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- /**************************************************************************/
- /* editor_export_plugin.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef EDITOR_EXPORT_PLUGIN_H
- #define EDITOR_EXPORT_PLUGIN_H
- #include "core/extension/gdextension.h"
- #include "core/os/shared_object.h"
- #include "editor_export_platform.h"
- #include "editor_export_preset.h"
- #include "scene/main/node.h"
- class EditorExportPlugin : public RefCounted {
- GDCLASS(EditorExportPlugin, RefCounted);
- friend class EditorExport;
- friend class EditorExportPlatform;
- friend class EditorExportPreset;
- Ref<EditorExportPreset> export_preset;
- Vector<SharedObject> shared_objects;
- struct ExtraFile {
- String path;
- Vector<uint8_t> data;
- bool remap = false;
- };
- Vector<ExtraFile> extra_files;
- bool skipped = false;
- Vector<String> ios_frameworks;
- Vector<String> ios_embedded_frameworks;
- Vector<String> ios_project_static_libs;
- String ios_plist_content;
- String ios_linker_flags;
- Vector<String> ios_bundle_files;
- String ios_cpp_code;
- Vector<String> macos_plugin_files;
- _FORCE_INLINE_ void _clear() {
- shared_objects.clear();
- extra_files.clear();
- skipped = false;
- }
- _FORCE_INLINE_ void _export_end_clear() {
- ios_frameworks.clear();
- ios_embedded_frameworks.clear();
- ios_bundle_files.clear();
- ios_plist_content = "";
- ios_linker_flags = "";
- ios_cpp_code = "";
- macos_plugin_files.clear();
- }
- // Export
- void _export_file_script(const String &p_path, const String &p_type, const Vector<String> &p_features);
- void _export_begin_script(const Vector<String> &p_features, bool p_debug, const String &p_path, int p_flags);
- void _export_end_script();
- String _has_valid_export_configuration(const Ref<EditorExportPlatform> &p_export_platform, const Ref<EditorExportPreset> &p_preset);
- protected:
- void set_export_preset(const Ref<EditorExportPreset> &p_preset);
- Ref<EditorExportPreset> get_export_preset() const;
- Ref<EditorExportPlatform> get_export_platform() const;
- void add_file(const String &p_path, const Vector<uint8_t> &p_file, bool p_remap);
- void add_shared_object(const String &p_path, const Vector<String> &tags, const String &p_target = String());
- void _add_shared_object(const SharedObject &p_shared_object);
- void add_ios_framework(const String &p_path);
- void add_ios_embedded_framework(const String &p_path);
- void add_ios_project_static_lib(const String &p_path);
- void add_ios_plist_content(const String &p_plist_content);
- void add_ios_linker_flags(const String &p_flags);
- void add_ios_bundle_file(const String &p_path);
- void add_ios_cpp_code(const String &p_code);
- void add_macos_plugin_file(const String &p_path);
- void skip();
- virtual void _export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features);
- virtual void _export_begin(const HashSet<String> &p_features, bool p_debug, const String &p_path, int p_flags);
- virtual void _export_end();
- static void _bind_methods();
- GDVIRTUAL3(_export_file, String, String, Vector<String>)
- GDVIRTUAL4(_export_begin, Vector<String>, bool, String, uint32_t)
- GDVIRTUAL0(_export_end)
- GDVIRTUAL2RC(bool, _begin_customize_resources, const Ref<EditorExportPlatform> &, const Vector<String> &)
- GDVIRTUAL2R_REQUIRED(Ref<Resource>, _customize_resource, const Ref<Resource> &, String)
- GDVIRTUAL2RC(bool, _begin_customize_scenes, const Ref<EditorExportPlatform> &, const Vector<String> &)
- GDVIRTUAL2R_REQUIRED(Node *, _customize_scene, Node *, String)
- GDVIRTUAL0RC_REQUIRED(uint64_t, _get_customization_configuration_hash)
- GDVIRTUAL0(_end_customize_scenes)
- GDVIRTUAL0(_end_customize_resources)
- GDVIRTUAL2RC(PackedStringArray, _get_export_features, const Ref<EditorExportPlatform> &, bool);
- GDVIRTUAL1RC(TypedArray<Dictionary>, _get_export_options, const Ref<EditorExportPlatform> &);
- GDVIRTUAL1RC(Dictionary, _get_export_options_overrides, const Ref<EditorExportPlatform> &);
- GDVIRTUAL1RC(bool, _should_update_export_options, const Ref<EditorExportPlatform> &);
- GDVIRTUAL2RC(bool, _get_export_option_visibility, const Ref<EditorExportPlatform> &, String);
- GDVIRTUAL2RC(String, _get_export_option_warning, const Ref<EditorExportPlatform> &, String);
- GDVIRTUAL0RC_REQUIRED(String, _get_name)
- GDVIRTUAL1RC(bool, _supports_platform, const Ref<EditorExportPlatform> &);
- GDVIRTUAL2RC(PackedStringArray, _get_android_dependencies, const Ref<EditorExportPlatform> &, bool);
- GDVIRTUAL2RC(PackedStringArray, _get_android_dependencies_maven_repos, const Ref<EditorExportPlatform> &, bool);
- GDVIRTUAL2RC(PackedStringArray, _get_android_libraries, const Ref<EditorExportPlatform> &, bool);
- GDVIRTUAL2RC(String, _get_android_manifest_activity_element_contents, const Ref<EditorExportPlatform> &, bool);
- GDVIRTUAL2RC(String, _get_android_manifest_application_element_contents, const Ref<EditorExportPlatform> &, bool);
- GDVIRTUAL2RC(String, _get_android_manifest_element_contents, const Ref<EditorExportPlatform> &, bool);
- virtual bool _begin_customize_resources(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features); // Return true if this plugin does property export customization
- virtual Ref<Resource> _customize_resource(const Ref<Resource> &p_resource, const String &p_path); // If nothing is returned, it means do not touch (nothing changed). If something is returned (either the same or a different resource) it means changes are made.
- virtual bool _begin_customize_scenes(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features); // Return true if this plugin does property export customization
- virtual Node *_customize_scene(Node *p_root, const String &p_path); // Return true if a change was made
- virtual uint64_t _get_customization_configuration_hash() const; // Hash used for caching customized resources and scenes.
- virtual void _end_customize_scenes();
- virtual void _end_customize_resources();
- virtual PackedStringArray _get_export_features(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const;
- virtual void _get_export_options(const Ref<EditorExportPlatform> &p_export_platform, List<EditorExportPlatform::ExportOption> *r_options) const;
- virtual Dictionary _get_export_options_overrides(const Ref<EditorExportPlatform> &p_export_platform) const;
- virtual bool _should_update_export_options(const Ref<EditorExportPlatform> &p_export_platform) const;
- virtual bool _get_export_option_visibility(const Ref<EditorExportPlatform> &p_export_platform, const String &p_option_name) const;
- virtual String _get_export_option_warning(const Ref<EditorExportPlatform> &p_export_platform, const String &p_option_name) const;
- public:
- virtual String get_name() const;
- virtual bool supports_platform(const Ref<EditorExportPlatform> &p_export_platform) const;
- PackedStringArray get_export_features(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const;
- virtual PackedStringArray get_android_dependencies(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const;
- virtual PackedStringArray get_android_dependencies_maven_repos(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const;
- virtual PackedStringArray get_android_libraries(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const;
- virtual String get_android_manifest_activity_element_contents(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const;
- virtual String get_android_manifest_application_element_contents(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const;
- virtual String get_android_manifest_element_contents(const Ref<EditorExportPlatform> &p_export_platform, bool p_debug) const;
- Vector<String> get_ios_frameworks() const;
- Vector<String> get_ios_embedded_frameworks() const;
- Vector<String> get_ios_project_static_libs() const;
- String get_ios_plist_content() const;
- String get_ios_linker_flags() const;
- Vector<String> get_ios_bundle_files() const;
- String get_ios_cpp_code() const;
- const Vector<String> &get_macos_plugin_files() const;
- Variant get_option(const StringName &p_name) const;
- };
- #endif // EDITOR_EXPORT_PLUGIN_H
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