_TYPE_TIME,
- MONITOR_TYPE_TIME,
- MONITOR_TYPE_MEMORY,
- MONITOR_TYPE_MEMORY,
- MONITOR_TYPE_MEMORY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_MEMORY,
- MONITOR_TYPE_MEMORY,
- MONITOR_TYPE_MEMORY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_TIME,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- MONITOR_TYPE_QUANTITY,
- };
- return types[p_monitor];
- }
- void Performance::set_process_time(double p_pt) {
- _process_time = p_pt;
- }
- void Performance::set_physics_process_time(double p_pt) {
- _physics_process_time = p_pt;
- }
- void Performance::set_navigation_process_time(double p_pt) {
- _navigation_process_time = p_pt;
- }
- void Performance::add_custom_monitor(const StringName &p_id, const Callable &p_callable, const Vector<Variant> &p_args) {
- ERR_FAIL_COND_MSG(has_custom_monitor(p_id), "Custom monitor with id '" + String(p_id) + "' already exists.");
- _monitor_map.insert(p_id, MonitorCall(p_callable, p_args));
- _monitor_modification_time = OS::get_singleton()->get_ticks_usec();
- }
- void Performance::remove_custom_monitor(const StringName &p_id) {
- ERR_FAIL_COND_MSG(!has_custom_monitor(p_id), "Custom monitor with id '" + String(p_id) + "' doesn't exists.");
- _monitor_map.erase(p_id);
- _monitor_modification_time = OS::get_singleton()->get_ticks_usec();
- }
- bool Performance::has_custom_monitor(const StringName &p_id) {
- return _monitor_map.has(p_id);
- }
- Variant Performance::get_custom_monitor(const StringName &p_id) {
- ERR_FAIL_COND_V_MSG(!has_custom_monitor(p_id), Variant(), "Custom monitor with id '" + String(p_id) + "' doesn't exists.");
- bool error;
- String error_message;
- Variant return_value = _monitor_map[p_id].call(error, error_message);
- ERR_FAIL_COND_V_MSG(error, return_value, "Error calling from custom monitor '" + String(p_id) + "' to callable: " + error_message);
- return return_value;
- }
- TypedArray<StringName> Performance::get_custom_monitor_names() {
- if (!_monitor_map.size()) {
- return TypedArray<StringName>();
- }
- TypedArray<StringName> return_array;
- return_array.resize(_monitor_map.size());
- int index = 0;
- for (KeyValue<StringName, MonitorCall> i : _monitor_map) {
- return_array.set(index, i.key);
- index++;
- }
- return return_array;
- }
- uint64_t Performance::get_monitor_modification_time() {
- return _monitor_modification_time;
- }
- Performance::Performance() {
- _process_time = 0;
- _physics_process_time = 0;
- _navigation_process_time = 0;
- _monitor_modification_time = 0;
- singleton = this;
- }
- Performance::MonitorCall::MonitorCall(Callable p_callable, Vector<Variant> p_arguments) {
- _callable = p_callable;
- _arguments = p_arguments;
- }
- Performance::MonitorCall::MonitorCall() {
- }
- Variant Performance::MonitorCall::call(bool &r_error, String &r_error_message) {
- Vector<const Variant *> arguments_mem;
- arguments_mem.resize(_arguments.size());
- for (int i = 0; i < _arguments.size(); i++) {
- arguments_mem.write[i] = &_arguments[i];
- }
- const Variant **args = (const Variant **)arguments_mem.ptr();
- int argc = _arguments.size();
- Variant return_value;
- Callable::CallError error;
- _callable.callp(args, argc, return_value, error);
- r_error = (error.error != Callable::CallError::CALL_OK);
- if (r_error) {
- r_error_message = Variant::get_callable_error_text(_callable, args, argc, error);
- }
- return return_value;
- }
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