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- /**************************************************************************/
- /* animation_blend_space_2d_editor.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "animation_blend_space_2d_editor.h"
- #include "core/config/project_settings.h"
- #include "core/input/input.h"
- #include "core/io/resource_loader.h"
- #include "core/math/geometry_2d.h"
- #include "core/os/keyboard.h"
- #include "editor/editor_node.h"
- #include "editor/editor_settings.h"
- #include "editor/editor_string_names.h"
- #include "editor/editor_undo_redo_manager.h"
- #include "editor/gui/editor_file_dialog.h"
- #include "editor/themes/editor_scale.h"
- #include "scene/animation/animation_blend_tree.h"
- #include "scene/animation/animation_player.h"
- #include "scene/gui/button.h"
- #include "scene/gui/check_box.h"
- #include "scene/gui/grid_container.h"
- #include "scene/gui/line_edit.h"
- #include "scene/gui/menu_button.h"
- #include "scene/gui/option_button.h"
- #include "scene/gui/panel.h"
- #include "scene/gui/panel_container.h"
- #include "scene/gui/separator.h"
- #include "scene/gui/spin_box.h"
- #include "scene/main/window.h"
- bool AnimationNodeBlendSpace2DEditor::can_edit(const Ref<AnimationNode> &p_node) {
- Ref<AnimationNodeBlendSpace2D> bs2d = p_node;
- return bs2d.is_valid();
- }
- void AnimationNodeBlendSpace2DEditor::_blend_space_changed() {
- blend_space_draw->queue_redraw();
- }
- void AnimationNodeBlendSpace2DEditor::edit(const Ref<AnimationNode> &p_node) {
- if (blend_space.is_valid()) {
- blend_space->disconnect("triangles_updated", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_blend_space_changed));
- }
- blend_space = p_node;
- read_only = false;
- if (!blend_space.is_null()) {
- read_only = EditorNode::get_singleton()->is_resource_read_only(blend_space);
- blend_space->connect("triangles_updated", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_blend_space_changed));
- _update_space();
- }
- tool_create->set_disabled(read_only);
- max_x_value->set_editable(!read_only);
- min_x_value->set_editable(!read_only);
- max_y_value->set_editable(!read_only);
- min_y_value->set_editable(!read_only);
- label_x->set_editable(!read_only);
- label_y->set_editable(!read_only);
- edit_x->set_editable(!read_only);
- edit_y->set_editable(!read_only);
- tool_triangle->set_disabled(read_only);
- auto_triangles->set_disabled(read_only);
- sync->set_disabled(read_only);
- interpolation->set_disabled(read_only);
- }
- StringName AnimationNodeBlendSpace2DEditor::get_blend_position_path() const {
- StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + "blend_position";
- return path;
- }
- void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEvent> &p_event) {
- AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree();
- if (!tree) {
- return;
- }
- Ref<InputEventKey> k = p_event;
- if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && !k->is_echo()) {
- if (selected_point != -1 || selected_triangle != -1) {
- if (!read_only) {
- _erase_selected();
- }
- accept_event();
- }
- }
- Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (mb->get_button_index() == MouseButton::LEFT && tool_create->is_pressed()))) {
- if (!read_only) {
- menu->clear(false);
- animations_menu->clear();
- animations_to_add.clear();
- List<StringName> classes;
- classes.sort_custom<StringName::AlphCompare>();
- ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
- menu->add_submenu_node_item(TTR("Add Animation"), animations_menu);
- List<StringName> names;
- tree->get_animation_list(&names);
- for (const StringName &E : names) {
- animations_menu->add_icon_item(get_editor_theme_icon(SNAME("Animation")), E);
- animations_to_add.push_back(E);
- }
- for (const StringName &E : classes) {
- String name = String(E).replace_first("AnimationNode", "");
- if (name == "Animation" || name == "StartState" || name == "EndState") {
- continue; // nope
- }
- int idx = menu->get_item_count();
- menu->add_item(vformat(TTR("Add %s"), name), idx);
- menu->set_item_metadata(idx, E);
- }
- Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
- if (clipb.is_valid()) {
- menu->add_separator();
- menu->add_item(TTR("Paste"), MENU_PASTE);
- }
- menu->add_separator();
- menu->add_item(TTR("Load..."), MENU_LOAD_FILE);
- menu->set_position(blend_space_draw->get_screen_position() + mb->get_position());
- menu->reset_size();
- menu->popup();
- add_point_pos = (mb->get_position() / blend_space_draw->get_size());
- add_point_pos.y = 1.0 - add_point_pos.y;
- add_point_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
- add_point_pos += blend_space->get_min_space();
- if (snap->is_pressed()) {
- add_point_pos = add_point_pos.snapped(blend_space->get_snap());
- }
- }
- }
- if (mb.is_valid() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
- blend_space_draw->queue_redraw(); //update anyway
- //try to see if a point can be selected
- selected_point = -1;
- selected_triangle = -1;
- _update_tool_erase();
- for (int i = 0; i < points.size(); i++) {
- if (points[i].distance_to(mb->get_position()) < 10 * EDSCALE) {
- selected_point = i;
- Ref<AnimationNode> node = blend_space->get_blend_point_node(i);
- EditorNode::get_singleton()->push_item(node.ptr(), "", true);
- dragging_selected_attempt = true;
- drag_from = mb->get_position();
- _update_tool_erase();
- _update_edited_point_pos();
- return;
- }
- }
- //then try to see if a triangle can be selected
- if (!blend_space->get_auto_triangles()) { //if autotriangles use, disable this
- for (int i = 0; i < blend_space->get_triangle_count(); i++) {
- Vector<Vector2> triangle;
- for (int j = 0; j < 3; j++) {
- int idx = blend_space->get_triangle_point(i, j);
- ERR_FAIL_INDEX(idx, points.size());
- triangle.push_back(points[idx]);
- }
- if (Geometry2D::is_point_in_triangle(mb->get_position(), triangle[0], triangle[1], triangle[2])) {
- selected_triangle = i;
- _update_tool_erase();
- return;
- }
- }
- }
- }
- if (mb.is_valid() && mb->is_pressed() && tool_triangle->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
- blend_space_draw->queue_redraw(); //update anyway
- //try to see if a point can be selected
- selected_point = -1;
- for (int i = 0; i < points.size(); i++) {
- if (making_triangle.has(i)) {
- continue;
- }
- if (points[i].distance_to(mb->get_position()) < 10 * EDSCALE) {
- making_triangle.push_back(i);
- if (making_triangle.size() == 3) {
- //add triangle!
- if (blend_space->has_triangle(making_triangle[0], making_triangle[1], making_triangle[2])) {
- making_triangle.clear();
- EditorNode::get_singleton()->show_warning(TTR("Triangle already exists."));
- return;
- }
- updating = true;
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Add Triangle"));
- undo_redo->add_do_method(blend_space.ptr(), "add_triangle", making_triangle[0], making_triangle[1], making_triangle[2]);
- undo_redo->add_undo_method(blend_space.ptr(), "remove_triangle", blend_space->get_triangle_count());
- undo_redo->add_do_method(this, "_update_space");
- undo_redo->add_undo_method(this, "_update_space");
- undo_redo->commit_action();
- updating = false;
- making_triangle.clear();
- }
- return;
- }
- }
- }
- if (mb.is_valid() && !mb->is_pressed() && dragging_selected_attempt && mb->get_button_index() == MouseButton::LEFT) {
- if (dragging_selected) {
- //move
- Vector2 point = blend_space->get_blend_point_position(selected_point);
- point += drag_ofs;
- if (snap->is_pressed()) {
- point = point.snapped(blend_space->get_snap());
- }
- if (!read_only) {
- updating = true;
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Move Node Point"));
- undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point);
- undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
- undo_redo->add_do_method(this, "_update_space");
- undo_redo->add_undo_method(this, "_update_space");
- undo_redo->add_do_method(this, "_update_edited_point_pos");
- undo_redo->add_undo_method(this, "_update_edited_point_pos");
- undo_redo->commit_action();
- updating = false;
- _update_edited_point_pos();
- }
- }
- dragging_selected_attempt = false;
- dragging_selected = false;
- blend_space_draw->queue_redraw();
- }
- if (mb.is_valid() && mb->is_pressed() && tool_blend->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
- Vector2 blend_pos = (mb->get_position() / blend_space_draw->get_size());
- blend_pos.y = 1.0 - blend_pos.y;
- blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
- blend_pos += blend_space->get_min_space();
- tree->set(get_blend_position_path(), blend_pos);
- blend_space_draw->queue_redraw();
- }
- Ref<InputEventMouseMotion> mm = p_event;
- if (mm.is_valid() && !blend_space_draw->has_focus()) {
- blend_space_draw->grab_focus();
- blend_space_draw->queue_redraw();
- }
- if (mm.is_valid() && dragging_selected_attempt) {
- dragging_selected = true;
- if (!read_only) {
- drag_ofs = ((mm->get_position() - drag_from) / blend_space_draw->get_size()) * (blend_space->get_max_space() - blend_space->get_min_space()) * Vector2(1, -1);
- }
- blend_space_draw->queue_redraw();
- _update_edited_point_pos();
- }
- if (mm.is_valid() && tool_triangle->is_pressed() && making_triangle.size()) {
- blend_space_draw->queue_redraw();
- }
- if (mm.is_valid() && !tool_triangle->is_pressed() && making_triangle.size()) {
- making_triangle.clear();
- blend_space_draw->queue_redraw();
- }
- if (mm.is_valid() && tool_blend->is_pressed() && (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) {
- Vector2 blend_pos = (mm->get_position() / blend_space_draw->get_size());
- blend_pos.y = 1.0 - blend_pos.y;
- blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
- blend_pos += blend_space->get_min_space();
- tree->set(get_blend_position_path(), blend_pos);
- blend_space_draw->queue_redraw();
- }
- }
- void AnimationNodeBlendSpace2DEditor::_file_opened(const String &p_file) {
- file_loaded = ResourceLoader::load(p_file);
- if (file_loaded.is_valid()) {
- _add_menu_type(MENU_LOAD_FILE_CONFIRM);
- } else {
- EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only animation nodes are allowed."));
- }
- }
- void AnimationNodeBlendSpace2DEditor::_add_menu_type(int p_index) {
- Ref<AnimationRootNode> node;
- if (p_index == MENU_LOAD_FILE) {
- open_file->clear_filters();
- List<String> filters;
- ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters);
- for (const String &E : filters) {
- open_file->add_filter("*." + E);
- }
- open_file->popup_file_dialog();
- return;
- } else if (p_index == MENU_LOAD_FILE_CONFIRM) {
- node = file_loaded;
- file_loaded.unref();
- } else if (p_index == MENU_PASTE) {
- node = EditorSettings::get_singleton()->get_resource_clipboard();
- } else {
- String type = menu->get_item_metadata(p_index);
- Object *obj = ClassDB::instantiate(type);
- ERR_FAIL_NULL(obj);
- AnimationNode *an = Object::cast_to<AnimationNode>(obj);
- ERR_FAIL_NULL(an);
- node = Ref<AnimationNode>(an);
- }
- if (!node.is_valid()) {
- EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only root nodes are allowed."));
- return;
- }
- updating = true;
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Add Node Point"));
- undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", node, add_point_pos);
- undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());
- undo_redo->add_do_method(this, "_update_space");
- undo_redo->add_undo_method(this, "_update_space");
- undo_redo->commit_action();
- updating = false;
- blend_space_draw->queue_redraw();
- }
- void AnimationNodeBlendSpace2DEditor::_add_animation_type(int p_index) {
- Ref<AnimationNodeAnimation> anim;
- anim.instantiate();
- anim->set_animation(animations_to_add[p_index]);
- updating = true;
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Add Animation Point"));
- undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", anim, add_point_pos);
- undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());
- undo_redo->add_do_method(this, "_update_space");
- undo_redo->add_undo_method(this, "_update_space");
- undo_redo->commit_action();
- updating = false;
- blend_space_draw->queue_redraw();
- }
- void AnimationNodeBlendSpace2DEditor::_update_tool_erase() {
- tool_erase->set_disabled(
- (!(selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) && !(selected_triangle >= 0 && selected_triangle < blend_space->get_triangle_count())) ||
- read_only);
- if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
- Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
- if (AnimationTreeEditor::get_singleton()->can_edit(an)) {
- open_editor->show();
- } else {
- open_editor->hide();
- }
- if (!read_only) {
- edit_hb->show();
- } else {
- edit_hb->hide();
- }
- } else {
- edit_hb->hide();
- }
- }
- void AnimationNodeBlendSpace2DEditor::_tool_switch(int p_tool) {
- making_triangle.clear();
- if (p_tool == 2) {
- Vector<Vector2> bl_points;
- for (int i = 0; i < blend_space->get_blend_point_count(); i++) {
- bl_points.push_back(blend_space->get_blend_point_position(i));
- }
- Vector<Delaunay2D::Triangle> tr = Delaunay2D::triangulate(bl_points);
- for (int i = 0; i < tr.size(); i++) {
- blend_space->add_triangle(tr[i].points[0], tr[i].points[1], tr[i].points[2]);
- }
- }
- if (p_tool == 0) {
- tool_erase->show();
- tool_erase_sep->show();
- } else {
- tool_erase->hide();
- tool_erase_sep->hide();
- }
- _update_tool_erase();
- blend_space_draw->queue_redraw();
- }
- void AnimationNodeBlendSpace2DEditor::_blend_space_draw() {
- AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree();
- if (!tree) {
- return;
- }
- Color linecolor = get_theme_color(SceneStringName(font_color), SNAME("Label"));
- Color linecolor_soft = linecolor;
- linecolor_soft.a *= 0.5;
- Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
- int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
- Ref<Texture2D> icon = get_editor_theme_icon(SNAME("KeyValue"));
- Ref<Texture2D> icon_selected = get_editor_theme_icon(SNAME("KeySelected"));
- Size2 s = blend_space_draw->get_size();
- if (blend_space_draw->has_focus()) {
- Color color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
- blend_space_draw->draw_rect(Rect2(Point2(), s), color, false);
- }
- blend_space_draw->draw_line(Point2(1, 0), Point2(1, s.height - 1), linecolor, Math::round(EDSCALE));
- blend_space_draw->draw_line(Point2(1, s.height - 1), Point2(s.width - 1, s.height - 1), linecolor, Math::round(EDSCALE));
- blend_space_draw->draw_line(Point2(0, 0), Point2(5 * EDSCALE, 0), linecolor, Math::round(EDSCALE));
- if (blend_space->get_min_space().y < 0) {
- int y = (blend_space->get_max_space().y / (blend_space->get_max_space().y - blend_space->get_min_space().y)) * s.height;
- blend_space_draw->draw_line(Point2(0, y), Point2(5 * EDSCALE, y), linecolor, Math::round(EDSCALE));
- blend_space_draw->draw_string(font, Point2(2 * EDSCALE, y - font->get_height(font_size) + font->get_ascent(font_size)), "0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, linecolor);
- blend_space_draw->draw_line(Point2(5 * EDSCALE, y), Point2(s.width, y), linecolor_soft, Math::round(EDSCALE));
- }
- if (blend_space->get_min_space().x < 0) {
- int x = (-blend_space->get_min_space().x / (blend_space->get_max_space().x - blend_space->get_min_space().x)) * s.width;
- blend_space_draw->draw_line(Point2(x, s.height - 1), Point2(x, s.height - 5 * EDSCALE), linecolor, Math::round(EDSCALE));
- blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height(font_size) + font->get_ascent(font_size)), "0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, linecolor);
- blend_space_draw->draw_line(Point2(x, s.height - 5 * EDSCALE), Point2(x, 0), linecolor_soft, Math::round(EDSCALE));
- }
- if (snap->is_pressed()) {
- linecolor_soft.a = linecolor.a * 0.1;
- if (blend_space->get_snap().x > 0) {
- int prev_idx = 0;
- for (int i = 0; i < s.x; i++) {
- float v = blend_space->get_min_space().x + i * (blend_space->get_max_space().x - blend_space->get_min_space().x) / s.x;
- int idx = int(v / blend_space->get_snap().x);
- if (i > 0 && prev_idx != idx) {
- blend_space_draw->draw_line(Point2(i, 0), Point2(i, s.height), linecolor_soft, Math::round(EDSCALE));
- }
- prev_idx = idx;
- }
- }
- if (blend_space->get_snap().y > 0) {
- int prev_idx = 0;
- for (int i = 0; i < s.y; i++) {
- float v = blend_space->get_max_space().y - i * (blend_space->get_max_space().y - blend_space->get_min_space().y) / s.y;
- int idx = int(v / blend_space->get_snap().y);
- if (i > 0 && prev_idx != idx) {
- blend_space_draw->draw_line(Point2(0, i), Point2(s.width, i), linecolor_soft, Math::round(EDSCALE));
- }
- prev_idx = idx;
- }
- }
- }
- //triangles first
- for (int i = 0; i < blend_space->get_triangle_count(); i++) {
- Vector<Vector2> bl_points;
- bl_points.resize(3);
- for (int j = 0; j < 3; j++) {
- int point_idx = blend_space->get_triangle_point(i, j);
- Vector2 point = blend_space->get_blend_point_position(point_idx);
- if (dragging_selected && selected_point == point_idx) {
- point += drag_ofs;
- if (snap->is_pressed()) {
- point = point.snapped(blend_space->get_snap());
- }
- }
- point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
- point *= s;
- point.y = s.height - point.y;
- bl_points.write[j] = point;
- }
- for (int j = 0; j < 3; j++) {
- blend_space_draw->draw_line(bl_points[j], bl_points[(j + 1) % 3], linecolor, Math::round(EDSCALE), true);
- }
- Color color;
- if (i == selected_triangle) {
- color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
- color.a *= 0.5;
- } else {
- color = linecolor;
- color.a *= 0.2;
- }
- Vector<Color> colors = {
- color,
- color,
- color
- };
- blend_space_draw->draw_primitive(bl_points, colors, Vector<Vector2>());
- }
- points.clear();
- for (int i = 0; i < blend_space->get_blend_point_count(); i++) {
- Vector2 point = blend_space->get_blend_point_position(i);
- if (!read_only) {
- if (dragging_selected && selected_point == i) {
- point += drag_ofs;
- if (snap->is_pressed()) {
- point = point.snapped(blend_space->get_snap());
- }
- }
- }
- point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
- point *= s;
- point.y = s.height - point.y;
- points.push_back(point);
- point -= (icon->get_size() / 2);
- point = point.floor();
- if (i == selected_point) {
- blend_space_draw->draw_texture(icon_selected, point);
- } else {
- blend_space_draw->draw_texture(icon, point);
- }
- }
- if (making_triangle.size()) {
- Vector<Vector2> bl_points;
- for (int i = 0; i < making_triangle.size(); i++) {
- Vector2 point = blend_space->get_blend_point_position(making_triangle[i]);
- point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
- point *= s;
- point.y = s.height - point.y;
- bl_points.push_back(point);
- }
- for (int i = 0; i < bl_points.size() - 1; i++) {
- blend_space_draw->draw_line(bl_points[i], bl_points[i + 1], linecolor, Math::round(2 * EDSCALE), true);
- }
- blend_space_draw->draw_line(bl_points[bl_points.size() - 1], blend_space_draw->get_local_mouse_position(), linecolor, Math::round(2 * EDSCALE), true);
- }
- ///draw cursor position
- {
- Color color;
- if (tool_blend->is_pressed()) {
- color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
- } else {
- color = linecolor;
- color.a *= 0.5;
- }
- Vector2 blend_pos = tree->get(get_blend_position_path());
- Vector2 point = blend_pos;
- point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
- point *= s;
- point.y = s.height - point.y;
- if (blend_space->get_triangle_count()) {
- Vector2 closest = blend_space->get_closest_point(blend_pos);
- closest = (closest - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
- closest *= s;
- closest.y = s.height - closest.y;
- Color lcol = color;
- lcol.a *= 0.4;
- blend_space_draw->draw_line(point, closest, lcol, Math::round(2 * EDSCALE), true);
- }
- float mind = 5 * EDSCALE;
- float maxd = 15 * EDSCALE;
- blend_space_draw->draw_line(point + Vector2(mind, 0), point + Vector2(maxd, 0), color, Math::round(2 * EDSCALE));
- blend_space_draw->draw_line(point + Vector2(-mind, 0), point + Vector2(-maxd, 0), color, Math::round(2 * EDSCALE));
- blend_space_draw->draw_line(point + Vector2(0, mind), point + Vector2(0, maxd), color, Math::round(2 * EDSCALE));
- blend_space_draw->draw_line(point + Vector2(0, -mind), point + Vector2(0, -maxd), color, Math::round(2 * EDSCALE));
- }
- }
- void AnimationNodeBlendSpace2DEditor::_snap_toggled() {
- blend_space_draw->queue_redraw();
- }
- void AnimationNodeBlendSpace2DEditor::_update_space() {
- if (updating) {
- return;
- }
- updating = true;
- if (blend_space->get_auto_triangles()) {
- tool_triangle->hide();
- } else {
- tool_triangle->show();
- }
- auto_triangles->set_pressed(blend_space->get_auto_triangles());
- sync->set_pressed(blend_space->is_using_sync());
- interpolation->select(blend_space->get_blend_mode());
- max_x_value->set_value(blend_space->get_max_space().x);
- max_y_value->set_value(blend_space->get_max_space().y);
- min_x_value->set_value(blend_space->get_min_space().x);
- min_y_value->set_value(blend_space->get_min_space().y);
- label_x->set_text(blend_space->get_x_label());
- label_y->set_text(blend_space->get_y_label());
- snap_x->set_value(blend_space->get_snap().x);
- snap_y->set_value(blend_space->get_snap().y);
- blend_space_draw->queue_redraw();
- updating = false;
- }
- void AnimationNodeBlendSpace2DEditor::_config_changed(double) {
- if (updating) {
- return;
- }
- updating = true;
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Change BlendSpace2D Config"));
- undo_redo->add_do_method(blend_space.ptr(), "set_max_space", Vector2(max_x_value->get_value(), max_y_value->get_value()));
- undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space());
- undo_redo->add_do_method(blend_space.ptr(), "set_min_space", Vector2(min_x_value->get_value(), min_y_value->get_value()));
- undo_redo->add_undo_method(blend_space.ptr(), "set_min_space", blend_space->get_min_space());
- undo_redo->add_do_method(blend_space.ptr(), "set_snap", Vector2(snap_x->get_value(), snap_y->get_value()));
- undo_redo->add_undo_method(blend_space.ptr(), "set_snap", blend_space->get_snap());
- undo_redo->add_do_method(blend_space.ptr(), "set_use_sync", sync->is_pressed());
- undo_redo->add_undo_method(blend_space.ptr(), "set_use_sync", blend_space->is_using_sync());
- undo_redo->add_do_method(blend_space.ptr(), "set_blend_mode", interpolation->get_selected());
- undo_redo->add_undo_method(blend_space.ptr(), "set_blend_mode", blend_space->get_blend_mode());
- undo_redo->add_do_method(this, "_update_space");
- undo_redo->add_undo_method(this, "_update_space");
- undo_redo->commit_action();
- updating = false;
- blend_space_draw->queue_redraw();
- }
- void AnimationNodeBlendSpace2DEditor::_labels_changed(String) {
- if (updating) {
- return;
- }
- updating = true;
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Change BlendSpace2D Labels"), UndoRedo::MERGE_ENDS);
- undo_redo->add_do_method(blend_space.ptr(), "set_x_label", label_x->get_text());
- undo_redo->add_undo_method(blend_space.ptr(), "set_x_label", blend_space->get_x_label());
- undo_redo->add_do_method(blend_space.ptr(), "set_y_label", label_y->get_text());
- undo_redo->add_undo_method(blend_space.ptr(), "set_y_label", blend_space->get_y_label());
- undo_redo->add_do_method(this, "_update_space");
- undo_redo->add_undo_method(this, "_update_space");
- undo_redo->commit_action();
- updating = false;
- }
- void AnimationNodeBlendSpace2DEditor::_erase_selected() {
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- if (selected_point != -1) {
- updating = true;
- undo_redo->create_action(TTR("Remove BlendSpace2D Point"));
- undo_redo->add_do_method(blend_space.ptr(), "remove_blend_point", selected_point);
- undo_redo->add_undo_method(blend_space.ptr(), "add_blend_point", blend_space->get_blend_point_node(selected_point), blend_space->get_blend_point_position(selected_point), selected_point);
- //restore triangles using this point
- for (int i = 0; i < blend_space->get_triangle_count(); i++) {
- for (int j = 0; j < 3; j++) {
- if (blend_space->get_triangle_point(i, j) == selected_point) {
- undo_redo->add_undo_method(blend_space.ptr(), "add_triangle", blend_space->get_triangle_point(i, 0), blend_space->get_triangle_point(i, 1), blend_space->get_triangle_point(i, 2), i);
- break;
- }
- }
- }
- undo_redo->add_do_method(this, "_update_space");
- undo_redo->add_undo_method(this, "_update_space");
- undo_redo->commit_action();
- updating = false;
- blend_space_draw->queue_redraw();
- } else if (selected_triangle != -1) {
- updating = true;
- undo_redo->create_action(TTR("Remove BlendSpace2D Triangle"));
- undo_redo->add_do_method(blend_space.ptr(), "remove_triangle", selected_triangle);
- undo_redo->add_undo_method(blend_space.ptr(), "add_triangle", blend_space->get_triangle_point(selected_triangle, 0), blend_space->get_triangle_point(selected_triangle, 1), blend_space->get_triangle_point(selected_triangle, 2), selected_triangle);
- undo_redo->add_do_method(this, "_update_space");
- undo_redo->add_undo_method(this, "_update_space");
- undo_redo->commit_action();
- updating = false;
- blend_space_draw->queue_redraw();
- }
- }
- void AnimationNodeBlendSpace2DEditor::_update_edited_point_pos() {
- if (updating) {
- return;
- }
- if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
- Vector2 pos = blend_space->get_blend_point_position(selected_point);
- if (dragging_selected) {
- pos += drag_ofs;
- if (snap->is_pressed()) {
- pos = pos.snapped(blend_space->get_snap());
- }
- }
- updating = true;
- edit_x->set_value(pos.x);
- edit_y->set_value(pos.y);
- updating = false;
- }
- }
- void AnimationNodeBlendSpace2DEditor::_edit_point_pos(double) {
- if (updating) {
- return;
- }
- updating = true;
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Move Node Point"));
- undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, Vector2(edit_x->get_value(), edit_y->get_value()));
- undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
- undo_redo->add_do_method(this, "_update_space");
- undo_redo->add_undo_method(this, "_update_space");
- undo_redo->add_do_method(this, "_update_edited_point_pos");
- undo_redo->add_undo_method(this, "_update_edited_point_pos");
- undo_redo->commit_action();
- updating = false;
- blend_space_draw->queue_redraw();
- }
- void AnimationNodeBlendSpace2DEditor::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE:
- case NOTIFICATION_THEME_CHANGED: {
- error_panel->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SceneStringName(panel), SNAME("Tree")));
- error_label->add_theme_color_override(SceneStringName(font_color), get_theme_color(SNAME("error_color"), EditorStringName(Editor)));
- panel->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SceneStringName(panel), SNAME("Tree")));
- tool_blend->set_button_icon(get_editor_theme_icon(SNAME("EditPivot")));
- tool_select->set_button_icon(get_editor_theme_icon(SNAME("ToolSelect")));
- tool_create->set_button_icon(get_editor_theme_icon(SNAME("EditKey")));
- tool_triangle->set_button_icon(get_editor_theme_icon(SNAME("ToolTriangle")));
- tool_erase->set_button_icon(get_editor_theme_icon(SNAME("Remove")));
- snap->set_button_icon(get_editor_theme_icon(SNAME("SnapGrid")));
- open_editor->set_button_icon(get_editor_theme_icon(SNAME("Edit")));
- auto_triangles->set_button_icon(get_editor_theme_icon(SNAME("AutoTriangle")));
- interpolation->clear();
- interpolation->add_icon_item(get_editor_theme_icon(SNAME("TrackContinuous")), TTR("Continuous"), 0);
- interpolation->add_icon_item(get_editor_theme_icon(SNAME("TrackDiscrete")), TTR("Discrete"), 1);
- interpolation->add_icon_item(get_editor_theme_icon(SNAME("TrackCapture")), TTR("Capture"), 2);
- } break;
- case NOTIFICATION_PROCESS: {
- AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_animation_tree();
- if (!tree) {
- return;
- }
- String error;
- if (!tree->is_active()) {
- error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
- } else if (tree->is_state_invalid()) {
- error = tree->get_invalid_state_reason();
- } else if (blend_space->get_triangle_count() == 0) {
- error = TTR("No triangles exist, so no blending can take place.");
- }
- if (error != error_label->get_text()) {
- error_label->set_text(error);
- if (!error.is_empty()) {
- error_panel->show();
- } else {
- error_panel->hide();
- }
- }
- } break;
- case NOTIFICATION_VISIBILITY_CHANGED: {
- set_process(is_visible_in_tree());
- } break;
- }
- }
- void AnimationNodeBlendSpace2DEditor::_open_editor() {
- if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
- Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
- ERR_FAIL_COND(an.is_null());
- AnimationTreeEditor::get_singleton()->enter_editor(itos(selected_point));
- }
- }
- void AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled() {
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Toggle Auto Triangles"));
- undo_redo->add_do_method(blend_space.ptr(), "set_auto_triangles", auto_triangles->is_pressed());
- undo_redo->add_undo_method(blend_space.ptr(), "set_auto_triangles", blend_space->get_auto_triangles());
- undo_redo->add_do_method(this, "_update_space");
- undo_redo->add_undo_method(this, "_update_space");
- undo_redo->commit_action();
- }
- void AnimationNodeBlendSpace2DEditor::_bind_methods() {
- ClassDB::bind_method("_update_space", &AnimationNodeBlendSpace2DEditor::_update_space);
- ClassDB::bind_method("_update_tool_erase", &AnimationNodeBlendSpace2DEditor::_update_tool_erase);
- ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpace2DEditor::_update_edited_point_pos);
- }
- AnimationNodeBlendSpace2DEditor *AnimationNodeBlendSpace2DEditor::singleton = nullptr;
- AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
- singleton = this;
- updating = false;
- HBoxContainer *top_hb = memnew(HBoxContainer);
- add_child(top_hb);
- Ref<ButtonGroup> bg;
- bg.instantiate();
- tool_blend = memnew(Button);
- tool_blend->set_theme_type_variation("FlatButton");
- tool_blend->set_toggle_mode(true);
- tool_blend->set_button_group(bg);
- top_hb->add_child(tool_blend);
- tool_blend->set_pressed(true);
- tool_blend->set_tooltip_text(TTR("Set the blending position within the space"));
- tool_blend->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch).bind(3));
- tool_select = memnew(Button);
- tool_select->set_theme_type_variation("FlatButton");
- tool_select->set_toggle_mode(true);
- tool_select->set_button_group(bg);
- top_hb->add_child(tool_select);
- tool_select->set_tooltip_text(TTR("Select and move points, create points with RMB."));
- tool_select->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch).bind(0));
- tool_create = memnew(Button);
- tool_create->set_theme_type_variation("FlatButton");
- tool_create->set_toggle_mode(true);
- tool_create->set_button_group(bg);
- top_hb->add_child(tool_create);
- tool_create->set_tooltip_text(TTR("Create points."));
- tool_create->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch).bind(1));
- tool_triangle = memnew(Button);
- tool_triangle->set_theme_type_variation("FlatButton");
- tool_triangle->set_toggle_mode(true);
- tool_triangle->set_button_group(bg);
- top_hb->add_child(tool_triangle);
- tool_triangle->set_tooltip_text(TTR("Create triangles by connecting points."));
- tool_triangle->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_tool_switch).bind(2));
- tool_erase_sep = memnew(VSeparator);
- top_hb->add_child(tool_erase_sep);
- tool_erase = memnew(Button);
- tool_erase->set_theme_type_variation("FlatButton");
- top_hb->add_child(tool_erase);
- tool_erase->set_tooltip_text(TTR("Erase points and triangles."));
- tool_erase->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_erase_selected));
- tool_erase->set_disabled(true);
- top_hb->add_child(memnew(VSeparator));
- auto_triangles = memnew(Button);
- auto_triangles->set_theme_type_variation("FlatButton");
- top_hb->add_child(auto_triangles);
- auto_triangles->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled));
- auto_triangles->set_toggle_mode(true);
- auto_triangles->set_tooltip_text(TTR("Generate blend triangles automatically (instead of manually)"));
- top_hb->add_child(memnew(VSeparator));
- snap = memnew(Button);
- snap->set_theme_type_variation("FlatButton");
- snap->set_toggle_mode(true);
- top_hb->add_child(snap);
- snap->set_pressed(true);
- snap->set_tooltip_text(TTR("Enable snap and show grid."));
- snap->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_snap_toggled));
- snap_x = memnew(SpinBox);
- top_hb->add_child(snap_x);
- snap_x->set_prefix("x:");
- snap_x->set_min(0.01);
- snap_x->set_step(0.01);
- snap_x->set_max(1000);
- snap_y = memnew(SpinBox);
- top_hb->add_child(snap_y);
- snap_y->set_prefix("y:");
- snap_y->set_min(0.01);
- snap_y->set_step(0.01);
- snap_y->set_max(1000);
- top_hb->add_child(memnew(VSeparator));
- top_hb->add_child(memnew(Label(TTR("Sync:"))));
- sync = memnew(CheckBox);
- top_hb->add_child(sync);
- sync->connect(SceneStringName(toggled), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
- top_hb->add_child(memnew(VSeparator));
- top_hb->add_child(memnew(Label(TTR("Blend:"))));
- interpolation = memnew(OptionButton);
- top_hb->add_child(interpolation);
- interpolation->connect(SceneStringName(item_selected), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
- edit_hb = memnew(HBoxContainer);
- top_hb->add_child(edit_hb);
- edit_hb->add_child(memnew(VSeparator));
- edit_hb->add_child(memnew(Label(TTR("Point"))));
- edit_x = memnew(SpinBox);
- edit_hb->add_child(edit_x);
- edit_x->set_min(-1000);
- edit_x->set_step(0.01);
- edit_x->set_max(1000);
- edit_x->connect(SceneStringName(value_changed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_edit_point_pos));
- edit_y = memnew(SpinBox);
- edit_hb->add_child(edit_y);
- edit_y->set_min(-1000);
- edit_y->set_step(0.01);
- edit_y->set_max(1000);
- edit_y->connect(SceneStringName(value_changed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_edit_point_pos));
- open_editor = memnew(Button);
- edit_hb->add_child(open_editor);
- open_editor->set_text(TTR("Open Editor"));
- open_editor->connect(SceneStringName(pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_open_editor), CONNECT_DEFERRED);
- edit_hb->hide();
- open_editor->hide();
- HBoxContainer *main_hb = memnew(HBoxContainer);
- add_child(main_hb);
- main_hb->set_v_size_flags(SIZE_EXPAND_FILL);
- GridContainer *main_grid = memnew(GridContainer);
- main_grid->set_columns(2);
- main_hb->add_child(main_grid);
- main_grid->set_h_size_flags(SIZE_EXPAND_FILL);
- {
- VBoxContainer *left_vbox = memnew(VBoxContainer);
- main_grid->add_child(left_vbox);
- left_vbox->set_v_size_flags(SIZE_EXPAND_FILL);
- max_y_value = memnew(SpinBox);
- left_vbox->add_child(max_y_value);
- left_vbox->add_spacer();
- label_y = memnew(LineEdit);
- left_vbox->add_child(label_y);
- label_y->set_expand_to_text_length_enabled(true);
- left_vbox->add_spacer();
- min_y_value = memnew(SpinBox);
- left_vbox->add_child(min_y_value);
- max_y_value->set_max(10000);
- max_y_value->set_min(0.01);
- max_y_value->set_step(0.01);
- min_y_value->set_min(-10000);
- min_y_value->set_max(0);
- min_y_value->set_step(0.01);
- }
- panel = memnew(PanelContainer);
- panel->set_clip_contents(true);
- main_grid->add_child(panel);
- panel->set_h_size_flags(SIZE_EXPAND_FILL);
- blend_space_draw = memnew(Control);
- blend_space_draw->connect(SceneStringName(gui_input), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_blend_space_gui_input));
- blend_space_draw->connect(SceneStringName(draw), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_blend_space_draw));
- blend_space_draw->set_focus_mode(FOCUS_ALL);
- panel->add_child(blend_space_draw);
- main_grid->add_child(memnew(Control)); //empty bottom left
- {
- HBoxContainer *bottom_vbox = memnew(HBoxContainer);
- main_grid->add_child(bottom_vbox);
- bottom_vbox->set_h_size_flags(SIZE_EXPAND_FILL);
- min_x_value = memnew(SpinBox);
- bottom_vbox->add_child(min_x_value);
- bottom_vbox->add_spacer();
- label_x = memnew(LineEdit);
- bottom_vbox->add_child(label_x);
- label_x->set_expand_to_text_length_enabled(true);
- bottom_vbox->add_spacer();
- max_x_value = memnew(SpinBox);
- bottom_vbox->add_child(max_x_value);
- max_x_value->set_max(10000);
- max_x_value->set_min(0.01);
- max_x_value->set_step(0.01);
- min_x_value->set_min(-10000);
- min_x_value->set_max(0);
- min_x_value->set_step(0.01);
- }
- snap_x->connect(SceneStringName(value_changed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
- snap_y->connect(SceneStringName(value_changed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
- max_x_value->connect(SceneStringName(value_changed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
- min_x_value->connect(SceneStringName(value_changed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
- max_y_value->connect(SceneStringName(value_changed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
- min_y_value->connect(SceneStringName(value_changed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
- label_x->connect(SceneStringName(text_changed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_labels_changed));
- label_y->connect(SceneStringName(text_changed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_labels_changed));
- error_panel = memnew(PanelContainer);
- add_child(error_panel);
- error_label = memnew(Label);
- error_panel->add_child(error_label);
- set_custom_minimum_size(Size2(0, 300 * EDSCALE));
- menu = memnew(PopupMenu);
- add_child(menu);
- menu->connect(SceneStringName(id_pressed), callable_mp(this, &AnimationNodeBlendSpace2DEditor::_add_menu_type));
- animations_menu = memnew(PopupMenu);
- animations_menu->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
- menu->add_child(animations_menu);
- animations_menu->connect("index_pressed", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_add_animation_type));
- open_file = memnew(EditorFileDialog);
- add_child(open_file);
- open_file->set_title(TTR("Open Animation Node"));
- open_file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
- open_file->connect("file_selected", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_file_opened));
- selected_point = -1;
- selected_triangle = -1;
- dragging_selected = false;
- dragging_selected_attempt = false;
- }
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