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- /**************************************************************************/
- /* editor_sectioned_inspector.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "editor_sectioned_inspector.h"
- #include "editor/editor_inspector.h"
- #include "editor/editor_property_name_processor.h"
- #include "editor/editor_string_names.h"
- #include "editor/themes/editor_scale.h"
- #include "scene/gui/check_button.h"
- #include "scene/gui/tree.h"
- static bool _property_path_matches(const String &p_property_path, const String &p_filter, EditorPropertyNameProcessor::Style p_style) {
- if (p_property_path.containsn(p_filter)) {
- return true;
- }
- const Vector<String> sections = p_property_path.split("/");
- for (int i = 0; i < sections.size(); i++) {
- if (p_filter.is_subsequence_ofn(EditorPropertyNameProcessor::get_singleton()->process_name(sections[i], p_style, p_property_path))) {
- return true;
- }
- }
- return false;
- }
- class SectionedInspectorFilter : public Object {
- GDCLASS(SectionedInspectorFilter, Object);
- Object *edited = nullptr;
- String section;
- bool allow_sub = false;
- bool _set(const StringName &p_name, const Variant &p_value) {
- if (!edited) {
- return false;
- }
- String name = p_name;
- if (!section.is_empty()) {
- name = section + "/" + name;
- }
- bool valid;
- edited->set(name, p_value, &valid);
- return valid;
- }
- bool _get(const StringName &p_name, Variant &r_ret) const {
- if (!edited) {
- return false;
- }
- String name = p_name;
- if (!section.is_empty()) {
- name = section + "/" + name;
- }
- bool valid = false;
- r_ret = edited->get(name, &valid);
- return valid;
- }
- void _get_property_list(List<PropertyInfo> *p_list) const {
- if (!edited) {
- return;
- }
- List<PropertyInfo> pinfo;
- edited->get_property_list(&pinfo);
- for (PropertyInfo &pi : pinfo) {
- int sp = pi.name.find_char('/');
- if (pi.name == "resource_path" || pi.name == "resource_name" || pi.name == "resource_local_to_scene" || pi.name.begins_with("script/") || pi.name.begins_with("_global_script")) { //skip resource stuff
- continue;
- }
- if (sp == -1) {
- pi.name = "global/" + pi.name;
- }
- if (pi.name.begins_with(section + "/")) {
- pi.name = pi.name.replace_first(section + "/", "");
- if (!allow_sub && pi.name.contains("/")) {
- continue;
- }
- p_list->push_back(pi);
- }
- }
- }
- bool _property_can_revert(const StringName &p_name) const {
- return edited->property_can_revert(section + "/" + p_name);
- }
- bool _property_get_revert(const StringName &p_name, Variant &r_property) const {
- r_property = edited->property_get_revert(section + "/" + p_name);
- return true;
- }
- public:
- void set_section(const String &p_section, bool p_allow_sub) {
- section = p_section;
- allow_sub = p_allow_sub;
- notify_property_list_changed();
- }
- void set_edited(Object *p_edited) {
- edited = p_edited;
- notify_property_list_changed();
- }
- };
- void SectionedInspector::_bind_methods() {
- ClassDB::bind_method("update_category_list", &SectionedInspector::update_category_list);
- }
- void SectionedInspector::_section_selected() {
- if (!sections->get_selected()) {
- return;
- }
- selected_category = sections->get_selected()->get_metadata(0);
- filter->set_section(selected_category, sections->get_selected()->get_first_child() == nullptr);
- inspector->set_property_prefix(selected_category + "/");
- }
- void SectionedInspector::set_current_section(const String &p_section) {
- if (section_map.has(p_section)) {
- TreeItem *item = section_map[p_section];
- item->select(0);
- sections->scroll_to_item(item);
- }
- }
- String SectionedInspector::get_current_section() const {
- if (sections->get_selected()) {
- return sections->get_selected()->get_metadata(0);
- } else {
- return "";
- }
- }
- String SectionedInspector::get_full_item_path(const String &p_item) {
- String base = get_current_section();
- if (!base.is_empty()) {
- return base + "/" + p_item;
- } else {
- return p_item;
- }
- }
- void SectionedInspector::edit(Object *p_object) {
- if (!p_object) {
- obj = ObjectID();
- sections->clear();
- filter->set_edited(nullptr);
- inspector->edit(nullptr);
- return;
- }
- ObjectID id = p_object->get_instance_id();
- inspector->set_object_class(p_object->get_class());
- if (obj != id) {
- obj = id;
- update_category_list();
- filter->set_edited(p_object);
- inspector->edit(filter);
- TreeItem *first_item = sections->get_root();
- if (first_item) {
- while (first_item->get_first_child()) {
- first_item = first_item->get_first_child();
- }
- first_item->select(0);
- selected_category = first_item->get_metadata(0);
- }
- } else {
- update_category_list();
- }
- }
- void SectionedInspector::update_category_list() {
- sections->clear();
- Object *o = ObjectDB::get_instance(obj);
- if (!o) {
- return;
- }
- List<PropertyInfo> pinfo;
- o->get_property_list(&pinfo);
- section_map.clear();
- TreeItem *root = sections->create_item();
- section_map[""] = root;
- String filter_text;
- if (search_box) {
- filter_text = search_box->get_text();
- }
- const EditorPropertyNameProcessor::Style name_style = EditorPropertyNameProcessor::get_settings_style();
- const EditorPropertyNameProcessor::Style tooltip_style = EditorPropertyNameProcessor::get_tooltip_style(name_style);
- for (PropertyInfo &pi : pinfo) {
- if (pi.usage & PROPERTY_USAGE_CATEGORY) {
- continue;
- } else if (!(pi.usage & PROPERTY_USAGE_EDITOR) ||
- (filter_text.is_empty() && restrict_to_basic && !(pi.usage & PROPERTY_USAGE_EDITOR_BASIC_SETTING))) {
- continue;
- }
- if (pi.name.contains(":") || pi.name == "script" || pi.name == "resource_name" || pi.name == "resource_path" || pi.name == "resource_local_to_scene" || pi.name.begins_with("_global_script")) {
- continue;
- }
- if (!filter_text.is_empty() && !_property_path_matches(pi.name, filter_text, name_style)) {
- continue;
- }
- int sp = pi.name.find_char('/');
- if (sp == -1) {
- pi.name = "global/" + pi.name;
- }
- Vector<String> sectionarr = pi.name.split("/");
- String metasection;
- int sc = MIN(2, sectionarr.size() - 1);
- for (int i = 0; i < sc; i++) {
- TreeItem *parent = section_map[metasection];
- //parent->set_custom_bg_color(0, get_theme_color(SNAME("prop_subsection"), EditorStringName(Editor)));
- parent->set_custom_font(0, get_theme_font(SNAME("bold"), EditorStringName(EditorFonts)));
- if (i > 0) {
- metasection += "/" + sectionarr[i];
- } else {
- metasection = sectionarr[i];
- }
- if (!section_map.has(metasection)) {
- TreeItem *ms = sections->create_item(parent);
- section_map[metasection] = ms;
- const String text = EditorPropertyNameProcessor::get_singleton()->process_name(sectionarr[i], name_style, pi.name);
- const String tooltip = EditorPropertyNameProcessor::get_singleton()->process_name(sectionarr[i], tooltip_style, pi.name);
- ms->set_text(0, text);
- ms->set_tooltip_text(0, tooltip);
- ms->set_metadata(0, metasection);
- ms->set_selectable(0, false);
- }
- if (i == sc - 1) {
- //if it has children, make selectable
- section_map[metasection]->set_selectable(0, true);
- }
- }
- }
- if (section_map.has(selected_category)) {
- section_map[selected_category]->select(0);
- }
- inspector->update_tree();
- }
- void SectionedInspector::register_search_box(LineEdit *p_box) {
- search_box = p_box;
- inspector->register_text_enter(p_box);
- search_box->connect(SceneStringName(text_changed), callable_mp(this, &SectionedInspector::_search_changed));
- }
- void SectionedInspector::register_advanced_toggle(CheckButton *p_toggle) {
- advanced_toggle = p_toggle;
- advanced_toggle->connect(SceneStringName(toggled), callable_mp(this, &SectionedInspector::_advanced_toggled));
- _advanced_toggled(advanced_toggle->is_pressed());
- }
- void SectionedInspector::_search_changed(const String &p_what) {
- if (advanced_toggle) {
- if (p_what.is_empty()) {
- advanced_toggle->set_pressed_no_signal(!restrict_to_basic);
- advanced_toggle->set_disabled(false);
- advanced_toggle->set_tooltip_text(String());
- } else {
- advanced_toggle->set_pressed_no_signal(true);
- advanced_toggle->set_disabled(true);
- advanced_toggle->set_tooltip_text(TTR("Advanced settings are always shown when searching."));
- }
- }
- update_category_list();
- }
- void SectionedInspector::_advanced_toggled(bool p_toggled_on) {
- restrict_to_basic = !p_toggled_on;
- update_category_list();
- inspector->set_restrict_to_basic_settings(restrict_to_basic);
- }
- EditorInspector *SectionedInspector::get_inspector() {
- return inspector;
- }
- SectionedInspector::SectionedInspector() :
- sections(memnew(Tree)),
- filter(memnew(SectionedInspectorFilter)),
- inspector(memnew(EditorInspector)) {
- add_theme_constant_override("autohide", 1); // Fixes the dragger always showing up
- VBoxContainer *left_vb = memnew(VBoxContainer);
- left_vb->set_custom_minimum_size(Size2(190, 0) * EDSCALE);
- add_child(left_vb);
- sections->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
- sections->set_v_size_flags(SIZE_EXPAND_FILL);
- sections->set_hide_root(true);
- left_vb->add_child(sections, true);
- VBoxContainer *right_vb = memnew(VBoxContainer);
- right_vb->set_custom_minimum_size(Size2(300, 0) * EDSCALE);
- right_vb->set_h_size_flags(SIZE_EXPAND_FILL);
- add_child(right_vb);
- inspector->set_v_size_flags(SIZE_EXPAND_FILL);
- right_vb->add_child(inspector, true);
- inspector->set_use_doc_hints(true);
- sections->connect("cell_selected", callable_mp(this, &SectionedInspector::_section_selected));
- }
- SectionedInspector::~SectionedInspector() {
- memdelete(filter);
- }
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