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- /**************************************************************************/
- /* editor_sectioned_inspector.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef EDITOR_SECTIONED_INSPECTOR_H
- #define EDITOR_SECTIONED_INSPECTOR_H
- #include "scene/gui/split_container.h"
- class CheckButton;
- class EditorInspector;
- class LineEdit;
- class SectionedInspectorFilter;
- class Tree;
- class TreeItem;
- class SectionedInspector : public HSplitContainer {
- GDCLASS(SectionedInspector, HSplitContainer);
- ObjectID obj;
- Tree *sections = nullptr;
- SectionedInspectorFilter *filter = nullptr;
- HashMap<String, TreeItem *> section_map;
- EditorInspector *inspector = nullptr;
- LineEdit *search_box = nullptr;
- CheckButton *advanced_toggle = nullptr;
- String selected_category;
- bool restrict_to_basic = false;
- static void _bind_methods();
- void _section_selected();
- void _search_changed(const String &p_what);
- void _advanced_toggled(bool p_toggled_on);
- public:
- void register_search_box(LineEdit *p_box);
- void register_advanced_toggle(CheckButton *p_toggle);
- EditorInspector *get_inspector();
- void edit(Object *p_object);
- String get_full_item_path(const String &p_item);
- void set_current_section(const String &p_section);
- String get_current_section() const;
- void update_category_list();
- SectionedInspector();
- ~SectionedInspector();
- };
- #endif // EDITOR_SECTIONED_INSPECTOR_H
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