123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175 |
- /**************************************************************************/
- /* tile_atlas_view.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef TILE_ATLAS_VIEW_H
- #define TILE_ATLAS_VIEW_H
- #include "editor/gui/editor_zoom_widget.h"
- #include "scene/gui/box_container.h"
- #include "scene/gui/button.h"
- #include "scene/gui/center_container.h"
- #include "scene/gui/label.h"
- #include "scene/gui/margin_container.h"
- #include "scene/resources/2d/tile_set.h"
- class ViewPanner;
- class TileAtlasView : public Control {
- GDCLASS(TileAtlasView, Control);
- private:
- Ref<TileSet> tile_set;
- Ref<TileSetAtlasSource> tile_set_atlas_source;
- int source_id = TileSet::INVALID_SOURCE;
- enum DragType {
- DRAG_TYPE_NONE,
- DRAG_TYPE_PAN,
- };
- DragType drag_type = DRAG_TYPE_NONE;
- float previous_zoom = 1.0;
- EditorZoomWidget *zoom_widget = nullptr;
- Button *button_center_view = nullptr;
- CenterContainer *center_container = nullptr;
- Vector2 panning;
- void _update_zoom_and_panning(bool p_zoom_on_mouse_pos = false);
- void _zoom_widget_changed();
- void _center_view();
- virtual void gui_input(const Ref<InputEvent> &p_event) override;
- Ref<ViewPanner> panner;
- void _pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event);
- void _zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event);
- HashMap<Vector2, HashMap<int, Rect2i>> alternative_tiles_rect_cache;
- void _update_alternative_tiles_rect_cache();
- MarginContainer *margin_container = nullptr;
- int margin_container_paddings[4] = { 0, 0, 0, 0 };
- HBoxContainer *hbox = nullptr;
- Label *missing_source_label = nullptr;
- // Background
- Control *background_left = nullptr;
- void _draw_background_left();
- Control *background_right = nullptr;
- void _draw_background_right();
- // Left side.
- Control *base_tiles_root_control = nullptr;
- void _base_tiles_root_control_gui_input(const Ref<InputEvent> &p_event);
- Control *base_tiles_drawing_root = nullptr;
- Control *base_tiles_draw = nullptr;
- HashMap<Ref<Material>, RID> material_tiles_draw;
- HashMap<Ref<Material>, RID> material_alternatives_draw;
- void _draw_base_tiles();
- RID _get_canvas_item_to_draw(const TileData *p_for_data, const CanvasItem *p_base_item, HashMap<Ref<Material>, RID> &p_material_map);
- void _clear_material_canvas_items();
- Control *base_tiles_texture_grid = nullptr;
- void _draw_base_tiles_texture_grid();
- Control *base_tiles_shape_grid = nullptr;
- void _draw_base_tiles_shape_grid();
- Size2i _compute_base_tiles_control_size();
- // Right side.
- Control *alternative_tiles_root_control = nullptr;
- void _alternative_tiles_root_control_gui_input(const Ref<InputEvent> &p_event);
- Control *alternative_tiles_drawing_root = nullptr;
- Control *alternatives_draw = nullptr;
- void _draw_alternatives();
- Size2i _compute_alternative_tiles_control_size();
- struct ThemeCache {
- Ref<Texture2D> center_view_icon;
- Ref<Texture2D> checkerboard;
- } theme_cache;
- protected:
- virtual void _update_theme_item_cache() override;
- void _notification(int p_what);
- static void _bind_methods();
- public:
- // Global.
- void set_atlas_source(TileSet *p_tile_set, TileSetAtlasSource *p_tile_set_atlas_source, int p_source_id);
- float get_zoom() const;
- void set_transform(float p_zoom, Vector2i p_panning);
- void set_padding(Side p_side, int p_padding);
- // Left side.
- void set_texture_grid_visible(bool p_visible) { base_tiles_texture_grid->set_visible(p_visible); }
- void set_tile_shape_grid_visible(bool p_visible) { base_tiles_shape_grid->set_visible(p_visible); }
- Vector2i get_atlas_tile_coords_at_pos(const Vector2 p_pos, bool p_clamp = false) const;
- void add_control_over_atlas_tiles(Control *p_control, bool scaled = true) {
- if (scaled) {
- base_tiles_drawing_root->add_child(p_control);
- } else {
- base_tiles_root_control->add_child(p_control);
- }
- p_control->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
- p_control->set_mouse_filter(Control::MOUSE_FILTER_PASS);
- }
- // Right side.
- Vector3i get_alternative_tile_at_pos(const Vector2 p_pos) const;
- Rect2i get_alternative_tile_rect(const Vector2i p_coords, int p_alternative_tile);
- void add_control_over_alternative_tiles(Control *p_control, bool scaled = true) {
- if (scaled) {
- alternative_tiles_drawing_root->add_child(p_control);
- } else {
- alternative_tiles_root_control->add_child(p_control);
- }
- p_control->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
- p_control->set_mouse_filter(Control::MOUSE_FILTER_PASS);
- }
- // Redraw everything.
- void queue_redraw();
- TileAtlasView();
- ~TileAtlasView();
- };
- #endif // TILE_ATLAS_VIEW_H
|