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- /**************************************************************************/
- /* navigation_polygon_editor_plugin.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef NAVIGATION_POLYGON_EDITOR_PLUGIN_H
- #define NAVIGATION_POLYGON_EDITOR_PLUGIN_H
- #include "editor/plugins/abstract_polygon_2d_editor.h"
- #include "editor/plugins/editor_plugin.h"
- class AcceptDialog;
- class HBoxContainer;
- class NavigationPolygon;
- class NavigationRegion2D;
- class NavigationPolygonEditor : public AbstractPolygon2DEditor {
- friend class NavigationPolygonEditorPlugin;
- GDCLASS(NavigationPolygonEditor, AbstractPolygon2DEditor);
- NavigationRegion2D *node = nullptr;
- Ref<NavigationPolygon> _ensure_navpoly() const;
- AcceptDialog *err_dialog = nullptr;
- HBoxContainer *bake_hbox = nullptr;
- Button *button_bake = nullptr;
- Button *button_reset = nullptr;
- Label *bake_info = nullptr;
- Timer *rebake_timer = nullptr;
- float _rebake_timer_delay = 1.5;
- void _rebake_timer_timeout();
- void _bake_pressed();
- void _clear_pressed();
- void _update_polygon_editing_state();
- protected:
- void _notification(int p_what);
- virtual Node2D *_get_node() const override;
- virtual void _set_node(Node *p_polygon) override;
- virtual int _get_polygon_count() const override;
- virtual Variant _get_polygon(int p_idx) const override;
- virtual void _set_polygon(int p_idx, const Variant &p_polygon) const override;
- virtual void _action_add_polygon(const Variant &p_polygon) override;
- virtual void _action_remove_polygon(int p_idx) override;
- virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) override;
- virtual bool _has_resource() const override;
- virtual void _create_resource() override;
- public:
- NavigationPolygonEditor();
- };
- class NavigationPolygonEditorPlugin : public AbstractPolygon2DEditorPlugin {
- GDCLASS(NavigationPolygonEditorPlugin, AbstractPolygon2DEditorPlugin);
- NavigationPolygonEditor *navigation_polygon_editor = nullptr;
- public:
- NavigationPolygonEditorPlugin();
- };
- #endif // NAVIGATION_POLYGON_EDITOR_PLUGIN_H
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