audio_stream_randomizer_editor_plugin.cpp 5.1 KB

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  1. /**************************************************************************/
  2. /* audio_stream_randomizer_editor_plugin.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "audio_stream_randomizer_editor_plugin.h"
  31. #include "editor/editor_node.h"
  32. #include "editor/editor_undo_redo_manager.h"
  33. void AudioStreamRandomizerEditorPlugin::edit(Object *p_object) {
  34. }
  35. bool AudioStreamRandomizerEditorPlugin::handles(Object *p_object) const {
  36. return false;
  37. }
  38. void AudioStreamRandomizerEditorPlugin::make_visible(bool p_visible) {
  39. }
  40. void AudioStreamRandomizerEditorPlugin::_move_stream_array_element(Object *p_undo_redo, Object *p_edited, const String &p_array_prefix, int p_from_index, int p_to_pos) {
  41. EditorUndoRedoManager *undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo);
  42. ERR_FAIL_NULL(undo_redo_man);
  43. AudioStreamRandomizer *randomizer = Object::cast_to<AudioStreamRandomizer>(p_edited);
  44. if (!randomizer) {
  45. return;
  46. }
  47. // Compute the array indices to save.
  48. int begin = 0;
  49. int end;
  50. if (p_array_prefix == "stream_") {
  51. end = randomizer->get_streams_count();
  52. } else {
  53. ERR_FAIL_MSG("Invalid array prefix for AudioStreamRandomizer.");
  54. }
  55. if (p_from_index < 0) {
  56. // Adding new.
  57. if (p_to_pos >= 0) {
  58. begin = p_to_pos;
  59. } else {
  60. end = 0; // Nothing to save when adding at the end.
  61. }
  62. } else if (p_to_pos < 0) {
  63. // Removing.
  64. begin = p_from_index;
  65. } else {
  66. // Moving.
  67. begin = MIN(p_from_index, p_to_pos);
  68. end = MIN(MAX(p_from_index, p_to_pos) + 1, end);
  69. }
  70. #define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property));
  71. // Save layers' properties.
  72. if (p_from_index < 0) {
  73. undo_redo_man->add_undo_method(randomizer, "remove_stream", p_to_pos < 0 ? randomizer->get_streams_count() : p_to_pos);
  74. } else if (p_to_pos < 0) {
  75. undo_redo_man->add_undo_method(randomizer, "add_stream", p_from_index, Ref<AudioStream>());
  76. }
  77. List<PropertyInfo> properties;
  78. randomizer->get_property_list(&properties);
  79. for (PropertyInfo pi : properties) {
  80. if (pi.name.begins_with(p_array_prefix)) {
  81. String str = pi.name.trim_prefix(p_array_prefix);
  82. int to_char_index = 0;
  83. while (to_char_index < str.length()) {
  84. if (str[to_char_index] < '0' || str[to_char_index] > '9') {
  85. break;
  86. }
  87. to_char_index++;
  88. }
  89. if (to_char_index > 0) {
  90. int array_index = str.left(to_char_index).to_int();
  91. if (array_index >= begin && array_index < end) {
  92. ADD_UNDO(randomizer, pi.name);
  93. }
  94. }
  95. }
  96. }
  97. #undef ADD_UNDO
  98. if (p_from_index < 0) {
  99. undo_redo_man->add_do_method(randomizer, "add_stream", p_to_pos, Ref<AudioStream>());
  100. } else if (p_to_pos < 0) {
  101. undo_redo_man->add_do_method(randomizer, "remove_stream", p_from_index);
  102. } else {
  103. undo_redo_man->add_do_method(randomizer, "move_stream", p_from_index, p_to_pos);
  104. }
  105. }
  106. AudioStreamRandomizerEditorPlugin::AudioStreamRandomizerEditorPlugin() {
  107. EditorNode::get_editor_data().add_move_array_element_function(SNAME("AudioStreamRandomizer"), callable_mp(this, &AudioStreamRandomizerEditorPlugin::_move_stream_array_element));
  108. }
  109. AudioStreamRandomizerEditorPlugin::~AudioStreamRandomizerEditorPlugin() {}