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- /**************************************************************************/
- /* editor_translation.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "editor/editor_translation.h"
- #include "core/io/compression.h"
- #include "core/io/file_access_memory.h"
- #include "core/io/translation_loader_po.h"
- #include "core/string/translation_server.h"
- #include "editor/doc_translations.gen.h"
- #include "editor/editor_translations.gen.h"
- #include "editor/extractable_translations.gen.h"
- #include "editor/property_translations.gen.h"
- Vector<String> get_editor_locales() {
- Vector<String> locales;
- EditorTranslationList *etl = _editor_translations;
- while (etl->data) {
- const String &locale = etl->lang;
- locales.push_back(locale);
- etl++;
- }
- return locales;
- }
- void load_editor_translations(const String &p_locale) {
- const Ref<TranslationDomain> domain = TranslationServer::get_singleton()->get_or_add_domain("godot.editor");
- EditorTranslationList *etl = _editor_translations;
- while (etl->data) {
- if (etl->lang == p_locale) {
- Vector<uint8_t> data;
- data.resize(etl->uncomp_size);
- int ret = Compression::decompress(data.ptrw(), etl->uncomp_size, etl->data, etl->comp_size, Compression::MODE_DEFLATE);
- ERR_FAIL_COND_MSG(ret == -1, "Compressed file is corrupt.");
- Ref<FileAccessMemory> fa;
- fa.instantiate();
- fa->open_custom(data.ptr(), data.size());
- Ref<Translation> tr = TranslationLoaderPO::load_translation(fa);
- if (tr.is_valid()) {
- tr->set_locale(etl->lang);
- domain->add_translation(tr);
- break;
- }
- }
- etl++;
- }
- }
- void load_property_translations(const String &p_locale) {
- const Ref<TranslationDomain> domain = TranslationServer::get_singleton()->get_or_add_domain("godot.properties");
- PropertyTranslationList *etl = _property_translations;
- while (etl->data) {
- if (etl->lang == p_locale) {
- Vector<uint8_t> data;
- data.resize(etl->uncomp_size);
- int ret = Compression::decompress(data.ptrw(), etl->uncomp_size, etl->data, etl->comp_size, Compression::MODE_DEFLATE);
- ERR_FAIL_COND_MSG(ret == -1, "Compressed file is corrupt.");
- Ref<FileAccessMemory> fa;
- fa.instantiate();
- fa->open_custom(data.ptr(), data.size());
- Ref<Translation> tr = TranslationLoaderPO::load_translation(fa);
- if (tr.is_valid()) {
- tr->set_locale(etl->lang);
- domain->add_translation(tr);
- break;
- }
- }
- etl++;
- }
- }
- void load_doc_translations(const String &p_locale) {
- const Ref<TranslationDomain> domain = TranslationServer::get_singleton()->get_or_add_domain("godot.documentation");
- DocTranslationList *dtl = _doc_translations;
- while (dtl->data) {
- if (dtl->lang == p_locale) {
- Vector<uint8_t> data;
- data.resize(dtl->uncomp_size);
- int ret = Compression::decompress(data.ptrw(), dtl->uncomp_size, dtl->data, dtl->comp_size, Compression::MODE_DEFLATE);
- ERR_FAIL_COND_MSG(ret == -1, "Compressed file is corrupt.");
- Ref<FileAccessMemory> fa;
- fa.instantiate();
- fa->open_custom(data.ptr(), data.size());
- Ref<Translation> tr = TranslationLoaderPO::load_translation(fa);
- if (tr.is_valid()) {
- tr->set_locale(dtl->lang);
- domain->add_translation(tr);
- break;
- }
- }
- dtl++;
- }
- }
- void load_extractable_translations(const String &p_locale) {
- const Ref<TranslationDomain> domain = TranslationServer::get_singleton()->get_or_add_domain("godot.editor");
- ExtractableTranslationList *etl = _extractable_translations;
- while (etl->data) {
- if (etl->lang == p_locale) {
- Vector<uint8_t> data;
- data.resize(etl->uncomp_size);
- int ret = Compression::decompress(data.ptrw(), etl->uncomp_size, etl->data, etl->comp_size, Compression::MODE_DEFLATE);
- ERR_FAIL_COND_MSG(ret == -1, "Compressed file is corrupt.");
- Ref<FileAccessMemory> fa;
- fa.instantiate();
- fa->open_custom(data.ptr(), data.size());
- Ref<Translation> tr = TranslationLoaderPO::load_translation(fa);
- if (tr.is_valid()) {
- tr->set_locale(etl->lang);
- domain->add_translation(tr);
- break;
- }
- }
- etl++;
- }
- }
- Vector<Vector<String>> get_extractable_message_list() {
- ExtractableTranslationList *etl = _extractable_translations;
- Vector<Vector<String>> list;
- while (etl->data) {
- if (strcmp(etl->lang, "source")) {
- etl++;
- continue;
- }
- Vector<uint8_t> data;
- data.resize(etl->uncomp_size);
- int ret = Compression::decompress(data.ptrw(), etl->uncomp_size, etl->data, etl->comp_size, Compression::MODE_DEFLATE);
- ERR_FAIL_COND_V_MSG(ret == -1, list, "Compressed file is corrupt.");
- Ref<FileAccessMemory> fa;
- fa.instantiate();
- fa->open_custom(data.ptr(), data.size());
- // Taken from TranslationLoaderPO, modified to work specifically with POTs.
- {
- const String path = fa->get_path();
- fa->seek(0);
- enum Status {
- STATUS_NONE,
- STATUS_READING_ID,
- STATUS_READING_STRING,
- STATUS_READING_CONTEXT,
- STATUS_READING_PLURAL,
- };
- Status status = STATUS_NONE;
- String msg_id;
- String msg_id_plural;
- String msg_context;
- int line = 1;
- bool entered_context = false;
- bool is_eof = false;
- while (!is_eof) {
- String l = fa->get_line().strip_edges();
- is_eof = fa->eof_reached();
- // If we reached last line and it's not a content line, break, otherwise let processing that last loop.
- if (is_eof && l.is_empty()) {
- if (status == STATUS_READING_ID || status == STATUS_READING_CONTEXT || status == STATUS_READING_PLURAL) {
- ERR_FAIL_V_MSG(Vector<Vector<String>>(), "Unexpected EOF while reading POT file at: " + path + ":" + itos(line));
- } else {
- break;
- }
- }
- if (l.begins_with("msgctxt")) {
- ERR_FAIL_COND_V_MSG(status != STATUS_READING_STRING && status != STATUS_READING_PLURAL, Vector<Vector<String>>(),
- "Unexpected 'msgctxt', was expecting 'msgid_plural' or 'msgstr' before 'msgctxt' while parsing: " + path + ":" + itos(line));
- // In POT files, "msgctxt" appears before "msgid". If we encounter a "msgctxt", we add what we have read
- // and set "entered_context" to true to prevent adding twice.
- if (!msg_id.is_empty()) {
- Vector<String> msgs;
- msgs.push_back(msg_id);
- msgs.push_back(msg_context);
- msgs.push_back(msg_id_plural);
- list.push_back(msgs);
- }
- msg_context = "";
- l = l.substr(7, l.length()).strip_edges();
- status = STATUS_READING_CONTEXT;
- entered_context = true;
- }
- if (l.begins_with("msgid_plural")) {
- if (status != STATUS_READING_ID) {
- ERR_FAIL_V_MSG(Vector<Vector<String>>(), "Unexpected 'msgid_plural', was expecting 'msgid' before 'msgid_plural' while parsing: " + path + ":" + itos(line));
- }
- l = l.substr(12, l.length()).strip_edges();
- status = STATUS_READING_PLURAL;
- } else if (l.begins_with("msgid")) {
- ERR_FAIL_COND_V_MSG(status == STATUS_READING_ID, Vector<Vector<String>>(), "Unexpected 'msgid', was expecting 'msgstr' while parsing: " + path + ":" + itos(line));
- if (!msg_id.is_empty() && !entered_context) {
- Vector<String> msgs;
- msgs.push_back(msg_id);
- msgs.push_back(msg_context);
- msgs.push_back(msg_id_plural);
- list.push_back(msgs);
- }
- l = l.substr(5, l.length()).strip_edges();
- status = STATUS_READING_ID;
- // If we did not encounter msgctxt, we reset context to empty to reset it.
- if (!entered_context) {
- msg_context = "";
- }
- msg_id = "";
- msg_id_plural = "";
- entered_context = false;
- }
- if (l.begins_with("msgstr[")) {
- ERR_FAIL_COND_V_MSG(status != STATUS_READING_PLURAL, Vector<Vector<String>>(),
- "Unexpected 'msgstr[]', was expecting 'msgid_plural' before 'msgstr[]' while parsing: " + path + ":" + itos(line));
- l = l.substr(9, l.length()).strip_edges();
- } else if (l.begins_with("msgstr")) {
- ERR_FAIL_COND_V_MSG(status != STATUS_READING_ID, Vector<Vector<String>>(),
- "Unexpected 'msgstr', was expecting 'msgid' before 'msgstr' while parsing: " + path + ":" + itos(line));
- l = l.substr(6, l.length()).strip_edges();
- status = STATUS_READING_STRING;
- }
- if (l.is_empty() || l.begins_with("#")) {
- line++;
- continue; // Nothing to read or comment.
- }
- ERR_FAIL_COND_V_MSG(!l.begins_with("\"") || status == STATUS_NONE, Vector<Vector<String>>(), "Invalid line '" + l + "' while parsing: " + path + ":" + itos(line));
- l = l.substr(1, l.length());
- // Find final quote, ignoring escaped ones (\").
- // The escape_next logic is necessary to properly parse things like \\"
- // where the backslash is the one being escaped, not the quote.
- int end_pos = -1;
- bool escape_next = false;
- for (int i = 0; i < l.length(); i++) {
- if (l[i] == '\\' && !escape_next) {
- escape_next = true;
- continue;
- }
- if (l[i] == '"' && !escape_next) {
- end_pos = i;
- break;
- }
- escape_next = false;
- }
- ERR_FAIL_COND_V_MSG(end_pos == -1, Vector<Vector<String>>(), "Expected '\"' at end of message while parsing: " + path + ":" + itos(line));
- l = l.substr(0, end_pos);
- l = l.c_unescape();
- if (status == STATUS_READING_ID) {
- msg_id += l;
- } else if (status == STATUS_READING_CONTEXT) {
- msg_context += l;
- } else if (status == STATUS_READING_PLURAL) {
- msg_id_plural += l;
- }
- line++;
- }
- }
- etl++;
- }
- return list;
- }
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