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- /**************************************************************************/
- /* animation_blend_space_1d_editor.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef ANIMATION_BLEND_SPACE_1D_EDITOR_H
- #define ANIMATION_BLEND_SPACE_1D_EDITOR_H
- #include "editor/plugins/animation_tree_editor_plugin.h"
- #include "editor/plugins/editor_plugin.h"
- #include "scene/animation/animation_blend_space_1d.h"
- #include "scene/gui/graph_edit.h"
- #include "scene/gui/popup.h"
- class Button;
- class CheckBox;
- class LineEdit;
- class OptionButton;
- class PanelContainer;
- class SpinBox;
- class VSeparator;
- class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
- GDCLASS(AnimationNodeBlendSpace1DEditor, AnimationTreeNodeEditorPlugin);
- Ref<AnimationNodeBlendSpace1D> blend_space;
- bool read_only = false;
- HBoxContainer *goto_parent_hb = nullptr;
- Button *goto_parent = nullptr;
- PanelContainer *panel = nullptr;
- Button *tool_blend = nullptr;
- Button *tool_select = nullptr;
- Button *tool_create = nullptr;
- VSeparator *tool_erase_sep = nullptr;
- Button *tool_erase = nullptr;
- Button *snap = nullptr;
- SpinBox *snap_value = nullptr;
- LineEdit *label_value = nullptr;
- SpinBox *max_value = nullptr;
- SpinBox *min_value = nullptr;
- CheckBox *sync = nullptr;
- OptionButton *interpolation = nullptr;
- HBoxContainer *edit_hb = nullptr;
- SpinBox *edit_value = nullptr;
- Button *open_editor = nullptr;
- int selected_point = -1;
- Control *blend_space_draw = nullptr;
- PanelContainer *error_panel = nullptr;
- Label *error_label = nullptr;
- bool updating = false;
- static AnimationNodeBlendSpace1DEditor *singleton;
- void _blend_space_gui_input(const Ref<InputEvent> &p_event);
- void _blend_space_draw();
- void _update_space();
- void _config_changed(double);
- void _labels_changed(String);
- void _snap_toggled();
- PopupMenu *menu = nullptr;
- PopupMenu *animations_menu = nullptr;
- Vector<String> animations_to_add;
- float add_point_pos = 0.0f;
- Vector<real_t> points;
- bool dragging_selected_attempt = false;
- bool dragging_selected = false;
- Vector2 drag_from;
- Vector2 drag_ofs;
- void _add_menu_type(int p_index);
- void _add_animation_type(int p_index);
- void _tool_switch(int p_tool);
- void _update_edited_point_pos();
- void _update_tool_erase();
- void _erase_selected();
- void _edit_point_pos(double);
- void _open_editor();
- EditorFileDialog *open_file = nullptr;
- Ref<AnimationNode> file_loaded;
- void _file_opened(const String &p_file);
- enum {
- MENU_LOAD_FILE = 1000,
- MENU_PASTE = 1001,
- MENU_LOAD_FILE_CONFIRM = 1002
- };
- StringName get_blend_position_path() const;
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- static AnimationNodeBlendSpace1DEditor *get_singleton() { return singleton; }
- virtual bool can_edit(const Ref<AnimationNode> &p_node) override;
- virtual void edit(const Ref<AnimationNode> &p_node) override;
- AnimationNodeBlendSpace1DEditor();
- };
- #endif // ANIMATION_BLEND_SPACE_1D_EDITOR_H
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