directory_create_dialog.h 3.1 KB

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  1. /**************************************************************************/
  2. /* directory_create_dialog.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef DIRECTORY_CREATE_DIALOG_H
  31. #define DIRECTORY_CREATE_DIALOG_H
  32. #include "scene/gui/dialogs.h"
  33. class EditorValidationPanel;
  34. class Label;
  35. class LineEdit;
  36. class DirectoryCreateDialog : public ConfirmationDialog {
  37. GDCLASS(DirectoryCreateDialog, ConfirmationDialog);
  38. public:
  39. enum Mode {
  40. MODE_FILE,
  41. MODE_DIRECTORY,
  42. };
  43. private:
  44. String base_dir;
  45. Callable accept_callback;
  46. int mode = MODE_FILE;
  47. Label *base_path_label = nullptr;
  48. LineEdit *dir_path = nullptr;
  49. EditorValidationPanel *validation_panel = nullptr;
  50. String _sanitize_input(const String &p_input) const;
  51. String _validate_path(const String &p_path) const;
  52. void _on_dir_path_changed();
  53. protected:
  54. virtual void ok_pressed() override;
  55. virtual void _post_popup() override;
  56. public:
  57. void config(const String &p_base_dir, const Callable &p_accept_callback, int p_mode, const String &p_title, const String &p_default_name = "");
  58. DirectoryCreateDialog();
  59. };
  60. #endif // DIRECTORY_CREATE_DIALOG_H