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- /*************************************************************************/
- /* audio_effect_spectrum_analyzer.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "audio_effect_spectrum_analyzer.h"
- #include "servers/audio_server.h"
- static void smbFft(float *fftBuffer, long fftFrameSize, long sign)
- /*
- FFT routine, (C)1996 S.M.Bernsee. Sign = -1 is FFT, 1 is iFFT (inverse)
- Fills fftBuffer[0...2*fftFrameSize-1] with the Fourier transform of the
- time domain data in fftBuffer[0...2*fftFrameSize-1]. The FFT array takes
- and returns the cosine and sine parts in an interleaved manner, ie.
- fftBuffer[0] = cosPart[0], fftBuffer[1] = sinPart[0], asf. fftFrameSize
- must be a power of 2. It expects a complex input signal (see footnote 2),
- ie. when working with 'common' audio signals our input signal has to be
- passed as {in[0],0.,in[1],0.,in[2],0.,...} asf. In that case, the transform
- of the frequencies of interest is in fftBuffer[0...fftFrameSize].
- */
- {
- float wr, wi, arg, *p1, *p2, temp;
- float tr, ti, ur, ui, *p1r, *p1i, *p2r, *p2i;
- long i, bitm, j, le, le2, k;
- for (i = 2; i < 2 * fftFrameSize - 2; i += 2) {
- for (bitm = 2, j = 0; bitm < 2 * fftFrameSize; bitm <<= 1) {
- if (i & bitm) j++;
- j <<= 1;
- }
- if (i < j) {
- p1 = fftBuffer + i;
- p2 = fftBuffer + j;
- temp = *p1;
- *(p1++) = *p2;
- *(p2++) = temp;
- temp = *p1;
- *p1 = *p2;
- *p2 = temp;
- }
- }
- for (k = 0, le = 2; k < (long)(log((double)fftFrameSize) / log(2.) + .5); k++) {
- le <<= 1;
- le2 = le >> 1;
- ur = 1.0;
- ui = 0.0;
- arg = Math_PI / (le2 >> 1);
- wr = cos(arg);
- wi = sign * sin(arg);
- for (j = 0; j < le2; j += 2) {
- p1r = fftBuffer + j;
- p1i = p1r + 1;
- p2r = p1r + le2;
- p2i = p2r + 1;
- for (i = j; i < 2 * fftFrameSize; i += le) {
- tr = *p2r * ur - *p2i * ui;
- ti = *p2r * ui + *p2i * ur;
- *p2r = *p1r - tr;
- *p2i = *p1i - ti;
- *p1r += tr;
- *p1i += ti;
- p1r += le;
- p1i += le;
- p2r += le;
- p2i += le;
- }
- tr = ur * wr - ui * wi;
- ui = ur * wi + ui * wr;
- ur = tr;
- }
- }
- }
- void AudioEffectSpectrumAnalyzerInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
- uint64_t time = OS::get_singleton()->get_ticks_usec();
- //copy everything over first, since this only really does capture
- for (int i = 0; i < p_frame_count; i++) {
- p_dst_frames[i] = p_src_frames[i];
- }
- //capture spectrum
- while (p_frame_count) {
- int to_fill = fft_size * 2 - temporal_fft_pos;
- to_fill = MIN(to_fill, p_frame_count);
- float *fftw = temporal_fft.ptrw();
- for (int i = 0; i < to_fill; i++) { //left and right buffers
- float window = -0.5 * Math::cos(2.0 * Math_PI * (double)i / (double)to_fill) + 0.5;
- fftw[(i + temporal_fft_pos) * 2] = window * p_src_frames[i].l;
- fftw[(i + temporal_fft_pos) * 2 + 1] = 0;
- fftw[(i + temporal_fft_pos + fft_size * 2) * 2] = window * p_src_frames[i].r;
- fftw[(i + temporal_fft_pos + fft_size * 2) * 2 + 1] = 0;
- }
- p_src_frames += to_fill;
- temporal_fft_pos += to_fill;
- p_frame_count -= to_fill;
- if (temporal_fft_pos == fft_size * 2) {
- //time to do a FFT
- smbFft(fftw, fft_size * 2, -1);
- smbFft(fftw + fft_size * 4, fft_size * 2, -1);
- int next = (fft_pos + 1) % fft_count;
- AudioFrame *hw = (AudioFrame *)fft_history[next].ptr(); //do not use write, avoid cow
- for (int i = 0; i < fft_size; i++) {
- //abs(vec)/fft_size normalizes each frequency
- float window = 1.0; //-.5 * Math::cos(2. * Math_PI * (double)i / (double)fft_size) + .5;
- hw[i].l = window * Vector2(fftw[i * 2], fftw[i * 2 + 1]).length() / float(fft_size);
- hw[i].r = window * Vector2(fftw[fft_size * 4 + i * 2], fftw[fft_size * 4 + i * 2 + 1]).length() / float(fft_size);
- }
- fft_pos = next; //swap
- temporal_fft_pos = 0;
- }
- }
- //determine time of capture
- double remainer_sec = (temporal_fft_pos / mix_rate); //subtract remainder from mix time
- last_fft_time = time - uint64_t(remainer_sec * 1000000.0);
- }
- void AudioEffectSpectrumAnalyzerInstance::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_magnitude_for_frequency_range", "from_hz", "to_hz", "mode"), &AudioEffectSpectrumAnalyzerInstance::get_magnitude_for_frequency_range, DEFVAL(MAGNITUDE_MAX));
- BIND_ENUM_CONSTANT(MAGNITUDE_AVERAGE);
- BIND_ENUM_CONSTANT(MAGNITUDE_MAX);
- }
- Vector2 AudioEffectSpectrumAnalyzerInstance::get_magnitude_for_frequency_range(float p_begin, float p_end, MagnitudeMode p_mode) const {
- if (last_fft_time == 0) {
- return Vector2();
- }
- uint64_t time = OS::get_singleton()->get_ticks_usec();
- float diff = double(time - last_fft_time) / 1000000.0 + base->get_tap_back_pos();
- diff -= AudioServer::get_singleton()->get_output_latency();
- float fft_time_size = float(fft_size) / mix_rate;
- int fft_index = fft_pos;
- while (diff > fft_time_size) {
- diff -= fft_time_size;
- fft_index -= 1;
- if (fft_index < 0) {
- fft_index = fft_count - 1;
- }
- }
- int begin_pos = p_begin * fft_size / (mix_rate * 0.5);
- int end_pos = p_end * fft_size / (mix_rate * 0.5);
- begin_pos = CLAMP(begin_pos, 0, fft_size - 1);
- end_pos = CLAMP(end_pos, 0, fft_size - 1);
- if (begin_pos > end_pos) {
- SWAP(begin_pos, end_pos);
- }
- const AudioFrame *r = fft_history[fft_index].ptr();
- if (p_mode == MAGNITUDE_AVERAGE) {
- Vector2 avg;
- for (int i = begin_pos; i <= end_pos; i++) {
- avg += Vector2(r[i]);
- }
- avg /= float(end_pos - begin_pos + 1);
- return avg;
- } else {
- Vector2 max;
- for (int i = begin_pos; i <= end_pos; i++) {
- max.x = MAX(max.x, r[i].l);
- max.y = MAX(max.y, r[i].r);
- }
- return max;
- }
- }
- Ref<AudioEffectInstance> AudioEffectSpectrumAnalyzer::instance() {
- Ref<AudioEffectSpectrumAnalyzerInstance> ins;
- ins.instance();
- ins->base = Ref<AudioEffectSpectrumAnalyzer>(this);
- static const int fft_sizes[FFT_SIZE_MAX] = { 256, 512, 1024, 2048, 4096 };
- ins->fft_size = fft_sizes[fft_size];
- ins->mix_rate = AudioServer::get_singleton()->get_mix_rate();
- ins->fft_count = (buffer_length / (float(ins->fft_size) / ins->mix_rate)) + 1;
- ins->fft_pos = 0;
- ins->last_fft_time = 0;
- ins->fft_history.resize(ins->fft_count);
- ins->temporal_fft.resize(ins->fft_size * 8); //x2 stereo, x2 amount of samples for freqs, x2 for input
- ins->temporal_fft_pos = 0;
- for (int i = 0; i < ins->fft_count; i++) {
- ins->fft_history.write[i].resize(ins->fft_size); //only magnitude matters
- for (int j = 0; j < ins->fft_size; j++) {
- ins->fft_history.write[i].write[j] = AudioFrame(0, 0);
- }
- }
- return ins;
- }
- void AudioEffectSpectrumAnalyzer::set_buffer_length(float p_seconds) {
- buffer_length = p_seconds;
- }
- float AudioEffectSpectrumAnalyzer::get_buffer_length() const {
- return buffer_length;
- }
- void AudioEffectSpectrumAnalyzer::set_tap_back_pos(float p_seconds) {
- tapback_pos = p_seconds;
- }
- float AudioEffectSpectrumAnalyzer::get_tap_back_pos() const {
- return tapback_pos;
- }
- void AudioEffectSpectrumAnalyzer::set_fft_size(FFT_Size p_fft_size) {
- ERR_FAIL_INDEX(p_fft_size, FFT_SIZE_MAX);
- fft_size = p_fft_size;
- }
- AudioEffectSpectrumAnalyzer::FFT_Size AudioEffectSpectrumAnalyzer::get_fft_size() const {
- return fft_size;
- }
- void AudioEffectSpectrumAnalyzer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_buffer_length", "seconds"), &AudioEffectSpectrumAnalyzer::set_buffer_length);
- ClassDB::bind_method(D_METHOD("get_buffer_length"), &AudioEffectSpectrumAnalyzer::get_buffer_length);
- ClassDB::bind_method(D_METHOD("set_tap_back_pos", "seconds"), &AudioEffectSpectrumAnalyzer::set_tap_back_pos);
- ClassDB::bind_method(D_METHOD("get_tap_back_pos"), &AudioEffectSpectrumAnalyzer::get_tap_back_pos);
- ClassDB::bind_method(D_METHOD("set_fft_size", "size"), &AudioEffectSpectrumAnalyzer::set_fft_size);
- ClassDB::bind_method(D_METHOD("get_fft_size"), &AudioEffectSpectrumAnalyzer::get_fft_size);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "buffer_length", PROPERTY_HINT_RANGE, "0.1,4,0.1"), "set_buffer_length", "get_buffer_length");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "tap_back_pos", PROPERTY_HINT_RANGE, "0.1,4,0.1"), "set_tap_back_pos", "get_tap_back_pos");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "fft_size", PROPERTY_HINT_ENUM, "256,512,1024,2048,4096"), "set_fft_size", "get_fft_size");
- BIND_ENUM_CONSTANT(FFT_SIZE_256);
- BIND_ENUM_CONSTANT(FFT_SIZE_512);
- BIND_ENUM_CONSTANT(FFT_SIZE_1024);
- BIND_ENUM_CONSTANT(FFT_SIZE_2048);
- BIND_ENUM_CONSTANT(FFT_SIZE_4096);
- BIND_ENUM_CONSTANT(FFT_SIZE_MAX);
- }
- AudioEffectSpectrumAnalyzer::AudioEffectSpectrumAnalyzer() {
- buffer_length = 2;
- tapback_pos = 0.01;
- fft_size = FFT_SIZE_1024;
- }
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