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- /*************************************************************************/
- /* audio_effect_pitch_shift.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef AUDIO_EFFECT_PITCH_SHIFT_H
- #define AUDIO_EFFECT_PITCH_SHIFT_H
- #include "servers/audio/audio_effect.h"
- class SMBPitchShift {
- enum {
- MAX_FRAME_LENGTH = 8192
- };
- float gInFIFO[MAX_FRAME_LENGTH];
- float gOutFIFO[MAX_FRAME_LENGTH];
- float gFFTworksp[2 * MAX_FRAME_LENGTH];
- float gLastPhase[MAX_FRAME_LENGTH / 2 + 1];
- float gSumPhase[MAX_FRAME_LENGTH / 2 + 1];
- float gOutputAccum[2 * MAX_FRAME_LENGTH];
- float gAnaFreq[MAX_FRAME_LENGTH];
- float gAnaMagn[MAX_FRAME_LENGTH];
- float gSynFreq[MAX_FRAME_LENGTH];
- float gSynMagn[MAX_FRAME_LENGTH];
- long gRover;
- void smbFft(float *fftBuffer, long fftFrameSize, long sign);
- public:
- void PitchShift(float pitchShift, long numSampsToProcess, long fftFrameSize, long osamp, float sampleRate, float *indata, float *outdata, int stride);
- SMBPitchShift() {
- gRover = 0;
- memset(gInFIFO, 0, MAX_FRAME_LENGTH * sizeof(float));
- memset(gOutFIFO, 0, MAX_FRAME_LENGTH * sizeof(float));
- memset(gFFTworksp, 0, 2 * MAX_FRAME_LENGTH * sizeof(float));
- memset(gLastPhase, 0, (MAX_FRAME_LENGTH / 2 + 1) * sizeof(float));
- memset(gSumPhase, 0, (MAX_FRAME_LENGTH / 2 + 1) * sizeof(float));
- memset(gOutputAccum, 0, 2 * MAX_FRAME_LENGTH * sizeof(float));
- memset(gAnaFreq, 0, MAX_FRAME_LENGTH * sizeof(float));
- memset(gAnaMagn, 0, MAX_FRAME_LENGTH * sizeof(float));
- }
- };
- class AudioEffectPitchShift;
- class AudioEffectPitchShiftInstance : public AudioEffectInstance {
- GDCLASS(AudioEffectPitchShiftInstance, AudioEffectInstance);
- friend class AudioEffectPitchShift;
- Ref<AudioEffectPitchShift> base;
- int fft_size;
- SMBPitchShift shift_l;
- SMBPitchShift shift_r;
- public:
- virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count);
- };
- class AudioEffectPitchShift : public AudioEffect {
- GDCLASS(AudioEffectPitchShift, AudioEffect);
- public:
- friend class AudioEffectPitchShiftInstance;
- enum FFT_Size {
- FFT_SIZE_256,
- FFT_SIZE_512,
- FFT_SIZE_1024,
- FFT_SIZE_2048,
- FFT_SIZE_4096,
- FFT_SIZE_MAX
- };
- float pitch_scale;
- int oversampling;
- FFT_Size fft_size;
- float wet;
- float dry;
- bool filter;
- protected:
- static void _bind_methods();
- public:
- Ref<AudioEffectInstance> instance();
- void set_pitch_scale(float p_pitch_scale);
- float get_pitch_scale() const;
- void set_oversampling(int p_oversampling);
- int get_oversampling() const;
- void set_fft_size(FFT_Size);
- FFT_Size get_fft_size() const;
- AudioEffectPitchShift();
- };
- VARIANT_ENUM_CAST(AudioEffectPitchShift::FFT_Size);
- #endif // AUDIO_EFFECT_PITCH_SHIFT_H
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