123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134 |
- /**************************************************************************/
- /* animation_library_editor.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef ANIMATION_LIBRARY_EDITOR_H
- #define ANIMATION_LIBRARY_EDITOR_H
- #include "core/io/config_file.h"
- #include "core/templates/vector.h"
- #include "editor/animation_track_editor.h"
- #include "editor/plugins/editor_plugin.h"
- #include "scene/animation/animation_mixer.h"
- #include "scene/gui/dialogs.h"
- #include "scene/gui/tree.h"
- class AnimationMixer;
- class EditorFileDialog;
- class AnimationLibraryEditor : public AcceptDialog {
- GDCLASS(AnimationLibraryEditor, AcceptDialog)
- enum {
- LIB_BUTTON_ADD,
- LIB_BUTTON_LOAD,
- LIB_BUTTON_PASTE,
- LIB_BUTTON_FILE,
- LIB_BUTTON_DELETE,
- };
- enum {
- ANIM_BUTTON_COPY,
- ANIM_BUTTON_FILE,
- ANIM_BUTTON_DELETE,
- };
- enum FileMenuAction {
- FILE_MENU_SAVE_LIBRARY,
- FILE_MENU_SAVE_AS_LIBRARY,
- FILE_MENU_MAKE_LIBRARY_UNIQUE,
- FILE_MENU_EDIT_LIBRARY,
- FILE_MENU_SAVE_ANIMATION,
- FILE_MENU_SAVE_AS_ANIMATION,
- FILE_MENU_MAKE_ANIMATION_UNIQUE,
- FILE_MENU_EDIT_ANIMATION,
- };
- enum FileDialogAction {
- FILE_DIALOG_ACTION_OPEN_LIBRARY,
- FILE_DIALOG_ACTION_SAVE_LIBRARY,
- FILE_DIALOG_ACTION_OPEN_ANIMATION,
- FILE_DIALOG_ACTION_SAVE_ANIMATION,
- };
- FileDialogAction file_dialog_action = FILE_DIALOG_ACTION_OPEN_ANIMATION;
- StringName file_dialog_animation;
- StringName file_dialog_library;
- Button *new_library_button = nullptr;
- Button *load_library_button = nullptr;
- AcceptDialog *error_dialog = nullptr;
- bool adding_animation = false;
- StringName adding_animation_to_library;
- EditorFileDialog *file_dialog = nullptr;
- ConfirmationDialog *add_library_dialog = nullptr;
- LineEdit *add_library_name = nullptr;
- Label *add_library_validate = nullptr;
- PopupMenu *file_popup = nullptr;
- Tree *tree = nullptr;
- AnimationMixer *mixer = nullptr;
- void _add_library();
- void _add_library_validate(const String &p_name);
- void _add_library_confirm();
- void _load_library();
- void _load_file(const String &p_path);
- void _load_files(const PackedStringArray &p_paths);
- void _save_mixer_lib_folding(TreeItem *p_item);
- Vector<uint64_t> _load_mixer_libs_folding();
- void _load_config_libs_folding(Vector<uint64_t> &p_lib_ids, ConfigFile *p_config, String p_section);
- String _get_mixer_signature() const;
- void _item_renamed();
- void _button_pressed(TreeItem *p_item, int p_column, int p_id, MouseButton p_button);
- void _file_popup_selected(int p_id);
- bool updating = false;
- protected:
- void _notification(int p_what);
- void _update_editor(Object *p_mixer);
- virtual void shortcut_input(const Ref<InputEvent> &p_event) override;
- static void _bind_methods();
- public:
- void set_animation_mixer(Object *p_mixer);
- void show_dialog();
- void update_tree();
- AnimationLibraryEditor();
- };
- #endif // ANIMATION_LIBRARY_EDITOR_H
|