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- /**************************************************************************/
- /* decal_gizmo_plugin.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "decal_gizmo_plugin.h"
- #include "editor/editor_node.h"
- #include "editor/editor_settings.h"
- #include "editor/editor_string_names.h"
- #include "editor/plugins/gizmos/gizmo_3d_helper.h"
- #include "scene/3d/decal.h"
- DecalGizmoPlugin::DecalGizmoPlugin() {
- helper.instantiate();
- Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/decal");
- create_icon_material("decal_icon", EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("GizmoDecal"), EditorStringName(EditorIcons)));
- create_material("decal_material", gizmo_color);
- create_handle_material("handles");
- }
- DecalGizmoPlugin::~DecalGizmoPlugin() {
- }
- bool DecalGizmoPlugin::has_gizmo(Node3D *p_spatial) {
- return Object::cast_to<Decal>(p_spatial) != nullptr;
- }
- String DecalGizmoPlugin::get_gizmo_name() const {
- return "Decal";
- }
- int DecalGizmoPlugin::get_priority() const {
- return -1;
- }
- String DecalGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
- return helper->box_get_handle_name(p_id);
- }
- Variant DecalGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
- Decal *decal = Object::cast_to<Decal>(p_gizmo->get_node_3d());
- return decal->get_size();
- }
- void DecalGizmoPlugin::begin_handle_action(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) {
- helper->initialize_handle_action(get_handle_value(p_gizmo, p_id, p_secondary), p_gizmo->get_node_3d()->get_global_transform());
- }
- void DecalGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
- Decal *decal = Object::cast_to<Decal>(p_gizmo->get_node_3d());
- Vector3 size = decal->get_size();
- Vector3 sg[2];
- helper->get_segment(p_camera, p_point, sg);
- Vector3 position;
- helper->box_set_handle(sg, p_id, size, position);
- decal->set_size(size);
- decal->set_global_position(position);
- }
- void DecalGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
- helper->box_commit_handle(TTR("Change Decal Size"), p_cancel, p_gizmo->get_node_3d());
- }
- void DecalGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
- Decal *decal = Object::cast_to<Decal>(p_gizmo->get_node_3d());
- p_gizmo->clear();
- Vector<Vector3> lines;
- Vector3 size = decal->get_size();
- AABB aabb;
- aabb.position = -size / 2;
- aabb.size = size;
- for (int i = 0; i < 12; i++) {
- Vector3 a, b;
- aabb.get_edge(i, a, b);
- if (a.y == b.y) {
- lines.push_back(a);
- lines.push_back(b);
- } else {
- Vector3 ah = a.lerp(b, 0.2);
- lines.push_back(a);
- lines.push_back(ah);
- Vector3 bh = b.lerp(a, 0.2);
- lines.push_back(b);
- lines.push_back(bh);
- }
- }
- float half_size_y = size.y / 2;
- lines.push_back(Vector3(0, half_size_y, 0));
- lines.push_back(Vector3(0, half_size_y * 1.2, 0));
- Vector<Vector3> handles = helper->box_get_handles(decal->get_size());
- Ref<Material> material = get_material("decal_material", p_gizmo);
- const Ref<Material> icon = get_material("decal_icon", p_gizmo);
- p_gizmo->add_lines(lines, material);
- p_gizmo->add_unscaled_billboard(icon, 0.05);
- p_gizmo->add_handles(handles, get_material("handles"));
- }
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