editor_preview_plugins.cpp 32 KB

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  1. /**************************************************************************/
  2. /* editor_preview_plugins.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "editor_preview_plugins.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/io/image.h"
  33. #include "core/io/resource_loader.h"
  34. #include "core/object/script_language.h"
  35. #include "editor/editor_paths.h"
  36. #include "editor/editor_settings.h"
  37. #include "editor/themes/editor_scale.h"
  38. #include "scene/resources/atlas_texture.h"
  39. #include "scene/resources/bit_map.h"
  40. #include "scene/resources/font.h"
  41. #include "scene/resources/gradient_texture.h"
  42. #include "scene/resources/image_texture.h"
  43. #include "scene/resources/material.h"
  44. #include "scene/resources/mesh.h"
  45. #include "servers/audio/audio_stream.h"
  46. void post_process_preview(Ref<Image> p_image) {
  47. if (p_image->get_format() != Image::FORMAT_RGBA8) {
  48. p_image->convert(Image::FORMAT_RGBA8);
  49. }
  50. const int w = p_image->get_width();
  51. const int h = p_image->get_height();
  52. const int r = MIN(w, h) / 32;
  53. const int r2 = r * r;
  54. Color transparent = Color(0, 0, 0, 0);
  55. for (int i = 0; i < r; i++) {
  56. for (int j = 0; j < r; j++) {
  57. int dx = i - r;
  58. int dy = j - r;
  59. if (dx * dx + dy * dy > r2) {
  60. p_image->set_pixel(i, j, transparent);
  61. p_image->set_pixel(w - 1 - i, j, transparent);
  62. p_image->set_pixel(w - 1 - i, h - 1 - j, transparent);
  63. p_image->set_pixel(i, h - 1 - j, transparent);
  64. } else {
  65. break;
  66. }
  67. }
  68. }
  69. }
  70. bool EditorTexturePreviewPlugin::handles(const String &p_type) const {
  71. return ClassDB::is_parent_class(p_type, "Texture");
  72. }
  73. bool EditorTexturePreviewPlugin::generate_small_preview_automatically() const {
  74. return true;
  75. }
  76. Ref<Texture2D> EditorTexturePreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const {
  77. Ref<Image> img;
  78. Ref<AtlasTexture> tex_atlas = p_from;
  79. Ref<Texture3D> tex_3d = p_from;
  80. Ref<TextureLayered> tex_lyr = p_from;
  81. if (tex_atlas.is_valid()) {
  82. Ref<Texture2D> tex = tex_atlas->get_atlas();
  83. if (tex.is_null()) {
  84. return Ref<Texture2D>();
  85. }
  86. Ref<Image> atlas = tex->get_image();
  87. if (atlas.is_null()) {
  88. return Ref<Texture2D>();
  89. }
  90. if (atlas->is_compressed()) {
  91. atlas = atlas->duplicate();
  92. if (atlas->decompress() != OK) {
  93. return Ref<Texture2D>();
  94. }
  95. }
  96. if (!tex_atlas->get_region().has_area()) {
  97. return Ref<Texture2D>();
  98. }
  99. img = atlas->get_region(tex_atlas->get_region());
  100. } else if (tex_3d.is_valid()) {
  101. if (tex_3d->get_depth() == 0) {
  102. return Ref<Texture2D>();
  103. }
  104. Vector<Ref<Image>> data = tex_3d->get_data();
  105. if (data.size() != tex_3d->get_depth()) {
  106. return Ref<Texture2D>();
  107. }
  108. // Use the middle slice for the thumbnail.
  109. const int mid_depth = (tex_3d->get_depth() - 1) / 2;
  110. if (!data.is_empty() && data[mid_depth].is_valid()) {
  111. img = data[mid_depth]->duplicate();
  112. }
  113. } else if (tex_lyr.is_valid()) {
  114. if (tex_lyr->get_layers() == 0) {
  115. return Ref<Texture2D>();
  116. }
  117. // Use the middle slice for the thumbnail.
  118. const int mid_layer = (tex_lyr->get_layers() - 1) / 2;
  119. Ref<Image> data = tex_lyr->get_layer_data(mid_layer);
  120. if (data.is_valid()) {
  121. img = data->duplicate();
  122. }
  123. } else {
  124. Ref<Texture2D> tex = p_from;
  125. if (tex.is_valid()) {
  126. img = tex->get_image();
  127. if (img.is_valid()) {
  128. img = img->duplicate();
  129. }
  130. }
  131. }
  132. if (img.is_null() || img->is_empty()) {
  133. return Ref<Texture2D>();
  134. }
  135. p_metadata["dimensions"] = img->get_size();
  136. img->clear_mipmaps();
  137. if (img->is_compressed()) {
  138. if (img->decompress() != OK) {
  139. return Ref<Texture2D>();
  140. }
  141. } else if (img->get_format() != Image::FORMAT_RGB8 && img->get_format() != Image::FORMAT_RGBA8) {
  142. img->convert(Image::FORMAT_RGBA8);
  143. }
  144. Vector2 new_size = img->get_size();
  145. if (new_size.x > p_size.x) {
  146. new_size = Vector2(p_size.x, new_size.y * p_size.x / new_size.x);
  147. }
  148. if (new_size.y > p_size.y) {
  149. new_size = Vector2(new_size.x * p_size.y / new_size.y, p_size.y);
  150. }
  151. Vector2i new_size_i = Vector2i(new_size).maxi(1);
  152. img->resize(new_size_i.x, new_size_i.y, Image::INTERPOLATE_CUBIC);
  153. post_process_preview(img);
  154. return ImageTexture::create_from_image(img);
  155. }
  156. EditorTexturePreviewPlugin::EditorTexturePreviewPlugin() {
  157. }
  158. ////////////////////////////////////////////////////////////////////////////
  159. bool EditorImagePreviewPlugin::handles(const String &p_type) const {
  160. return p_type == "Image";
  161. }
  162. Ref<Texture2D> EditorImagePreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const {
  163. Ref<Image> img = p_from;
  164. if (img.is_null() || img->is_empty()) {
  165. return Ref<Image>();
  166. }
  167. img = img->duplicate();
  168. img->clear_mipmaps();
  169. if (img->is_compressed()) {
  170. if (img->decompress() != OK) {
  171. return Ref<Image>();
  172. }
  173. } else if (img->get_format() != Image::FORMAT_RGB8 && img->get_format() != Image::FORMAT_RGBA8) {
  174. img->convert(Image::FORMAT_RGBA8);
  175. }
  176. Vector2 new_size = img->get_size();
  177. if (new_size.x > p_size.x) {
  178. new_size = Vector2(p_size.x, new_size.y * p_size.x / new_size.x);
  179. }
  180. if (new_size.y > p_size.y) {
  181. new_size = Vector2(new_size.x * p_size.y / new_size.y, p_size.y);
  182. }
  183. img->resize(new_size.x, new_size.y, Image::INTERPOLATE_CUBIC);
  184. post_process_preview(img);
  185. return ImageTexture::create_from_image(img);
  186. }
  187. EditorImagePreviewPlugin::EditorImagePreviewPlugin() {
  188. }
  189. bool EditorImagePreviewPlugin::generate_small_preview_automatically() const {
  190. return true;
  191. }
  192. ////////////////////////////////////////////////////////////////////////////
  193. bool EditorBitmapPreviewPlugin::handles(const String &p_type) const {
  194. return ClassDB::is_parent_class(p_type, "BitMap");
  195. }
  196. Ref<Texture2D> EditorBitmapPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const {
  197. Ref<BitMap> bm = p_from;
  198. if (bm->get_size() == Size2()) {
  199. return Ref<Texture2D>();
  200. }
  201. Vector<uint8_t> data;
  202. data.resize(bm->get_size().width * bm->get_size().height);
  203. {
  204. uint8_t *w = data.ptrw();
  205. for (int i = 0; i < bm->get_size().width; i++) {
  206. for (int j = 0; j < bm->get_size().height; j++) {
  207. if (bm->get_bit(i, j)) {
  208. w[j * (int)bm->get_size().width + i] = 255;
  209. } else {
  210. w[j * (int)bm->get_size().width + i] = 0;
  211. }
  212. }
  213. }
  214. }
  215. Ref<Image> img = Image::create_from_data(bm->get_size().width, bm->get_size().height, false, Image::FORMAT_L8, data);
  216. if (img->is_compressed()) {
  217. if (img->decompress() != OK) {
  218. return Ref<Texture2D>();
  219. }
  220. } else if (img->get_format() != Image::FORMAT_RGB8 && img->get_format() != Image::FORMAT_RGBA8) {
  221. img->convert(Image::FORMAT_RGBA8);
  222. }
  223. Vector2 new_size = img->get_size();
  224. if (new_size.x > p_size.x) {
  225. new_size = Vector2(p_size.x, new_size.y * p_size.x / new_size.x);
  226. }
  227. if (new_size.y > p_size.y) {
  228. new_size = Vector2(new_size.x * p_size.y / new_size.y, p_size.y);
  229. }
  230. img->resize(new_size.x, new_size.y, Image::INTERPOLATE_CUBIC);
  231. post_process_preview(img);
  232. return ImageTexture::create_from_image(img);
  233. }
  234. bool EditorBitmapPreviewPlugin::generate_small_preview_automatically() const {
  235. return true;
  236. }
  237. EditorBitmapPreviewPlugin::EditorBitmapPreviewPlugin() {
  238. }
  239. ///////////////////////////////////////////////////////////////////////////
  240. bool EditorPackedScenePreviewPlugin::handles(const String &p_type) const {
  241. return ClassDB::is_parent_class(p_type, "PackedScene");
  242. }
  243. Ref<Texture2D> EditorPackedScenePreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const {
  244. return generate_from_path(p_from->get_path(), p_size, p_metadata);
  245. }
  246. Ref<Texture2D> EditorPackedScenePreviewPlugin::generate_from_path(const String &p_path, const Size2 &p_size, Dictionary &p_metadata) const {
  247. String temp_path = EditorPaths::get_singleton()->get_cache_dir();
  248. String cache_base = ProjectSettings::get_singleton()->globalize_path(p_path).md5_text();
  249. cache_base = temp_path.path_join("resthumb-" + cache_base);
  250. //does not have it, try to load a cached thumbnail
  251. String path = cache_base + ".png";
  252. if (!FileAccess::exists(path)) {
  253. return Ref<Texture2D>();
  254. }
  255. Ref<Image> img;
  256. img.instantiate();
  257. Error err = img->load(path);
  258. if (err == OK) {
  259. post_process_preview(img);
  260. return ImageTexture::create_from_image(img);
  261. } else {
  262. return Ref<Texture2D>();
  263. }
  264. }
  265. EditorPackedScenePreviewPlugin::EditorPackedScenePreviewPlugin() {
  266. }
  267. //////////////////////////////////////////////////////////////////
  268. void EditorMaterialPreviewPlugin::abort() {
  269. draw_requester.abort();
  270. }
  271. bool EditorMaterialPreviewPlugin::handles(const String &p_type) const {
  272. return ClassDB::is_parent_class(p_type, "Material"); // Any material.
  273. }
  274. bool EditorMaterialPreviewPlugin::generate_small_preview_automatically() const {
  275. return true;
  276. }
  277. Ref<Texture2D> EditorMaterialPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const {
  278. Ref<Material> material = p_from;
  279. ERR_FAIL_COND_V(material.is_null(), Ref<Texture2D>());
  280. if (material->get_shader_mode() == Shader::MODE_SPATIAL) {
  281. RS::get_singleton()->mesh_surface_set_material(sphere, 0, material->get_rid());
  282. draw_requester.request_and_wait(viewport);
  283. Ref<Image> img = RS::get_singleton()->texture_2d_get(viewport_texture);
  284. RS::get_singleton()->mesh_surface_set_material(sphere, 0, RID());
  285. ERR_FAIL_COND_V(img.is_null(), Ref<ImageTexture>());
  286. img->convert(Image::FORMAT_RGBA8);
  287. int thumbnail_size = MAX(p_size.x, p_size.y);
  288. img->resize(thumbnail_size, thumbnail_size, Image::INTERPOLATE_CUBIC);
  289. post_process_preview(img);
  290. return ImageTexture::create_from_image(img);
  291. }
  292. return Ref<Texture2D>();
  293. }
  294. EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() {
  295. scenario = RS::get_singleton()->scenario_create();
  296. viewport = RS::get_singleton()->viewport_create();
  297. RS::get_singleton()->viewport_set_update_mode(viewport, RS::VIEWPORT_UPDATE_DISABLED);
  298. RS::get_singleton()->viewport_set_scenario(viewport, scenario);
  299. RS::get_singleton()->viewport_set_size(viewport, 128, 128);
  300. RS::get_singleton()->viewport_set_transparent_background(viewport, true);
  301. RS::get_singleton()->viewport_set_active(viewport, true);
  302. viewport_texture = RS::get_singleton()->viewport_get_texture(viewport);
  303. camera = RS::get_singleton()->camera_create();
  304. RS::get_singleton()->viewport_attach_camera(viewport, camera);
  305. RS::get_singleton()->camera_set_transform(camera, Transform3D(Basis(), Vector3(0, 0, 3)));
  306. RS::get_singleton()->camera_set_perspective(camera, 45, 0.1, 10);
  307. if (GLOBAL_GET("rendering/lights_and_shadows/use_physical_light_units")) {
  308. camera_attributes = RS::get_singleton()->camera_attributes_create();
  309. RS::get_singleton()->camera_attributes_set_exposure(camera_attributes, 1.0, 0.000032552); // Matches default CameraAttributesPhysical to work well with default DirectionalLight3Ds.
  310. RS::get_singleton()->camera_set_camera_attributes(camera, camera_attributes);
  311. }
  312. light = RS::get_singleton()->directional_light_create();
  313. light_instance = RS::get_singleton()->instance_create2(light, scenario);
  314. RS::get_singleton()->instance_set_transform(light_instance, Transform3D().looking_at(Vector3(-1, -1, -1), Vector3(0, 1, 0)));
  315. light2 = RS::get_singleton()->directional_light_create();
  316. RS::get_singleton()->light_set_color(light2, Color(0.7, 0.7, 0.7));
  317. //RS::get_singleton()->light_set_color(light2, Color(0.7, 0.7, 0.7));
  318. light_instance2 = RS::get_singleton()->instance_create2(light2, scenario);
  319. RS::get_singleton()->instance_set_transform(light_instance2, Transform3D().looking_at(Vector3(0, 1, 0), Vector3(0, 0, 1)));
  320. sphere = RS::get_singleton()->mesh_create();
  321. sphere_instance = RS::get_singleton()->instance_create2(sphere, scenario);
  322. int lats = 32;
  323. int lons = 32;
  324. const double lat_step = Math_TAU / lats;
  325. const double lon_step = Math_TAU / lons;
  326. real_t radius = 1.0;
  327. Vector<Vector3> vertices;
  328. Vector<Vector3> normals;
  329. Vector<Vector2> uvs;
  330. Vector<real_t> tangents;
  331. Basis tt = Basis(Vector3(0, 1, 0), Math_PI * 0.5);
  332. for (int i = 1; i <= lats; i++) {
  333. double lat0 = lat_step * (i - 1) - Math_TAU / 4;
  334. double z0 = Math::sin(lat0);
  335. double zr0 = Math::cos(lat0);
  336. double lat1 = lat_step * i - Math_TAU / 4;
  337. double z1 = Math::sin(lat1);
  338. double zr1 = Math::cos(lat1);
  339. for (int j = lons; j >= 1; j--) {
  340. double lng0 = lon_step * (j - 1);
  341. double x0 = Math::cos(lng0);
  342. double y0 = Math::sin(lng0);
  343. double lng1 = lon_step * j;
  344. double x1 = Math::cos(lng1);
  345. double y1 = Math::sin(lng1);
  346. Vector3 v[4] = {
  347. Vector3(x1 * zr0, z0, y1 * zr0),
  348. Vector3(x1 * zr1, z1, y1 * zr1),
  349. Vector3(x0 * zr1, z1, y0 * zr1),
  350. Vector3(x0 * zr0, z0, y0 * zr0)
  351. };
  352. #define ADD_POINT(m_idx) \
  353. normals.push_back(v[m_idx]); \
  354. vertices.push_back(v[m_idx] * radius); \
  355. { \
  356. Vector2 uv(Math::atan2(v[m_idx].x, v[m_idx].z), Math::atan2(-v[m_idx].y, v[m_idx].z)); \
  357. uv /= Math_PI; \
  358. uv *= 4.0; \
  359. uv = uv * 0.5 + Vector2(0.5, 0.5); \
  360. uvs.push_back(uv); \
  361. } \
  362. { \
  363. Vector3 t = tt.xform(v[m_idx]); \
  364. tangents.push_back(t.x); \
  365. tangents.push_back(t.y); \
  366. tangents.push_back(t.z); \
  367. tangents.push_back(1.0); \
  368. }
  369. ADD_POINT(0);
  370. ADD_POINT(1);
  371. ADD_POINT(2);
  372. ADD_POINT(2);
  373. ADD_POINT(3);
  374. ADD_POINT(0);
  375. }
  376. }
  377. Array arr;
  378. arr.resize(RS::ARRAY_MAX);
  379. arr[RS::ARRAY_VERTEX] = vertices;
  380. arr[RS::ARRAY_NORMAL] = normals;
  381. arr[RS::ARRAY_TANGENT] = tangents;
  382. arr[RS::ARRAY_TEX_UV] = uvs;
  383. RS::get_singleton()->mesh_add_surface_from_arrays(sphere, RS::PRIMITIVE_TRIANGLES, arr);
  384. }
  385. EditorMaterialPreviewPlugin::~EditorMaterialPreviewPlugin() {
  386. ERR_FAIL_NULL(RenderingServer::get_singleton());
  387. RS::get_singleton()->free(sphere);
  388. RS::get_singleton()->free(sphere_instance);
  389. RS::get_singleton()->free(viewport);
  390. RS::get_singleton()->free(light);
  391. RS::get_singleton()->free(light_instance);
  392. RS::get_singleton()->free(light2);
  393. RS::get_singleton()->free(light_instance2);
  394. RS::get_singleton()->free(camera);
  395. RS::get_singleton()->free(camera_attributes);
  396. RS::get_singleton()->free(scenario);
  397. }
  398. ///////////////////////////////////////////////////////////////////////////
  399. bool EditorScriptPreviewPlugin::handles(const String &p_type) const {
  400. return ClassDB::is_parent_class(p_type, "Script");
  401. }
  402. Ref<Texture2D> EditorScriptPreviewPlugin::generate_from_path(const String &p_path, const Size2 &p_size, Dictionary &p_metadata) const {
  403. Error err;
  404. String code = FileAccess::get_file_as_string(p_path, &err);
  405. if (err != OK) {
  406. return Ref<Texture2D>();
  407. }
  408. ScriptLanguage *lang = ScriptServer::get_language_for_extension(p_path.get_extension());
  409. return _generate_from_source_code(lang, code, p_size, p_metadata);
  410. }
  411. Ref<Texture2D> EditorScriptPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const {
  412. Ref<Script> scr = p_from;
  413. if (scr.is_null()) {
  414. return Ref<Texture2D>();
  415. }
  416. String code = scr->get_source_code().strip_edges();
  417. return _generate_from_source_code(scr->get_language(), code, p_size, p_metadata);
  418. }
  419. Ref<Texture2D> EditorScriptPreviewPlugin::_generate_from_source_code(const ScriptLanguage *p_language, const String &p_source_code, const Size2 &p_size, Dictionary &p_metadata) const {
  420. if (p_source_code.is_empty()) {
  421. return Ref<Texture2D>();
  422. }
  423. List<String> kwors;
  424. if (p_language) {
  425. p_language->get_reserved_words(&kwors);
  426. }
  427. HashSet<String> control_flow_keywords;
  428. HashSet<String> keywords;
  429. for (const String &E : kwors) {
  430. if (p_language && p_language->is_control_flow_keyword(E)) {
  431. control_flow_keywords.insert(E);
  432. } else {
  433. keywords.insert(E);
  434. }
  435. }
  436. int line = 0;
  437. int col = 0;
  438. int thumbnail_size = MAX(p_size.x, p_size.y);
  439. Ref<Image> img = Image::create_empty(thumbnail_size, thumbnail_size, false, Image::FORMAT_RGBA8);
  440. Color bg_color = EDITOR_GET("text_editor/theme/highlighting/background_color");
  441. Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color");
  442. Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color");
  443. Color text_color = EDITOR_GET("text_editor/theme/highlighting/text_color");
  444. Color symbol_color = EDITOR_GET("text_editor/theme/highlighting/symbol_color");
  445. Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color");
  446. Color doc_comment_color = EDITOR_GET("text_editor/theme/highlighting/doc_comment_color");
  447. if (bg_color.a == 0) {
  448. bg_color = Color(0, 0, 0, 0);
  449. }
  450. bg_color.a = MAX(bg_color.a, 0.2); // Ensure we have some background, regardless of the text editor setting.
  451. img->fill(bg_color);
  452. const int x0 = thumbnail_size / 8;
  453. const int y0 = thumbnail_size / 8;
  454. const int available_height = thumbnail_size - 2 * y0;
  455. col = x0;
  456. bool prev_is_text = false;
  457. bool in_control_flow_keyword = false;
  458. bool in_keyword = false;
  459. bool in_comment = false;
  460. bool in_doc_comment = false;
  461. for (int i = 0; i < p_source_code.length(); i++) {
  462. char32_t c = p_source_code[i];
  463. if (c > 32) {
  464. if (col < thumbnail_size) {
  465. Color color = text_color;
  466. if (c == '#') {
  467. if (i < p_source_code.length() - 1 && p_source_code[i + 1] == '#') {
  468. in_doc_comment = true;
  469. } else {
  470. in_comment = true;
  471. }
  472. }
  473. if (in_comment) {
  474. color = comment_color;
  475. } else if (in_doc_comment) {
  476. color = doc_comment_color;
  477. } else {
  478. if (is_symbol(c)) {
  479. // Make symbol a little visible.
  480. color = symbol_color;
  481. in_control_flow_keyword = false;
  482. in_keyword = false;
  483. } else if (!prev_is_text && is_ascii_identifier_char(c)) {
  484. int pos = i;
  485. while (is_ascii_identifier_char(p_source_code[pos])) {
  486. pos++;
  487. }
  488. String word = p_source_code.substr(i, pos - i);
  489. if (control_flow_keywords.has(word)) {
  490. in_control_flow_keyword = true;
  491. } else if (keywords.has(word)) {
  492. in_keyword = true;
  493. }
  494. } else if (!is_ascii_identifier_char(c)) {
  495. in_keyword = false;
  496. }
  497. if (in_control_flow_keyword) {
  498. color = control_flow_keyword_color;
  499. } else if (in_keyword) {
  500. color = keyword_color;
  501. }
  502. }
  503. Color ul = color;
  504. ul.a *= 0.5;
  505. img->set_pixel(col, y0 + line * 2, bg_color.blend(ul));
  506. img->set_pixel(col, y0 + line * 2 + 1, color);
  507. prev_is_text = is_ascii_identifier_char(c);
  508. }
  509. col++;
  510. } else {
  511. prev_is_text = false;
  512. in_control_flow_keyword = false;
  513. in_keyword = false;
  514. if (c == '\n') {
  515. in_comment = false;
  516. in_doc_comment = false;
  517. col = x0;
  518. line++;
  519. if (line >= available_height / 2) {
  520. break;
  521. }
  522. } else if (c == '\t') {
  523. col += 3;
  524. } else {
  525. col++;
  526. }
  527. }
  528. }
  529. post_process_preview(img);
  530. return ImageTexture::create_from_image(img);
  531. }
  532. EditorScriptPreviewPlugin::EditorScriptPreviewPlugin() {
  533. }
  534. ///////////////////////////////////////////////////////////////////
  535. bool EditorAudioStreamPreviewPlugin::handles(const String &p_type) const {
  536. return ClassDB::is_parent_class(p_type, "AudioStream");
  537. }
  538. Ref<Texture2D> EditorAudioStreamPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const {
  539. Ref<AudioStream> stream = p_from;
  540. ERR_FAIL_COND_V(stream.is_null(), Ref<Texture2D>());
  541. Vector<uint8_t> img;
  542. int w = p_size.x;
  543. int h = p_size.y;
  544. img.resize(w * h * 3);
  545. uint8_t *imgdata = img.ptrw();
  546. uint8_t *imgw = imgdata;
  547. Ref<AudioStreamPlayback> playback = stream->instantiate_playback();
  548. ERR_FAIL_COND_V(playback.is_null(), Ref<Texture2D>());
  549. real_t len_s = stream->get_length();
  550. if (len_s == 0) {
  551. len_s = 60; //one minute audio if no length specified
  552. }
  553. int frame_length = AudioServer::get_singleton()->get_mix_rate() * len_s;
  554. Vector<AudioFrame> frames;
  555. frames.resize(frame_length);
  556. playback->start();
  557. playback->mix(frames.ptrw(), 1, frames.size());
  558. playback->stop();
  559. for (int i = 0; i < w; i++) {
  560. real_t max = -1000;
  561. real_t min = 1000;
  562. int from = uint64_t(i) * frame_length / w;
  563. int to = (uint64_t(i) + 1) * frame_length / w;
  564. to = MIN(to, frame_length);
  565. from = MIN(from, frame_length - 1);
  566. if (to == from) {
  567. to = from + 1;
  568. }
  569. for (int j = from; j < to; j++) {
  570. max = MAX(max, frames[j].left);
  571. max = MAX(max, frames[j].right);
  572. min = MIN(min, frames[j].left);
  573. min = MIN(min, frames[j].right);
  574. }
  575. int pfrom = CLAMP((min * 0.5 + 0.5) * h / 2, 0, h / 2) + h / 4;
  576. int pto = CLAMP((max * 0.5 + 0.5) * h / 2, 0, h / 2) + h / 4;
  577. for (int j = 0; j < h; j++) {
  578. uint8_t *p = &imgw[(j * w + i) * 3];
  579. if (j < pfrom || j > pto) {
  580. p[0] = 100;
  581. p[1] = 100;
  582. p[2] = 100;
  583. } else {
  584. p[0] = 180;
  585. p[1] = 180;
  586. p[2] = 180;
  587. }
  588. }
  589. }
  590. p_metadata["length"] = stream->get_length();
  591. //post_process_preview(img);
  592. Ref<Image> image = Image::create_from_data(w, h, false, Image::FORMAT_RGB8, img);
  593. return ImageTexture::create_from_image(image);
  594. }
  595. EditorAudioStreamPreviewPlugin::EditorAudioStreamPreviewPlugin() {
  596. }
  597. ///////////////////////////////////////////////////////////////////////////
  598. void EditorMeshPreviewPlugin::abort() {
  599. draw_requester.abort();
  600. }
  601. bool EditorMeshPreviewPlugin::handles(const String &p_type) const {
  602. return ClassDB::is_parent_class(p_type, "Mesh"); // Any mesh.
  603. }
  604. Ref<Texture2D> EditorMeshPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const {
  605. Ref<Mesh> mesh = p_from;
  606. ERR_FAIL_COND_V(mesh.is_null(), Ref<Texture2D>());
  607. RS::get_singleton()->instance_set_base(mesh_instance, mesh->get_rid());
  608. AABB aabb = mesh->get_aabb();
  609. Vector3 ofs = aabb.get_center();
  610. aabb.position -= ofs;
  611. Transform3D xform;
  612. xform.basis = Basis().rotated(Vector3(0, 1, 0), -Math_PI * 0.125);
  613. xform.basis = Basis().rotated(Vector3(1, 0, 0), Math_PI * 0.125) * xform.basis;
  614. AABB rot_aabb = xform.xform(aabb);
  615. real_t m = MAX(rot_aabb.size.x, rot_aabb.size.y) * 0.5;
  616. if (m == 0) {
  617. return Ref<Texture2D>();
  618. }
  619. m = 1.0 / m;
  620. m *= 0.5;
  621. xform.basis.scale(Vector3(m, m, m));
  622. xform.origin = -xform.basis.xform(ofs); //-ofs*m;
  623. xform.origin.z -= rot_aabb.size.z * 2;
  624. RS::get_singleton()->instance_set_transform(mesh_instance, xform);
  625. draw_requester.request_and_wait(viewport);
  626. Ref<Image> img = RS::get_singleton()->texture_2d_get(viewport_texture);
  627. ERR_FAIL_COND_V(img.is_null(), Ref<ImageTexture>());
  628. RS::get_singleton()->instance_set_base(mesh_instance, RID());
  629. img->convert(Image::FORMAT_RGBA8);
  630. Vector2 new_size = img->get_size();
  631. if (new_size.x > p_size.x) {
  632. new_size = Vector2(p_size.x, new_size.y * p_size.x / new_size.x);
  633. }
  634. if (new_size.y > p_size.y) {
  635. new_size = Vector2(new_size.x * p_size.y / new_size.y, p_size.y);
  636. }
  637. img->resize(new_size.x, new_size.y, Image::INTERPOLATE_CUBIC);
  638. post_process_preview(img);
  639. return ImageTexture::create_from_image(img);
  640. }
  641. EditorMeshPreviewPlugin::EditorMeshPreviewPlugin() {
  642. scenario = RS::get_singleton()->scenario_create();
  643. viewport = RS::get_singleton()->viewport_create();
  644. RS::get_singleton()->viewport_set_update_mode(viewport, RS::VIEWPORT_UPDATE_DISABLED);
  645. RS::get_singleton()->viewport_set_scenario(viewport, scenario);
  646. RS::get_singleton()->viewport_set_size(viewport, 128, 128);
  647. RS::get_singleton()->viewport_set_transparent_background(viewport, true);
  648. RS::get_singleton()->viewport_set_active(viewport, true);
  649. viewport_texture = RS::get_singleton()->viewport_get_texture(viewport);
  650. camera = RS::get_singleton()->camera_create();
  651. RS::get_singleton()->viewport_attach_camera(viewport, camera);
  652. RS::get_singleton()->camera_set_transform(camera, Transform3D(Basis(), Vector3(0, 0, 3)));
  653. //RS::get_singleton()->camera_set_perspective(camera,45,0.1,10);
  654. RS::get_singleton()->camera_set_orthogonal(camera, 1.0, 0.01, 1000.0);
  655. if (GLOBAL_GET("rendering/lights_and_shadows/use_physical_light_units")) {
  656. camera_attributes = RS::get_singleton()->camera_attributes_create();
  657. RS::get_singleton()->camera_attributes_set_exposure(camera_attributes, 1.0, 0.000032552); // Matches default CameraAttributesPhysical to work well with default DirectionalLight3Ds.
  658. RS::get_singleton()->camera_set_camera_attributes(camera, camera_attributes);
  659. }
  660. light = RS::get_singleton()->directional_light_create();
  661. light_instance = RS::get_singleton()->instance_create2(light, scenario);
  662. RS::get_singleton()->instance_set_transform(light_instance, Transform3D().looking_at(Vector3(-1, -1, -1), Vector3(0, 1, 0)));
  663. light2 = RS::get_singleton()->directional_light_create();
  664. RS::get_singleton()->light_set_color(light2, Color(0.7, 0.7, 0.7));
  665. //RS::get_singleton()->light_set_color(light2, RS::LIGHT_COLOR_SPECULAR, Color(0.0, 0.0, 0.0));
  666. light_instance2 = RS::get_singleton()->instance_create2(light2, scenario);
  667. RS::get_singleton()->instance_set_transform(light_instance2, Transform3D().looking_at(Vector3(0, 1, 0), Vector3(0, 0, 1)));
  668. //sphere = RS::get_singleton()->mesh_create();
  669. mesh_instance = RS::get_singleton()->instance_create();
  670. RS::get_singleton()->instance_set_scenario(mesh_instance, scenario);
  671. }
  672. EditorMeshPreviewPlugin::~EditorMeshPreviewPlugin() {
  673. ERR_FAIL_NULL(RenderingServer::get_singleton());
  674. //RS::get_singleton()->free(sphere);
  675. RS::get_singleton()->free(mesh_instance);
  676. RS::get_singleton()->free(viewport);
  677. RS::get_singleton()->free(light);
  678. RS::get_singleton()->free(light_instance);
  679. RS::get_singleton()->free(light2);
  680. RS::get_singleton()->free(light_instance2);
  681. RS::get_singleton()->free(camera);
  682. RS::get_singleton()->free(camera_attributes);
  683. RS::get_singleton()->free(scenario);
  684. }
  685. ///////////////////////////////////////////////////////////////////////////
  686. void EditorFontPreviewPlugin::abort() {
  687. draw_requester.abort();
  688. }
  689. bool EditorFontPreviewPlugin::handles(const String &p_type) const {
  690. return ClassDB::is_parent_class(p_type, "Font");
  691. }
  692. Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path, const Size2 &p_size, Dictionary &p_metadata) const {
  693. Ref<Font> sampled_font = ResourceLoader::load(p_path);
  694. ERR_FAIL_COND_V(sampled_font.is_null(), Ref<Texture2D>());
  695. String sample;
  696. static const String sample_base = U"12漢字ԱբΑαАбΑαאבابܐܒހށआআਆઆଆஆఆಆആආกิກິༀကႠა한글ሀᎣᐁᚁᚠᜀᜠᝀᝠកᠠᤁᥐAb😀";
  697. for (int i = 0; i < sample_base.length(); i++) {
  698. if (sampled_font->has_char(sample_base[i])) {
  699. sample += sample_base[i];
  700. }
  701. }
  702. if (sample.is_empty()) {
  703. sample = sampled_font->get_supported_chars().substr(0, 6);
  704. }
  705. Vector2 size = sampled_font->get_string_size(sample, HORIZONTAL_ALIGNMENT_LEFT, -1, 50);
  706. Vector2 pos;
  707. pos.x = 64 - size.x / 2;
  708. pos.y = 80;
  709. const Color c = GLOBAL_GET("rendering/environment/defaults/default_clear_color");
  710. const float fg = c.get_luminance() < 0.5 ? 1.0 : 0.0;
  711. sampled_font->draw_string(canvas_item, pos, sample, HORIZONTAL_ALIGNMENT_LEFT, -1.f, 50, Color(fg, fg, fg));
  712. draw_requester.request_and_wait(viewport);
  713. RS::get_singleton()->canvas_item_clear(canvas_item);
  714. Ref<Image> img = RS::get_singleton()->texture_2d_get(viewport_texture);
  715. ERR_FAIL_COND_V(img.is_null(), Ref<ImageTexture>());
  716. img->convert(Image::FORMAT_RGBA8);
  717. Vector2 new_size = img->get_size();
  718. if (new_size.x > p_size.x) {
  719. new_size = Vector2(p_size.x, new_size.y * p_size.x / new_size.x);
  720. }
  721. if (new_size.y > p_size.y) {
  722. new_size = Vector2(new_size.x * p_size.y / new_size.y, p_size.y);
  723. }
  724. img->resize(new_size.x, new_size.y, Image::INTERPOLATE_CUBIC);
  725. post_process_preview(img);
  726. return ImageTexture::create_from_image(img);
  727. }
  728. Ref<Texture2D> EditorFontPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const {
  729. String path = p_from->get_path();
  730. if (!FileAccess::exists(path)) {
  731. return Ref<Texture2D>();
  732. }
  733. return generate_from_path(path, p_size, p_metadata);
  734. }
  735. EditorFontPreviewPlugin::EditorFontPreviewPlugin() {
  736. viewport = RS::get_singleton()->viewport_create();
  737. RS::get_singleton()->viewport_set_update_mode(viewport, RS::VIEWPORT_UPDATE_DISABLED);
  738. RS::get_singleton()->viewport_set_size(viewport, 128, 128);
  739. RS::get_singleton()->viewport_set_active(viewport, true);
  740. viewport_texture = RS::get_singleton()->viewport_get_texture(viewport);
  741. canvas = RS::get_singleton()->canvas_create();
  742. canvas_item = RS::get_singleton()->canvas_item_create();
  743. RS::get_singleton()->viewport_attach_canvas(viewport, canvas);
  744. RS::get_singleton()->canvas_item_set_parent(canvas_item, canvas);
  745. }
  746. EditorFontPreviewPlugin::~EditorFontPreviewPlugin() {
  747. ERR_FAIL_NULL(RenderingServer::get_singleton());
  748. RS::get_singleton()->free(canvas_item);
  749. RS::get_singleton()->free(canvas);
  750. RS::get_singleton()->free(viewport);
  751. }
  752. ////////////////////////////////////////////////////////////////////////////
  753. static const real_t GRADIENT_PREVIEW_TEXTURE_SCALE_FACTOR = 4.0;
  754. bool EditorGradientPreviewPlugin::handles(const String &p_type) const {
  755. return ClassDB::is_parent_class(p_type, "Gradient");
  756. }
  757. bool EditorGradientPreviewPlugin::generate_small_preview_automatically() const {
  758. return true;
  759. }
  760. Ref<Texture2D> EditorGradientPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const {
  761. Ref<Gradient> gradient = p_from;
  762. if (gradient.is_valid()) {
  763. Ref<GradientTexture1D> ptex;
  764. ptex.instantiate();
  765. ptex->set_width(p_size.width * GRADIENT_PREVIEW_TEXTURE_SCALE_FACTOR * EDSCALE);
  766. ptex->set_gradient(gradient);
  767. return ImageTexture::create_from_image(ptex->get_image());
  768. }
  769. return Ref<Texture2D>();
  770. }
  771. EditorGradientPreviewPlugin::EditorGradientPreviewPlugin() {
  772. }