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- /**************************************************************************/
- /* plugin_config_dialog.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef PLUGIN_CONFIG_DIALOG_H
- #define PLUGIN_CONFIG_DIALOG_H
- #include "scene/gui/check_box.h"
- #include "scene/gui/dialogs.h"
- #include "scene/gui/line_edit.h"
- #include "scene/gui/option_button.h"
- #include "scene/gui/panel_container.h"
- #include "scene/gui/text_edit.h"
- #include "scene/gui/texture_rect.h"
- class ConfigFile;
- class EditorValidationPanel;
- class PluginConfigDialog : public ConfirmationDialog {
- GDCLASS(PluginConfigDialog, ConfirmationDialog);
- enum {
- MSG_ID_PLUGIN,
- MSG_ID_SUBFOLDER,
- MSG_ID_SCRIPT,
- MSG_ID_ACTIVE,
- };
- LineEdit *name_edit = nullptr;
- LineEdit *subfolder_edit = nullptr;
- TextEdit *desc_edit = nullptr;
- LineEdit *author_edit = nullptr;
- LineEdit *version_edit = nullptr;
- OptionButton *script_option_edit = nullptr;
- LineEdit *script_edit = nullptr;
- CheckBox *active_edit = nullptr;
- LocalVector<Control *> plugin_edit_hidden_controls;
- EditorValidationPanel *validation_panel = nullptr;
- bool _edit_mode = false;
- void _clear_fields();
- void _on_confirmed();
- void _on_canceled();
- void _on_required_text_changed();
- void _create_script_for_plugin(const String &p_plugin_path, Ref<ConfigFile> p_config_file, int p_script_lang_index);
- String _get_subfolder();
- static String _to_absolute_plugin_path(const String &p_plugin_name);
- protected:
- virtual void _notification(int p_what);
- static void _bind_methods();
- public:
- void config(const String &p_config_path);
- PluginConfigDialog();
- ~PluginConfigDialog();
- };
- #endif // PLUGIN_CONFIG_DIALOG_H
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