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- # LANGUAGE translation of the Godot Engine extractable strings.
- # Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md).
- # Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.
- # This file is distributed under the same license as the Godot source code.
- #
- # FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
- #
- #, fuzzy
- msgid ""
- msgstr ""
- "Project-Id-Version: Godot Engine extractable strings\n"
- "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
- "MIME-Version: 1.0\n"
- "Content-Type: text/plain; charset=UTF-8\n"
- "Content-Transfer-Encoding: 8-bit\n"
- #: scene/gui/code_edit.cpp
- msgid "New Code Region"
- msgstr ""
- #: scene/gui/color_picker.cpp
- msgid "Pick a color from the screen."
- msgstr ""
- #: scene/gui/color_picker.cpp
- msgid "Pick a color from the application window."
- msgstr ""
- #: scene/gui/color_picker.cpp
- msgid ""
- "Color: #%s\n"
- "LMB: Apply color\n"
- "RMB: Remove preset"
- msgstr ""
- #: scene/gui/color_picker.cpp
- msgid ""
- "Color: #%s\n"
- "LMB: Apply color"
- msgstr ""
- #: scene/gui/color_picker.cpp
- msgid "Enter a hex code (\"#ff0000\") or named color (\"red\")."
- msgstr ""
- #: scene/gui/color_picker.cpp
- msgid "Select a picker shape."
- msgstr ""
- #: scene/gui/color_picker.cpp
- msgid "Select a picker mode."
- msgstr ""
- #: scene/gui/color_picker.cpp
- msgid "Hex code or named color"
- msgstr ""
- #: scene/gui/color_picker.cpp
- msgid "Add current color as a preset."
- msgstr ""
- #: scene/gui/dialogs.cpp
- msgid "Cancel"
- msgstr ""
- #: scene/gui/dialogs.cpp
- msgid "OK"
- msgstr ""
- #: scene/gui/dialogs.cpp
- msgid "Alert!"
- msgstr ""
- #: scene/gui/dialogs.cpp
- msgid "Please Confirm..."
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Network"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid ""
- "File \"%s\" already exists.\n"
- "Do you want to overwrite it?"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Open"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Select Current Folder"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Select This Folder"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "You don't have permission to access contents of this folder."
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "All Recognized"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "All Files"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Open a File"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Open File(s)"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Open a Directory"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Open a File or Directory"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Save"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Save a File"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Go to previous folder."
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Go to next folder."
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Go to parent folder."
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Path:"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Refresh files."
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Toggle the visibility of hidden files."
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Create a new folder."
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Directories & Files:"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "File:"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Create Folder"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Name:"
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Could not create folder."
- msgstr ""
- #: scene/gui/file_dialog.cpp
- msgid "Invalid extension, or empty filename."
- msgstr ""
- #: scene/gui/graph_edit.cpp
- msgid "Zoom Out"
- msgstr ""
- #: scene/gui/graph_edit.cpp
- msgid "Zoom Reset"
- msgstr ""
- #: scene/gui/graph_edit.cpp
- msgid "Zoom In"
- msgstr ""
- #: scene/gui/graph_edit.cpp
- msgid "Toggle the visual grid."
- msgstr ""
- #: scene/gui/graph_edit.cpp
- msgid "Toggle snapping to the grid."
- msgstr ""
- #: scene/gui/graph_edit.cpp
- msgid "Change the snapping distance."
- msgstr ""
- #: scene/gui/graph_edit.cpp
- msgid "Toggle the graph minimap."
- msgstr ""
- #: scene/gui/graph_edit.cpp
- msgid "Automatically arrange selected nodes."
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Same as Layout Direction"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Auto-Detect Direction"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Left-to-Right"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Right-to-Left"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Left-to-Right Mark (LRM)"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Right-to-Left Mark (RLM)"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Start of Left-to-Right Embedding (LRE)"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Start of Right-to-Left Embedding (RLE)"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Start of Left-to-Right Override (LRO)"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Start of Right-to-Left Override (RLO)"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Pop Direction Formatting (PDF)"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Arabic Letter Mark (ALM)"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Left-to-Right Isolate (LRI)"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Right-to-Left Isolate (RLI)"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "First Strong Isolate (FSI)"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Pop Direction Isolate (PDI)"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Zero-Width Joiner (ZWJ)"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Zero-Width Non-Joiner (ZWNJ)"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Word Joiner (WJ)"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Soft Hyphen (SHY)"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Cut"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
- msgid "Copy"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Paste"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
- msgid "Select All"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Clear"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Undo"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Redo"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Text Writing Direction"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Display Control Characters"
- msgstr ""
- #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
- msgid "Insert Control Character"
- msgstr ""
- #: scene/gui/tree.cpp
- msgid "(Other)"
- msgstr ""
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