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- /**************************************************************************/
- /* abstract_polygon_2d_editor.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef ABSTRACT_POLYGON_2D_EDITOR_H
- #define ABSTRACT_POLYGON_2D_EDITOR_H
- #include "editor/plugins/editor_plugin.h"
- #include "scene/2d/polygon_2d.h"
- #include "scene/gui/box_container.h"
- class Button;
- class CanvasItemEditor;
- class ConfirmationDialog;
- class AbstractPolygon2DEditor : public HBoxContainer {
- GDCLASS(AbstractPolygon2DEditor, HBoxContainer);
- Button *button_create = nullptr;
- Button *button_edit = nullptr;
- Button *button_delete = nullptr;
- struct Vertex {
- Vertex() {}
- Vertex(int p_vertex) :
- vertex(p_vertex) {}
- Vertex(int p_polygon, int p_vertex) :
- polygon(p_polygon),
- vertex(p_vertex) {}
- bool operator==(const Vertex &p_vertex) const;
- bool operator!=(const Vertex &p_vertex) const;
- bool valid() const;
- int polygon = -1;
- int vertex = -1;
- };
- struct PosVertex : public Vertex {
- PosVertex() {}
- PosVertex(const Vertex &p_vertex, const Vector2 &p_pos) :
- Vertex(p_vertex.polygon, p_vertex.vertex),
- pos(p_pos) {}
- PosVertex(int p_polygon, int p_vertex, const Vector2 &p_pos) :
- Vertex(p_polygon, p_vertex),
- pos(p_pos) {}
- Vector2 pos;
- };
- PosVertex edited_point;
- Vertex hover_point; // point under mouse cursor
- Vertex selected_point; // currently selected
- PosVertex edge_point; // adding an edge point?
- Vector2 original_mouse_pos;
- Vector<Vector2> pre_move_edit;
- Vector<Vector2> wip;
- bool wip_active = false;
- bool wip_destructive = false;
- bool _polygon_editing_enabled = false;
- CanvasItemEditor *canvas_item_editor = nullptr;
- Panel *panel = nullptr;
- ConfirmationDialog *create_resource = nullptr;
- protected:
- enum {
- MODE_CREATE,
- MODE_EDIT,
- MODE_DELETE,
- MODE_CONT,
- };
- int mode = MODE_EDIT;
- virtual void _menu_option(int p_option);
- void _wip_changed();
- void _wip_close();
- void _wip_cancel();
- void _notification(int p_what);
- void _node_removed(Node *p_node);
- void remove_point(const Vertex &p_vertex);
- Vertex get_active_point() const;
- PosVertex closest_point(const Vector2 &p_pos) const;
- PosVertex closest_edge_point(const Vector2 &p_pos) const;
- bool _is_empty() const;
- virtual Node2D *_get_node() const = 0;
- virtual void _set_node(Node *p_polygon) = 0;
- virtual bool _is_line() const;
- virtual bool _has_uv() const;
- virtual int _get_polygon_count() const;
- virtual Vector2 _get_offset(int p_idx) const;
- virtual Variant _get_polygon(int p_idx) const;
- virtual void _set_polygon(int p_idx, const Variant &p_polygon) const;
- virtual void _action_add_polygon(const Variant &p_polygon);
- virtual void _action_remove_polygon(int p_idx);
- virtual void _action_set_polygon(int p_idx, const Variant &p_polygon);
- virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon);
- virtual void _commit_action();
- virtual bool _has_resource() const;
- virtual void _create_resource();
- public:
- void disable_polygon_editing(bool p_disable, const String &p_reason);
- bool forward_gui_input(const Ref<InputEvent> &p_event);
- void forward_canvas_draw_over_viewport(Control *p_overlay);
- void edit(Node *p_polygon);
- AbstractPolygon2DEditor(bool p_wip_destructive = true);
- };
- class AbstractPolygon2DEditorPlugin : public EditorPlugin {
- GDCLASS(AbstractPolygon2DEditorPlugin, EditorPlugin);
- AbstractPolygon2DEditor *polygon_editor = nullptr;
- String klass;
- public:
- virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return polygon_editor->forward_gui_input(p_event); }
- virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { polygon_editor->forward_canvas_draw_over_viewport(p_overlay); }
- bool has_main_screen() const override { return false; }
- virtual String get_name() const override { return klass; }
- virtual void edit(Object *p_object) override;
- virtual bool handles(Object *p_object) const override;
- virtual void make_visible(bool p_visible) override;
- AbstractPolygon2DEditorPlugin(AbstractPolygon2DEditor *p_polygon_editor, const String &p_class);
- ~AbstractPolygon2DEditorPlugin();
- };
- #endif // ABSTRACT_POLYGON_2D_EDITOR_H
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