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- /**************************************************************************/
- /* gdextension_library_loader.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "gdextension_library_loader.h"
- #include "core/config/project_settings.h"
- #include "core/io/dir_access.h"
- #include "core/version.h"
- #include "gdextension.h"
- Vector<SharedObject> GDExtensionLibraryLoader::find_extension_dependencies(const String &p_path, Ref<ConfigFile> p_config, std::function<bool(String)> p_has_feature) {
- Vector<SharedObject> dependencies_shared_objects;
- if (p_config->has_section("dependencies")) {
- List<String> config_dependencies;
- p_config->get_section_keys("dependencies", &config_dependencies);
- for (const String &dependency : config_dependencies) {
- Vector<String> dependency_tags = dependency.split(".");
- bool all_tags_met = true;
- for (int i = 0; i < dependency_tags.size(); i++) {
- String tag = dependency_tags[i].strip_edges();
- if (!p_has_feature(tag)) {
- all_tags_met = false;
- break;
- }
- }
- if (all_tags_met) {
- Dictionary dependency_value = p_config->get_value("dependencies", dependency);
- for (const Variant *key = dependency_value.next(nullptr); key; key = dependency_value.next(key)) {
- String dependency_path = *key;
- String target_path = dependency_value[*key];
- if (dependency_path.is_relative_path()) {
- dependency_path = p_path.get_base_dir().path_join(dependency_path);
- }
- dependencies_shared_objects.push_back(SharedObject(dependency_path, dependency_tags, target_path));
- }
- break;
- }
- }
- }
- return dependencies_shared_objects;
- }
- String GDExtensionLibraryLoader::find_extension_library(const String &p_path, Ref<ConfigFile> p_config, std::function<bool(String)> p_has_feature, PackedStringArray *r_tags) {
- // First, check the explicit libraries.
- if (p_config->has_section("libraries")) {
- List<String> libraries;
- p_config->get_section_keys("libraries", &libraries);
- // Iterate the libraries, finding the best matching tags.
- String best_library_path;
- Vector<String> best_library_tags;
- for (const String &E : libraries) {
- Vector<String> tags = E.split(".");
- bool all_tags_met = true;
- for (int i = 0; i < tags.size(); i++) {
- String tag = tags[i].strip_edges();
- if (!p_has_feature(tag)) {
- all_tags_met = false;
- break;
- }
- }
- if (all_tags_met && tags.size() > best_library_tags.size()) {
- best_library_path = p_config->get_value("libraries", E);
- best_library_tags = tags;
- }
- }
- if (!best_library_path.is_empty()) {
- if (best_library_path.is_relative_path()) {
- best_library_path = p_path.get_base_dir().path_join(best_library_path);
- }
- if (r_tags != nullptr) {
- r_tags->append_array(best_library_tags);
- }
- return best_library_path;
- }
- }
- // Second, try to autodetect.
- String autodetect_library_prefix;
- if (p_config->has_section_key("configuration", "autodetect_library_prefix")) {
- autodetect_library_prefix = p_config->get_value("configuration", "autodetect_library_prefix");
- }
- if (!autodetect_library_prefix.is_empty()) {
- String autodetect_path = autodetect_library_prefix;
- if (autodetect_path.is_relative_path()) {
- autodetect_path = p_path.get_base_dir().path_join(autodetect_path);
- }
- // Find the folder and file parts of the prefix.
- String folder;
- String file_prefix;
- if (DirAccess::dir_exists_absolute(autodetect_path)) {
- folder = autodetect_path;
- } else if (DirAccess::dir_exists_absolute(autodetect_path.get_base_dir())) {
- folder = autodetect_path.get_base_dir();
- file_prefix = autodetect_path.get_file();
- } else {
- ERR_FAIL_V_MSG(String(), vformat("Error in extension: %s. Could not find folder for automatic detection of libraries files. autodetect_library_prefix=\"%s\"", p_path, autodetect_library_prefix));
- }
- // Open the folder.
- Ref<DirAccess> dir = DirAccess::open(folder);
- ERR_FAIL_COND_V_MSG(dir.is_null(), String(), vformat("Error in extension: %s. Could not open folder for automatic detection of libraries files. autodetect_library_prefix=\"%s\"", p_path, autodetect_library_prefix));
- // Iterate the files and check the prefixes, finding the best matching file.
- String best_file;
- Vector<String> best_file_tags;
- dir->list_dir_begin();
- String file_name = dir->_get_next();
- while (file_name != "") {
- if (!dir->current_is_dir() && file_name.begins_with(file_prefix)) {
- // Check if the files matches all requested feature tags.
- String tags_str = file_name.trim_prefix(file_prefix);
- tags_str = tags_str.trim_suffix(tags_str.get_extension());
- Vector<String> tags = tags_str.split(".", false);
- bool all_tags_met = true;
- for (int i = 0; i < tags.size(); i++) {
- String tag = tags[i].strip_edges();
- if (!p_has_feature(tag)) {
- all_tags_met = false;
- break;
- }
- }
- // If all tags are found in the feature list, and we found more tags than before, use this file.
- if (all_tags_met && tags.size() > best_file_tags.size()) {
- best_file_tags = tags;
- best_file = file_name;
- }
- }
- file_name = dir->_get_next();
- }
- if (!best_file.is_empty()) {
- String library_path = folder.path_join(best_file);
- if (r_tags != nullptr) {
- r_tags->append_array(best_file_tags);
- }
- return library_path;
- }
- }
- return String();
- }
- Error GDExtensionLibraryLoader::open_library(const String &p_path) {
- Error err = parse_gdextension_file(p_path);
- if (err != OK) {
- return err;
- }
- String abs_path = ProjectSettings::get_singleton()->globalize_path(library_path);
- Vector<String> abs_dependencies_paths;
- if (!library_dependencies.is_empty()) {
- for (const SharedObject &dependency : library_dependencies) {
- abs_dependencies_paths.push_back(ProjectSettings::get_singleton()->globalize_path(dependency.path));
- }
- }
- OS::GDExtensionData data = {
- true, // also_set_library_path
- &library_path, // r_resolved_path
- Engine::get_singleton()->is_editor_hint(), // generate_temp_files
- &abs_dependencies_paths, // library_dependencies
- };
- err = OS::get_singleton()->open_dynamic_library(is_static_library ? String() : abs_path, library, &data);
- if (err != OK) {
- return err;
- }
- return OK;
- }
- Error GDExtensionLibraryLoader::initialize(GDExtensionInterfaceGetProcAddress p_get_proc_address, const Ref<GDExtension> &p_extension, GDExtensionInitialization *r_initialization) {
- #ifdef TOOLS_ENABLED
- p_extension->set_reloadable(is_reloadable && Engine::get_singleton()->is_extension_reloading_enabled());
- #endif
- for (const KeyValue<String, String> &icon : class_icon_paths) {
- p_extension->class_icon_paths[icon.key] = icon.value;
- }
- void *entry_funcptr = nullptr;
- Error err = OS::get_singleton()->get_dynamic_library_symbol_handle(library, entry_symbol, entry_funcptr, false);
- if (err != OK) {
- ERR_PRINT(vformat("GDExtension entry point '%s' not found in library %s.", entry_symbol, library_path));
- return err;
- }
- GDExtensionInitializationFunction initialization_function = (GDExtensionInitializationFunction)entry_funcptr;
- GDExtensionBool ret = initialization_function(p_get_proc_address, p_extension.ptr(), r_initialization);
- if (ret) {
- return OK;
- } else {
- ERR_PRINT(vformat("GDExtension initialization function '%s' returned an error.", entry_symbol));
- return FAILED;
- }
- }
- void GDExtensionLibraryLoader::close_library() {
- OS::get_singleton()->close_dynamic_library(library);
- library = nullptr;
- }
- bool GDExtensionLibraryLoader::is_library_open() const {
- return library != nullptr;
- }
- bool GDExtensionLibraryLoader::has_library_changed() const {
- #ifdef TOOLS_ENABLED
- // Check only that the last modified time is different (rather than checking
- // that it's newer) since some OS's (namely Windows) will preserve the modified
- // time by default when copying files.
- if (FileAccess::get_modified_time(resource_path) != resource_last_modified_time) {
- return true;
- }
- if (FileAccess::get_modified_time(library_path) != library_last_modified_time) {
- return true;
- }
- #endif
- return false;
- }
- bool GDExtensionLibraryLoader::library_exists() const {
- return FileAccess::exists(resource_path);
- }
- Error GDExtensionLibraryLoader::parse_gdextension_file(const String &p_path) {
- resource_path = p_path;
- Ref<ConfigFile> config;
- config.instantiate();
- Error err = config->load(p_path);
- if (err != OK) {
- ERR_PRINT(vformat("Error loading GDExtension configuration file: '%s'.", p_path));
- return err;
- }
- if (!config->has_section_key("configuration", "entry_symbol")) {
- ERR_PRINT(vformat("GDExtension configuration file must contain a \"configuration/entry_symbol\" key: '%s'.", p_path));
- return ERR_INVALID_DATA;
- }
- entry_symbol = config->get_value("configuration", "entry_symbol");
- uint32_t compatibility_minimum[3] = { 0, 0, 0 };
- if (config->has_section_key("configuration", "compatibility_minimum")) {
- String compat_string = config->get_value("configuration", "compatibility_minimum");
- Vector<int> parts = compat_string.split_ints(".");
- for (int i = 0; i < parts.size(); i++) {
- if (i >= 3) {
- break;
- }
- if (parts[i] >= 0) {
- compatibility_minimum[i] = parts[i];
- }
- }
- } else {
- ERR_PRINT(vformat("GDExtension configuration file must contain a \"configuration/compatibility_minimum\" key: '%s'.", p_path));
- return ERR_INVALID_DATA;
- }
- if (compatibility_minimum[0] < 4 || (compatibility_minimum[0] == 4 && compatibility_minimum[1] == 0)) {
- ERR_PRINT(vformat("GDExtension's compatibility_minimum (%d.%d.%d) must be at least 4.1.0: %s", compatibility_minimum[0], compatibility_minimum[1], compatibility_minimum[2], p_path));
- return ERR_INVALID_DATA;
- }
- bool compatible = true;
- // Check version lexicographically.
- if (VERSION_MAJOR != compatibility_minimum[0]) {
- compatible = VERSION_MAJOR > compatibility_minimum[0];
- } else if (VERSION_MINOR != compatibility_minimum[1]) {
- compatible = VERSION_MINOR > compatibility_minimum[1];
- } else {
- compatible = VERSION_PATCH >= compatibility_minimum[2];
- }
- if (!compatible) {
- ERR_PRINT(vformat("GDExtension only compatible with Godot version %d.%d.%d or later: %s", compatibility_minimum[0], compatibility_minimum[1], compatibility_minimum[2], p_path));
- return ERR_INVALID_DATA;
- }
- // Optionally check maximum compatibility.
- if (config->has_section_key("configuration", "compatibility_maximum")) {
- uint32_t compatibility_maximum[3] = { 0, 0, 0 };
- String compat_string = config->get_value("configuration", "compatibility_maximum");
- Vector<int> parts = compat_string.split_ints(".");
- for (int i = 0; i < 3; i++) {
- if (i < parts.size() && parts[i] >= 0) {
- compatibility_maximum[i] = parts[i];
- } else {
- // If a version part is missing, set the maximum to an arbitrary high value.
- compatibility_maximum[i] = 9999;
- }
- }
- compatible = true;
- if (VERSION_MAJOR != compatibility_maximum[0]) {
- compatible = VERSION_MAJOR < compatibility_maximum[0];
- } else if (VERSION_MINOR != compatibility_maximum[1]) {
- compatible = VERSION_MINOR < compatibility_maximum[1];
- }
- #if VERSION_PATCH
- // #if check to avoid -Wtype-limits warning when 0.
- else {
- compatible = VERSION_PATCH <= compatibility_maximum[2];
- }
- #endif
- if (!compatible) {
- ERR_PRINT(vformat("GDExtension only compatible with Godot version %s or earlier: %s", compat_string, p_path));
- return ERR_INVALID_DATA;
- }
- }
- library_path = find_extension_library(p_path, config, [](const String &p_feature) { return OS::get_singleton()->has_feature(p_feature); });
- if (library_path.is_empty()) {
- const String os_arch = OS::get_singleton()->get_name().to_lower() + "." + Engine::get_singleton()->get_architecture_name();
- ERR_PRINT(vformat("No GDExtension library found for current OS and architecture (%s) in configuration file: %s", os_arch, p_path));
- return ERR_FILE_NOT_FOUND;
- }
- is_static_library = library_path.ends_with(".a") || library_path.ends_with(".xcframework");
- if (!library_path.is_resource_file() && !library_path.is_absolute_path()) {
- library_path = p_path.get_base_dir().path_join(library_path);
- }
- #ifdef TOOLS_ENABLED
- is_reloadable = config->get_value("configuration", "reloadable", false);
- update_last_modified_time(
- FileAccess::get_modified_time(resource_path),
- FileAccess::get_modified_time(library_path));
- #endif
- library_dependencies = find_extension_dependencies(p_path, config, [](const String &p_feature) { return OS::get_singleton()->has_feature(p_feature); });
- // Handle icons if any are specified.
- if (config->has_section("icons")) {
- List<String> keys;
- config->get_section_keys("icons", &keys);
- for (const String &key : keys) {
- String icon_path = config->get_value("icons", key);
- if (icon_path.is_relative_path()) {
- icon_path = p_path.get_base_dir().path_join(icon_path);
- }
- class_icon_paths[key] = icon_path;
- }
- }
- return OK;
- }
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