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- /**************************************************************************/
- /* editor_context_menu_plugin.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef EDITOR_CONTEXT_MENU_PLUGIN_H
- #define EDITOR_CONTEXT_MENU_PLUGIN_H
- #include "core/object/gdvirtual.gen.inc"
- #include "core/object/ref_counted.h"
- class InputEvent;
- class PopupMenu;
- class Shortcut;
- class Texture2D;
- class EditorContextMenuPlugin : public RefCounted {
- GDCLASS(EditorContextMenuPlugin, RefCounted);
- friend class EditorContextMenuPluginManager;
- inline static constexpr int MAX_ITEMS = 100;
- public:
- enum ContextMenuSlot {
- CONTEXT_SLOT_SCENE_TREE,
- CONTEXT_SLOT_FILESYSTEM,
- CONTEXT_SLOT_SCRIPT_EDITOR,
- CONTEXT_SLOT_FILESYSTEM_CREATE,
- };
- inline static constexpr int BASE_ID = 2000;
- private:
- int slot = -1;
- public:
- struct ContextMenuItem {
- int id = 0;
- String item_name;
- Callable callable;
- Ref<Texture2D> icon;
- Ref<Shortcut> shortcut;
- PopupMenu *submenu = nullptr;
- };
- HashMap<String, ContextMenuItem> context_menu_items;
- HashMap<Ref<Shortcut>, Callable> context_menu_shortcuts;
- protected:
- static void _bind_methods();
- GDVIRTUAL1(_popup_menu, Vector<String>);
- public:
- virtual void get_options(const Vector<String> &p_paths);
- void add_menu_shortcut(const Ref<Shortcut> &p_shortcut, const Callable &p_callable);
- void add_context_menu_item(const String &p_name, const Callable &p_callable, const Ref<Texture2D> &p_texture);
- void add_context_menu_item_from_shortcut(const String &p_name, const Ref<Shortcut> &p_shortcut, const Ref<Texture2D> &p_texture);
- void add_context_submenu_item(const String &p_name, PopupMenu *p_menu, const Ref<Texture2D> &p_texture);
- };
- VARIANT_ENUM_CAST(EditorContextMenuPlugin::ContextMenuSlot);
- class EditorContextMenuPluginManager : public Object {
- GDCLASS(EditorContextMenuPluginManager, Object);
- using ContextMenuSlot = EditorContextMenuPlugin::ContextMenuSlot;
- static inline EditorContextMenuPluginManager *singleton = nullptr;
- LocalVector<Ref<EditorContextMenuPlugin>> plugin_list;
- public:
- static EditorContextMenuPluginManager *get_singleton() { return singleton; }
- void add_plugin(ContextMenuSlot p_slot, const Ref<EditorContextMenuPlugin> &p_plugin);
- void remove_plugin(const Ref<EditorContextMenuPlugin> &p_plugin);
- void add_options_from_plugins(PopupMenu *p_popup, ContextMenuSlot p_slot, const Vector<String> &p_paths);
- Callable match_custom_shortcut(ContextMenuSlot p_slot, const Ref<InputEvent> &p_event);
- bool activate_custom_option(ContextMenuSlot p_slot, int p_option, const Variant &p_arg);
- void invoke_callback(const Callable &p_callback, const Variant &p_arg);
- static void create();
- static void cleanup();
- };
- #endif // EDITOR_CONTEXT_MENU_PLUGIN_H
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