ip.h 4.0 KB

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  1. /**************************************************************************/
  2. /* ip.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef IP_H
  31. #define IP_H
  32. #include "core/io/ip_address.h"
  33. #include "core/os/os.h"
  34. template <typename T>
  35. class TypedArray;
  36. struct _IP_ResolverPrivate;
  37. class IP : public Object {
  38. GDCLASS(IP, Object);
  39. public:
  40. enum ResolverStatus {
  41. RESOLVER_STATUS_NONE,
  42. RESOLVER_STATUS_WAITING,
  43. RESOLVER_STATUS_DONE,
  44. RESOLVER_STATUS_ERROR,
  45. };
  46. enum Type {
  47. TYPE_NONE = 0,
  48. TYPE_IPV4 = 1,
  49. TYPE_IPV6 = 2,
  50. TYPE_ANY = 3,
  51. };
  52. enum {
  53. RESOLVER_MAX_QUERIES = 256,
  54. RESOLVER_INVALID_ID = -1
  55. };
  56. typedef int ResolverID;
  57. private:
  58. _IP_ResolverPrivate *resolver = nullptr;
  59. protected:
  60. static IP *singleton;
  61. static void _bind_methods();
  62. PackedStringArray _get_local_addresses() const;
  63. TypedArray<Dictionary> _get_local_interfaces() const;
  64. static IP *(*_create)();
  65. public:
  66. struct Interface_Info {
  67. String name;
  68. String name_friendly;
  69. String index;
  70. List<IPAddress> ip_addresses;
  71. };
  72. IPAddress resolve_hostname(const String &p_hostname, Type p_type = TYPE_ANY);
  73. PackedStringArray resolve_hostname_addresses(const String &p_hostname, Type p_type = TYPE_ANY);
  74. // async resolver hostname
  75. ResolverID resolve_hostname_queue_item(const String &p_hostname, Type p_type = TYPE_ANY);
  76. ResolverStatus get_resolve_item_status(ResolverID p_id) const;
  77. IPAddress get_resolve_item_address(ResolverID p_id) const;
  78. virtual void get_local_addresses(List<IPAddress> *r_addresses) const;
  79. virtual void _resolve_hostname(List<IPAddress> &r_addresses, const String &p_hostname, Type p_type = TYPE_ANY) const = 0;
  80. Array get_resolve_item_addresses(ResolverID p_id) const;
  81. virtual void get_local_interfaces(HashMap<String, Interface_Info> *r_interfaces) const = 0;
  82. void erase_resolve_item(ResolverID p_id);
  83. void clear_cache(const String &p_hostname = "");
  84. static IP *get_singleton();
  85. static IP *create();
  86. IP();
  87. ~IP();
  88. };
  89. VARIANT_ENUM_CAST(IP::Type);
  90. VARIANT_ENUM_CAST(IP::ResolverStatus);
  91. #endif // IP_H