a_star.compat.inc 3.4 KB

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  1. /**************************************************************************/
  2. /* a_star.compat.inc */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef DISABLE_DEPRECATED
  31. Vector<int64_t> AStar3D::_get_id_path_bind_compat_88047(int64_t p_from_id, int64_t p_to_id) {
  32. return get_id_path(p_from_id, p_to_id, false);
  33. }
  34. Vector<Vector3> AStar3D::_get_point_path_bind_compat_88047(int64_t p_from_id, int64_t p_to_id) {
  35. return get_point_path(p_from_id, p_to_id, false);
  36. }
  37. void AStar3D::_bind_compatibility_methods() {
  38. ClassDB::bind_compatibility_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStar3D::_get_id_path_bind_compat_88047);
  39. ClassDB::bind_compatibility_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar3D::_get_point_path_bind_compat_88047);
  40. }
  41. Vector<int64_t> AStar2D::_get_id_path_bind_compat_88047(int64_t p_from_id, int64_t p_to_id) {
  42. return get_id_path(p_from_id, p_to_id, false);
  43. }
  44. Vector<Vector2> AStar2D::_get_point_path_bind_compat_88047(int64_t p_from_id, int64_t p_to_id) {
  45. return get_point_path(p_from_id, p_to_id, false);
  46. }
  47. void AStar2D::_bind_compatibility_methods() {
  48. ClassDB::bind_compatibility_method(D_METHOD("get_id_path", "from_id", "to_id"), &AStar2D::_get_id_path_bind_compat_88047);
  49. ClassDB::bind_compatibility_method(D_METHOD("get_point_path", "from_id", "to_id"), &AStar2D::_get_point_path_bind_compat_88047);
  50. }
  51. #endif // DISABLE_DEPRECATED