12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487 |
- /**************************************************************************/
- /* polygon_2d_editor_plugin.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "polygon_2d_editor_plugin.h"
- #include "core/input/input_event.h"
- #include "core/math/geometry_2d.h"
- #include "editor/editor_command_palette.h"
- #include "editor/editor_node.h"
- #include "editor/editor_settings.h"
- #include "editor/editor_undo_redo_manager.h"
- #include "editor/gui/editor_bottom_panel.h"
- #include "editor/gui/editor_zoom_widget.h"
- #include "editor/plugins/canvas_item_editor_plugin.h"
- #include "editor/themes/editor_scale.h"
- #include "scene/2d/skeleton_2d.h"
- #include "scene/gui/check_box.h"
- #include "scene/gui/dialogs.h"
- #include "scene/gui/label.h"
- #include "scene/gui/menu_button.h"
- #include "scene/gui/panel.h"
- #include "scene/gui/scroll_container.h"
- #include "scene/gui/separator.h"
- #include "scene/gui/slider.h"
- #include "scene/gui/spin_box.h"
- #include "scene/gui/split_container.h"
- #include "scene/gui/view_panner.h"
- Node2D *Polygon2DEditor::_get_node() const {
- return node;
- }
- void Polygon2DEditor::_set_node(Node *p_polygon) {
- CanvasItem *draw = Object::cast_to<CanvasItem>(canvas);
- if (node) {
- node->disconnect(SceneStringName(draw), callable_mp(draw, &CanvasItem::queue_redraw));
- node->disconnect(SceneStringName(draw), callable_mp(this, &Polygon2DEditor::_update_available_modes));
- }
- node = Object::cast_to<Polygon2D>(p_polygon);
- _update_polygon_editing_state();
- canvas->queue_redraw();
- if (node) {
- canvas->set_texture_filter(node->get_texture_filter_in_tree());
- _update_bone_list();
- _update_available_modes();
- if (current_mode == MODE_MAX) {
- _select_mode(MODE_POINTS); // Initialize when opening the first time.
- }
- if (previous_node != node) {
- _center_view_on_draw();
- }
- previous_node = node;
- // Whenever polygon gets redrawn, there's possible changes for the editor as well.
- node->connect(SceneStringName(draw), callable_mp(draw, &CanvasItem::queue_redraw));
- node->connect(SceneStringName(draw), callable_mp(this, &Polygon2DEditor::_update_available_modes));
- }
- }
- Vector2 Polygon2DEditor::_get_offset(int p_idx) const {
- return node->get_offset();
- }
- int Polygon2DEditor::_get_polygon_count() const {
- if (node->get_internal_vertex_count() > 0) {
- return 0; //do not edit if internal vertices exist
- } else {
- return 1;
- }
- }
- void Polygon2DEditor::_notification(int p_what) {
- switch (p_what) {
- case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- if (!EditorSettings::get_singleton()->check_changed_settings_in_group("editors/panning")) {
- break;
- }
- [[fallthrough]];
- }
- case NOTIFICATION_ENTER_TREE: {
- panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
- panner->setup_warped_panning(get_viewport(), EDITOR_GET("editors/panning/warped_mouse_panning"));
- } break;
- case NOTIFICATION_READY: {
- action_buttons[ACTION_CREATE]->set_button_icon(get_editor_theme_icon(SNAME("Edit")));
- action_buttons[ACTION_CREATE_INTERNAL]->set_button_icon(get_editor_theme_icon(SNAME("EditInternal")));
- action_buttons[ACTION_REMOVE_INTERNAL]->set_button_icon(get_editor_theme_icon(SNAME("RemoveInternal")));
- action_buttons[ACTION_EDIT_POINT]->set_button_icon(get_editor_theme_icon(SNAME("ToolSelect")));
- action_buttons[ACTION_MOVE]->set_button_icon(get_editor_theme_icon(SNAME("ToolMove")));
- action_buttons[ACTION_ROTATE]->set_button_icon(get_editor_theme_icon(SNAME("ToolRotate")));
- action_buttons[ACTION_SCALE]->set_button_icon(get_editor_theme_icon(SNAME("ToolScale")));
- action_buttons[ACTION_ADD_POLYGON]->set_button_icon(get_editor_theme_icon(SNAME("Edit")));
- action_buttons[ACTION_REMOVE_POLYGON]->set_button_icon(get_editor_theme_icon(SNAME("Close")));
- action_buttons[ACTION_PAINT_WEIGHT]->set_button_icon(get_editor_theme_icon(SNAME("Bucket")));
- action_buttons[ACTION_CLEAR_WEIGHT]->set_button_icon(get_editor_theme_icon(SNAME("Clear")));
- b_snap_grid->set_button_icon(get_editor_theme_icon(SNAME("Grid")));
- b_snap_enable->set_button_icon(get_editor_theme_icon(SNAME("SnapGrid")));
- vscroll->set_anchors_and_offsets_preset(PRESET_RIGHT_WIDE);
- hscroll->set_anchors_and_offsets_preset(PRESET_BOTTOM_WIDE);
- // Avoid scrollbar overlapping.
- Size2 hmin = hscroll->get_combined_minimum_size();
- Size2 vmin = vscroll->get_combined_minimum_size();
- hscroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, -vmin.width);
- vscroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -hmin.height);
- [[fallthrough]];
- }
- case NOTIFICATION_THEME_CHANGED: {
- canvas->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SceneStringName(panel), SNAME("Tree")));
- bone_scroll->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SceneStringName(panel), SNAME("Tree")));
- } break;
- case NOTIFICATION_VISIBILITY_CHANGED: {
- if (is_visible()) {
- dock_button->show();
- EditorNode::get_bottom_panel()->make_item_visible(polygon_edit);
- } else {
- dock_button->hide();
- if (polygon_edit->is_visible_in_tree()) {
- EditorNode::get_bottom_panel()->hide_bottom_panel();
- }
- }
- } break;
- }
- }
- void Polygon2DEditor::_sync_bones() {
- Skeleton2D *skeleton = nullptr;
- if (!node->has_node(node->get_skeleton())) {
- error->set_text(TTR("The skeleton property of the Polygon2D does not point to a Skeleton2D node"));
- error->popup_centered();
- } else {
- Node *sn = node->get_node(node->get_skeleton());
- skeleton = Object::cast_to<Skeleton2D>(sn);
- }
- Array prev_bones = node->call("_get_bones");
- node->clear_bones();
- if (!skeleton) {
- error->set_text(TTR("The skeleton property of the Polygon2D does not point to a Skeleton2D node"));
- error->popup_centered();
- } else {
- for (int i = 0; i < skeleton->get_bone_count(); i++) {
- NodePath path = skeleton->get_path_to(skeleton->get_bone(i));
- Vector<float> weights;
- int wc = node->get_polygon().size();
- for (int j = 0; j < prev_bones.size(); j += 2) {
- NodePath pvp = prev_bones[j];
- Vector<float> pv = prev_bones[j + 1];
- if (pvp == path && pv.size() == wc) {
- weights = pv;
- }
- }
- if (weights.size() == 0) { //create them
- weights.resize(wc);
- float *w = weights.ptrw();
- for (int j = 0; j < wc; j++) {
- w[j] = 0.0;
- }
- }
- node->add_bone(path, weights);
- }
- }
- Array new_bones = node->call("_get_bones");
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Sync Bones"));
- undo_redo->add_do_method(node, "_set_bones", new_bones);
- undo_redo->add_undo_method(node, "_set_bones", prev_bones);
- undo_redo->add_do_method(this, "_update_bone_list");
- undo_redo->add_undo_method(this, "_update_bone_list");
- undo_redo->commit_action();
- }
- void Polygon2DEditor::_update_bone_list() {
- NodePath selected;
- while (bone_scroll_vb->get_child_count()) {
- CheckBox *cb = Object::cast_to<CheckBox>(bone_scroll_vb->get_child(0));
- if (cb && cb->is_pressed()) {
- selected = cb->get_meta("bone_path");
- }
- memdelete(bone_scroll_vb->get_child(0));
- }
- Ref<ButtonGroup> bg;
- bg.instantiate();
- for (int i = 0; i < node->get_bone_count(); i++) {
- CheckBox *cb = memnew(CheckBox);
- NodePath np = node->get_bone_path(i);
- String name;
- if (np.get_name_count()) {
- name = np.get_name(np.get_name_count() - 1);
- }
- if (name.is_empty()) {
- name = "Bone " + itos(i);
- }
- cb->set_text(name);
- cb->set_button_group(bg);
- cb->set_meta("bone_path", np);
- cb->set_focus_mode(FOCUS_NONE);
- bone_scroll_vb->add_child(cb);
- if (np == selected || bone_scroll_vb->get_child_count() < 2) {
- cb->set_pressed(true);
- }
- cb->connect(SceneStringName(pressed), callable_mp(this, &Polygon2DEditor::_bone_paint_selected).bind(i));
- }
- canvas->queue_redraw();
- }
- void Polygon2DEditor::_bone_paint_selected(int p_index) {
- canvas->queue_redraw();
- }
- void Polygon2DEditor::_select_mode(int p_mode) {
- current_mode = Mode(p_mode);
- mode_buttons[current_mode]->set_pressed(true);
- for (int i = 0; i < ACTION_MAX; i++) {
- action_buttons[i]->hide();
- }
- bone_scroll_main_vb->hide();
- bone_paint_strength->hide();
- bone_paint_radius->hide();
- bone_paint_radius_label->hide();
- switch (current_mode) {
- case MODE_POINTS: {
- action_buttons[ACTION_CREATE]->show();
- action_buttons[ACTION_CREATE_INTERNAL]->show();
- action_buttons[ACTION_REMOVE_INTERNAL]->show();
- action_buttons[ACTION_EDIT_POINT]->show();
- action_buttons[ACTION_MOVE]->show();
- action_buttons[ACTION_ROTATE]->show();
- action_buttons[ACTION_SCALE]->show();
- if (node->get_polygon().is_empty()) {
- _set_action(ACTION_CREATE);
- } else {
- _set_action(ACTION_EDIT_POINT);
- }
- } break;
- case MODE_POLYGONS: {
- action_buttons[ACTION_ADD_POLYGON]->show();
- action_buttons[ACTION_REMOVE_POLYGON]->show();
- _set_action(ACTION_ADD_POLYGON);
- } break;
- case MODE_UV: {
- if (node->get_uv().size() != node->get_polygon().size()) {
- _edit_menu_option(MENU_POLYGON_TO_UV);
- }
- action_buttons[ACTION_EDIT_POINT]->show();
- action_buttons[ACTION_MOVE]->show();
- action_buttons[ACTION_ROTATE]->show();
- action_buttons[ACTION_SCALE]->show();
- _set_action(ACTION_EDIT_POINT);
- } break;
- case MODE_BONES: {
- action_buttons[ACTION_PAINT_WEIGHT]->show();
- action_buttons[ACTION_CLEAR_WEIGHT]->show();
- _set_action(ACTION_PAINT_WEIGHT);
- bone_scroll_main_vb->show();
- bone_paint_strength->show();
- bone_paint_radius->show();
- bone_paint_radius_label->show();
- _update_bone_list();
- bone_paint_pos = Vector2(-100000, -100000); // Send brush away when switching.
- } break;
- default:
- break;
- }
- canvas->queue_redraw();
- }
- void Polygon2DEditor::_edit_menu_option(int p_option) {
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- switch (p_option) {
- case MENU_POLYGON_TO_UV: {
- Vector<Vector2> points = node->get_polygon();
- if (points.size() == 0) {
- break;
- }
- Vector<Vector2> uvs = node->get_uv();
- undo_redo->create_action(TTR("Create UV Map"));
- undo_redo->add_do_method(node, "set_uv", points);
- undo_redo->add_undo_method(node, "set_uv", uvs);
- undo_redo->commit_action();
- } break;
- case MENU_UV_TO_POLYGON: {
- Vector<Vector2> points = node->get_polygon();
- Vector<Vector2> uvs = node->get_uv();
- if (uvs.size() == 0) {
- break;
- }
- undo_redo->create_action(TTR("Create Polygon"));
- undo_redo->add_do_method(node, "set_polygon", uvs);
- undo_redo->add_undo_method(node, "set_polygon", points);
- undo_redo->commit_action();
- } break;
- case MENU_UV_CLEAR: {
- Vector<Vector2> uvs = node->get_uv();
- if (uvs.size() == 0) {
- break;
- }
- undo_redo->create_action(TTR("Create UV Map"));
- undo_redo->add_do_method(node, "set_uv", Vector<Vector2>());
- undo_redo->add_undo_method(node, "set_uv", uvs);
- undo_redo->commit_action();
- } break;
- case MENU_GRID_SETTINGS: {
- grid_settings->popup_centered();
- } break;
- }
- }
- void Polygon2DEditor::_cancel_editing() {
- if (is_creating) {
- is_dragging = false;
- is_creating = false;
- node->set_uv(previous_uv);
- node->set_polygon(previous_polygon);
- node->set_internal_vertex_count(previous_internal_vertices);
- node->set_vertex_colors(previous_colors);
- node->call("_set_bones", previous_bones);
- node->set_polygons(previous_polygons);
- _update_polygon_editing_state();
- _update_available_modes();
- } else if (is_dragging) {
- is_dragging = false;
- if (current_mode == MODE_UV) {
- node->set_uv(editing_points);
- } else if (current_mode == MODE_POINTS) {
- node->set_polygon(editing_points);
- }
- }
- polygon_create.clear();
- }
- void Polygon2DEditor::_update_polygon_editing_state() {
- if (!_get_node()) {
- return;
- }
- if (node->get_internal_vertex_count() > 0) {
- disable_polygon_editing(true, TTR("Polygon 2D has internal vertices, so it can no longer be edited in the viewport."));
- } else {
- disable_polygon_editing(false, String());
- }
- }
- void Polygon2DEditor::_commit_action() {
- // Makes that undo/redoing actions made outside of the UV editor still affect its polygon.
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->add_do_method(CanvasItemEditor::get_singleton(), "update_viewport");
- undo_redo->add_undo_method(CanvasItemEditor::get_singleton(), "update_viewport");
- undo_redo->commit_action();
- }
- void Polygon2DEditor::_set_use_snap(bool p_use) {
- use_snap = p_use;
- EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_enabled", p_use);
- }
- void Polygon2DEditor::_set_show_grid(bool p_show) {
- snap_show_grid = p_show;
- EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "show_grid", p_show);
- canvas->queue_redraw();
- }
- void Polygon2DEditor::_set_snap_off_x(real_t p_val) {
- snap_offset.x = p_val;
- EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_offset", snap_offset);
- canvas->queue_redraw();
- }
- void Polygon2DEditor::_set_snap_off_y(real_t p_val) {
- snap_offset.y = p_val;
- EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_offset", snap_offset);
- canvas->queue_redraw();
- }
- void Polygon2DEditor::_set_snap_step_x(real_t p_val) {
- snap_step.x = p_val;
- EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_step", snap_step);
- canvas->queue_redraw();
- }
- void Polygon2DEditor::_set_snap_step_y(real_t p_val) {
- snap_step.y = p_val;
- EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_step", snap_step);
- canvas->queue_redraw();
- }
- void Polygon2DEditor::_set_action(int p_action) {
- polygon_create.clear();
- is_dragging = false;
- is_creating = false;
- selected_action = Action(p_action);
- for (int i = 0; i < ACTION_MAX; i++) {
- action_buttons[i]->set_pressed(p_action == i);
- }
- canvas->queue_redraw();
- }
- void Polygon2DEditor::_canvas_input(const Ref<InputEvent> &p_input) {
- if (!_get_node()) {
- return;
- }
- if (panner->gui_input(p_input, canvas->get_global_rect())) {
- accept_event();
- return;
- }
- Transform2D mtx;
- mtx.columns[2] = -draw_offset * draw_zoom;
- mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- Ref<InputEventMouseButton> mb = p_input;
- if (mb.is_valid()) {
- if (mb->get_button_index() == MouseButton::LEFT) {
- if (mb->is_pressed()) {
- drag_from = snap_point(mb->get_position());
- is_dragging = true;
- if (current_mode == MODE_UV) {
- editing_points = node->get_uv();
- } else {
- editing_points = node->get_polygon();
- }
- current_action = selected_action;
- if (current_action == ACTION_CREATE) {
- if (!is_creating) {
- editing_points.clear();
- Vector2 tuv = mtx.affine_inverse().xform(snap_point(mb->get_position()));
- editing_points.push_back(tuv);
- create_to = tuv;
- point_drag_index = 0;
- drag_from = tuv;
- is_dragging = true;
- is_creating = true;
- previous_uv = node->get_uv();
- previous_polygon = node->get_polygon();
- previous_internal_vertices = node->get_internal_vertex_count();
- previous_colors = node->get_vertex_colors();
- previous_bones = node->call("_get_bones");
- previous_polygons = node->get_polygons();
- disable_polygon_editing(false, String());
- node->set_polygon(editing_points);
- node->set_uv(editing_points);
- node->set_internal_vertex_count(0);
- canvas->queue_redraw();
- } else {
- Vector2 tuv = mtx.affine_inverse().xform(snap_point(mb->get_position()));
- // Close the polygon if selected point is near start. Threshold for closing scaled by zoom level
- if (editing_points.size() > 2 && tuv.distance_to(editing_points[0]) < (8 / draw_zoom)) {
- undo_redo->create_action(TTR("Create Polygon & UV"));
- undo_redo->add_do_method(node, "set_uv", node->get_uv());
- undo_redo->add_undo_method(node, "set_uv", previous_uv);
- undo_redo->add_do_method(node, "set_polygon", node->get_polygon());
- undo_redo->add_undo_method(node, "set_polygon", previous_polygon);
- undo_redo->add_do_method(node, "set_internal_vertex_count", 0);
- undo_redo->add_undo_method(node, "set_internal_vertex_count", previous_internal_vertices);
- undo_redo->add_do_method(node, "set_vertex_colors", Vector<Color>());
- undo_redo->add_undo_method(node, "set_vertex_colors", previous_colors);
- undo_redo->add_do_method(node, "clear_bones");
- undo_redo->add_undo_method(node, "_set_bones", previous_bones);
- undo_redo->add_do_method(this, "_update_polygon_editing_state");
- undo_redo->add_undo_method(this, "_update_polygon_editing_state");
- undo_redo->commit_action();
- is_dragging = false;
- is_creating = false;
- _update_available_modes();
- _set_action(ACTION_EDIT_POINT);
- _menu_option(MODE_EDIT);
- } else {
- editing_points.push_back(tuv);
- point_drag_index = editing_points.size() - 1;
- drag_from = tuv;
- }
- node->set_polygon(editing_points);
- node->set_uv(editing_points);
- }
- CanvasItemEditor::get_singleton()->update_viewport();
- }
- if (current_action == ACTION_CREATE_INTERNAL) {
- previous_uv = node->get_uv();
- previous_polygon = node->get_polygon();
- previous_colors = node->get_vertex_colors();
- previous_bones = node->call("_get_bones");
- int internal_vertices = node->get_internal_vertex_count();
- Vector2 pos = mtx.affine_inverse().xform(snap_point(mb->get_position()));
- previous_polygon.push_back(pos);
- previous_uv.push_back(pos);
- if (previous_colors.size()) {
- previous_colors.push_back(Color(1, 1, 1));
- }
- undo_redo->create_action(TTR("Create Internal Vertex"));
- undo_redo->add_do_method(node, "set_uv", previous_uv);
- undo_redo->add_undo_method(node, "set_uv", node->get_uv());
- undo_redo->add_do_method(node, "set_polygon", previous_polygon);
- undo_redo->add_undo_method(node, "set_polygon", node->get_polygon());
- undo_redo->add_do_method(node, "set_vertex_colors", previous_colors);
- undo_redo->add_undo_method(node, "set_vertex_colors", node->get_vertex_colors());
- for (int i = 0; i < node->get_bone_count(); i++) {
- Vector<float> bonew = node->get_bone_weights(i);
- bonew.push_back(0);
- undo_redo->add_do_method(node, "set_bone_weights", i, bonew);
- undo_redo->add_undo_method(node, "set_bone_weights", i, node->get_bone_weights(i));
- }
- undo_redo->add_do_method(node, "set_internal_vertex_count", internal_vertices + 1);
- undo_redo->add_undo_method(node, "set_internal_vertex_count", internal_vertices);
- undo_redo->add_do_method(this, "_update_polygon_editing_state");
- undo_redo->add_undo_method(this, "_update_polygon_editing_state");
- undo_redo->commit_action();
- }
- if (current_action == ACTION_REMOVE_INTERNAL) {
- previous_uv = node->get_uv();
- previous_polygon = node->get_polygon();
- previous_colors = node->get_vertex_colors();
- previous_bones = node->call("_get_bones");
- int internal_vertices = node->get_internal_vertex_count();
- if (internal_vertices <= 0) {
- return;
- }
- int closest = -1;
- real_t closest_dist = 1e20;
- for (int i = editing_points.size() - internal_vertices; i < editing_points.size(); i++) {
- Vector2 tuv = mtx.xform(previous_polygon[i]);
- real_t dist = tuv.distance_to(mb->get_position());
- if (dist < 8 && dist < closest_dist) {
- closest = i;
- closest_dist = dist;
- }
- }
- if (closest == -1) {
- return;
- }
- previous_polygon.remove_at(closest);
- previous_uv.remove_at(closest);
- if (previous_colors.size()) {
- previous_colors.remove_at(closest);
- }
- undo_redo->create_action(TTR("Remove Internal Vertex"));
- undo_redo->add_do_method(node, "set_uv", previous_uv);
- undo_redo->add_undo_method(node, "set_uv", node->get_uv());
- undo_redo->add_do_method(node, "set_polygon", previous_polygon);
- undo_redo->add_undo_method(node, "set_polygon", node->get_polygon());
- undo_redo->add_do_method(node, "set_vertex_colors", previous_colors);
- undo_redo->add_undo_method(node, "set_vertex_colors", node->get_vertex_colors());
- for (int i = 0; i < node->get_bone_count(); i++) {
- Vector<float> bonew = node->get_bone_weights(i);
- bonew.remove_at(closest);
- undo_redo->add_do_method(node, "set_bone_weights", i, bonew);
- undo_redo->add_undo_method(node, "set_bone_weights", i, node->get_bone_weights(i));
- }
- undo_redo->add_do_method(node, "set_internal_vertex_count", internal_vertices - 1);
- undo_redo->add_undo_method(node, "set_internal_vertex_count", internal_vertices);
- undo_redo->add_do_method(this, "_update_polygon_editing_state");
- undo_redo->add_undo_method(this, "_update_polygon_editing_state");
- undo_redo->commit_action();
- }
- if (current_action == ACTION_EDIT_POINT) {
- if (mb->is_shift_pressed() && mb->is_command_or_control_pressed()) {
- current_action = ACTION_SCALE;
- } else if (mb->is_shift_pressed()) {
- current_action = ACTION_MOVE;
- } else if (mb->is_command_or_control_pressed()) {
- current_action = ACTION_ROTATE;
- }
- }
- if (current_action == ACTION_EDIT_POINT) {
- point_drag_index = -1;
- for (int i = 0; i < editing_points.size(); i++) {
- Vector2 tuv = mtx.xform(editing_points[i]);
- if (tuv.distance_to(mb->get_position()) < 8) {
- drag_from = tuv;
- point_drag_index = i;
- }
- }
- if (point_drag_index == -1) {
- is_dragging = false;
- }
- }
- if (current_action == ACTION_ADD_POLYGON) {
- int closest = -1;
- real_t closest_dist = 1e20;
- for (int i = 0; i < editing_points.size(); i++) {
- Vector2 tuv = mtx.xform(editing_points[i]);
- real_t dist = tuv.distance_to(mb->get_position());
- if (dist < 8 && dist < closest_dist) {
- closest = i;
- closest_dist = dist;
- }
- }
- if (closest != -1) {
- if (polygon_create.size() && closest == polygon_create[0]) {
- //close
- if (polygon_create.size() < 3) {
- error->set_text(TTR("Invalid Polygon (need 3 different vertices)"));
- error->popup_centered();
- } else {
- Array polygons = node->get_polygons();
- polygons = polygons.duplicate(); //copy because its a reference
- //todo, could check whether it already exists?
- polygons.push_back(polygon_create);
- undo_redo->create_action(TTR("Add Custom Polygon"));
- undo_redo->add_do_method(node, "set_polygons", polygons);
- undo_redo->add_undo_method(node, "set_polygons", node->get_polygons());
- undo_redo->commit_action();
- }
- polygon_create.clear();
- } else if (!polygon_create.has(closest)) {
- //add temporarily if not exists
- polygon_create.push_back(closest);
- }
- }
- }
- if (current_action == ACTION_REMOVE_POLYGON) {
- Array polygons = node->get_polygons();
- polygons = polygons.duplicate(); //copy because its a reference
- int erase_index = -1;
- for (int i = polygons.size() - 1; i >= 0; i--) {
- Vector<int> points = polygons[i];
- Vector<Vector2> polys;
- polys.resize(points.size());
- for (int j = 0; j < polys.size(); j++) {
- int idx = points[j];
- if (idx < 0 || idx >= editing_points.size()) {
- continue;
- }
- polys.write[j] = mtx.xform(editing_points[idx]);
- }
- if (Geometry2D::is_point_in_polygon(mb->get_position(), polys)) {
- erase_index = i;
- break;
- }
- }
- if (erase_index != -1) {
- polygons.remove_at(erase_index);
- undo_redo->create_action(TTR("Remove Custom Polygon"));
- undo_redo->add_do_method(node, "set_polygons", polygons);
- undo_redo->add_undo_method(node, "set_polygons", node->get_polygons());
- undo_redo->commit_action();
- }
- }
- if (current_action == ACTION_PAINT_WEIGHT || current_action == ACTION_CLEAR_WEIGHT) {
- int bone_selected = -1;
- for (int i = 0; i < bone_scroll_vb->get_child_count(); i++) {
- CheckBox *c = Object::cast_to<CheckBox>(bone_scroll_vb->get_child(i));
- if (c && c->is_pressed()) {
- bone_selected = i;
- break;
- }
- }
- if (bone_selected != -1 && node->get_bone_weights(bone_selected).size() == editing_points.size()) {
- prev_weights = node->get_bone_weights(bone_selected);
- bone_painting = true;
- bone_painting_bone = bone_selected;
- }
- }
- } else {
- if (is_dragging && !is_creating) {
- if (current_mode == MODE_UV) {
- undo_redo->create_action(TTR("Transform UV Map"));
- undo_redo->add_do_method(node, "set_uv", node->get_uv());
- undo_redo->add_undo_method(node, "set_uv", editing_points);
- undo_redo->commit_action();
- } else if (current_mode == MODE_POINTS) {
- switch (current_action) {
- case ACTION_EDIT_POINT:
- case ACTION_MOVE:
- case ACTION_ROTATE:
- case ACTION_SCALE: {
- undo_redo->create_action(TTR("Transform Polygon"));
- undo_redo->add_do_method(node, "set_polygon", node->get_polygon());
- undo_redo->add_undo_method(node, "set_polygon", editing_points);
- undo_redo->commit_action();
- } break;
- default: {
- } break;
- }
- }
- is_dragging = false;
- }
- if (bone_painting) {
- undo_redo->create_action(TTR("Paint Bone Weights"));
- undo_redo->add_do_method(node, "set_bone_weights", bone_painting_bone, node->get_bone_weights(bone_painting_bone));
- undo_redo->add_undo_method(node, "set_bone_weights", bone_painting_bone, prev_weights);
- undo_redo->commit_action();
- bone_painting = false;
- }
- }
- } else if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
- _cancel_editing();
- if (bone_painting) {
- node->set_bone_weights(bone_painting_bone, prev_weights);
- }
- canvas->queue_redraw();
- }
- }
- Ref<InputEventMouseMotion> mm = p_input;
- if (mm.is_valid()) {
- if (is_dragging) {
- Vector2 uv_drag_to = mm->get_position();
- uv_drag_to = snap_point(uv_drag_to);
- Vector2 drag = mtx.affine_inverse().basis_xform(uv_drag_to - drag_from);
- switch (current_action) {
- case ACTION_CREATE: {
- if (is_creating) {
- create_to = mtx.affine_inverse().xform(snap_point(mm->get_position()));
- }
- } break;
- case ACTION_EDIT_POINT: {
- Vector<Vector2> uv_new = editing_points;
- uv_new.set(point_drag_index, uv_new[point_drag_index] + drag);
- if (current_mode == MODE_UV) {
- node->set_uv(uv_new);
- } else if (current_mode == MODE_POINTS) {
- node->set_polygon(uv_new);
- }
- } break;
- case ACTION_MOVE: {
- Vector<Vector2> uv_new = editing_points;
- for (int i = 0; i < uv_new.size(); i++) {
- uv_new.set(i, uv_new[i] + drag);
- }
- if (current_mode == MODE_UV) {
- node->set_uv(uv_new);
- } else if (current_mode == MODE_POINTS) {
- node->set_polygon(uv_new);
- }
- } break;
- case ACTION_ROTATE: {
- Vector2 center;
- Vector<Vector2> uv_new = editing_points;
- for (int i = 0; i < uv_new.size(); i++) {
- center += editing_points[i];
- }
- center /= uv_new.size();
- real_t angle = (drag_from - mtx.xform(center)).normalized().angle_to((uv_drag_to - mtx.xform(center)).normalized());
- for (int i = 0; i < uv_new.size(); i++) {
- Vector2 rel = editing_points[i] - center;
- rel = rel.rotated(angle);
- uv_new.set(i, center + rel);
- }
- if (current_mode == MODE_UV) {
- node->set_uv(uv_new);
- } else if (current_mode == MODE_POINTS) {
- node->set_polygon(uv_new);
- }
- } break;
- case ACTION_SCALE: {
- Vector2 center;
- Vector<Vector2> uv_new = editing_points;
- for (int i = 0; i < uv_new.size(); i++) {
- center += editing_points[i];
- }
- center /= uv_new.size();
- real_t from_dist = drag_from.distance_to(mtx.xform(center));
- real_t to_dist = uv_drag_to.distance_to(mtx.xform(center));
- if (from_dist < 2) {
- break;
- }
- real_t scale = to_dist / from_dist;
- for (int i = 0; i < uv_new.size(); i++) {
- Vector2 rel = editing_points[i] - center;
- rel = rel * scale;
- uv_new.set(i, center + rel);
- }
- if (current_mode == MODE_UV) {
- node->set_uv(uv_new);
- } else if (current_mode == MODE_POINTS) {
- node->set_polygon(uv_new);
- }
- } break;
- case ACTION_PAINT_WEIGHT:
- case ACTION_CLEAR_WEIGHT: {
- bone_paint_pos = mm->get_position();
- } break;
- default: {
- }
- }
- if (bone_painting) {
- Vector<float> painted_weights = node->get_bone_weights(bone_painting_bone);
- {
- int pc = painted_weights.size();
- real_t amount = bone_paint_strength->get_value();
- real_t radius = bone_paint_radius->get_value() * EDSCALE;
- if (selected_action == ACTION_CLEAR_WEIGHT) {
- amount = -amount;
- }
- float *w = painted_weights.ptrw();
- const float *r = prev_weights.ptr();
- const Vector2 *rv = editing_points.ptr();
- for (int i = 0; i < pc; i++) {
- if (mtx.xform(rv[i]).distance_to(bone_paint_pos) < radius) {
- w[i] = CLAMP(r[i] + amount, 0, 1);
- }
- }
- }
- node->set_bone_weights(bone_painting_bone, painted_weights);
- }
- canvas->queue_redraw();
- CanvasItemEditor::get_singleton()->update_viewport();
- } else if (polygon_create.size()) {
- create_to = mtx.affine_inverse().xform(mm->get_position());
- canvas->queue_redraw();
- } else if (selected_action == ACTION_PAINT_WEIGHT || selected_action == ACTION_CLEAR_WEIGHT) {
- bone_paint_pos = mm->get_position();
- canvas->queue_redraw();
- }
- }
- }
- void Polygon2DEditor::_update_available_modes() {
- // Force point editing mode if there's no polygon yet.
- if (node->get_polygon().is_empty()) {
- if (current_mode != MODE_POINTS) {
- _select_mode(MODE_POINTS);
- }
- mode_buttons[MODE_UV]->set_disabled(true);
- mode_buttons[MODE_POLYGONS]->set_disabled(true);
- mode_buttons[MODE_BONES]->set_disabled(true);
- } else {
- mode_buttons[MODE_UV]->set_disabled(false);
- mode_buttons[MODE_POLYGONS]->set_disabled(false);
- mode_buttons[MODE_BONES]->set_disabled(false);
- }
- }
- void Polygon2DEditor::_center_view() {
- Size2 texture_size;
- if (node->get_texture().is_valid()) {
- texture_size = node->get_texture()->get_size();
- Vector2 zoom_factor = (canvas->get_size() - Vector2(1, 1) * 50 * EDSCALE) / texture_size;
- zoom_widget->set_zoom(MIN(zoom_factor.x, zoom_factor.y));
- } else {
- zoom_widget->set_zoom(EDSCALE);
- }
- // Recalculate scroll limits.
- _update_zoom_and_pan(false);
- Size2 offset = (texture_size - canvas->get_size() / draw_zoom) / 2;
- hscroll->set_value_no_signal(offset.x);
- vscroll->set_value_no_signal(offset.y);
- _update_zoom_and_pan(false);
- }
- void Polygon2DEditor::_pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event) {
- hscroll->set_value_no_signal(hscroll->get_value() - p_scroll_vec.x / draw_zoom);
- vscroll->set_value_no_signal(vscroll->get_value() - p_scroll_vec.y / draw_zoom);
- _update_zoom_and_pan(false);
- }
- void Polygon2DEditor::_zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event) {
- zoom_widget->set_zoom(draw_zoom * p_zoom_factor);
- draw_offset += p_origin / draw_zoom - p_origin / zoom_widget->get_zoom();
- hscroll->set_value_no_signal(draw_offset.x);
- vscroll->set_value_no_signal(draw_offset.y);
- _update_zoom_and_pan(false);
- }
- void Polygon2DEditor::_update_zoom_and_pan(bool p_zoom_at_center) {
- draw_offset = Vector2(hscroll->get_value(), vscroll->get_value());
- real_t previous_zoom = draw_zoom;
- draw_zoom = zoom_widget->get_zoom();
- if (p_zoom_at_center) {
- Vector2 center = canvas->get_size() / 2;
- draw_offset += center / previous_zoom - center / draw_zoom;
- }
- Point2 min_corner;
- Point2 max_corner;
- if (node->get_texture().is_valid()) {
- max_corner += node->get_texture()->get_size();
- }
- Vector<Vector2> points = current_mode == MODE_UV ? node->get_uv() : node->get_polygon();
- for (int i = 0; i < points.size(); i++) {
- min_corner = min_corner.min(points[i]);
- max_corner = max_corner.max(points[i]);
- }
- Size2 page_size = canvas->get_size() / draw_zoom;
- Vector2 margin = Vector2(50, 50) * EDSCALE / draw_zoom;
- min_corner -= page_size - margin;
- max_corner += page_size - margin;
- hscroll->set_block_signals(true);
- hscroll->set_min(min_corner.x);
- hscroll->set_max(max_corner.x);
- hscroll->set_page(page_size.x);
- hscroll->set_value(draw_offset.x);
- hscroll->set_block_signals(false);
- vscroll->set_block_signals(true);
- vscroll->set_min(min_corner.y);
- vscroll->set_max(max_corner.y);
- vscroll->set_page(page_size.y);
- vscroll->set_value(draw_offset.y);
- vscroll->set_block_signals(false);
- canvas->queue_redraw();
- }
- void Polygon2DEditor::_center_view_on_draw(bool p_enabled) {
- if (center_view_on_draw == p_enabled) {
- return;
- }
- center_view_on_draw = p_enabled;
- if (center_view_on_draw) {
- // Ensure that the view is centered even if the canvas is redrawn multiple times in the frame.
- get_tree()->connect("process_frame", callable_mp(this, &Polygon2DEditor::_center_view_on_draw).bind(false), CONNECT_ONE_SHOT);
- }
- }
- void Polygon2DEditor::_canvas_draw() {
- if (!polygon_edit->is_visible() || !_get_node()) {
- return;
- }
- if (center_view_on_draw) {
- _center_view();
- }
- Ref<Texture2D> base_tex = node->get_texture();
- String warning;
- Transform2D mtx;
- mtx.columns[2] = -draw_offset * draw_zoom;
- mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
- // Draw texture as a background if editing uvs or no uv mapping exist.
- if (current_mode == MODE_UV || selected_action == ACTION_CREATE || node->get_polygon().is_empty() || node->get_uv().size() != node->get_polygon().size()) {
- if (base_tex.is_valid()) {
- Transform2D texture_transform = Transform2D(node->get_texture_rotation(), node->get_texture_offset());
- texture_transform.scale(node->get_texture_scale());
- texture_transform.affine_invert();
- RS::get_singleton()->canvas_item_add_set_transform(canvas->get_canvas_item(), mtx * texture_transform);
- canvas->draw_texture(base_tex, Point2());
- RS::get_singleton()->canvas_item_add_set_transform(canvas->get_canvas_item(), Transform2D());
- }
- preview_polygon->hide();
- } else {
- preview_polygon->set_transform(mtx);
- // Keep in sync with newly added Polygon2D properties (when relevant).
- preview_polygon->set_texture(node->get_texture());
- preview_polygon->set_texture_offset(node->get_texture_offset());
- preview_polygon->set_texture_rotation(node->get_texture_rotation());
- preview_polygon->set_texture_scale(node->get_texture_scale());
- preview_polygon->set_texture_filter(node->get_texture_filter_in_tree());
- preview_polygon->set_texture_repeat(node->get_texture_repeat_in_tree());
- preview_polygon->set_polygon(node->get_polygon());
- preview_polygon->set_uv(node->get_uv());
- preview_polygon->set_invert(node->get_invert());
- preview_polygon->set_invert_border(node->get_invert_border());
- preview_polygon->set_internal_vertex_count(node->get_internal_vertex_count());
- if (selected_action == ACTION_ADD_POLYGON) {
- preview_polygon->set_polygons(Array());
- } else {
- preview_polygon->set_polygons(node->get_polygons());
- }
- preview_polygon->show();
- }
- if (snap_show_grid) {
- Color grid_color = Color(1.0, 1.0, 1.0, 0.15);
- Size2 s = canvas->get_size();
- int last_cell = 0;
- if (snap_step.x != 0) {
- for (int i = 0; i < s.width; i++) {
- int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x));
- if (i == 0) {
- last_cell = cell;
- }
- if (last_cell != cell) {
- canvas->draw_line(Point2(i, 0), Point2(i, s.height), grid_color, Math::round(EDSCALE));
- }
- last_cell = cell;
- }
- }
- if (snap_step.y != 0) {
- for (int i = 0; i < s.height; i++) {
- int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y));
- if (i == 0) {
- last_cell = cell;
- }
- if (last_cell != cell) {
- canvas->draw_line(Point2(0, i), Point2(s.width, i), grid_color, Math::round(EDSCALE));
- }
- last_cell = cell;
- }
- }
- }
- Array polygons = node->get_polygons();
- Vector<Vector2> uvs;
- if (current_mode == MODE_UV) {
- uvs = node->get_uv();
- } else {
- uvs = node->get_polygon();
- }
- const float *weight_r = nullptr;
- if (current_mode == MODE_BONES) {
- int bone_selected = -1;
- for (int i = 0; i < bone_scroll_vb->get_child_count(); i++) {
- CheckBox *c = Object::cast_to<CheckBox>(bone_scroll_vb->get_child(i));
- if (c && c->is_pressed()) {
- bone_selected = i;
- break;
- }
- }
- if (bone_selected != -1 && node->get_bone_weights(bone_selected).size() == uvs.size()) {
- weight_r = node->get_bone_weights(bone_selected).ptr();
- }
- }
- // All UV points are sharp, so use the sharp handle icon
- Ref<Texture2D> handle = get_editor_theme_icon(SNAME("EditorPathSharpHandle"));
- Color poly_line_color = Color(0.9, 0.5, 0.5);
- if (polygons.size() || polygon_create.size()) {
- poly_line_color.a *= 0.25;
- }
- Color polygon_line_color = Color(0.5, 0.5, 0.9);
- Color polygon_fill_color = polygon_line_color;
- polygon_fill_color.a *= 0.5;
- Color prev_color = Color(0.5, 0.5, 0.5);
- int uv_draw_max = uvs.size();
- uv_draw_max -= node->get_internal_vertex_count();
- if (uv_draw_max < 0) {
- uv_draw_max = 0;
- }
- for (int i = 0; i < uvs.size(); i++) {
- int next = uv_draw_max > 0 ? (i + 1) % uv_draw_max : 0;
- if (i < uv_draw_max && is_dragging && current_action == ACTION_EDIT_POINT && EDITOR_GET("editors/polygon_editor/show_previous_outline")) {
- canvas->draw_line(mtx.xform(editing_points[i]), mtx.xform(editing_points[next]), prev_color, Math::round(EDSCALE));
- }
- Vector2 next_point = uvs[next];
- if (is_creating && i == uvs.size() - 1) {
- next_point = create_to;
- }
- if (i < uv_draw_max) { // If using or creating polygons, do not show outline (will show polygons instead).
- canvas->draw_line(mtx.xform(uvs[i]), mtx.xform(next_point), poly_line_color, Math::round(EDSCALE));
- }
- }
- for (int i = 0; i < polygons.size(); i++) {
- Vector<int> points = polygons[i];
- Vector<Vector2> polypoints;
- for (int j = 0; j < points.size(); j++) {
- int next = (j + 1) % points.size();
- int idx = points[j];
- int idx_next = points[next];
- if (idx < 0 || idx >= uvs.size()) {
- continue;
- }
- polypoints.push_back(mtx.xform(uvs[idx]));
- if (idx_next < 0 || idx_next >= uvs.size()) {
- continue;
- }
- canvas->draw_line(mtx.xform(uvs[idx]), mtx.xform(uvs[idx_next]), polygon_line_color, Math::round(EDSCALE));
- }
- if (points.size() >= 3) {
- canvas->draw_colored_polygon(polypoints, polygon_fill_color);
- }
- }
- for (int i = 0; i < uvs.size(); i++) {
- if (weight_r) {
- Vector2 draw_pos = mtx.xform(uvs[i]);
- float weight = weight_r[i];
- canvas->draw_rect(Rect2(draw_pos - Vector2(2, 2) * EDSCALE, Vector2(5, 5) * EDSCALE), Color(weight, weight, weight, 1.0), Math::round(EDSCALE));
- } else {
- if (i < uv_draw_max) {
- canvas->draw_texture(handle, mtx.xform(uvs[i]) - handle->get_size() * 0.5);
- } else {
- // Internal vertex
- canvas->draw_texture(handle, mtx.xform(uvs[i]) - handle->get_size() * 0.5, Color(0.6, 0.8, 1));
- }
- }
- }
- if (polygon_create.size()) {
- for (int i = 0; i < polygon_create.size(); i++) {
- Vector2 from = uvs[polygon_create[i]];
- Vector2 to = (i + 1) < polygon_create.size() ? uvs[polygon_create[i + 1]] : create_to;
- canvas->draw_line(mtx.xform(from), mtx.xform(to), polygon_line_color, Math::round(EDSCALE));
- }
- }
- if (selected_action == ACTION_PAINT_WEIGHT || selected_action == ACTION_CLEAR_WEIGHT) {
- NodePath bone_path;
- for (int i = 0; i < bone_scroll_vb->get_child_count(); i++) {
- CheckBox *c = Object::cast_to<CheckBox>(bone_scroll_vb->get_child(i));
- if (c && c->is_pressed()) {
- bone_path = node->get_bone_path(i);
- break;
- }
- }
- //draw skeleton
- NodePath skeleton_path = node->get_skeleton();
- Skeleton2D *skeleton = Object::cast_to<Skeleton2D>(node->get_node_or_null(skeleton_path));
- if (skeleton) {
- Transform2D skeleton_xform = node->get_global_transform().affine_inverse().translated(-node->get_offset()) * skeleton->get_global_transform();
- for (int i = 0; i < skeleton->get_bone_count(); i++) {
- Bone2D *bone = skeleton->get_bone(i);
- if (bone->get_rest() == Transform2D(0, 0, 0, 0, 0, 0)) {
- continue; //not set
- }
- bool current = bone_path == skeleton->get_path_to(bone);
- bool found_child = false;
- for (int j = 0; j < bone->get_child_count(); j++) {
- Bone2D *n = Object::cast_to<Bone2D>(bone->get_child(j));
- if (!n) {
- continue;
- }
- found_child = true;
- Transform2D bone_xform = skeleton_xform * bone->get_skeleton_rest();
- Transform2D endpoint_xform = bone_xform * n->get_transform();
- Color color = current ? Color(1, 1, 1) : Color(0.5, 0.5, 0.5);
- canvas->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), Color(0, 0, 0), Math::round((current ? 5 : 4) * EDSCALE));
- canvas->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), color, Math::round((current ? 3 : 2) * EDSCALE));
- }
- if (!found_child) {
- //draw normally
- Transform2D bone_xform = skeleton_xform * bone->get_skeleton_rest();
- Transform2D endpoint_xform = bone_xform * Transform2D(0, Vector2(bone->get_length(), 0)).rotated(bone->get_bone_angle());
- Color color = current ? Color(1, 1, 1) : Color(0.5, 0.5, 0.5);
- canvas->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), Color(0, 0, 0), Math::round((current ? 5 : 4) * EDSCALE));
- canvas->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), color, Math::round((current ? 3 : 2) * EDSCALE));
- }
- }
- }
- //draw paint circle
- canvas->draw_circle(bone_paint_pos, bone_paint_radius->get_value() * EDSCALE, Color(1, 1, 1, 0.1));
- }
- }
- void Polygon2DEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_update_bone_list"), &Polygon2DEditor::_update_bone_list);
- ClassDB::bind_method(D_METHOD("_update_polygon_editing_state"), &Polygon2DEditor::_update_polygon_editing_state);
- }
- Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const {
- if (use_snap) {
- p_target.x = Math::snap_scalar((snap_offset.x - draw_offset.x) * draw_zoom, snap_step.x * draw_zoom, p_target.x);
- p_target.y = Math::snap_scalar((snap_offset.y - draw_offset.y) * draw_zoom, snap_step.y * draw_zoom, p_target.y);
- }
- return p_target;
- }
- Polygon2DEditor::Polygon2DEditor() {
- snap_offset = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor", "snap_offset", Vector2());
- // A power-of-two value works better as a default grid size.
- snap_step = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor", "snap_step", Vector2(8, 8));
- use_snap = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor", "snap_enabled", false);
- snap_show_grid = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor", "show_grid", false);
- selected_action = ACTION_EDIT_POINT;
- polygon_edit = memnew(VBoxContainer);
- HBoxContainer *toolbar = memnew(HBoxContainer);
- Ref<ButtonGroup> mode_button_group;
- mode_button_group.instantiate();
- for (int i = 0; i < MODE_MAX; i++) {
- mode_buttons[i] = memnew(Button);
- toolbar->add_child(mode_buttons[i]);
- mode_buttons[i]->set_toggle_mode(true);
- mode_buttons[i]->set_button_group(mode_button_group);
- mode_buttons[i]->connect(SceneStringName(pressed), callable_mp(this, &Polygon2DEditor::_select_mode).bind(i));
- }
- mode_buttons[MODE_POINTS]->set_text(TTR("Points"));
- mode_buttons[MODE_POLYGONS]->set_text(TTR("Polygons"));
- mode_buttons[MODE_UV]->set_text(TTR("UV"));
- mode_buttons[MODE_BONES]->set_text(TTR("Bones"));
- toolbar->add_child(memnew(VSeparator));
- polygon_edit->add_child(toolbar);
- for (int i = 0; i < ACTION_MAX; i++) {
- action_buttons[i] = memnew(Button);
- action_buttons[i]->set_theme_type_variation(SceneStringName(FlatButton));
- action_buttons[i]->set_toggle_mode(true);
- toolbar->add_child(action_buttons[i]);
- action_buttons[i]->connect(SceneStringName(pressed), callable_mp(this, &Polygon2DEditor::_set_action).bind(i));
- action_buttons[i]->set_focus_mode(FOCUS_NONE);
- }
- action_buttons[ACTION_CREATE]->set_tooltip_text(TTR("Create Polygon"));
- action_buttons[ACTION_CREATE_INTERNAL]->set_tooltip_text(TTR("Create Internal Vertex"));
- action_buttons[ACTION_REMOVE_INTERNAL]->set_tooltip_text(TTR("Remove Internal Vertex"));
- Key key = (OS::get_singleton()->has_feature("macos") || OS::get_singleton()->has_feature("web_macos") || OS::get_singleton()->has_feature("web_ios")) ? Key::META : Key::CTRL;
- // TRANSLATORS: %s is Control or Command key name.
- action_buttons[ACTION_EDIT_POINT]->set_tooltip_text(TTR("Move Points") + "\n" + vformat(TTR("%s: Rotate"), find_keycode_name(key)) + "\n" + TTR("Shift: Move All") + "\n" + vformat(TTR("%s + Shift: Scale"), find_keycode_name(key)));
- action_buttons[ACTION_MOVE]->set_tooltip_text(TTR("Move Polygon"));
- action_buttons[ACTION_ROTATE]->set_tooltip_text(TTR("Rotate Polygon"));
- action_buttons[ACTION_SCALE]->set_tooltip_text(TTR("Scale Polygon"));
- action_buttons[ACTION_ADD_POLYGON]->set_tooltip_text(TTR("Create a custom polygon. Enables custom polygon rendering."));
- action_buttons[ACTION_REMOVE_POLYGON]->set_tooltip_text(TTR("Remove a custom polygon. If none remain, custom polygon rendering is disabled."));
- action_buttons[ACTION_PAINT_WEIGHT]->set_tooltip_text(TTR("Paint weights with specified intensity."));
- action_buttons[ACTION_CLEAR_WEIGHT]->set_tooltip_text(TTR("Unpaint weights with specified intensity."));
- bone_paint_strength = memnew(HSlider);
- toolbar->add_child(bone_paint_strength);
- bone_paint_strength->set_custom_minimum_size(Size2(75 * EDSCALE, 0));
- bone_paint_strength->set_v_size_flags(SIZE_SHRINK_CENTER);
- bone_paint_strength->set_min(0);
- bone_paint_strength->set_max(1);
- bone_paint_strength->set_step(0.01);
- bone_paint_strength->set_value(0.5);
- bone_paint_radius_label = memnew(Label(TTR("Radius:")));
- toolbar->add_child(bone_paint_radius_label);
- bone_paint_radius = memnew(SpinBox);
- toolbar->add_child(bone_paint_radius);
- bone_paint_radius->set_min(1);
- bone_paint_radius->set_max(100);
- bone_paint_radius->set_step(1);
- bone_paint_radius->set_value(32);
- HSplitContainer *uv_main_hsc = memnew(HSplitContainer);
- polygon_edit->add_child(uv_main_hsc);
- uv_main_hsc->set_v_size_flags(SIZE_EXPAND_FILL);
- canvas_background = memnew(Panel);
- uv_main_hsc->add_child(canvas_background);
- canvas_background->set_h_size_flags(SIZE_EXPAND_FILL);
- canvas_background->set_custom_minimum_size(Size2(200, 200) * EDSCALE);
- canvas_background->set_clip_contents(true);
- preview_polygon = memnew(Polygon2D);
- canvas_background->add_child(preview_polygon);
- canvas = memnew(Control);
- canvas_background->add_child(canvas);
- canvas->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
- Control *space = memnew(Control);
- toolbar->add_child(space);
- space->set_h_size_flags(SIZE_EXPAND_FILL);
- edit_menu = memnew(MenuButton);
- toolbar->add_child(edit_menu);
- edit_menu->set_flat(false);
- edit_menu->set_theme_type_variation("FlatMenuButton");
- edit_menu->set_text(TTR("Edit"));
- edit_menu->get_popup()->add_item(TTR("Copy Polygon to UV"), MENU_POLYGON_TO_UV);
- edit_menu->get_popup()->add_item(TTR("Copy UV to Polygon"), MENU_UV_TO_POLYGON);
- edit_menu->get_popup()->add_separator();
- edit_menu->get_popup()->add_item(TTR("Clear UV"), MENU_UV_CLEAR);
- edit_menu->get_popup()->add_separator();
- edit_menu->get_popup()->add_item(TTR("Grid Settings"), MENU_GRID_SETTINGS);
- edit_menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &Polygon2DEditor::_edit_menu_option));
- toolbar->add_child(memnew(VSeparator));
- b_snap_enable = memnew(Button);
- b_snap_enable->set_theme_type_variation(SceneStringName(FlatButton));
- toolbar->add_child(b_snap_enable);
- b_snap_enable->set_text(TTR("Snap"));
- b_snap_enable->set_focus_mode(FOCUS_NONE);
- b_snap_enable->set_toggle_mode(true);
- b_snap_enable->set_pressed(use_snap);
- b_snap_enable->set_tooltip_text(TTR("Enable Snap"));
- b_snap_enable->connect(SceneStringName(toggled), callable_mp(this, &Polygon2DEditor::_set_use_snap));
- b_snap_grid = memnew(Button);
- b_snap_grid->set_theme_type_variation(SceneStringName(FlatButton));
- toolbar->add_child(b_snap_grid);
- b_snap_grid->set_text(TTR("Grid"));
- b_snap_grid->set_focus_mode(FOCUS_NONE);
- b_snap_grid->set_toggle_mode(true);
- b_snap_grid->set_pressed(snap_show_grid);
- b_snap_grid->set_tooltip_text(TTR("Show Grid"));
- b_snap_grid->connect(SceneStringName(toggled), callable_mp(this, &Polygon2DEditor::_set_show_grid));
- grid_settings = memnew(AcceptDialog);
- grid_settings->set_title(TTR("Configure Grid:"));
- polygon_edit->add_child(grid_settings);
- VBoxContainer *grid_settings_vb = memnew(VBoxContainer);
- grid_settings->add_child(grid_settings_vb);
- SpinBox *sb_off_x = memnew(SpinBox);
- sb_off_x->set_min(-256);
- sb_off_x->set_max(256);
- sb_off_x->set_step(1);
- sb_off_x->set_value(snap_offset.x);
- sb_off_x->set_suffix("px");
- sb_off_x->connect(SceneStringName(value_changed), callable_mp(this, &Polygon2DEditor::_set_snap_off_x));
- grid_settings_vb->add_margin_child(TTR("Grid Offset X:"), sb_off_x);
- SpinBox *sb_off_y = memnew(SpinBox);
- sb_off_y->set_min(-256);
- sb_off_y->set_max(256);
- sb_off_y->set_step(1);
- sb_off_y->set_value(snap_offset.y);
- sb_off_y->set_suffix("px");
- sb_off_y->connect(SceneStringName(value_changed), callable_mp(this, &Polygon2DEditor::_set_snap_off_y));
- grid_settings_vb->add_margin_child(TTR("Grid Offset Y:"), sb_off_y);
- SpinBox *sb_step_x = memnew(SpinBox);
- sb_step_x->set_min(-256);
- sb_step_x->set_max(256);
- sb_step_x->set_step(1);
- sb_step_x->set_value(snap_step.x);
- sb_step_x->set_suffix("px");
- sb_step_x->connect(SceneStringName(value_changed), callable_mp(this, &Polygon2DEditor::_set_snap_step_x));
- grid_settings_vb->add_margin_child(TTR("Grid Step X:"), sb_step_x);
- SpinBox *sb_step_y = memnew(SpinBox);
- sb_step_y->set_min(-256);
- sb_step_y->set_max(256);
- sb_step_y->set_step(1);
- sb_step_y->set_value(snap_step.y);
- sb_step_y->set_suffix("px");
- sb_step_y->connect(SceneStringName(value_changed), callable_mp(this, &Polygon2DEditor::_set_snap_step_y));
- grid_settings_vb->add_margin_child(TTR("Grid Step Y:"), sb_step_y);
- zoom_widget = memnew(EditorZoomWidget);
- canvas->add_child(zoom_widget);
- zoom_widget->set_anchors_and_offsets_preset(Control::PRESET_TOP_LEFT, Control::PRESET_MODE_MINSIZE, 2 * EDSCALE);
- zoom_widget->connect("zoom_changed", callable_mp(this, &Polygon2DEditor::_update_zoom_and_pan).unbind(1).bind(true));
- zoom_widget->set_shortcut_context(nullptr);
- vscroll = memnew(VScrollBar);
- vscroll->set_step(0.001);
- canvas->add_child(vscroll);
- vscroll->connect(SceneStringName(value_changed), callable_mp(this, &Polygon2DEditor::_update_zoom_and_pan).unbind(1).bind(false));
- hscroll = memnew(HScrollBar);
- hscroll->set_step(0.001);
- canvas->add_child(hscroll);
- hscroll->connect(SceneStringName(value_changed), callable_mp(this, &Polygon2DEditor::_update_zoom_and_pan).unbind(1).bind(false));
- bone_scroll_main_vb = memnew(VBoxContainer);
- bone_scroll_main_vb->set_custom_minimum_size(Size2(150 * EDSCALE, 0));
- sync_bones = memnew(Button(TTR("Sync Bones to Polygon")));
- bone_scroll_main_vb->add_child(sync_bones);
- sync_bones->set_h_size_flags(0);
- sync_bones->connect(SceneStringName(pressed), callable_mp(this, &Polygon2DEditor::_sync_bones));
- uv_main_hsc->add_child(bone_scroll_main_vb);
- bone_scroll = memnew(ScrollContainer);
- bone_scroll->set_v_scroll(true);
- bone_scroll->set_h_scroll(false);
- bone_scroll_main_vb->add_child(bone_scroll);
- bone_scroll->set_v_size_flags(SIZE_EXPAND_FILL);
- bone_scroll_vb = memnew(VBoxContainer);
- bone_scroll->add_child(bone_scroll_vb);
- panner.instantiate();
- panner->set_callbacks(callable_mp(this, &Polygon2DEditor::_pan_callback), callable_mp(this, &Polygon2DEditor::_zoom_callback));
- canvas->connect(SceneStringName(draw), callable_mp(this, &Polygon2DEditor::_canvas_draw));
- canvas->connect(SceneStringName(gui_input), callable_mp(this, &Polygon2DEditor::_canvas_input));
- canvas->connect(SceneStringName(focus_exited), callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
- canvas->set_focus_mode(FOCUS_CLICK);
- error = memnew(AcceptDialog);
- add_child(error);
- dock_button = EditorNode::get_bottom_panel()->add_item(TTR("Polygon"), polygon_edit, ED_SHORTCUT_AND_COMMAND("bottom_panels/toggle_polygon_2d_bottom_panel", TTR("Toggle Polygon Bottom Panel")));
- dock_button->hide();
- }
- Polygon2DEditorPlugin::Polygon2DEditorPlugin() :
- AbstractPolygon2DEditorPlugin(memnew(Polygon2DEditor), "Polygon2D") {
- }
|