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- /**************************************************************************/
- /* path_3d_editor_plugin.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "path_3d_editor_plugin.h"
- #include "core/math/geometry_2d.h"
- #include "core/math/geometry_3d.h"
- #include "core/os/keyboard.h"
- #include "editor/editor_node.h"
- #include "editor/editor_settings.h"
- #include "editor/editor_string_names.h"
- #include "editor/editor_undo_redo_manager.h"
- #include "node_3d_editor_plugin.h"
- #include "scene/gui/dialogs.h"
- #include "scene/gui/menu_button.h"
- #include "scene/resources/curve.h"
- String Path3DGizmo::get_handle_name(int p_id, bool p_secondary) const {
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null()) {
- return "";
- }
- // Primary handles: position.
- if (!p_secondary) {
- return TTR("Curve Point #") + itos(p_id);
- }
- // Secondary handles: in, out, tilt.
- const HandleInfo info = _secondary_handles_info[p_id];
- switch (info.type) {
- case HandleType::HANDLE_TYPE_IN:
- return TTR("Handle In #") + itos(info.point_idx);
- case HandleType::HANDLE_TYPE_OUT:
- return TTR("Handle Out #") + itos(info.point_idx);
- case HandleType::HANDLE_TYPE_TILT:
- return TTR("Handle Tilt #") + itos(info.point_idx);
- }
- return "";
- }
- Variant Path3DGizmo::get_handle_value(int p_id, bool p_secondary) const {
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null()) {
- return Variant();
- }
- // Primary handles: position.
- if (!p_secondary) {
- original = c->get_point_position(p_id);
- return original;
- }
- // Secondary handles: in, out, tilt.
- const HandleInfo info = _secondary_handles_info[p_id];
- Vector3 ofs;
- switch (info.type) {
- case HandleType::HANDLE_TYPE_TILT:
- return c->get_point_tilt(info.point_idx);
- case HandleType::HANDLE_TYPE_IN:
- ofs = c->get_point_in(info.point_idx);
- break;
- case HandleType::HANDLE_TYPE_OUT:
- ofs = c->get_point_out(info.point_idx);
- break;
- }
- original = ofs + c->get_point_position(info.point_idx);
- return ofs;
- }
- void Path3DGizmo::set_handle(int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null()) {
- return;
- }
- const Transform3D gt = path->get_global_transform();
- const Transform3D gi = gt.affine_inverse();
- const Vector3 ray_from = p_camera->project_ray_origin(p_point);
- const Vector3 ray_dir = p_camera->project_ray_normal(p_point);
- const Plane p = Plane(p_camera->get_transform().basis.get_column(2), gt.xform(original));
- // Primary handles: position.
- if (!p_secondary) {
- Vector3 inters;
- // Special case for primary handle, the handle id equals control point id.
- const int idx = p_id;
- if (p.intersects_ray(ray_from, ray_dir, &inters)) {
- if (Node3DEditor::get_singleton()->is_snap_enabled()) {
- float snap = Node3DEditor::get_singleton()->get_translate_snap();
- inters.snapf(snap);
- }
- Vector3 local = gi.xform(inters);
- c->set_point_position(idx, local);
- }
- return;
- }
- // Secondary handles: in, out, tilt.
- const HandleInfo info = _secondary_handles_info[p_id];
- switch (info.type) {
- case HandleType::HANDLE_TYPE_OUT:
- case HandleType::HANDLE_TYPE_IN: {
- const int idx = info.point_idx;
- const Vector3 base = c->get_point_position(idx);
- Vector3 inters;
- if (p.intersects_ray(ray_from, ray_dir, &inters)) {
- if (!Path3DEditorPlugin::singleton->is_handle_clicked()) {
- orig_in_length = c->get_point_in(idx).length();
- orig_out_length = c->get_point_out(idx).length();
- Path3DEditorPlugin::singleton->set_handle_clicked(true);
- }
- Vector3 local = gi.xform(inters) - base;
- if (Node3DEditor::get_singleton()->is_snap_enabled()) {
- float snap = Node3DEditor::get_singleton()->get_translate_snap();
- local.snapf(snap);
- }
- if (info.type == HandleType::HANDLE_TYPE_IN) {
- c->set_point_in(idx, local);
- if (Path3DEditorPlugin::singleton->mirror_angle_enabled()) {
- c->set_point_out(idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -local : (-local.normalized() * orig_out_length));
- }
- } else {
- c->set_point_out(idx, local);
- if (Path3DEditorPlugin::singleton->mirror_angle_enabled()) {
- c->set_point_in(idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -local : (-local.normalized() * orig_in_length));
- }
- }
- }
- break;
- }
- case HandleType::HANDLE_TYPE_TILT: {
- const int idx = info.point_idx;
- const Vector3 position = c->get_point_position(idx);
- const Basis posture = c->get_point_baked_posture(idx);
- const Vector3 tangent = -posture.get_column(2);
- const Vector3 up = posture.get_column(1);
- const Plane tilt_plane_global = gt.xform(Plane(tangent, position));
- Vector3 intersection;
- if (tilt_plane_global.intersects_ray(ray_from, ray_dir, &intersection)) {
- Vector3 direction = gi.xform(intersection) - position;
- real_t tilt_angle = up.signed_angle_to(direction, tangent);
- if (Node3DEditor::get_singleton()->is_snap_enabled()) {
- real_t snap_degrees = Node3DEditor::get_singleton()->get_rotate_snap();
- tilt_angle = Math::deg_to_rad(Math::snapped(Math::rad_to_deg(tilt_angle), snap_degrees));
- }
- c->set_point_tilt(idx, tilt_angle);
- }
- break;
- }
- }
- }
- void Path3DGizmo::commit_handle(int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null()) {
- return;
- }
- EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
- // Primary handles: position.
- if (!p_secondary && !Path3DEditorPlugin::singleton->curve_edit->is_pressed()) {
- // Special case for primary handle, the handle id equals control point id.
- const int idx = p_id;
- if (p_cancel) {
- c->set_point_position(idx, p_restore);
- return;
- }
- ur->create_action(TTR("Set Curve Point Position"));
- ur->add_do_method(c.ptr(), "set_point_position", idx, c->get_point_position(idx));
- ur->add_undo_method(c.ptr(), "set_point_position", idx, p_restore);
- ur->commit_action();
- return;
- }
- // Secondary handles: in, out, tilt.
- const HandleInfo info = _secondary_handles_info[p_id];
- const int idx = info.point_idx;
- switch (info.type) {
- case HandleType::HANDLE_TYPE_OUT: {
- if (p_cancel) {
- c->set_point_out(idx, p_restore);
- return;
- }
- ur->create_action(TTR("Set Curve Out Position"));
- ur->add_do_method(c.ptr(), "set_point_out", idx, c->get_point_out(idx));
- ur->add_undo_method(c.ptr(), "set_point_out", idx, p_restore);
- if (Path3DEditorPlugin::singleton->mirror_angle_enabled()) {
- ur->add_do_method(c.ptr(), "set_point_in", idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -c->get_point_out(idx) : (-c->get_point_out(idx).normalized() * orig_in_length));
- ur->add_undo_method(c.ptr(), "set_point_in", idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -static_cast<Vector3>(p_restore) : (-static_cast<Vector3>(p_restore).normalized() * orig_in_length));
- }
- ur->commit_action();
- break;
- }
- case HandleType::HANDLE_TYPE_IN: {
- if (p_cancel) {
- c->set_point_in(idx, p_restore);
- return;
- }
- ur->create_action(TTR("Set Curve In Position"));
- ur->add_do_method(c.ptr(), "set_point_in", idx, c->get_point_in(idx));
- ur->add_undo_method(c.ptr(), "set_point_in", idx, p_restore);
- if (Path3DEditorPlugin::singleton->mirror_angle_enabled()) {
- ur->add_do_method(c.ptr(), "set_point_out", idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -c->get_point_in(idx) : (-c->get_point_in(idx).normalized() * orig_out_length));
- ur->add_undo_method(c.ptr(), "set_point_out", idx, Path3DEditorPlugin::singleton->mirror_length_enabled() ? -static_cast<Vector3>(p_restore) : (-static_cast<Vector3>(p_restore).normalized() * orig_out_length));
- }
- ur->commit_action();
- break;
- }
- case HandleType::HANDLE_TYPE_TILT: {
- if (p_cancel) {
- c->set_point_tilt(idx, p_restore);
- return;
- }
- ur->create_action(TTR("Set Curve Point Tilt"));
- ur->add_do_method(c.ptr(), "set_point_tilt", idx, c->get_point_tilt(idx));
- ur->add_undo_method(c.ptr(), "set_point_tilt", idx, p_restore);
- ur->commit_action();
- break;
- }
- }
- }
- void Path3DGizmo::redraw() {
- clear();
- Ref<StandardMaterial3D> path_material = gizmo_plugin->get_material("path_material", this);
- Ref<StandardMaterial3D> path_thin_material = gizmo_plugin->get_material("path_thin_material", this);
- Ref<StandardMaterial3D> path_tilt_material = gizmo_plugin->get_material("path_tilt_material", this);
- Ref<StandardMaterial3D> path_tilt_muted_material = gizmo_plugin->get_material("path_tilt_muted_material", this);
- Ref<StandardMaterial3D> handles_material = gizmo_plugin->get_material("handles");
- Ref<StandardMaterial3D> first_pt_handle_material = gizmo_plugin->get_material("first_pt_handle");
- Ref<StandardMaterial3D> last_pt_handle_material = gizmo_plugin->get_material("last_pt_handle");
- Ref<StandardMaterial3D> closed_pt_handle_material = gizmo_plugin->get_material("closed_pt_handle");
- Ref<StandardMaterial3D> sec_handles_material = gizmo_plugin->get_material("sec_handles");
- first_pt_handle_material->set_albedo(Color(0.2, 1.0, 0.0));
- last_pt_handle_material->set_albedo(Color(1.0, 0.2, 0.0));
- closed_pt_handle_material->set_albedo(Color(1.0, 0.8, 0.0));
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null()) {
- return;
- }
- real_t interval = 0.1;
- const real_t length = c->get_baked_length();
- // 1. Draw curve and bones.
- if (length > CMP_EPSILON) {
- const int sample_count = int(length / interval) + 2;
- interval = length / (sample_count - 1); // Recalculate real interval length.
- Vector<Transform3D> frames;
- frames.resize(sample_count);
- {
- Transform3D *w = frames.ptrw();
- for (int i = 0; i < sample_count; i++) {
- w[i] = c->sample_baked_with_rotation(i * interval, true, true);
- }
- }
- const Transform3D *r = frames.ptr();
- Vector<Vector3> _collision_segments;
- _collision_segments.resize((sample_count - 1) * 2);
- Vector3 *_collisions_ptr = _collision_segments.ptrw();
- Vector<Vector3> bones;
- bones.resize(sample_count * 4);
- Vector3 *bones_ptr = bones.ptrw();
- Vector<Vector3> ribbon;
- ribbon.resize(sample_count);
- Vector3 *ribbon_ptr = ribbon.ptrw();
- for (int i = 0; i < sample_count; i++) {
- const Vector3 p1 = r[i].origin;
- const Vector3 side = r[i].basis.get_column(0);
- const Vector3 up = r[i].basis.get_column(1);
- const Vector3 forward = r[i].basis.get_column(2);
- // Collision segments.
- if (i != sample_count - 1) {
- const Vector3 p2 = r[i + 1].origin;
- _collisions_ptr[(i * 2)] = p1;
- _collisions_ptr[(i * 2) + 1] = p2;
- }
- // Path3D as a ribbon.
- ribbon_ptr[i] = p1;
- if (i % 4 == 0) {
- // Draw fish bone every 4 points to reduce visual noise and performance impact
- // (compared to drawing it for every point).
- const Vector3 p_left = p1 + (side + forward - up * 0.3) * 0.06;
- const Vector3 p_right = p1 + (-side + forward - up * 0.3) * 0.06;
- const int bone_idx = i * 4;
- bones_ptr[bone_idx] = p1;
- bones_ptr[bone_idx + 1] = p_left;
- bones_ptr[bone_idx + 2] = p1;
- bones_ptr[bone_idx + 3] = p_right;
- }
- }
- add_collision_segments(_collision_segments);
- add_lines(bones, path_material);
- add_vertices(ribbon, path_material, Mesh::PRIMITIVE_LINE_STRIP);
- }
- // 2. Draw handles when selected.
- if (Path3DEditorPlugin::singleton->get_edited_path() == path) {
- PackedVector3Array handle_lines;
- PackedVector3Array tilt_handle_lines;
- PackedVector3Array primary_handle_points;
- PackedVector3Array secondary_handle_points;
- PackedInt32Array collected_secondary_handle_ids; // Avoid shadowing member on Node3DEditorGizmo.
- _secondary_handles_info.resize(c->get_point_count() * 3);
- for (int idx = 0; idx < c->get_point_count(); idx++) {
- // Collect primary-handles.
- const Vector3 pos = c->get_point_position(idx);
- primary_handle_points.append(pos);
- HandleInfo info;
- info.point_idx = idx;
- // Collect in-handles except for the first point.
- if (idx > (c->is_closed() ? -1 : 0) && Path3DEditorPlugin::singleton->curve_edit_curve->is_pressed()) {
- const Vector3 in = c->get_point_in(idx);
- info.type = HandleType::HANDLE_TYPE_IN;
- const int handle_idx = idx * 3 + 0;
- collected_secondary_handle_ids.append(handle_idx);
- _secondary_handles_info.write[handle_idx] = info;
- secondary_handle_points.append(pos + in);
- handle_lines.append(pos);
- handle_lines.append(pos + in);
- }
- // Collect out-handles except for the last point.
- if (idx < (c->is_closed() ? c->get_point_count() : c->get_point_count() - 1) && Path3DEditorPlugin::singleton->curve_edit_curve->is_pressed()) {
- const Vector3 out = c->get_point_out(idx);
- info.type = HandleType::HANDLE_TYPE_OUT;
- const int handle_idx = idx * 3 + 1;
- collected_secondary_handle_ids.append(handle_idx);
- _secondary_handles_info.write[handle_idx] = info;
- secondary_handle_points.append(pos + out);
- handle_lines.append(pos);
- handle_lines.append(pos + out);
- }
- // Collect tilt-handles.
- if (Path3DEditorPlugin::singleton->curve_edit_tilt->is_pressed()) {
- // Tilt handle.
- {
- info.type = HandleType::HANDLE_TYPE_TILT;
- const int handle_idx = idx * 3 + 2;
- collected_secondary_handle_ids.append(handle_idx);
- _secondary_handles_info.write[handle_idx] = info;
- const Basis posture = c->get_point_baked_posture(idx, true);
- const Vector3 up = posture.get_column(1);
- secondary_handle_points.append(pos + up * disk_size);
- tilt_handle_lines.append(pos);
- tilt_handle_lines.append(pos + up * disk_size);
- }
- // Tilt disk.
- {
- const Basis posture = c->get_point_baked_posture(idx, false);
- const Vector3 up = posture.get_column(1);
- const Vector3 side = posture.get_column(0);
- PackedVector3Array disk;
- disk.append(pos);
- const int n = 36;
- for (int i = 0; i <= n; i++) {
- const float a = Math_TAU * i / n;
- const Vector3 edge = sin(a) * side + cos(a) * up;
- disk.append(pos + edge * disk_size);
- }
- add_vertices(disk, path_tilt_material, Mesh::PRIMITIVE_LINE_STRIP);
- }
- }
- }
- if (handle_lines.size() > 1) {
- add_lines(handle_lines, path_thin_material);
- }
- if (tilt_handle_lines.size() > 1) {
- add_lines(tilt_handle_lines, path_tilt_material);
- }
- if (!Path3DEditorPlugin::singleton->curve_edit->is_pressed() && primary_handle_points.size()) {
- // Need to define indices separately.
- // Point count.
- const int pc = primary_handle_points.size();
- Vector<int> idx;
- idx.resize(pc);
- int *idx_ptr = idx.ptrw();
- for (int j = 0; j < pc; j++) {
- idx_ptr[j] = j;
- }
- // Initialize arrays for first point.
- PackedVector3Array first_pt_handle_point;
- Vector<int> first_pt_id;
- first_pt_handle_point.append(primary_handle_points[0]);
- first_pt_id.append(idx[0]);
- // Initialize arrays and add handle for last point if needed.
- if (pc > 1) {
- PackedVector3Array last_pt_handle_point;
- Vector<int> last_pt_id;
- last_pt_handle_point.append(primary_handle_points[pc - 1]);
- last_pt_id.append(idx[pc - 1]);
- primary_handle_points.remove_at(pc - 1);
- idx.remove_at(pc - 1);
- add_handles(last_pt_handle_point, c->is_closed() ? handles_material : last_pt_handle_material, last_pt_id);
- }
- // Add handle for first point.
- primary_handle_points.remove_at(0);
- idx.remove_at(0);
- add_handles(first_pt_handle_point, c->is_closed() ? closed_pt_handle_material : first_pt_handle_material, first_pt_id);
- // Add handles for remaining intermediate points.
- if (!primary_handle_points.is_empty()) {
- add_handles(primary_handle_points, handles_material, idx);
- }
- }
- if (secondary_handle_points.size()) {
- add_handles(secondary_handle_points, sec_handles_material, collected_secondary_handle_ids, false, true);
- }
- // Draw the gizmo plugin manually, because handles are registered. In which case, the caller code skips drawing the gizmo plugin.
- gizmo_plugin->redraw(this);
- }
- }
- void Path3DGizmo::_update_transform_gizmo() {
- Node3DEditor::get_singleton()->update_transform_gizmo();
- }
- Path3DGizmo::Path3DGizmo(Path3D *p_path, float p_disk_size) {
- path = p_path;
- disk_size = p_disk_size;
- set_node_3d(p_path);
- orig_in_length = 0;
- orig_out_length = 0;
- // Connecting to a signal once, rather than plaguing the implementation with calls to `Node3DEditor::update_transform_gizmo`.
- path->connect("curve_changed", callable_mp(this, &Path3DGizmo::_update_transform_gizmo));
- Path3DEditorPlugin::singleton->curve_edit->connect(SceneStringName(pressed), callable_mp(this, &Path3DGizmo::redraw));
- Path3DEditorPlugin::singleton->curve_edit_curve->connect(SceneStringName(pressed), callable_mp(this, &Path3DGizmo::redraw));
- Path3DEditorPlugin::singleton->curve_create->connect(SceneStringName(pressed), callable_mp(this, &Path3DGizmo::redraw));
- Path3DEditorPlugin::singleton->curve_del->connect(SceneStringName(pressed), callable_mp(this, &Path3DGizmo::redraw));
- Path3DEditorPlugin::singleton->curve_closed->connect(SceneStringName(pressed), callable_mp(this, &Path3DGizmo::redraw));
- }
- EditorPlugin::AfterGUIInput Path3DEditorPlugin::forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) {
- if (!path) {
- return EditorPlugin::AFTER_GUI_INPUT_PASS;
- }
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null()) {
- return EditorPlugin::AFTER_GUI_INPUT_PASS;
- }
- Transform3D gt = path->get_global_transform();
- Transform3D it = gt.affine_inverse();
- static const int click_dist = 10; //should make global
- Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid()) {
- Point2 mbpos(mb->get_position().x, mb->get_position().y);
- Node3DEditorViewport *viewport = nullptr;
- for (uint32_t i = 0; i < Node3DEditor::VIEWPORTS_COUNT; i++) {
- Node3DEditorViewport *vp = Node3DEditor::get_singleton()->get_editor_viewport(i);
- if (vp->get_camera_3d() == p_camera) {
- viewport = vp;
- break;
- }
- }
- ERR_FAIL_NULL_V(viewport, EditorPlugin::AFTER_GUI_INPUT_PASS);
- if (!mb->is_pressed()) {
- set_handle_clicked(false);
- }
- if (mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb->is_command_or_control_pressed()))) {
- //click into curve, break it down
- Vector<Vector3> v3a = c->tessellate();
- int rc = v3a.size();
- int closest_seg = -1;
- Vector3 closest_seg_point;
- if (rc >= 2) {
- int idx = 0;
- const Vector3 *r = v3a.ptr();
- float closest_d = 1e20;
- if (viewport->point_to_screen(gt.xform(c->get_point_position(0))).distance_to(mbpos) < click_dist) {
- return EditorPlugin::AFTER_GUI_INPUT_PASS; //nope, existing
- }
- for (int i = 0; i < c->get_point_count() - 1; i++) {
- //find the offset and point index of the place to break up
- int j = idx;
- if (viewport->point_to_screen(gt.xform(c->get_point_position(i + 1))).distance_to(mbpos) < click_dist) {
- return EditorPlugin::AFTER_GUI_INPUT_PASS; //nope, existing
- }
- while (j < rc && c->get_point_position(i + 1) != r[j]) {
- Vector3 from = r[j];
- Vector3 to = r[j + 1];
- real_t cdist = from.distance_to(to);
- from = gt.xform(from);
- to = gt.xform(to);
- if (cdist > 0) {
- Vector2 s[2];
- s[0] = viewport->point_to_screen(from);
- s[1] = viewport->point_to_screen(to);
- Vector2 inters = Geometry2D::get_closest_point_to_segment(mbpos, s);
- float d = inters.distance_to(mbpos);
- if (d < 10 && d < closest_d) {
- closest_d = d;
- closest_seg = i;
- Vector3 ray_from = viewport->get_ray_pos(mbpos);
- Vector3 ray_dir = viewport->get_ray(mbpos);
- Vector3 ra, rb;
- Geometry3D::get_closest_points_between_segments(ray_from, ray_from + ray_dir * 4096, from, to, ra, rb);
- closest_seg_point = it.xform(rb);
- }
- }
- j++;
- }
- if (idx == j) {
- idx++; //force next
- } else {
- idx = j; //swap
- }
- if (j == rc) {
- break;
- }
- }
- }
- EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
- if (closest_seg != -1) {
- //subdivide
- ur->create_action(TTR("Split Path"));
- ur->add_do_method(c.ptr(), "add_point", closest_seg_point, Vector3(), Vector3(), closest_seg + 1);
- ur->add_undo_method(c.ptr(), "remove_point", closest_seg + 1);
- ur->commit_action();
- return EditorPlugin::AFTER_GUI_INPUT_STOP;
- } else {
- Vector3 origin;
- if (c->get_point_count() == 0) {
- origin = path->get_transform().get_origin();
- } else {
- origin = gt.xform(c->get_point_position(c->get_point_count() - 1));
- }
- Plane p(p_camera->get_transform().basis.get_column(2), origin);
- Vector3 ray_from = viewport->get_ray_pos(mbpos);
- Vector3 ray_dir = viewport->get_ray(mbpos);
- Vector3 inters;
- if (p.intersects_ray(ray_from, ray_dir, &inters)) {
- ur->create_action(TTR("Add Point to Curve"));
- ur->add_do_method(c.ptr(), "add_point", it.xform(inters), Vector3(), Vector3(), -1);
- ur->add_undo_method(c.ptr(), "remove_point", c->get_point_count());
- ur->commit_action();
- return EditorPlugin::AFTER_GUI_INPUT_STOP;
- }
- //add new at pos
- }
- } else if (mb->is_pressed() && ((mb->get_button_index() == MouseButton::LEFT && curve_del->is_pressed()) || (mb->get_button_index() == MouseButton::RIGHT && curve_edit->is_pressed()))) {
- for (int i = 0; i < c->get_point_count(); i++) {
- real_t dist_to_p = viewport->point_to_screen(gt.xform(c->get_point_position(i))).distance_to(mbpos);
- real_t dist_to_p_out = viewport->point_to_screen(gt.xform(c->get_point_position(i) + c->get_point_out(i))).distance_to(mbpos);
- real_t dist_to_p_in = viewport->point_to_screen(gt.xform(c->get_point_position(i) + c->get_point_in(i))).distance_to(mbpos);
- real_t dist_to_p_up = viewport->point_to_screen(gt.xform(c->get_point_position(i) + c->get_point_baked_posture(i, true).get_column(1) * disk_size)).distance_to(mbpos);
- // Find the offset and point index of the place to break up.
- // Also check for the control points.
- if (dist_to_p < click_dist) {
- EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
- ur->create_action(TTR("Remove Path Point"));
- ur->add_do_method(c.ptr(), "remove_point", i);
- ur->add_undo_method(c.ptr(), "add_point", c->get_point_position(i), c->get_point_in(i), c->get_point_out(i), i);
- ur->commit_action();
- return EditorPlugin::AFTER_GUI_INPUT_STOP;
- } else if (dist_to_p_out < click_dist) {
- EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
- ur->create_action(TTR("Reset Out-Control Point"));
- ur->add_do_method(c.ptr(), "set_point_out", i, Vector3());
- ur->add_undo_method(c.ptr(), "set_point_out", i, c->get_point_out(i));
- ur->commit_action();
- return EditorPlugin::AFTER_GUI_INPUT_STOP;
- } else if (dist_to_p_in < click_dist) {
- EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
- ur->create_action(TTR("Reset In-Control Point"));
- ur->add_do_method(c.ptr(), "set_point_in", i, Vector3());
- ur->add_undo_method(c.ptr(), "set_point_in", i, c->get_point_in(i));
- ur->commit_action();
- return EditorPlugin::AFTER_GUI_INPUT_STOP;
- } else if (dist_to_p_up < click_dist) {
- EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
- ur->create_action(TTR("Reset Point Tilt"));
- ur->add_do_method(c.ptr(), "set_point_tilt", i, 0.0f);
- ur->add_undo_method(c.ptr(), "set_point_tilt", i, c->get_point_tilt(i));
- ur->commit_action();
- return EditorPlugin::AFTER_GUI_INPUT_STOP;
- }
- }
- }
- }
- return EditorPlugin::AFTER_GUI_INPUT_PASS;
- }
- void Path3DEditorPlugin::edit(Object *p_object) {
- if (p_object) {
- path = Object::cast_to<Path3D>(p_object);
- if (path) {
- if (path->get_curve().is_valid()) {
- path->get_curve()->emit_signal(CoreStringName(changed));
- }
- _update_toolbar();
- }
- } else {
- Path3D *pre = path;
- path = nullptr;
- if (pre) {
- pre->get_curve()->emit_signal(CoreStringName(changed));
- }
- }
- update_overlays();
- //collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
- }
- bool Path3DEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("Path3D");
- }
- void Path3DEditorPlugin::make_visible(bool p_visible) {
- if (p_visible) {
- topmenu_bar->show();
- } else {
- topmenu_bar->hide();
- {
- Path3D *pre = path;
- path = nullptr;
- if (pre && pre->get_curve().is_valid()) {
- pre->get_curve()->emit_signal(CoreStringName(changed));
- }
- }
- }
- }
- void Path3DEditorPlugin::_mode_changed(int p_mode) {
- curve_create->set_pressed_no_signal(p_mode == MODE_CREATE);
- curve_edit_curve->set_pressed_no_signal(p_mode == MODE_EDIT_CURVE);
- curve_edit_tilt->set_pressed_no_signal(p_mode == MODE_EDIT_TILT);
- curve_edit->set_pressed_no_signal(p_mode == MODE_EDIT);
- curve_del->set_pressed_no_signal(p_mode == MODE_DELETE);
- Node3DEditor::get_singleton()->clear_subgizmo_selection();
- }
- void Path3DEditorPlugin::_toggle_closed_curve() {
- Ref<Curve3D> c = path->get_curve();
- if (c.is_null()) {
- return;
- }
- if (c->get_point_count() < 2) {
- return;
- }
- EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
- ur->create_action(TTR("Toggle Open/Closed Curve"));
- ur->add_do_method(c.ptr(), "set_closed", !c.ptr()->is_closed());
- ur->add_undo_method(c.ptr(), "set_closed", c.ptr()->is_closed());
- ur->commit_action();
- }
- void Path3DEditorPlugin::_handle_option_pressed(int p_option) {
- PopupMenu *pm;
- pm = handle_menu->get_popup();
- switch (p_option) {
- case HANDLE_OPTION_ANGLE: {
- bool is_checked = pm->is_item_checked(HANDLE_OPTION_ANGLE);
- mirror_handle_angle = !is_checked;
- pm->set_item_checked(HANDLE_OPTION_ANGLE, mirror_handle_angle);
- pm->set_item_disabled(HANDLE_OPTION_LENGTH, !mirror_handle_angle);
- } break;
- case HANDLE_OPTION_LENGTH: {
- bool is_checked = pm->is_item_checked(HANDLE_OPTION_LENGTH);
- mirror_handle_length = !is_checked;
- pm->set_item_checked(HANDLE_OPTION_LENGTH, mirror_handle_length);
- } break;
- }
- }
- void Path3DEditorPlugin::_create_curve() {
- ERR_FAIL_NULL(path);
- Ref<Curve3D> new_curve;
- new_curve.instantiate();
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Create Curve in Path3D"));
- undo_redo->add_do_property(path, "curve", new_curve);
- undo_redo->add_undo_property(path, "curve", Ref<Curve3D>());
- undo_redo->add_do_method(this, "_update_toolbar");
- undo_redo->add_undo_method(this, "_update_toolbar");
- undo_redo->commit_action();
- }
- void Path3DEditorPlugin::_confirm_clear_points() {
- if (!path || path->get_curve().is_null() || path->get_curve()->get_point_count() == 0) {
- return;
- }
- clear_points_dialog->reset_size();
- clear_points_dialog->popup_centered();
- }
- void Path3DEditorPlugin::_clear_points() {
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- PackedVector3Array points = path->get_curve()->get_points().duplicate();
- undo_redo->create_action(TTR("Clear Curve Points"));
- undo_redo->add_do_method(this, "_clear_curve_points");
- undo_redo->add_undo_method(this, "_restore_curve_points", points);
- undo_redo->commit_action();
- }
- void Path3DEditorPlugin::_clear_curve_points() {
- if (!path || path->get_curve().is_null() || path->get_curve()->get_point_count() == 0) {
- return;
- }
- Ref<Curve3D> curve = path->get_curve();
- curve->set_closed(false);
- curve->clear_points();
- }
- void Path3DEditorPlugin::_restore_curve_points(const PackedVector3Array &p_points) {
- if (!path || path->get_curve().is_null()) {
- return;
- }
- Ref<Curve3D> curve = path->get_curve();
- if (curve->get_point_count() > 0) {
- curve->clear_points();
- }
- for (int i = 0; i < p_points.size(); i += 3) {
- curve->add_point(p_points[i + 2], p_points[i], p_points[i + 1]);
- }
- }
- void Path3DEditorPlugin::_update_theme() {
- curve_edit->set_button_icon(topmenu_bar->get_editor_theme_icon(SNAME("CurveEdit")));
- curve_edit_curve->set_button_icon(topmenu_bar->get_editor_theme_icon(SNAME("CurveCurve")));
- curve_edit_tilt->set_button_icon(topmenu_bar->get_editor_theme_icon(SNAME("CurveTilt")));
- curve_create->set_button_icon(topmenu_bar->get_editor_theme_icon(SNAME("CurveCreate")));
- curve_del->set_button_icon(topmenu_bar->get_editor_theme_icon(SNAME("CurveDelete")));
- curve_closed->set_button_icon(topmenu_bar->get_editor_theme_icon(SNAME("CurveClose")));
- curve_clear_points->set_button_icon(topmenu_bar->get_editor_theme_icon(SNAME("Clear")));
- create_curve_button->set_button_icon(topmenu_bar->get_editor_theme_icon(SNAME("Curve3D")));
- }
- void Path3DEditorPlugin::_update_toolbar() {
- if (!path) {
- return;
- }
- bool has_curve = path->get_curve().is_valid();
- toolbar->set_visible(has_curve);
- create_curve_button->set_visible(!has_curve);
- }
- void Path3DEditorPlugin::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_update_toolbar"), &Path3DEditorPlugin::_update_toolbar);
- ClassDB::bind_method(D_METHOD("_clear_curve_points"), &Path3DEditorPlugin::_clear_curve_points);
- ClassDB::bind_method(D_METHOD("_restore_curve_points"), &Path3DEditorPlugin::_restore_curve_points);
- }
- Path3DEditorPlugin::Path3DEditorPlugin() {
- singleton = this;
- mirror_handle_angle = true;
- mirror_handle_length = true;
- disk_size = EDITOR_GET("editors/3d_gizmos/gizmo_settings/path3d_tilt_disk_size");
- Ref<Path3DGizmoPlugin> gizmo_plugin = memnew(Path3DGizmoPlugin(disk_size));
- Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin);
- path_3d_gizmo_plugin = gizmo_plugin;
- topmenu_bar = memnew(HBoxContainer);
- topmenu_bar->hide();
- toolbar = memnew(HBoxContainer);
- topmenu_bar->add_child(toolbar);
- curve_edit = memnew(Button);
- curve_edit->set_theme_type_variation(SceneStringName(FlatButton));
- curve_edit->set_toggle_mode(true);
- curve_edit->set_focus_mode(Control::FOCUS_NONE);
- curve_edit->set_tooltip_text(TTR("Select Points") + "\n" + TTR("Shift+Click: Select multiple Points") + "\n" + keycode_get_string((Key)KeyModifierMask::CMD_OR_CTRL) + TTR("Click: Add Point") + "\n" + TTR("Right Click: Delete Point"));
- toolbar->add_child(curve_edit);
- curve_edit->connect(SceneStringName(pressed), callable_mp(this, &Path3DEditorPlugin::_mode_changed).bind(MODE_EDIT));
- curve_edit_curve = memnew(Button);
- curve_edit_curve->set_theme_type_variation(SceneStringName(FlatButton));
- curve_edit_curve->set_toggle_mode(true);
- curve_edit_curve->set_focus_mode(Control::FOCUS_NONE);
- curve_edit_curve->set_tooltip_text(TTR("Select Control Points") + "\n" + TTR("Shift+Click: Drag out Control Points"));
- toolbar->add_child(curve_edit_curve);
- curve_edit_curve->connect(SceneStringName(pressed), callable_mp(this, &Path3DEditorPlugin::_mode_changed).bind(MODE_EDIT_CURVE));
- curve_edit_tilt = memnew(Button);
- curve_edit_tilt->set_theme_type_variation(SceneStringName(FlatButton));
- curve_edit_tilt->set_toggle_mode(true);
- curve_edit_tilt->set_focus_mode(Control::FOCUS_NONE);
- curve_edit_tilt->set_tooltip_text(TTR("Select Tilt Handles"));
- toolbar->add_child(curve_edit_tilt);
- curve_edit_tilt->connect(SceneStringName(pressed), callable_mp(this, &Path3DEditorPlugin::_mode_changed).bind(MODE_EDIT_TILT));
- curve_create = memnew(Button);
- curve_create->set_theme_type_variation(SceneStringName(FlatButton));
- curve_create->set_toggle_mode(true);
- curve_create->set_focus_mode(Control::FOCUS_NONE);
- curve_create->set_tooltip_text(TTR("Add Point (in empty space)") + "\n" + TTR("Split Segment (in curve)"));
- toolbar->add_child(curve_create);
- curve_create->connect(SceneStringName(pressed), callable_mp(this, &Path3DEditorPlugin::_mode_changed).bind(MODE_CREATE));
- curve_del = memnew(Button);
- curve_del->set_theme_type_variation(SceneStringName(FlatButton));
- curve_del->set_toggle_mode(true);
- curve_del->set_focus_mode(Control::FOCUS_NONE);
- curve_del->set_tooltip_text(TTR("Delete Point"));
- toolbar->add_child(curve_del);
- curve_del->connect(SceneStringName(pressed), callable_mp(this, &Path3DEditorPlugin::_mode_changed).bind(MODE_DELETE));
- curve_closed = memnew(Button);
- curve_closed->set_theme_type_variation(SceneStringName(FlatButton));
- curve_closed->set_focus_mode(Control::FOCUS_NONE);
- curve_closed->set_tooltip_text(TTR("Close Curve"));
- toolbar->add_child(curve_closed);
- curve_closed->connect(SceneStringName(pressed), callable_mp(this, &Path3DEditorPlugin::_toggle_closed_curve));
- curve_clear_points = memnew(Button);
- curve_clear_points->set_theme_type_variation(SceneStringName(FlatButton));
- curve_clear_points->set_focus_mode(Control::FOCUS_NONE);
- curve_clear_points->set_tooltip_text(TTR("Clear Points"));
- curve_clear_points->connect(SceneStringName(pressed), callable_mp(this, &Path3DEditorPlugin::_confirm_clear_points));
- toolbar->add_child(curve_clear_points);
- clear_points_dialog = memnew(ConfirmationDialog);
- clear_points_dialog->set_title(TTR("Please Confirm..."));
- clear_points_dialog->set_text(TTR("Remove all curve points?"));
- clear_points_dialog->connect(SceneStringName(confirmed), callable_mp(this, &Path3DEditorPlugin::_clear_points));
- toolbar->add_child(clear_points_dialog);
- handle_menu = memnew(MenuButton);
- handle_menu->set_flat(false);
- handle_menu->set_theme_type_variation("FlatMenuButton");
- handle_menu->set_text(TTR("Options"));
- toolbar->add_child(handle_menu);
- create_curve_button = memnew(Button);
- create_curve_button->set_text(TTR("Create Curve"));
- create_curve_button->hide();
- topmenu_bar->add_child(create_curve_button);
- create_curve_button->connect(SceneStringName(pressed), callable_mp(this, &Path3DEditorPlugin::_create_curve));
- PopupMenu *menu = handle_menu->get_popup();
- menu->add_check_item(TTR("Mirror Handle Angles"));
- menu->set_item_checked(HANDLE_OPTION_ANGLE, mirror_handle_angle);
- menu->add_check_item(TTR("Mirror Handle Lengths"));
- menu->set_item_checked(HANDLE_OPTION_LENGTH, mirror_handle_length);
- menu->connect(SceneStringName(id_pressed), callable_mp(this, &Path3DEditorPlugin::_handle_option_pressed));
- curve_edit->set_pressed_no_signal(true);
- topmenu_bar->connect(SceneStringName(theme_changed), callable_mp(this, &Path3DEditorPlugin::_update_theme));
- Node3DEditor::get_singleton()->add_control_to_menu_panel(topmenu_bar);
- }
- Ref<EditorNode3DGizmo> Path3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
- Ref<Path3DGizmo> ref;
- Path3D *path = Object::cast_to<Path3D>(p_spatial);
- if (path) {
- ref.instantiate(path, disk_size);
- }
- return ref;
- }
- bool Path3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
- return Object::cast_to<Path3D>(p_spatial) != nullptr;
- }
- String Path3DGizmoPlugin::get_gizmo_name() const {
- return "Path3D";
- }
- void Path3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
- Path3D *path = Object::cast_to<Path3D>(p_gizmo->get_node_3d());
- ERR_FAIL_NULL(path);
- Ref<Curve3D> curve = path->get_curve();
- Ref<StandardMaterial3D> handle_material = get_material("handles", p_gizmo);
- Ref<StandardMaterial3D> first_pt_handle_material = get_material("first_pt_handle", p_gizmo);
- Ref<StandardMaterial3D> last_pt_handle_material = get_material("last_pt_handle", p_gizmo);
- Ref<StandardMaterial3D> closed_pt_handle_material = get_material("closed_pt_handle", p_gizmo);
- first_pt_handle_material->set_albedo(Color(0.2, 1.0, 0.0));
- last_pt_handle_material->set_albedo(Color(1.0, 0.2, 0.0));
- closed_pt_handle_material->set_albedo(Color(1.0, 0.8, 0.0));
- PackedVector3Array handles;
- if (Path3DEditorPlugin::singleton->curve_edit->is_pressed()) {
- for (int idx = 0; idx < curve->get_point_count(); ++idx) {
- // Collect handles.
- const Vector3 pos = curve->get_point_position(idx);
- handles.append(pos);
- }
- }
- if (handles.size()) {
- // Point count.
- const int pc = handles.size();
- // Initialize arrays for first point.
- PackedVector3Array first_pt;
- first_pt.append(handles[0]);
- // Initialize arrays and add handle for last point if needed.
- if (pc > 1) {
- PackedVector3Array last_pt;
- last_pt.append(handles[handles.size() - 1]);
- handles.remove_at(handles.size() - 1);
- if (curve->is_closed()) {
- p_gizmo->add_vertices(last_pt, handle_material, Mesh::PRIMITIVE_POINTS);
- } else {
- p_gizmo->add_vertices(last_pt, last_pt_handle_material, Mesh::PRIMITIVE_POINTS);
- }
- }
- // Add handle for first point.
- handles.remove_at(0);
- if (curve->is_closed()) {
- p_gizmo->add_vertices(first_pt, closed_pt_handle_material, Mesh::PRIMITIVE_POINTS);
- } else {
- p_gizmo->add_vertices(first_pt, first_pt_handle_material, Mesh::PRIMITIVE_POINTS);
- }
- // Add handles for remaining intermediate points.
- if (!handles.is_empty()) {
- p_gizmo->add_vertices(handles, handle_material, Mesh::PRIMITIVE_POINTS);
- }
- }
- }
- int Path3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_gizmo, Camera3D *p_camera, const Vector2 &p_point) const {
- Path3D *path = Object::cast_to<Path3D>(p_gizmo->get_node_3d());
- ERR_FAIL_NULL_V(path, -1);
- Ref<Curve3D> curve = path->get_curve();
- ERR_FAIL_COND_V(curve.is_null(), -1);
- if (Path3DEditorPlugin::singleton->curve_edit->is_pressed()) {
- for (int idx = 0; idx < curve->get_point_count(); ++idx) {
- Vector3 pos = path->get_global_transform().xform(curve->get_point_position(idx));
- if (p_camera->unproject_position(pos).distance_to(p_point) < 20) {
- return idx;
- }
- }
- }
- return -1;
- }
- Vector<int> Path3DGizmoPlugin::subgizmos_intersect_frustum(const EditorNode3DGizmo *p_gizmo, const Camera3D *p_camera, const Vector<Plane> &p_frustum) const {
- Vector<int> contained_points;
- Path3D *path = Object::cast_to<Path3D>(p_gizmo->get_node_3d());
- ERR_FAIL_NULL_V(path, contained_points);
- Ref<Curve3D> curve = path->get_curve();
- ERR_FAIL_COND_V(curve.is_null(), contained_points);
- if (Path3DEditorPlugin::singleton->curve_edit->is_pressed()) {
- for (int idx = 0; idx < curve->get_point_count(); ++idx) {
- Vector3 pos = path->get_global_transform().xform(curve->get_point_position(idx));
- bool is_contained_in_frustum = true;
- for (int i = 0; i < p_frustum.size(); ++i) {
- if (p_frustum[i].distance_to(pos) > 0) {
- is_contained_in_frustum = false;
- break;
- }
- }
- if (is_contained_in_frustum) {
- contained_points.push_back(idx);
- }
- }
- }
- return contained_points;
- }
- Transform3D Path3DGizmoPlugin::get_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id) const {
- Path3D *path = Object::cast_to<Path3D>(p_gizmo->get_node_3d());
- ERR_FAIL_NULL_V(path, Transform3D());
- Ref<Curve3D> curve = path->get_curve();
- ERR_FAIL_COND_V(curve.is_null(), Transform3D());
- ERR_FAIL_INDEX_V(p_id, curve->get_point_count(), Transform3D());
- Basis basis = transformation_locked_basis.has(p_id) ? transformation_locked_basis[p_id] : curve->get_point_baked_posture(p_id, true);
- Vector3 pos = curve->get_point_position(p_id);
- Transform3D t = Transform3D(basis, pos);
- return t;
- }
- void Path3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id, Transform3D p_transform) {
- Path3D *path = Object::cast_to<Path3D>(p_gizmo->get_node_3d());
- ERR_FAIL_NULL(path);
- Ref<Curve3D> curve = path->get_curve();
- ERR_FAIL_COND(curve.is_null());
- ERR_FAIL_INDEX(p_id, curve->get_point_count());
- if (!transformation_locked_basis.has(p_id)) {
- transformation_locked_basis[p_id] = Basis(curve->get_point_baked_posture(p_id, true));
- }
- curve->set_point_position(p_id, p_transform.origin);
- }
- void Path3DGizmoPlugin::commit_subgizmos(const EditorNode3DGizmo *p_gizmo, const Vector<int> &p_ids, const Vector<Transform3D> &p_restore, bool p_cancel) {
- Path3D *path = Object::cast_to<Path3D>(p_gizmo->get_node_3d());
- ERR_FAIL_NULL(path);
- Ref<Curve3D> curve = path->get_curve();
- ERR_FAIL_COND(curve.is_null());
- transformation_locked_basis.clear();
- if (p_cancel) {
- for (int i = 0; i < p_ids.size(); ++i) {
- curve->set_point_position(p_ids[i], p_restore[i].origin);
- }
- return;
- }
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Set Curve Point Position"));
- for (int i = 0; i < p_ids.size(); ++i) {
- const int idx = p_ids[i];
- undo_redo->add_do_method(curve.ptr(), "set_point_position", idx, curve->get_point_position(idx));
- undo_redo->add_undo_method(curve.ptr(), "set_point_position", idx, p_restore[i].origin);
- }
- undo_redo->commit_action();
- }
- int Path3DGizmoPlugin::get_priority() const {
- return -1;
- }
- Path3DGizmoPlugin::Path3DGizmoPlugin(float p_disk_size) {
- Color path_color = SceneTree::get_singleton()->get_debug_paths_color();
- Color path_tilt_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/path_tilt");
- disk_size = p_disk_size;
- create_material("path_material", path_color);
- create_material("path_thin_material", Color(0.6, 0.6, 0.6));
- create_material("path_tilt_material", path_tilt_color);
- create_material("path_tilt_muted_material", path_tilt_color * 0.7);
- create_handle_material("handles", false, EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("EditorPathSmoothHandle"), EditorStringName(EditorIcons)));
- create_handle_material("first_pt_handle", false, EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("EditorPathSmoothHandle"), EditorStringName(EditorIcons)));
- create_handle_material("last_pt_handle", false, EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("EditorPathSmoothHandle"), EditorStringName(EditorIcons)));
- create_handle_material("closed_pt_handle", false, EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("EditorPathSmoothHandle"), EditorStringName(EditorIcons)));
- create_handle_material("sec_handles", false, EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("EditorCurveHandle"), EditorStringName(EditorIcons)));
- }
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