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- /**************************************************************************/
- /* image_loader.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef IMAGE_LOADER_H
- #define IMAGE_LOADER_H
- #include "core/core_bind.h"
- #include "core/io/file_access.h"
- #include "core/io/image.h"
- #include "core/io/resource_loader.h"
- #include "core/object/gdvirtual.gen.inc"
- #include "core/string/ustring.h"
- #include "core/templates/list.h"
- #include "core/variant/binder_common.h"
- class ImageLoader;
- class ImageFormatLoader : public RefCounted {
- GDCLASS(ImageFormatLoader, RefCounted);
- friend class ImageLoader;
- friend class ResourceFormatLoaderImage;
- public:
- enum LoaderFlags {
- FLAG_NONE = 0,
- FLAG_FORCE_LINEAR = 1,
- FLAG_CONVERT_COLORS = 2,
- };
- protected:
- static void _bind_methods();
- virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, BitField<ImageFormatLoader::LoaderFlags> p_flags = FLAG_NONE, float p_scale = 1.0) = 0;
- virtual void get_recognized_extensions(List<String> *p_extensions) const = 0;
- bool recognize(const String &p_extension) const;
- public:
- virtual ~ImageFormatLoader() {}
- };
- VARIANT_BITFIELD_CAST(ImageFormatLoader::LoaderFlags);
- class ImageFormatLoaderExtension : public ImageFormatLoader {
- GDCLASS(ImageFormatLoaderExtension, ImageFormatLoader);
- protected:
- static void _bind_methods();
- public:
- virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, BitField<ImageFormatLoader::LoaderFlags> p_flags = FLAG_NONE, float p_scale = 1.0) override;
- virtual void get_recognized_extensions(List<String> *p_extensions) const override;
- void add_format_loader();
- void remove_format_loader();
- GDVIRTUAL0RC(PackedStringArray, _get_recognized_extensions);
- GDVIRTUAL4R(Error, _load_image, Ref<Image>, Ref<FileAccess>, BitField<ImageFormatLoader::LoaderFlags>, float);
- };
- class ImageLoader {
- static Vector<Ref<ImageFormatLoader>> loader;
- friend class ResourceFormatLoaderImage;
- protected:
- public:
- static Error load_image(const String &p_file, Ref<Image> p_image, Ref<FileAccess> p_custom = Ref<FileAccess>(), BitField<ImageFormatLoader::LoaderFlags> p_flags = ImageFormatLoader::FLAG_NONE, float p_scale = 1.0);
- static void get_recognized_extensions(List<String> *p_extensions);
- static Ref<ImageFormatLoader> recognize(const String &p_extension);
- static void add_image_format_loader(Ref<ImageFormatLoader> p_loader);
- static void remove_image_format_loader(Ref<ImageFormatLoader> p_loader);
- static void cleanup();
- };
- class ResourceFormatLoaderImage : public ResourceFormatLoader {
- public:
- virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override;
- virtual void get_recognized_extensions(List<String> *p_extensions) const override;
- virtual bool handles_type(const String &p_type) const override;
- virtual String get_resource_type(const String &p_path) const override;
- };
- #endif // IMAGE_LOADER_H
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