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- /**************************************************************************/
- /* editor_dock_manager.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "editor_dock_manager.h"
- #include "scene/gui/box_container.h"
- #include "scene/gui/button.h"
- #include "scene/gui/label.h"
- #include "scene/gui/split_container.h"
- #include "scene/gui/tab_container.h"
- #include "scene/main/window.h"
- #include "editor/editor_node.h"
- #include "editor/editor_settings.h"
- #include "editor/editor_string_names.h"
- #include "editor/filesystem_dock.h"
- #include "editor/gui/editor_bottom_panel.h"
- #include "editor/themes/editor_scale.h"
- #include "editor/window_wrapper.h"
- enum class TabStyle {
- TEXT_ONLY,
- ICON_ONLY,
- TEXT_AND_ICON,
- };
- EditorDockManager *EditorDockManager::singleton = nullptr;
- void DockSplitContainer::_update_visibility() {
- if (is_updating) {
- return;
- }
- is_updating = true;
- bool any_visible = false;
- for (int i = 0; i < get_child_count(false); i++) {
- Control *c = Object::cast_to<Control>(get_child(i, false));
- if (!c || !c->is_visible() || c->is_set_as_top_level()) {
- continue;
- }
- any_visible = c;
- break;
- }
- set_visible(any_visible);
- is_updating = false;
- }
- void DockSplitContainer::add_child_notify(Node *p_child) {
- SplitContainer::add_child_notify(p_child);
- Control *child_control = nullptr;
- for (int i = 0; i < get_child_count(false); i++) {
- Control *c = Object::cast_to<Control>(get_child(i, false));
- if (!c || c->is_set_as_top_level()) {
- continue;
- }
- if (p_child == c) {
- child_control = c;
- break;
- }
- }
- if (!child_control) {
- return;
- }
- child_control->connect(SceneStringName(visibility_changed), callable_mp(this, &DockSplitContainer::_update_visibility));
- _update_visibility();
- }
- void DockSplitContainer::remove_child_notify(Node *p_child) {
- SplitContainer::remove_child_notify(p_child);
- Control *child_control = nullptr;
- for (int i = 0; i < get_child_count(false); i++) {
- Control *c = Object::cast_to<Control>(get_child(i, false));
- if (!c || c->is_set_as_top_level()) {
- continue;
- }
- if (p_child == c) {
- child_control = c;
- break;
- }
- }
- if (!child_control) {
- return;
- }
- child_control->disconnect(SceneStringName(visibility_changed), callable_mp(this, &DockSplitContainer::_update_visibility));
- _update_visibility();
- }
- void EditorDockManager::_dock_split_dragged(int p_offset) {
- EditorNode::get_singleton()->save_editor_layout_delayed();
- }
- void EditorDockManager::_dock_container_gui_input(const Ref<InputEvent> &p_input, TabContainer *p_dock_container) {
- Ref<InputEventMouseButton> mb = p_input;
- if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
- int tab_id = p_dock_container->get_tab_bar()->get_hovered_tab();
- if (tab_id < 0) {
- return;
- }
- // Right click context menu.
- dock_context_popup->set_dock(p_dock_container->get_tab_control(tab_id));
- dock_context_popup->set_position(p_dock_container->get_screen_position() + mb->get_position());
- dock_context_popup->popup();
- }
- }
- void EditorDockManager::_bottom_dock_button_gui_input(const Ref<InputEvent> &p_input, Control *p_dock, Button *p_bottom_button) {
- Ref<InputEventMouseButton> mb = p_input;
- if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
- // Right click context menu.
- dock_context_popup->set_dock(p_dock);
- dock_context_popup->set_position(p_bottom_button->get_screen_position() + mb->get_position());
- dock_context_popup->popup();
- }
- }
- void EditorDockManager::_dock_container_update_visibility(TabContainer *p_dock_container) {
- if (!docks_visible) {
- return;
- }
- // Hide the dock container if there are no tabs.
- p_dock_container->set_visible(p_dock_container->get_tab_count() > 0);
- }
- void EditorDockManager::_update_layout() {
- if (!dock_context_popup->is_inside_tree() || EditorNode::get_singleton()->is_exiting()) {
- return;
- }
- dock_context_popup->docks_updated();
- _update_docks_menu();
- EditorNode::get_singleton()->save_editor_layout_delayed();
- }
- void EditorDockManager::_update_docks_menu() {
- docks_menu->clear();
- docks_menu->reset_size();
- const Ref<Texture2D> default_icon = docks_menu->get_editor_theme_icon(SNAME("Window"));
- const Color closed_icon_color_mod = Color(1, 1, 1, 0.5);
- // Add docks.
- docks_menu_docks.clear();
- int id = 0;
- for (const KeyValue<Control *, DockInfo> &dock : all_docks) {
- if (dock.value.shortcut.is_valid()) {
- docks_menu->add_shortcut(dock.value.shortcut, id);
- docks_menu->set_item_text(id, dock.value.title);
- } else {
- docks_menu->add_item(dock.value.title, id);
- }
- const Ref<Texture2D> icon = dock.value.icon_name ? docks_menu->get_editor_theme_icon(dock.value.icon_name) : dock.value.icon;
- docks_menu->set_item_icon(id, icon.is_valid() ? icon : default_icon);
- if (!dock.value.open) {
- docks_menu->set_item_icon_modulate(id, closed_icon_color_mod);
- }
- docks_menu->set_item_disabled(id, !dock.value.enabled);
- docks_menu_docks.push_back(dock.key);
- id++;
- }
- }
- void EditorDockManager::_docks_menu_option(int p_id) {
- Control *dock = docks_menu_docks[p_id];
- ERR_FAIL_NULL(dock);
- ERR_FAIL_COND_MSG(!all_docks.has(dock), vformat("Menu option for unknown dock '%s'.", dock->get_name()));
- if (all_docks[dock].enabled && all_docks[dock].open) {
- PopupMenu *parent_menu = Object::cast_to<PopupMenu>(docks_menu->get_parent());
- ERR_FAIL_NULL(parent_menu);
- parent_menu->hide();
- }
- focus_dock(dock);
- }
- void EditorDockManager::_window_close_request(WindowWrapper *p_wrapper) {
- // Give the dock back to the original owner.
- Control *dock = _close_window(p_wrapper);
- ERR_FAIL_COND(!all_docks.has(dock));
- if (all_docks[dock].previous_at_bottom || all_docks[dock].dock_slot_index != DOCK_SLOT_NONE) {
- all_docks[dock].open = false;
- open_dock(dock);
- focus_dock(dock);
- } else {
- close_dock(dock);
- }
- }
- Control *EditorDockManager::_close_window(WindowWrapper *p_wrapper) {
- p_wrapper->set_block_signals(true);
- Control *dock = p_wrapper->release_wrapped_control();
- p_wrapper->set_block_signals(false);
- ERR_FAIL_COND_V(!all_docks.has(dock), nullptr);
- all_docks[dock].dock_window = nullptr;
- dock_windows.erase(p_wrapper);
- p_wrapper->queue_free();
- return dock;
- }
- void EditorDockManager::_open_dock_in_window(Control *p_dock, bool p_show_window, bool p_reset_size) {
- ERR_FAIL_NULL(p_dock);
- Size2 borders = Size2(4, 4) * EDSCALE;
- // Remember size and position before removing it from the main window.
- Size2 dock_size = p_dock->get_size() + borders * 2;
- Point2 dock_screen_pos = p_dock->get_screen_position();
- WindowWrapper *wrapper = memnew(WindowWrapper);
- wrapper->set_window_title(vformat(TTR("%s - Godot Engine"), all_docks[p_dock].title));
- wrapper->set_margins_enabled(true);
- EditorNode::get_singleton()->get_gui_base()->add_child(wrapper);
- _move_dock(p_dock, nullptr);
- wrapper->set_wrapped_control(p_dock);
- all_docks[p_dock].dock_window = wrapper;
- all_docks[p_dock].open = true;
- p_dock->show();
- wrapper->connect("window_close_requested", callable_mp(this, &EditorDockManager::_window_close_request).bind(wrapper));
- dock_windows.push_back(wrapper);
- if (p_show_window) {
- wrapper->restore_window(Rect2i(dock_screen_pos, dock_size), EditorNode::get_singleton()->get_gui_base()->get_window()->get_current_screen());
- _update_layout();
- if (p_reset_size) {
- // Use a default size of one third the current window size.
- Size2i popup_size = EditorNode::get_singleton()->get_window()->get_size() / 3.0;
- p_dock->get_window()->set_size(popup_size);
- p_dock->get_window()->move_to_center();
- }
- p_dock->get_window()->grab_focus();
- }
- }
- void EditorDockManager::_restore_dock_to_saved_window(Control *p_dock, const Dictionary &p_window_dump) {
- if (!all_docks[p_dock].dock_window) {
- _open_dock_in_window(p_dock, false);
- }
- all_docks[p_dock].dock_window->restore_window_from_saved_position(
- p_window_dump.get("window_rect", Rect2i()),
- p_window_dump.get("window_screen", -1),
- p_window_dump.get("window_screen_rect", Rect2i()));
- }
- void EditorDockManager::_dock_move_to_bottom(Control *p_dock, bool p_visible) {
- _move_dock(p_dock, nullptr);
- all_docks[p_dock].at_bottom = true;
- all_docks[p_dock].previous_at_bottom = false;
- p_dock->call("_set_dock_horizontal", true);
- // Force docks moved to the bottom to appear first in the list, and give them their associated shortcut to toggle their bottom panel.
- Button *bottom_button = EditorNode::get_bottom_panel()->add_item(all_docks[p_dock].title, p_dock, all_docks[p_dock].shortcut, true);
- bottom_button->connect(SceneStringName(gui_input), callable_mp(this, &EditorDockManager::_bottom_dock_button_gui_input).bind(bottom_button).bind(p_dock));
- EditorNode::get_bottom_panel()->make_item_visible(p_dock, p_visible);
- }
- void EditorDockManager::_dock_remove_from_bottom(Control *p_dock) {
- all_docks[p_dock].at_bottom = false;
- all_docks[p_dock].previous_at_bottom = true;
- EditorNode::get_bottom_panel()->remove_item(p_dock);
- p_dock->call("_set_dock_horizontal", false);
- }
- bool EditorDockManager::_is_dock_at_bottom(Control *p_dock) {
- ERR_FAIL_COND_V(!all_docks.has(p_dock), false);
- return all_docks[p_dock].at_bottom;
- }
- void EditorDockManager::_move_dock_tab_index(Control *p_dock, int p_tab_index, bool p_set_current) {
- TabContainer *dock_tab_container = Object::cast_to<TabContainer>(p_dock->get_parent());
- if (!dock_tab_container) {
- return;
- }
- dock_tab_container->set_block_signals(true);
- int target_index = CLAMP(p_tab_index, 0, dock_tab_container->get_tab_count() - 1);
- dock_tab_container->move_child(p_dock, dock_tab_container->get_tab_control(target_index)->get_index(false));
- all_docks[p_dock].previous_tab_index = target_index;
- if (p_set_current) {
- dock_tab_container->set_current_tab(target_index);
- }
- dock_tab_container->set_block_signals(false);
- }
- void EditorDockManager::_move_dock(Control *p_dock, Control *p_target, int p_tab_index, bool p_set_current) {
- ERR_FAIL_NULL(p_dock);
- ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot move unknown dock '%s'.", p_dock->get_name()));
- Node *parent = p_dock->get_parent();
- if (parent == p_target) {
- if (p_tab_index >= 0 && parent) {
- // Only change the tab index.
- _move_dock_tab_index(p_dock, p_tab_index, p_set_current);
- }
- return;
- }
- // Remove dock from its existing parent.
- if (parent) {
- if (all_docks[p_dock].dock_window) {
- _close_window(all_docks[p_dock].dock_window);
- } else if (all_docks[p_dock].at_bottom) {
- _dock_remove_from_bottom(p_dock);
- } else {
- all_docks[p_dock].previous_at_bottom = false;
- TabContainer *parent_tabs = Object::cast_to<TabContainer>(parent);
- if (parent_tabs) {
- all_docks[p_dock].previous_tab_index = parent_tabs->get_tab_idx_from_control(p_dock);
- }
- parent->set_block_signals(true);
- parent->remove_child(p_dock);
- parent->set_block_signals(false);
- if (parent_tabs) {
- _dock_container_update_visibility(parent_tabs);
- }
- }
- }
- // Add dock to its new parent, at the given tab index.
- if (!p_target) {
- return;
- }
- p_target->set_block_signals(true);
- p_target->add_child(p_dock);
- p_target->set_block_signals(false);
- TabContainer *dock_tab_container = Object::cast_to<TabContainer>(p_target);
- if (dock_tab_container) {
- if (dock_tab_container->is_inside_tree()) {
- _update_tab_style(p_dock);
- }
- if (p_tab_index >= 0) {
- _move_dock_tab_index(p_dock, p_tab_index, p_set_current);
- }
- _dock_container_update_visibility(dock_tab_container);
- }
- }
- void EditorDockManager::_update_tab_style(Control *p_dock) {
- const DockInfo &dock_info = all_docks[p_dock];
- if (!dock_info.enabled || !dock_info.open) {
- return; // Disabled by feature profile or manually closed by user.
- }
- if (dock_info.dock_window || dock_info.at_bottom) {
- return; // Floating or sent to bottom.
- }
- TabContainer *tab_container = get_dock_tab_container(p_dock);
- ERR_FAIL_NULL(tab_container);
- int index = tab_container->get_tab_idx_from_control(p_dock);
- ERR_FAIL_COND(index == -1);
- const TabStyle style = (TabStyle)EDITOR_GET("interface/editor/dock_tab_style").operator int();
- switch (style) {
- case TabStyle::TEXT_ONLY: {
- tab_container->set_tab_title(index, dock_info.title);
- tab_container->set_tab_icon(index, Ref<Texture2D>());
- tab_container->set_tab_tooltip(index, String());
- } break;
- case TabStyle::ICON_ONLY: {
- const Ref<Texture2D> icon = dock_info.icon_name ? tab_container->get_editor_theme_icon(dock_info.icon_name) : dock_info.icon;
- tab_container->set_tab_title(index, icon.is_valid() ? String() : dock_info.title);
- tab_container->set_tab_icon(index, icon);
- tab_container->set_tab_tooltip(index, icon.is_valid() ? dock_info.title : String());
- } break;
- case TabStyle::TEXT_AND_ICON: {
- const Ref<Texture2D> icon = dock_info.icon_name ? tab_container->get_editor_theme_icon(dock_info.icon_name) : dock_info.icon;
- tab_container->set_tab_title(index, dock_info.title);
- tab_container->set_tab_icon(index, icon);
- tab_container->set_tab_tooltip(index, String());
- } break;
- }
- }
- void EditorDockManager::save_docks_to_config(Ref<ConfigFile> p_layout, const String &p_section) const {
- // Save docks by dock slot.
- for (int i = 0; i < DOCK_SLOT_MAX; i++) {
- String names;
- for (int j = 0; j < dock_slot[i]->get_tab_count(); j++) {
- String name = dock_slot[i]->get_tab_control(j)->get_name();
- if (!names.is_empty()) {
- names += ",";
- }
- names += name;
- }
- String config_key = "dock_" + itos(i + 1);
- if (p_layout->has_section_key(p_section, config_key)) {
- p_layout->erase_section_key(p_section, config_key);
- }
- if (!names.is_empty()) {
- p_layout->set_value(p_section, config_key, names);
- }
- int selected_tab_idx = dock_slot[i]->get_current_tab();
- if (selected_tab_idx >= 0) {
- p_layout->set_value(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx", selected_tab_idx);
- }
- }
- if (p_layout->has_section_key(p_section, "dock_0")) {
- // Clear the keys where the dock has no slot so it is overridden.
- p_layout->erase_section_key(p_section, "dock_0");
- }
- // Save docks in windows.
- Dictionary floating_docks_dump;
- for (WindowWrapper *wrapper : dock_windows) {
- Control *dock = wrapper->get_wrapped_control();
- Dictionary window_dump;
- window_dump["window_rect"] = wrapper->get_window_rect();
- int screen = wrapper->get_window_screen();
- window_dump["window_screen"] = wrapper->get_window_screen();
- window_dump["window_screen_rect"] = DisplayServer::get_singleton()->screen_get_usable_rect(screen);
- String name = dock->get_name();
- floating_docks_dump[name] = window_dump;
- // Append to regular dock section so we know where to restore it to.
- int dock_slot_id = all_docks[dock].dock_slot_index;
- String config_key = "dock_" + itos(dock_slot_id + 1);
- String names = p_layout->get_value(p_section, config_key, "");
- if (names.is_empty()) {
- names = name;
- } else {
- names += "," + name;
- }
- p_layout->set_value(p_section, config_key, names);
- }
- p_layout->set_value(p_section, "dock_floating", floating_docks_dump);
- // Save closed and bottom docks.
- Array bottom_docks_dump;
- Array closed_docks_dump;
- for (const KeyValue<Control *, DockInfo> &d : all_docks) {
- if (!d.value.at_bottom && d.value.open && (!d.value.previous_at_bottom || !d.value.dock_window)) {
- continue;
- }
- // Use the name of the Control since it isn't translated.
- String name = d.key->get_name();
- if (d.value.at_bottom || (d.value.previous_at_bottom && d.value.dock_window)) {
- bottom_docks_dump.push_back(name);
- }
- if (!d.value.open) {
- closed_docks_dump.push_back(name);
- }
- int dock_slot_id = all_docks[d.key].dock_slot_index;
- String config_key = "dock_" + itos(dock_slot_id + 1);
- String names = p_layout->get_value(p_section, config_key, "");
- if (names.is_empty()) {
- names = name;
- } else {
- names += "," + name;
- }
- p_layout->set_value(p_section, config_key, names);
- }
- p_layout->set_value(p_section, "dock_bottom", bottom_docks_dump);
- p_layout->set_value(p_section, "dock_closed", closed_docks_dump);
- // Save SplitContainer offsets.
- for (int i = 0; i < vsplits.size(); i++) {
- if (vsplits[i]->is_visible_in_tree()) {
- p_layout->set_value(p_section, "dock_split_" + itos(i + 1), vsplits[i]->get_split_offset());
- }
- }
- for (int i = 0; i < hsplits.size(); i++) {
- p_layout->set_value(p_section, "dock_hsplit_" + itos(i + 1), int(hsplits[i]->get_split_offset() / EDSCALE));
- }
- FileSystemDock::get_singleton()->save_layout_to_config(p_layout, p_section);
- }
- void EditorDockManager::load_docks_from_config(Ref<ConfigFile> p_layout, const String &p_section) {
- Dictionary floating_docks_dump = p_layout->get_value(p_section, "dock_floating", Dictionary());
- Array dock_bottom = p_layout->get_value(p_section, "dock_bottom", Array());
- Array closed_docks = p_layout->get_value(p_section, "dock_closed", Array());
- bool restore_window_on_load = EDITOR_GET("interface/multi_window/restore_windows_on_load");
- // Store the docks by name for easy lookup.
- HashMap<String, Control *> dock_map;
- for (const KeyValue<Control *, DockInfo> &dock : all_docks) {
- dock_map[dock.key->get_name()] = dock.key;
- }
- // Load docks by slot. Index -1 is for docks that have no slot.
- for (int i = -1; i < DOCK_SLOT_MAX; i++) {
- if (!p_layout->has_section_key(p_section, "dock_" + itos(i + 1))) {
- continue;
- }
- Vector<String> names = String(p_layout->get_value(p_section, "dock_" + itos(i + 1))).split(",");
- for (int j = names.size() - 1; j >= 0; j--) {
- String name = names[j];
- if (!dock_map.has(name)) {
- continue;
- }
- Control *dock = dock_map[name];
- if (!all_docks[dock].enabled) {
- // Don't open disabled docks.
- continue;
- }
- bool at_bottom = false;
- if (restore_window_on_load && floating_docks_dump.has(name)) {
- all_docks[dock].previous_at_bottom = dock_bottom.has(name);
- _restore_dock_to_saved_window(dock, floating_docks_dump[name]);
- } else if (dock_bottom.has(name)) {
- _dock_move_to_bottom(dock, false);
- at_bottom = true;
- } else if (i >= 0) {
- _move_dock(dock, dock_slot[i], 0);
- }
- if (closed_docks.has(name)) {
- _move_dock(dock, closed_dock_parent);
- all_docks[dock].open = false;
- dock->hide();
- } else {
- // Make sure it is open.
- all_docks[dock].open = true;
- // It's important to not update the visibility of bottom panels.
- // Visibility of bottom panels are managed in EditorBottomPanel.
- if (!at_bottom) {
- dock->show();
- }
- }
- all_docks[dock].dock_slot_index = i;
- all_docks[dock].previous_tab_index = i >= 0 ? j : 0;
- }
- }
- // Set the selected tabs.
- for (int i = 0; i < DOCK_SLOT_MAX; i++) {
- if (dock_slot[i]->get_tab_count() == 0 || !p_layout->has_section_key(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx")) {
- continue;
- }
- int selected_tab_idx = p_layout->get_value(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx");
- if (selected_tab_idx >= 0 && selected_tab_idx < dock_slot[i]->get_tab_count()) {
- dock_slot[i]->set_block_signals(true);
- dock_slot[i]->set_current_tab(selected_tab_idx);
- dock_slot[i]->set_block_signals(false);
- }
- }
- // Load SplitContainer offsets.
- for (int i = 0; i < vsplits.size(); i++) {
- if (!p_layout->has_section_key(p_section, "dock_split_" + itos(i + 1))) {
- continue;
- }
- int ofs = p_layout->get_value(p_section, "dock_split_" + itos(i + 1));
- vsplits[i]->set_split_offset(ofs);
- }
- for (int i = 0; i < hsplits.size(); i++) {
- if (!p_layout->has_section_key(p_section, "dock_hsplit_" + itos(i + 1))) {
- continue;
- }
- int ofs = p_layout->get_value(p_section, "dock_hsplit_" + itos(i + 1));
- hsplits[i]->set_split_offset(ofs * EDSCALE);
- }
- FileSystemDock::get_singleton()->load_layout_from_config(p_layout, p_section);
- _update_docks_menu();
- }
- void EditorDockManager::bottom_dock_show_placement_popup(const Rect2i &p_position, Control *p_dock) {
- ERR_FAIL_COND(!all_docks.has(p_dock));
- dock_context_popup->set_dock(p_dock);
- Vector2 popup_pos = p_position.position;
- popup_pos.y += p_position.size.height;
- if (!EditorNode::get_singleton()->get_gui_base()->is_layout_rtl()) {
- popup_pos.x -= dock_context_popup->get_size().width;
- popup_pos.x += p_position.size.width;
- }
- dock_context_popup->set_position(popup_pos);
- dock_context_popup->popup();
- }
- void EditorDockManager::set_dock_enabled(Control *p_dock, bool p_enabled) {
- ERR_FAIL_NULL(p_dock);
- ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot set enabled unknown dock '%s'.", p_dock->get_name()));
- if (all_docks[p_dock].enabled == p_enabled) {
- return;
- }
- all_docks[p_dock].enabled = p_enabled;
- if (p_enabled) {
- open_dock(p_dock, false);
- } else {
- close_dock(p_dock);
- }
- }
- void EditorDockManager::close_dock(Control *p_dock) {
- ERR_FAIL_NULL(p_dock);
- ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot close unknown dock '%s'.", p_dock->get_name()));
- if (!all_docks[p_dock].open) {
- return;
- }
- _move_dock(p_dock, closed_dock_parent);
- all_docks[p_dock].open = false;
- p_dock->hide();
- _update_layout();
- }
- void EditorDockManager::open_dock(Control *p_dock, bool p_set_current) {
- ERR_FAIL_NULL(p_dock);
- ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot open unknown dock '%s'.", p_dock->get_name()));
- if (all_docks[p_dock].open) {
- return;
- }
- all_docks[p_dock].open = true;
- p_dock->show();
- // Open dock to its previous location.
- if (all_docks[p_dock].previous_at_bottom) {
- _dock_move_to_bottom(p_dock, true);
- } else if (all_docks[p_dock].dock_slot_index != DOCK_SLOT_NONE) {
- TabContainer *slot = dock_slot[all_docks[p_dock].dock_slot_index];
- int tab_index = all_docks[p_dock].previous_tab_index;
- if (tab_index < 0) {
- tab_index = slot->get_tab_count();
- }
- _move_dock(p_dock, slot, tab_index, p_set_current);
- } else {
- _open_dock_in_window(p_dock, true, true);
- return;
- }
- _update_layout();
- }
- TabContainer *EditorDockManager::get_dock_tab_container(Control *p_dock) const {
- return Object::cast_to<TabContainer>(p_dock->get_parent());
- }
- void EditorDockManager::focus_dock(Control *p_dock) {
- ERR_FAIL_NULL(p_dock);
- ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot focus unknown dock '%s'.", p_dock->get_name()));
- if (!all_docks[p_dock].enabled) {
- return;
- }
- if (!all_docks[p_dock].open) {
- open_dock(p_dock);
- }
- if (all_docks[p_dock].dock_window) {
- p_dock->get_window()->grab_focus();
- return;
- }
- if (all_docks[p_dock].at_bottom) {
- EditorNode::get_bottom_panel()->make_item_visible(p_dock);
- return;
- }
- if (!docks_visible) {
- return;
- }
- TabContainer *tab_container = get_dock_tab_container(p_dock);
- if (!tab_container) {
- return;
- }
- int tab_index = tab_container->get_tab_idx_from_control(p_dock);
- tab_container->get_tab_bar()->grab_focus();
- tab_container->set_current_tab(tab_index);
- }
- void EditorDockManager::add_dock(Control *p_dock, const String &p_title, DockSlot p_slot, const Ref<Shortcut> &p_shortcut, const StringName &p_icon_name) {
- ERR_FAIL_NULL(p_dock);
- ERR_FAIL_COND_MSG(all_docks.has(p_dock), vformat("Cannot add dock '%s', already added.", p_dock->get_name()));
- DockInfo dock_info;
- dock_info.title = p_title.is_empty() ? String(p_dock->get_name()) : p_title;
- dock_info.dock_slot_index = p_slot;
- dock_info.shortcut = p_shortcut;
- dock_info.icon_name = p_icon_name;
- all_docks[p_dock] = dock_info;
- if (p_slot != DOCK_SLOT_NONE) {
- ERR_FAIL_INDEX(p_slot, DOCK_SLOT_MAX);
- open_dock(p_dock, false);
- } else {
- closed_dock_parent->add_child(p_dock);
- p_dock->hide();
- _update_layout();
- }
- }
- void EditorDockManager::remove_dock(Control *p_dock) {
- ERR_FAIL_NULL(p_dock);
- ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot remove unknown dock '%s'.", p_dock->get_name()));
- _move_dock(p_dock, nullptr);
- all_docks.erase(p_dock);
- _update_layout();
- }
- void EditorDockManager::set_dock_tab_icon(Control *p_dock, const Ref<Texture2D> &p_icon) {
- ERR_FAIL_NULL(p_dock);
- ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot set tab icon for unknown dock '%s'.", p_dock->get_name()));
- all_docks[p_dock].icon = p_icon;
- _update_tab_style(p_dock);
- }
- void EditorDockManager::set_docks_visible(bool p_show) {
- if (docks_visible == p_show) {
- return;
- }
- docks_visible = p_show;
- for (int i = 0; i < DOCK_SLOT_MAX; i++) {
- dock_slot[i]->set_visible(docks_visible && dock_slot[i]->get_tab_count() > 0);
- }
- _update_layout();
- }
- bool EditorDockManager::are_docks_visible() const {
- return docks_visible;
- }
- void EditorDockManager::update_tab_styles() {
- for (const KeyValue<Control *, DockInfo> &dock : all_docks) {
- _update_tab_style(dock.key);
- }
- }
- void EditorDockManager::set_tab_icon_max_width(int p_max_width) {
- for (int i = 0; i < DOCK_SLOT_MAX; i++) {
- TabContainer *tab_container = dock_slot[i];
- tab_container->add_theme_constant_override(SNAME("icon_max_width"), p_max_width);
- }
- }
- void EditorDockManager::add_vsplit(DockSplitContainer *p_split) {
- vsplits.push_back(p_split);
- p_split->connect("dragged", callable_mp(this, &EditorDockManager::_dock_split_dragged));
- }
- void EditorDockManager::add_hsplit(DockSplitContainer *p_split) {
- hsplits.push_back(p_split);
- p_split->connect("dragged", callable_mp(this, &EditorDockManager::_dock_split_dragged));
- }
- void EditorDockManager::register_dock_slot(DockSlot p_dock_slot, TabContainer *p_tab_container) {
- ERR_FAIL_NULL(p_tab_container);
- ERR_FAIL_INDEX(p_dock_slot, DOCK_SLOT_MAX);
- dock_slot[p_dock_slot] = p_tab_container;
- p_tab_container->set_custom_minimum_size(Size2(170, 0) * EDSCALE);
- p_tab_container->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- p_tab_container->set_popup(dock_context_popup);
- p_tab_container->connect("pre_popup_pressed", callable_mp(dock_context_popup, &DockContextPopup::select_current_dock_in_dock_slot).bind(p_dock_slot));
- p_tab_container->set_drag_to_rearrange_enabled(true);
- p_tab_container->set_tabs_rearrange_group(1);
- p_tab_container->connect("tab_changed", callable_mp(this, &EditorDockManager::_update_layout).unbind(1));
- p_tab_container->connect("active_tab_rearranged", callable_mp(this, &EditorDockManager::_update_layout).unbind(1));
- p_tab_container->connect("child_order_changed", callable_mp(this, &EditorDockManager::_dock_container_update_visibility).bind(p_tab_container));
- p_tab_container->set_use_hidden_tabs_for_min_size(true);
- p_tab_container->get_tab_bar()->connect(SceneStringName(gui_input), callable_mp(this, &EditorDockManager::_dock_container_gui_input).bind(p_tab_container));
- p_tab_container->hide();
- }
- int EditorDockManager::get_vsplit_count() const {
- return vsplits.size();
- }
- PopupMenu *EditorDockManager::get_docks_menu() {
- return docks_menu;
- }
- EditorDockManager::EditorDockManager() {
- singleton = this;
- closed_dock_parent = EditorNode::get_singleton()->get_gui_base();
- dock_context_popup = memnew(DockContextPopup);
- EditorNode::get_singleton()->get_gui_base()->add_child(dock_context_popup);
- docks_menu = memnew(PopupMenu);
- docks_menu->set_hide_on_item_selection(false);
- docks_menu->connect(SceneStringName(id_pressed), callable_mp(this, &EditorDockManager::_docks_menu_option));
- EditorNode::get_singleton()->get_gui_base()->connect(SceneStringName(theme_changed), callable_mp(this, &EditorDockManager::_update_docks_menu));
- }
- void DockContextPopup::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_THEME_CHANGED: {
- if (make_float_button) {
- make_float_button->set_button_icon(get_editor_theme_icon(SNAME("MakeFloating")));
- }
- if (is_layout_rtl()) {
- tab_move_left_button->set_button_icon(get_editor_theme_icon(SNAME("Forward")));
- tab_move_right_button->set_button_icon(get_editor_theme_icon(SNAME("Back")));
- tab_move_left_button->set_tooltip_text(TTR("Move this dock right one tab."));
- tab_move_right_button->set_tooltip_text(TTR("Move this dock left one tab."));
- } else {
- tab_move_left_button->set_button_icon(get_editor_theme_icon(SNAME("Back")));
- tab_move_right_button->set_button_icon(get_editor_theme_icon(SNAME("Forward")));
- tab_move_left_button->set_tooltip_text(TTR("Move this dock left one tab."));
- tab_move_right_button->set_tooltip_text(TTR("Move this dock right one tab."));
- }
- dock_to_bottom_button->set_button_icon(get_editor_theme_icon(SNAME("ControlAlignBottomWide")));
- close_button->set_button_icon(get_editor_theme_icon(SNAME("Close")));
- } break;
- }
- }
- void DockContextPopup::_tab_move_left() {
- TabContainer *tab_container = dock_manager->get_dock_tab_container(context_dock);
- if (!tab_container) {
- return;
- }
- int new_index = tab_container->get_tab_idx_from_control(context_dock) - 1;
- dock_manager->_move_dock(context_dock, tab_container, new_index);
- dock_manager->_update_layout();
- dock_select->queue_redraw();
- }
- void DockContextPopup::_tab_move_right() {
- TabContainer *tab_container = dock_manager->get_dock_tab_container(context_dock);
- if (!tab_container) {
- return;
- }
- int new_index = tab_container->get_tab_idx_from_control(context_dock) + 1;
- dock_manager->_move_dock(context_dock, tab_container, new_index);
- dock_manager->_update_layout();
- dock_select->queue_redraw();
- }
- void DockContextPopup::_close_dock() {
- hide();
- dock_manager->close_dock(context_dock);
- }
- void DockContextPopup::_float_dock() {
- hide();
- dock_manager->_open_dock_in_window(context_dock);
- }
- void DockContextPopup::_move_dock_to_bottom() {
- hide();
- dock_manager->_dock_move_to_bottom(context_dock, true);
- dock_manager->_update_layout();
- }
- void DockContextPopup::_dock_select_input(const Ref<InputEvent> &p_input) {
- Ref<InputEventMouse> me = p_input;
- if (me.is_valid()) {
- Vector2 point = me->get_position();
- int over_dock_slot = -1;
- for (int i = 0; i < EditorDockManager::DOCK_SLOT_MAX; i++) {
- if (dock_select_rects[i].has_point(point)) {
- over_dock_slot = i;
- break;
- }
- }
- if (over_dock_slot != dock_select_rect_over_idx) {
- dock_select->queue_redraw();
- dock_select_rect_over_idx = over_dock_slot;
- }
- if (over_dock_slot == -1) {
- return;
- }
- Ref<InputEventMouseButton> mb = me;
- TabContainer *target_tab_container = dock_manager->dock_slot[over_dock_slot];
- if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) {
- if (dock_manager->get_dock_tab_container(context_dock) != target_tab_container) {
- dock_manager->_move_dock(context_dock, target_tab_container, target_tab_container->get_tab_count());
- dock_manager->all_docks[context_dock].dock_slot_index = over_dock_slot;
- dock_manager->_update_layout();
- hide();
- }
- }
- }
- }
- void DockContextPopup::_dock_select_mouse_exited() {
- dock_select_rect_over_idx = -1;
- dock_select->queue_redraw();
- }
- void DockContextPopup::_dock_select_draw() {
- Color used_dock_color = Color(0.6, 0.6, 0.6, 0.8);
- Color hovered_dock_color = Color(0.8, 0.8, 0.8, 0.8);
- Color tab_selected_color = dock_select->get_theme_color(SNAME("mono_color"), EditorStringName(Editor));
- Color tab_unselected_color = used_dock_color;
- Color unused_dock_color = used_dock_color;
- unused_dock_color.a = 0.4;
- Color unusable_dock_color = unused_dock_color;
- unusable_dock_color.a = 0.1;
- // Update sizes.
- Size2 dock_size = dock_select->get_size();
- dock_size.x /= 6.0;
- dock_size.y /= 2.0;
- Size2 center_panel_size = dock_size * 2.0;
- Rect2 center_panel_rect(center_panel_size.x, 0, center_panel_size.x, center_panel_size.y);
- if (dock_select->is_layout_rtl()) {
- dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_UR] = Rect2(Point2(), dock_size);
- dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_BR] = Rect2(Point2(0, dock_size.y), dock_size);
- dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_UL] = Rect2(Point2(dock_size.x, 0), dock_size);
- dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_BL] = Rect2(dock_size, dock_size);
- dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_UR] = Rect2(Point2(dock_size.x * 4, 0), dock_size);
- dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_BR] = Rect2(Point2(dock_size.x * 4, dock_size.y), dock_size);
- dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_UL] = Rect2(Point2(dock_size.x * 5, 0), dock_size);
- dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_BL] = Rect2(Point2(dock_size.x * 5, dock_size.y), dock_size);
- } else {
- dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_UL] = Rect2(Point2(), dock_size);
- dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_BL] = Rect2(Point2(0, dock_size.y), dock_size);
- dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_UR] = Rect2(Point2(dock_size.x, 0), dock_size);
- dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_BR] = Rect2(dock_size, dock_size);
- dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_UL] = Rect2(Point2(dock_size.x * 4, 0), dock_size);
- dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_BL] = Rect2(Point2(dock_size.x * 4, dock_size.y), dock_size);
- dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_UR] = Rect2(Point2(dock_size.x * 5, 0), dock_size);
- dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_BR] = Rect2(Point2(dock_size.x * 5, dock_size.y), dock_size);
- }
- int max_tabs = 3;
- int rtl_dir = dock_select->is_layout_rtl() ? -1 : 1;
- real_t tab_height = 3.0 * EDSCALE;
- real_t tab_spacing = 1.0 * EDSCALE;
- real_t dock_spacing = 2.0 * EDSCALE;
- real_t dock_top_spacing = tab_height + dock_spacing;
- TabContainer *context_tab_container = dock_manager->get_dock_tab_container(context_dock);
- int context_tab_index = -1;
- if (context_tab_container && context_tab_container->get_tab_count() > 0) {
- context_tab_index = context_tab_container->get_tab_idx_from_control(context_dock);
- }
- // Draw center panel.
- Rect2 center_panel_draw_rect = center_panel_rect.grow_individual(-dock_spacing, -dock_top_spacing, -dock_spacing, -dock_spacing);
- dock_select->draw_rect(center_panel_draw_rect, unusable_dock_color);
- // Draw all dock slots.
- for (int i = 0; i < EditorDockManager::DOCK_SLOT_MAX; i++) {
- Rect2 dock_slot_draw_rect = dock_select_rects[i].grow_individual(-dock_spacing, -dock_top_spacing, -dock_spacing, -dock_spacing);
- real_t tab_width = Math::round(dock_slot_draw_rect.size.width / max_tabs);
- Rect2 tab_draw_rect = Rect2(dock_slot_draw_rect.position.x, dock_select_rects[i].position.y, tab_width - tab_spacing, tab_height);
- if (dock_select->is_layout_rtl()) {
- tab_draw_rect.position.x += dock_slot_draw_rect.size.x - tab_draw_rect.size.x;
- }
- bool is_context_dock = context_tab_container == dock_manager->dock_slot[i];
- int tabs_to_draw = MIN(max_tabs, dock_manager->dock_slot[i]->get_tab_count());
- if (i == dock_select_rect_over_idx) {
- dock_select->draw_rect(dock_slot_draw_rect, hovered_dock_color);
- } else if (tabs_to_draw == 0) {
- dock_select->draw_rect(dock_slot_draw_rect, unused_dock_color);
- } else {
- dock_select->draw_rect(dock_slot_draw_rect, used_dock_color);
- }
- // Draw tabs above each used dock slot.
- for (int j = 0; j < tabs_to_draw; j++) {
- Color tab_color = tab_unselected_color;
- if (is_context_dock && context_tab_index == j) {
- tab_color = tab_selected_color;
- }
- Rect2 tabj_draw_rect = tab_draw_rect;
- tabj_draw_rect.position.x += tab_width * j * rtl_dir;
- dock_select->draw_rect(tabj_draw_rect, tab_color);
- }
- }
- }
- void DockContextPopup::_update_buttons() {
- TabContainer *context_tab_container = dock_manager->get_dock_tab_container(context_dock);
- bool dock_at_bottom = dock_manager->_is_dock_at_bottom(context_dock);
- // Update tab move buttons.
- tab_move_left_button->set_disabled(true);
- tab_move_right_button->set_disabled(true);
- if (!dock_at_bottom && context_tab_container && context_tab_container->get_tab_count() > 0) {
- int context_tab_index = context_tab_container->get_tab_idx_from_control(context_dock);
- tab_move_left_button->set_disabled(context_tab_index == 0);
- tab_move_right_button->set_disabled(context_tab_index >= context_tab_container->get_tab_count() - 1);
- }
- dock_to_bottom_button->set_visible(!dock_at_bottom && bool(context_dock->call("_can_dock_horizontal")));
- reset_size();
- }
- void DockContextPopup::select_current_dock_in_dock_slot(int p_dock_slot) {
- context_dock = dock_manager->dock_slot[p_dock_slot]->get_current_tab_control();
- _update_buttons();
- }
- void DockContextPopup::set_dock(Control *p_dock) {
- context_dock = p_dock;
- _update_buttons();
- }
- Control *DockContextPopup::get_dock() const {
- return context_dock;
- }
- void DockContextPopup::docks_updated() {
- if (!is_visible()) {
- return;
- }
- _update_buttons();
- }
- DockContextPopup::DockContextPopup() {
- dock_manager = EditorDockManager::get_singleton();
- dock_select_popup_vb = memnew(VBoxContainer);
- add_child(dock_select_popup_vb);
- HBoxContainer *header_hb = memnew(HBoxContainer);
- tab_move_left_button = memnew(Button);
- tab_move_left_button->set_flat(true);
- tab_move_left_button->set_focus_mode(Control::FOCUS_NONE);
- tab_move_left_button->connect(SceneStringName(pressed), callable_mp(this, &DockContextPopup::_tab_move_left));
- header_hb->add_child(tab_move_left_button);
- Label *position_label = memnew(Label);
- position_label->set_text(TTR("Dock Position"));
- position_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- position_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
- header_hb->add_child(position_label);
- tab_move_right_button = memnew(Button);
- tab_move_right_button->set_flat(true);
- tab_move_right_button->set_focus_mode(Control::FOCUS_NONE);
- tab_move_right_button->connect(SceneStringName(pressed), callable_mp(this, &DockContextPopup::_tab_move_right));
- header_hb->add_child(tab_move_right_button);
- dock_select_popup_vb->add_child(header_hb);
- dock_select = memnew(Control);
- dock_select->set_custom_minimum_size(Size2(128, 64) * EDSCALE);
- dock_select->connect(SceneStringName(gui_input), callable_mp(this, &DockContextPopup::_dock_select_input));
- dock_select->connect(SceneStringName(draw), callable_mp(this, &DockContextPopup::_dock_select_draw));
- dock_select->connect(SceneStringName(mouse_exited), callable_mp(this, &DockContextPopup::_dock_select_mouse_exited));
- dock_select->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- dock_select_popup_vb->add_child(dock_select);
- make_float_button = memnew(Button);
- make_float_button->set_text(TTR("Make Floating"));
- if (!EditorNode::get_singleton()->is_multi_window_enabled()) {
- make_float_button->set_disabled(true);
- make_float_button->set_tooltip_text(EditorNode::get_singleton()->get_multiwindow_support_tooltip_text());
- } else {
- make_float_button->set_tooltip_text(TTR("Make this dock floating."));
- }
- make_float_button->set_focus_mode(Control::FOCUS_NONE);
- make_float_button->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- make_float_button->connect(SceneStringName(pressed), callable_mp(this, &DockContextPopup::_float_dock));
- dock_select_popup_vb->add_child(make_float_button);
- dock_to_bottom_button = memnew(Button);
- dock_to_bottom_button->set_text(TTR("Move to Bottom"));
- dock_to_bottom_button->set_tooltip_text(TTR("Move this dock to the bottom panel."));
- dock_to_bottom_button->set_focus_mode(Control::FOCUS_NONE);
- dock_to_bottom_button->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- dock_to_bottom_button->connect(SceneStringName(pressed), callable_mp(this, &DockContextPopup::_move_dock_to_bottom));
- dock_to_bottom_button->hide();
- dock_select_popup_vb->add_child(dock_to_bottom_button);
- close_button = memnew(Button);
- close_button->set_text(TTR("Close"));
- close_button->set_tooltip_text(TTR("Close this dock."));
- close_button->set_focus_mode(Control::FOCUS_NONE);
- close_button->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- close_button->connect(SceneStringName(pressed), callable_mp(this, &DockContextPopup::_close_dock));
- dock_select_popup_vb->add_child(close_button);
- }
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