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- /**************************************************************************/
- /* pixel_formats.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- /**************************************************************************/
- /* */
- /* Portions of this code were derived from MoltenVK. */
- /* */
- /* Copyright (c) 2015-2023 The Brenwill Workshop Ltd. */
- /* (http://www.brenwill.com) */
- /* */
- /* Licensed under the Apache License, Version 2.0 (the "License"); */
- /* you may not use this file except in compliance with the License. */
- /* You may obtain a copy of the License at */
- /* */
- /* http://www.apache.org/licenses/LICENSE-2.0 */
- /* */
- /* Unless required by applicable law or agreed to in writing, software */
- /* distributed under the License is distributed on an "AS IS" BASIS, */
- /* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or */
- /* implied. See the License for the specific language governing */
- /* permissions and limitations under the License. */
- /**************************************************************************/
- #ifndef PIXEL_FORMATS_H
- #define PIXEL_FORMATS_H
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Wdeprecated-declarations"
- #import "servers/rendering/rendering_device.h"
- #import <Metal/Metal.h>
- static const uint32_t _mtlPixelFormatCount = 256;
- static const uint32_t _mtlPixelFormatCoreCount = MTLPixelFormatX32_Stencil8 + 2; // The actual last enum value is not available on iOS.
- static const uint32_t _mtlVertexFormatCount = MTLVertexFormatHalf + 1;
- #pragma mark -
- #pragma mark Metal format capabilities
- typedef enum : uint16_t {
- kMTLFmtCapsNone = 0,
- /*! The format can be used in a shader read operation. */
- kMTLFmtCapsRead = (1 << 0),
- /*! The format can be used in a shader filter operation during sampling. */
- kMTLFmtCapsFilter = (1 << 1),
- /*! The format can be used in a shader write operation. */
- kMTLFmtCapsWrite = (1 << 2),
- /*! The format can be used with atomic operations. */
- kMTLFmtCapsAtomic = (1 << 3),
- /*! The format can be used as a color attachment. */
- kMTLFmtCapsColorAtt = (1 << 4),
- /*! The format can be used as a depth-stencil attachment. */
- kMTLFmtCapsDSAtt = (1 << 5),
- /*! The format can be used with blend operations. */
- kMTLFmtCapsBlend = (1 << 6),
- /*! The format can be used as a destination for multisample antialias (MSAA) data. */
- kMTLFmtCapsMSAA = (1 << 7),
- /*! The format can be used as a resolve attachment. */
- kMTLFmtCapsResolve = (1 << 8),
- kMTLFmtCapsVertex = (1 << 9),
- kMTLFmtCapsRF = (kMTLFmtCapsRead | kMTLFmtCapsFilter),
- kMTLFmtCapsRC = (kMTLFmtCapsRead | kMTLFmtCapsColorAtt),
- kMTLFmtCapsRCB = (kMTLFmtCapsRC | kMTLFmtCapsBlend),
- kMTLFmtCapsRCM = (kMTLFmtCapsRC | kMTLFmtCapsMSAA),
- kMTLFmtCapsRCMB = (kMTLFmtCapsRCM | kMTLFmtCapsBlend),
- kMTLFmtCapsRWC = (kMTLFmtCapsRC | kMTLFmtCapsWrite),
- kMTLFmtCapsRWCB = (kMTLFmtCapsRWC | kMTLFmtCapsBlend),
- kMTLFmtCapsRWCM = (kMTLFmtCapsRWC | kMTLFmtCapsMSAA),
- kMTLFmtCapsRWCMB = (kMTLFmtCapsRWCM | kMTLFmtCapsBlend),
- kMTLFmtCapsRFCMRB = (kMTLFmtCapsRCMB | kMTLFmtCapsFilter | kMTLFmtCapsResolve),
- kMTLFmtCapsRFWCMB = (kMTLFmtCapsRWCMB | kMTLFmtCapsFilter),
- kMTLFmtCapsAll = (kMTLFmtCapsRFWCMB | kMTLFmtCapsResolve),
- kMTLFmtCapsDRM = (kMTLFmtCapsDSAtt | kMTLFmtCapsRead | kMTLFmtCapsMSAA),
- kMTLFmtCapsDRFM = (kMTLFmtCapsDRM | kMTLFmtCapsFilter),
- kMTLFmtCapsDRMR = (kMTLFmtCapsDRM | kMTLFmtCapsResolve),
- kMTLFmtCapsDRFMR = (kMTLFmtCapsDRFM | kMTLFmtCapsResolve),
- kMTLFmtCapsChromaSubsampling = kMTLFmtCapsRF,
- kMTLFmtCapsMultiPlanar = kMTLFmtCapsChromaSubsampling,
- } MTLFmtCaps;
- inline MTLFmtCaps operator|(MTLFmtCaps p_left, MTLFmtCaps p_right) {
- return static_cast<MTLFmtCaps>(static_cast<uint32_t>(p_left) | p_right);
- }
- inline MTLFmtCaps &operator|=(MTLFmtCaps &p_left, MTLFmtCaps p_right) {
- return (p_left = p_left | p_right);
- }
- #pragma mark -
- #pragma mark Metal view classes
- enum class MTLViewClass : uint8_t {
- None,
- Color8,
- Color16,
- Color32,
- Color64,
- Color128,
- PVRTC_RGB_2BPP,
- PVRTC_RGB_4BPP,
- PVRTC_RGBA_2BPP,
- PVRTC_RGBA_4BPP,
- EAC_R11,
- EAC_RG11,
- EAC_RGBA8,
- ETC2_RGB8,
- ETC2_RGB8A1,
- ASTC_4x4,
- ASTC_5x4,
- ASTC_5x5,
- ASTC_6x5,
- ASTC_6x6,
- ASTC_8x5,
- ASTC_8x6,
- ASTC_8x8,
- ASTC_10x5,
- ASTC_10x6,
- ASTC_10x8,
- ASTC_10x10,
- ASTC_12x10,
- ASTC_12x12,
- BC1_RGBA,
- BC2_RGBA,
- BC3_RGBA,
- BC4_R,
- BC5_RG,
- BC6H_RGB,
- BC7_RGBA,
- Depth24_Stencil8,
- Depth32_Stencil8,
- BGRA10_XR,
- BGR10_XR
- };
- #pragma mark -
- #pragma mark Format descriptors
- /** Enumerates the data type of a format. */
- enum class MTLFormatType {
- None, /**< Format type is unknown. */
- ColorHalf, /**< A 16-bit floating point color. */
- ColorFloat, /**< A 32-bit floating point color. */
- ColorInt8, /**< A signed 8-bit integer color. */
- ColorUInt8, /**< An unsigned 8-bit integer color. */
- ColorInt16, /**< A signed 16-bit integer color. */
- ColorUInt16, /**< An unsigned 16-bit integer color. */
- ColorInt32, /**< A signed 32-bit integer color. */
- ColorUInt32, /**< An unsigned 32-bit integer color. */
- DepthStencil, /**< A depth and stencil value. */
- Compressed, /**< A block-compressed color. */
- };
- typedef struct Extent2D {
- uint32_t width;
- uint32_t height;
- } Extent2D;
- /** Describes the properties of a DataFormat, including the corresponding Metal pixel and vertex format. */
- typedef struct DataFormatDesc {
- RD::DataFormat dataFormat;
- MTLPixelFormat mtlPixelFormat;
- MTLPixelFormat mtlPixelFormatSubstitute;
- MTLVertexFormat mtlVertexFormat;
- MTLVertexFormat mtlVertexFormatSubstitute;
- uint8_t chromaSubsamplingPlaneCount;
- uint8_t chromaSubsamplingComponentBits;
- Extent2D blockTexelSize;
- uint32_t bytesPerBlock;
- MTLFormatType formatType;
- const char *name;
- bool hasReportedSubstitution;
- inline double bytesPerTexel() const { return (double)bytesPerBlock / (double)(blockTexelSize.width * blockTexelSize.height); }
- inline bool isSupported() const { return (mtlPixelFormat != MTLPixelFormatInvalid || chromaSubsamplingPlaneCount > 1); }
- inline bool isSupportedOrSubstitutable() const { return isSupported() || (mtlPixelFormatSubstitute != MTLPixelFormatInvalid); }
- inline bool vertexIsSupported() const { return (mtlVertexFormat != MTLVertexFormatInvalid); }
- inline bool vertexIsSupportedOrSubstitutable() const { return vertexIsSupported() || (mtlVertexFormatSubstitute != MTLVertexFormatInvalid); }
- } DataFormatDesc;
- /** Describes the properties of a MTLPixelFormat or MTLVertexFormat. */
- typedef struct MTLFormatDesc {
- union {
- MTLPixelFormat mtlPixelFormat;
- MTLVertexFormat mtlVertexFormat;
- };
- RD::DataFormat dataFormat;
- MTLFmtCaps mtlFmtCaps;
- MTLViewClass mtlViewClass;
- MTLPixelFormat mtlPixelFormatLinear;
- const char *name = nullptr;
- inline bool isSupported() const { return (mtlPixelFormat != MTLPixelFormatInvalid) && (mtlFmtCaps != kMTLFmtCapsNone); }
- } MTLFormatDesc;
- class API_AVAILABLE(macos(11.0), ios(14.0)) PixelFormats {
- using DataFormat = RD::DataFormat;
- public:
- /** Returns whether the DataFormat is supported by the GPU bound to this instance. */
- bool isSupported(DataFormat p_format);
- /** Returns whether the DataFormat is supported by this implementation, or can be substituted by one that is. */
- bool isSupportedOrSubstitutable(DataFormat p_format);
- /** Returns whether the specified Metal MTLPixelFormat can be used as a depth format. */
- _FORCE_INLINE_ bool isDepthFormat(MTLPixelFormat p_format) {
- switch (p_format) {
- case MTLPixelFormatDepth32Float:
- case MTLPixelFormatDepth16Unorm:
- case MTLPixelFormatDepth32Float_Stencil8:
- #if TARGET_OS_OSX
- case MTLPixelFormatDepth24Unorm_Stencil8:
- #endif
- return true;
- default:
- return false;
- }
- }
- /** Returns whether the specified Metal MTLPixelFormat can be used as a stencil format. */
- _FORCE_INLINE_ bool isStencilFormat(MTLPixelFormat p_format) {
- switch (p_format) {
- case MTLPixelFormatStencil8:
- #if TARGET_OS_OSX
- case MTLPixelFormatDepth24Unorm_Stencil8:
- case MTLPixelFormatX24_Stencil8:
- #endif
- case MTLPixelFormatDepth32Float_Stencil8:
- case MTLPixelFormatX32_Stencil8:
- return true;
- default:
- return false;
- }
- }
- /** Returns whether the specified Metal MTLPixelFormat is a PVRTC format. */
- bool isPVRTCFormat(MTLPixelFormat p_format);
- /** Returns the format type corresponding to the specified Godot pixel format, */
- MTLFormatType getFormatType(DataFormat p_format);
- /** Returns the format type corresponding to the specified Metal MTLPixelFormat, */
- MTLFormatType getFormatType(MTLPixelFormat p_formt);
- /**
- * Returns the Metal MTLPixelFormat corresponding to the specified Godot pixel
- * or returns MTLPixelFormatInvalid if no corresponding MTLPixelFormat exists.
- */
- MTLPixelFormat getMTLPixelFormat(DataFormat p_format);
- /**
- * Returns the DataFormat corresponding to the specified Metal MTLPixelFormat,
- * or returns DATA_FORMAT_MAX if no corresponding DataFormat exists.
- */
- DataFormat getDataFormat(MTLPixelFormat p_format);
- /**
- * Returns the size, in bytes, of a texel block of the specified Godot pixel.
- * For uncompressed formats, the returned value corresponds to the size in bytes of a single texel.
- */
- uint32_t getBytesPerBlock(DataFormat p_format);
- /**
- * Returns the size, in bytes, of a texel block of the specified Metal format.
- * For uncompressed formats, the returned value corresponds to the size in bytes of a single texel.
- */
- uint32_t getBytesPerBlock(MTLPixelFormat p_format);
- /** Returns the number of planes of the specified chroma-subsampling (YCbCr) DataFormat */
- uint8_t getChromaSubsamplingPlaneCount(DataFormat p_format);
- /** Returns the number of bits per channel of the specified chroma-subsampling (YCbCr) DataFormat */
- uint8_t getChromaSubsamplingComponentBits(DataFormat p_format);
- /**
- * Returns the size, in bytes, of a texel of the specified Godot format.
- * The returned value may be fractional for certain compressed formats.
- */
- float getBytesPerTexel(DataFormat p_format);
- /**
- * Returns the size, in bytes, of a texel of the specified Metal format.
- * The returned value may be fractional for certain compressed formats.
- */
- float getBytesPerTexel(MTLPixelFormat p_format);
- /**
- * Returns the size, in bytes, of a row of texels of the specified Godot pixel format.
- *
- * For compressed formats, this takes into consideration the compression block size,
- * and p_texels_per_row should specify the width in texels, not blocks. The result is rounded
- * up if p_texels_per_row is not an integer multiple of the compression block width.
- */
- size_t getBytesPerRow(DataFormat p_format, uint32_t p_texels_per_row);
- /**
- * Returns the size, in bytes, of a row of texels of the specified Metal format.
- *
- * For compressed formats, this takes into consideration the compression block size,
- * and texelsPerRow should specify the width in texels, not blocks. The result is rounded
- * up if texelsPerRow is not an integer multiple of the compression block width.
- */
- size_t getBytesPerRow(MTLPixelFormat p_format, uint32_t p_texels_per_row);
- /**
- * Returns the size, in bytes, of a texture layer of the specified Godot pixel format.
- *
- * For compressed formats, this takes into consideration the compression block size,
- * and p_texel_rows_per_layer should specify the height in texels, not blocks. The result is
- * rounded up if p_texel_rows_per_layer is not an integer multiple of the compression block height.
- */
- size_t getBytesPerLayer(DataFormat p_format, size_t p_bytes_per_row, uint32_t p_texel_rows_per_layer);
- /**
- * Returns the size, in bytes, of a texture layer of the specified Metal format.
- * For compressed formats, this takes into consideration the compression block size,
- * and p_texel_rows_per_layer should specify the height in texels, not blocks. The result is
- * rounded up if p_texel_rows_per_layer is not an integer multiple of the compression block height.
- */
- size_t getBytesPerLayer(MTLPixelFormat p_format, size_t p_bytes_per_row, uint32_t p_texel_rows_per_layer);
- /** Returns the Metal format capabilities supported by the specified Godot format, without substitution. */
- MTLFmtCaps getCapabilities(DataFormat p_format, bool p_extended = false);
- /** Returns the Metal format capabilities supported by the specified Metal format. */
- MTLFmtCaps getCapabilities(MTLPixelFormat p_format, bool p_extended = false);
- /**
- * Returns the Metal MTLVertexFormat corresponding to the specified
- * DataFormat as used as a vertex attribute format.
- */
- MTLVertexFormat getMTLVertexFormat(DataFormat p_format);
- #pragma mark Construction
- explicit PixelFormats(id<MTLDevice> p_device);
- protected:
- id<MTLDevice> device;
- DataFormatDesc &getDataFormatDesc(DataFormat p_format);
- DataFormatDesc &getDataFormatDesc(MTLPixelFormat p_format);
- MTLFormatDesc &getMTLPixelFormatDesc(MTLPixelFormat p_format);
- MTLFormatDesc &getMTLVertexFormatDesc(MTLVertexFormat p_format);
- void initDataFormatCapabilities();
- void initMTLPixelFormatCapabilities();
- void initMTLVertexFormatCapabilities();
- void buildMTLFormatMaps();
- void buildDFFormatMaps();
- void modifyMTLFormatCapabilities();
- void modifyMTLFormatCapabilities(id<MTLDevice> p_device);
- void addMTLPixelFormatCapabilities(id<MTLDevice> p_device,
- MTLFeatureSet p_feature_set,
- MTLPixelFormat p_format,
- MTLFmtCaps p_caps);
- void addMTLPixelFormatCapabilities(id<MTLDevice> p_device,
- MTLGPUFamily p_family,
- MTLPixelFormat p_format,
- MTLFmtCaps p_caps);
- void disableMTLPixelFormatCapabilities(MTLPixelFormat p_format,
- MTLFmtCaps p_caps);
- void disableAllMTLPixelFormatCapabilities(MTLPixelFormat p_format);
- void addMTLVertexFormatCapabilities(id<MTLDevice> p_device,
- MTLFeatureSet p_feature_set,
- MTLVertexFormat p_format,
- MTLFmtCaps p_caps);
- DataFormatDesc _dataFormatDescriptions[RD::DATA_FORMAT_MAX];
- MTLFormatDesc _mtlPixelFormatDescriptions[_mtlPixelFormatCount];
- MTLFormatDesc _mtlVertexFormatDescriptions[_mtlVertexFormatCount];
- // Most Metal formats have small values and are mapped by simple lookup array.
- // Outliers are mapped by a map.
- uint16_t _mtlFormatDescIndicesByMTLPixelFormatsCore[_mtlPixelFormatCoreCount];
- HashMap<uint32_t, uint32_t> _mtlFormatDescIndicesByMTLPixelFormatsExt;
- uint16_t _mtlFormatDescIndicesByMTLVertexFormats[_mtlVertexFormatCount];
- };
- #pragma clang diagnostic pop
- #endif // PIXEL_FORMATS_H
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