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- /**************************************************************************/
- /* math_defs.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef MATH_DEFS_H
- #define MATH_DEFS_H
- #define CMP_EPSILON 0.00001
- #define CMP_EPSILON2 (CMP_EPSILON * CMP_EPSILON)
- #define CMP_NORMALIZE_TOLERANCE 0.000001
- #define CMP_POINT_IN_PLANE_EPSILON 0.00001
- #define Math_SQRT12 0.7071067811865475244008443621048490
- #define Math_SQRT2 1.4142135623730950488016887242
- #define Math_LN2 0.6931471805599453094172321215
- #define Math_TAU 6.2831853071795864769252867666
- #define Math_PI 3.1415926535897932384626433833
- #define Math_E 2.7182818284590452353602874714
- #ifdef DEBUG_ENABLED
- #define MATH_CHECKS
- #endif
- //this epsilon is for values related to a unit size (scalar or vector len)
- #ifdef PRECISE_MATH_CHECKS
- #define UNIT_EPSILON 0.00001
- #else
- //tolerate some more floating point error normally
- #define UNIT_EPSILON 0.001
- #endif
- #define USEC_TO_SEC(m_usec) ((m_usec) / 1000000.0)
- enum ClockDirection {
- CLOCKWISE,
- COUNTERCLOCKWISE
- };
- enum Orientation {
- HORIZONTAL,
- VERTICAL
- };
- enum HorizontalAlignment {
- HORIZONTAL_ALIGNMENT_LEFT,
- HORIZONTAL_ALIGNMENT_CENTER,
- HORIZONTAL_ALIGNMENT_RIGHT,
- HORIZONTAL_ALIGNMENT_FILL,
- };
- enum VerticalAlignment {
- VERTICAL_ALIGNMENT_TOP,
- VERTICAL_ALIGNMENT_CENTER,
- VERTICAL_ALIGNMENT_BOTTOM,
- VERTICAL_ALIGNMENT_FILL,
- };
- enum InlineAlignment {
- // Image alignment points.
- INLINE_ALIGNMENT_TOP_TO = 0b0000,
- INLINE_ALIGNMENT_CENTER_TO = 0b0001,
- INLINE_ALIGNMENT_BASELINE_TO = 0b0011,
- INLINE_ALIGNMENT_BOTTOM_TO = 0b0010,
- INLINE_ALIGNMENT_IMAGE_MASK = 0b0011,
- // Text alignment points.
- INLINE_ALIGNMENT_TO_TOP = 0b0000,
- INLINE_ALIGNMENT_TO_CENTER = 0b0100,
- INLINE_ALIGNMENT_TO_BASELINE = 0b1000,
- INLINE_ALIGNMENT_TO_BOTTOM = 0b1100,
- INLINE_ALIGNMENT_TEXT_MASK = 0b1100,
- // Presets.
- INLINE_ALIGNMENT_TOP = INLINE_ALIGNMENT_TOP_TO | INLINE_ALIGNMENT_TO_TOP,
- INLINE_ALIGNMENT_CENTER = INLINE_ALIGNMENT_CENTER_TO | INLINE_ALIGNMENT_TO_CENTER,
- INLINE_ALIGNMENT_BOTTOM = INLINE_ALIGNMENT_BOTTOM_TO | INLINE_ALIGNMENT_TO_BOTTOM
- };
- enum Side {
- SIDE_LEFT,
- SIDE_TOP,
- SIDE_RIGHT,
- SIDE_BOTTOM
- };
- enum Corner {
- CORNER_TOP_LEFT,
- CORNER_TOP_RIGHT,
- CORNER_BOTTOM_RIGHT,
- CORNER_BOTTOM_LEFT
- };
- enum class EulerOrder {
- XYZ,
- XZY,
- YXZ,
- YZX,
- ZXY,
- ZYX
- };
- /**
- * The "Real" type is an abstract type used for real numbers, such as 1.5,
- * in contrast to integer numbers. Precision can be controlled with the
- * presence or absence of the REAL_T_IS_DOUBLE define.
- */
- #ifdef REAL_T_IS_DOUBLE
- typedef double real_t;
- #else
- typedef float real_t;
- #endif
- #endif // MATH_DEFS_H
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