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- /**************************************************************************/
- /* particle_process_material_editor_plugin.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef PARTICLE_PROCESS_MATERIAL_EDITOR_PLUGIN_H
- #define PARTICLE_PROCESS_MATERIAL_EDITOR_PLUGIN_H
- #include "editor/editor_properties.h"
- #include "editor/plugins/editor_plugin.h"
- class Button;
- class EditorSpinSlider;
- class Label;
- class ParticleProcessMaterial;
- class Range;
- class VBoxContainer;
- class ParticleProcessMaterialMinMaxPropertyEditor : public EditorProperty {
- GDCLASS(ParticleProcessMaterialMinMaxPropertyEditor, EditorProperty);
- enum class Hover {
- NONE,
- LEFT,
- RIGHT,
- MIDDLE,
- };
- enum class Drag {
- NONE,
- LEFT,
- RIGHT,
- MIDDLE,
- SCALE,
- };
- enum class Mode {
- RANGE,
- MIDPOINT,
- };
- Ref<Texture2D> range_slider_left_icon;
- Ref<Texture2D> range_slider_right_icon;
- Color background_color;
- Color normal_color;
- Color hovered_color;
- Color drag_color;
- Color midpoint_color;
- Control *range_edit_widget = nullptr;
- Button *toggle_mode_button = nullptr;
- Range *min_range = nullptr;
- Range *max_range = nullptr;
- EditorSpinSlider *min_edit = nullptr;
- EditorSpinSlider *max_edit = nullptr;
- Vector2 edit_size;
- Vector2 margin;
- Vector2 usable_area;
- Vector2 property_range;
- bool mouse_inside = false;
- Hover hover = Hover::NONE;
- Drag drag = Drag::NONE;
- float drag_from_value = 0.0;
- float drag_midpoint = 0.0;
- float drag_origin = 0.0;
- Mode slider_mode = Mode::RANGE;
- void _update_sizing();
- void _range_edit_draw();
- void _range_edit_gui_input(const Ref<InputEvent> &p_event);
- void _set_mouse_inside(bool p_inside);
- float _get_min_ratio() const;
- float _get_max_ratio() const;
- float _get_left_offset() const;
- float _get_right_offset() const;
- Rect2 _get_middle_rect() const;
- void _set_clamped_values(float p_min, float p_max);
- void _sync_property();
- void _update_mode();
- void _toggle_mode(bool p_edit_mode);
- void _update_slider_values();
- void _sync_sliders(float, const EditorSpinSlider *p_changed_slider);
- float _get_max_spread() const;
- protected:
- void _notification(int p_what);
- public:
- void setup(float p_min, float p_max, float p_step, bool p_allow_less, bool p_allow_greater, bool p_degrees);
- virtual void update_property() override;
- ParticleProcessMaterialMinMaxPropertyEditor();
- };
- class EditorInspectorParticleProcessMaterialPlugin : public EditorInspectorPlugin {
- GDCLASS(EditorInspectorParticleProcessMaterialPlugin, EditorInspectorPlugin);
- public:
- virtual bool can_handle(Object *p_object) override;
- virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
- };
- #endif // PARTICLE_PROCESS_MATERIAL_EDITOR_PLUGIN_H
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