.. |
effects
|
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
|
il y a 2 mois |
SCsub
|
6f846eb5c5
Added external camera feed from external plugin on Android
|
il y a 4 semaines |
canvas.glsl
|
2b68c63a88
Mask out shadows on CanvasItems that don't have a matching item_shadow_mask
|
il y a 6 jours |
canvas_occlusion.glsl
|
2ec234ff67
Add 2D shadows and canvas SDF to OpenGL3 renderer
|
il y a 2 ans |
canvas_sdf.glsl
|
2ec234ff67
Add 2D shadows and canvas SDF to OpenGL3 renderer
|
il y a 2 ans |
canvas_uniforms_inc.glsl
|
dcb59f0e7e
Merge pull request #99548 from Repiteo/style/clang-format-19-options
|
il y a 6 jours |
cube_to_dp.glsl
|
d950f5f838
Use Reverse Z for the depth buffer
|
il y a 7 mois |
effect_blur.glsl
|
99064d57db
New OpenGL batching canvas renderer
|
il y a 2 ans |
feed.glsl
|
6f846eb5c5
Added external camera feed from external plugin on Android
|
il y a 4 semaines |
lens_distorted.glsl
|
99064d57db
New OpenGL batching canvas renderer
|
il y a 2 ans |
particles.glsl
|
f666c76a9c
Fixed collided 3D GPU particles sometimes jittering
|
il y a 6 mois |
particles_copy.glsl
|
4df39dc140
Fix CPU/GPUParticles2D bugs on Compatibility Rendering (GLES3) on Adreno 3XX devices.
|
il y a 8 mois |
scene.glsl
|
a64b3fd3f8
Allow `SCREEN_UV` to be used in light function of spatial shader
|
il y a 1 semaine |
skeleton.glsl
|
1bf594fb5a
Increase precision of skeleton transforms in the skeleton shader in the Compatibility renderer
|
il y a 3 mois |
sky.glsl
|
c810ea4c1b
Reduce shader permutations in the compatibility backend
|
il y a 1 semaine |
stdlib_inc.glsl
|
940e9c2a43
Revert "Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle"
|
il y a 4 semaines |
tonemap_inc.glsl
|
5efa6ba489
Fix incorrect Reinhard tonemap operator
|
il y a 2 mois |