123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855 |
- import os
- import re
- import glob
- import subprocess
- from collections import OrderedDict
- from compat import iteritems, isbasestring, open_utf8, decode_utf8, qualname
- def add_source_files(self, sources, files, warn_duplicates=True):
- # Convert string to list of absolute paths (including expanding wildcard)
- if isbasestring(files):
- # Keep SCons project-absolute path as they are (no wildcard support)
- if files.startswith("#"):
- if "*" in files:
- print("ERROR: Wildcards can't be expanded in SCons project-absolute path: '{}'".format(files))
- return
- files = [files]
- else:
- dir_path = self.Dir(".").abspath
- files = sorted(glob.glob(dir_path + "/" + files))
- # Add each path as compiled Object following environment (self) configuration
- for path in files:
- obj = self.Object(path)
- if obj in sources:
- if warn_duplicates:
- print('WARNING: Object "{}" already included in environment sources.'.format(obj))
- else:
- continue
- sources.append(obj)
- def disable_warnings(self):
- # 'self' is the environment
- if self.msvc:
- # We have to remove existing warning level defines before appending /w,
- # otherwise we get: "warning D9025 : overriding '/W3' with '/w'"
- warn_flags = ["/Wall", "/W4", "/W3", "/W2", "/W1", "/WX"]
- self.Append(CCFLAGS=["/w"])
- self.Append(CFLAGS=["/w"])
- self.Append(CXXFLAGS=["/w"])
- self["CCFLAGS"] = [x for x in self["CCFLAGS"] if not x in warn_flags]
- self["CFLAGS"] = [x for x in self["CFLAGS"] if not x in warn_flags]
- self["CXXFLAGS"] = [x for x in self["CXXFLAGS"] if not x in warn_flags]
- else:
- self.Append(CCFLAGS=["-w"])
- self.Append(CFLAGS=["-w"])
- self.Append(CXXFLAGS=["-w"])
- def add_module_version_string(self, s):
- self.module_version_string += "." + s
- def update_version(module_version_string=""):
- build_name = "custom_build"
- if os.getenv("BUILD_NAME") != None:
- build_name = os.getenv("BUILD_NAME")
- print("Using custom build name: " + build_name)
- import version
- # NOTE: It is safe to generate this file here, since this is still executed serially
- f = open("core/version_generated.gen.h", "w")
- f.write('#define VERSION_SHORT_NAME "' + str(version.short_name) + '"\n')
- f.write('#define VERSION_NAME "' + str(version.name) + '"\n')
- f.write("#define VERSION_MAJOR " + str(version.major) + "\n")
- f.write("#define VERSION_MINOR " + str(version.minor) + "\n")
- f.write("#define VERSION_PATCH " + str(version.patch) + "\n")
- f.write('#define VERSION_STATUS "' + str(version.status) + '"\n')
- f.write('#define VERSION_BUILD "' + str(build_name) + '"\n')
- f.write('#define VERSION_MODULE_CONFIG "' + str(version.module_config) + module_version_string + '"\n')
- f.write("#define VERSION_YEAR " + str(version.year) + "\n")
- f.write('#define VERSION_WEBSITE "' + str(version.website) + '"\n')
- f.close()
- # NOTE: It is safe to generate this file here, since this is still executed serially
- fhash = open("core/version_hash.gen.h", "w")
- githash = ""
- gitfolder = ".git"
- if os.path.isfile(".git"):
- module_folder = open(".git", "r").readline().strip()
- if module_folder.startswith("gitdir: "):
- gitfolder = module_folder[8:]
- if os.path.isfile(os.path.join(gitfolder, "HEAD")):
- head = open_utf8(os.path.join(gitfolder, "HEAD"), "r").readline().strip()
- if head.startswith("ref: "):
- head = os.path.join(gitfolder, head[5:])
- if os.path.isfile(head):
- githash = open(head, "r").readline().strip()
- else:
- githash = head
- fhash.write('#define VERSION_HASH "' + githash + '"')
- fhash.close()
- def parse_cg_file(fname, uniforms, sizes, conditionals):
- fs = open(fname, "r")
- line = fs.readline()
- while line:
- if re.match(r"^\s*uniform", line):
- res = re.match(r"uniform ([\d\w]*) ([\d\w]*)")
- type = res.groups(1)
- name = res.groups(2)
- uniforms.append(name)
- if type.find("texobj") != -1:
- sizes.append(1)
- else:
- t = re.match(r"float(\d)x(\d)", type)
- if t:
- sizes.append(int(t.groups(1)) * int(t.groups(2)))
- else:
- t = re.match(r"float(\d)", type)
- sizes.append(int(t.groups(1)))
- if line.find("[branch]") != -1:
- conditionals.append(name)
- line = fs.readline()
- fs.close()
- def detect_modules(at_path):
- module_list = OrderedDict() # name : path
- modules_glob = os.path.join(at_path, "*")
- files = glob.glob(modules_glob)
- files.sort() # so register_module_types does not change that often, and also plugins are registered in alphabetic order
- for x in files:
- if not is_module(x):
- continue
- name = os.path.basename(x)
- path = x.replace("\\", "/") # win32
- module_list[name] = path
- return module_list
- def is_module(path):
- return os.path.isdir(path) and os.path.exists(os.path.join(path, "SCsub"))
- def write_modules(module_list):
- includes_cpp = ""
- register_cpp = ""
- unregister_cpp = ""
- for name, path in module_list.items():
- try:
- with open(os.path.join(path, "register_types.h")):
- includes_cpp += '#include "' + path + '/register_types.h"\n'
- register_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
- register_cpp += "\tregister_" + name + "_types();\n"
- register_cpp += "#endif\n"
- unregister_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
- unregister_cpp += "\tunregister_" + name + "_types();\n"
- unregister_cpp += "#endif\n"
- except IOError:
- pass
- modules_cpp = (
- """
- // modules.cpp - THIS FILE IS GENERATED, DO NOT EDIT!!!!!!!
- #include "register_module_types.h"
- """
- + includes_cpp
- + """
- void register_module_types() {
- """
- + register_cpp
- + """
- }
- void unregister_module_types() {
- """
- + unregister_cpp
- + """
- }
- """
- )
- # NOTE: It is safe to generate this file here, since this is still executed serially
- with open("modules/register_module_types.gen.cpp", "w") as f:
- f.write(modules_cpp)
- def convert_custom_modules_path(path):
- if not path:
- return path
- path = os.path.realpath(os.path.expanduser(os.path.expandvars(path)))
- err_msg = "Build option 'custom_modules' must %s"
- if not os.path.isdir(path):
- raise ValueError(err_msg % "point to an existing directory.")
- if path == os.path.realpath("modules"):
- raise ValueError(err_msg % "be a directory other than built-in `modules` directory.")
- if is_module(path):
- raise ValueError(err_msg % "point to a directory with modules, not a single module.")
- return path
- def disable_module(self):
- self.disabled_modules.append(self.current_module)
- def use_windows_spawn_fix(self, platform=None):
- if os.name != "nt":
- return # not needed, only for windows
- # On Windows, due to the limited command line length, when creating a static library
- # from a very high number of objects SCons will invoke "ar" once per object file;
- # that makes object files with same names to be overwritten so the last wins and
- # the library looses symbols defined by overwritten objects.
- # By enabling quick append instead of the default mode (replacing), libraries will
- # got built correctly regardless the invocation strategy.
- # Furthermore, since SCons will rebuild the library from scratch when an object file
- # changes, no multiple versions of the same object file will be present.
- self.Replace(ARFLAGS="q")
- def mySubProcess(cmdline, env):
- startupinfo = subprocess.STARTUPINFO()
- startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
- proc = subprocess.Popen(
- cmdline,
- stdin=subprocess.PIPE,
- stdout=subprocess.PIPE,
- stderr=subprocess.PIPE,
- startupinfo=startupinfo,
- shell=False,
- env=env,
- )
- _, err = proc.communicate()
- rv = proc.wait()
- if rv:
- print("=====")
- print(err)
- print("=====")
- return rv
- def mySpawn(sh, escape, cmd, args, env):
- newargs = " ".join(args[1:])
- cmdline = cmd + " " + newargs
- rv = 0
- env = {str(key): str(value) for key, value in iteritems(env)}
- if len(cmdline) > 32000 and cmd.endswith("ar"):
- cmdline = cmd + " " + args[1] + " " + args[2] + " "
- for i in range(3, len(args)):
- rv = mySubProcess(cmdline + args[i], env)
- if rv:
- break
- else:
- rv = mySubProcess(cmdline, env)
- return rv
- self["SPAWN"] = mySpawn
- def split_lib(self, libname, src_list=None, env_lib=None):
- env = self
- num = 0
- cur_base = ""
- max_src = 64
- list = []
- lib_list = []
- if src_list is None:
- src_list = getattr(env, libname + "_sources")
- if type(env_lib) == type(None):
- env_lib = env
- for f in src_list:
- fname = ""
- if type(f) == type(""):
- fname = env.File(f).path
- else:
- fname = env.File(f)[0].path
- fname = fname.replace("\\", "/")
- base = "/".join(fname.split("/")[:2])
- if base != cur_base and len(list) > max_src:
- if num > 0:
- lib = env_lib.add_library(libname + str(num), list)
- lib_list.append(lib)
- list = []
- num = num + 1
- cur_base = base
- list.append(f)
- lib = env_lib.add_library(libname + str(num), list)
- lib_list.append(lib)
- lib_base = []
- env_lib.add_source_files(lib_base, "*.cpp")
- lib = env_lib.add_library(libname, lib_base)
- lib_list.insert(0, lib)
- env.Prepend(LIBS=lib_list)
- # When we split modules into arbitrary chunks, we end up with linking issues
- # due to symbol dependencies split over several libs, which may not be linked
- # in the required order. We use --start-group and --end-group to tell the
- # linker that those archives should be searched repeatedly to resolve all
- # undefined references.
- # As SCons doesn't give us much control over how inserting libs in LIBS
- # impacts the linker call, we need to hack our way into the linking commands
- # LINKCOM and SHLINKCOM to set those flags.
- if "-Wl,--start-group" in env["LINKCOM"] and "-Wl,--start-group" in env["SHLINKCOM"]:
- # Already added by a previous call, skip.
- return
- env["LINKCOM"] = str(env["LINKCOM"]).replace("$_LIBFLAGS", "-Wl,--start-group $_LIBFLAGS -Wl,--end-group")
- env["SHLINKCOM"] = str(env["LINKCOM"]).replace("$_LIBFLAGS", "-Wl,--start-group $_LIBFLAGS -Wl,--end-group")
- def save_active_platforms(apnames, ap):
- for x in ap:
- names = ["logo"]
- if os.path.isfile(x + "/run_icon.png"):
- names.append("run_icon")
- for name in names:
- pngf = open(x + "/" + name + ".png", "rb")
- b = pngf.read(1)
- str = " /* AUTOGENERATED FILE, DO NOT EDIT */ \n"
- str += " static const unsigned char _" + x[9:] + "_" + name + "[]={"
- while len(b) == 1:
- str += hex(ord(b))
- b = pngf.read(1)
- if len(b) == 1:
- str += ","
- str += "};\n"
- pngf.close()
- # NOTE: It is safe to generate this file here, since this is still executed serially
- wf = x + "/" + name + ".gen.h"
- with open(wf, "w") as pngw:
- pngw.write(str)
- def no_verbose(sys, env):
- colors = {}
- # Colors are disabled in non-TTY environments such as pipes. This means
- # that if output is redirected to a file, it will not contain color codes
- if sys.stdout.isatty():
- colors["cyan"] = "\033[96m"
- colors["purple"] = "\033[95m"
- colors["blue"] = "\033[94m"
- colors["green"] = "\033[92m"
- colors["yellow"] = "\033[93m"
- colors["red"] = "\033[91m"
- colors["end"] = "\033[0m"
- else:
- colors["cyan"] = ""
- colors["purple"] = ""
- colors["blue"] = ""
- colors["green"] = ""
- colors["yellow"] = ""
- colors["red"] = ""
- colors["end"] = ""
- compile_source_message = "%sCompiling %s==> %s$SOURCE%s" % (
- colors["blue"],
- colors["purple"],
- colors["yellow"],
- colors["end"],
- )
- java_compile_source_message = "%sCompiling %s==> %s$SOURCE%s" % (
- colors["blue"],
- colors["purple"],
- colors["yellow"],
- colors["end"],
- )
- compile_shared_source_message = "%sCompiling shared %s==> %s$SOURCE%s" % (
- colors["blue"],
- colors["purple"],
- colors["yellow"],
- colors["end"],
- )
- link_program_message = "%sLinking Program %s==> %s$TARGET%s" % (
- colors["red"],
- colors["purple"],
- colors["yellow"],
- colors["end"],
- )
- link_library_message = "%sLinking Static Library %s==> %s$TARGET%s" % (
- colors["red"],
- colors["purple"],
- colors["yellow"],
- colors["end"],
- )
- ranlib_library_message = "%sRanlib Library %s==> %s$TARGET%s" % (
- colors["red"],
- colors["purple"],
- colors["yellow"],
- colors["end"],
- )
- link_shared_library_message = "%sLinking Shared Library %s==> %s$TARGET%s" % (
- colors["red"],
- colors["purple"],
- colors["yellow"],
- colors["end"],
- )
- java_library_message = "%sCreating Java Archive %s==> %s$TARGET%s" % (
- colors["red"],
- colors["purple"],
- colors["yellow"],
- colors["end"],
- )
- env.Append(CXXCOMSTR=[compile_source_message])
- env.Append(CCCOMSTR=[compile_source_message])
- env.Append(SHCCCOMSTR=[compile_shared_source_message])
- env.Append(SHCXXCOMSTR=[compile_shared_source_message])
- env.Append(ARCOMSTR=[link_library_message])
- env.Append(RANLIBCOMSTR=[ranlib_library_message])
- env.Append(SHLINKCOMSTR=[link_shared_library_message])
- env.Append(LINKCOMSTR=[link_program_message])
- env.Append(JARCOMSTR=[java_library_message])
- env.Append(JAVACCOMSTR=[java_compile_source_message])
- def detect_visual_c_compiler_version(tools_env):
- # tools_env is the variable scons uses to call tools that execute tasks, SCons's env['ENV'] that executes tasks...
- # (see the SCons documentation for more information on what it does)...
- # in order for this function to be well encapsulated i choose to force it to receive SCons's TOOLS env (env['ENV']
- # and not scons setup environment (env)... so make sure you call the right environment on it or it will fail to detect
- # the proper vc version that will be called
- # There is no flag to give to visual c compilers to set the architecture, ie scons bits argument (32,64,ARM etc)
- # There are many different cl.exe files that are run, and each one compiles & links to a different architecture
- # As far as I know, the only way to figure out what compiler will be run when Scons calls cl.exe via Program()
- # is to check the PATH variable and figure out which one will be called first. Code below does that and returns:
- # the following string values:
- # "" Compiler not detected
- # "amd64" Native 64 bit compiler
- # "amd64_x86" 64 bit Cross Compiler for 32 bit
- # "x86" Native 32 bit compiler
- # "x86_amd64" 32 bit Cross Compiler for 64 bit
- # There are other architectures, but Godot does not support them currently, so this function does not detect arm/amd64_arm
- # and similar architectures/compilers
- # Set chosen compiler to "not detected"
- vc_chosen_compiler_index = -1
- vc_chosen_compiler_str = ""
- # Start with Pre VS 2017 checks which uses VCINSTALLDIR:
- if "VCINSTALLDIR" in tools_env:
- # print("Checking VCINSTALLDIR")
- # find() works with -1 so big ifs below are needed... the simplest solution, in fact
- # First test if amd64 and amd64_x86 compilers are present in the path
- vc_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64;")
- if vc_amd64_compiler_detection_index > -1:
- vc_chosen_compiler_index = vc_amd64_compiler_detection_index
- vc_chosen_compiler_str = "amd64"
- vc_amd64_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64_x86;")
- if vc_amd64_x86_compiler_detection_index > -1 and (
- vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index
- ):
- vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
- vc_chosen_compiler_str = "amd64_x86"
- # Now check the 32 bit compilers
- vc_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN;")
- if vc_x86_compiler_detection_index > -1 and (
- vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_compiler_detection_index
- ):
- vc_chosen_compiler_index = vc_x86_compiler_detection_index
- vc_chosen_compiler_str = "x86"
- vc_x86_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\x86_amd64;")
- if vc_x86_amd64_compiler_detection_index > -1 and (
- vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index
- ):
- vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
- vc_chosen_compiler_str = "x86_amd64"
- # and for VS 2017 and newer we check VCTOOLSINSTALLDIR:
- if "VCTOOLSINSTALLDIR" in tools_env:
- # Newer versions have a different path available
- vc_amd64_compiler_detection_index = (
- tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX64\\X64;")
- )
- if vc_amd64_compiler_detection_index > -1:
- vc_chosen_compiler_index = vc_amd64_compiler_detection_index
- vc_chosen_compiler_str = "amd64"
- vc_amd64_x86_compiler_detection_index = (
- tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX64\\X86;")
- )
- if vc_amd64_x86_compiler_detection_index > -1 and (
- vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index
- ):
- vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
- vc_chosen_compiler_str = "amd64_x86"
- vc_x86_compiler_detection_index = (
- tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX86\\X86;")
- )
- if vc_x86_compiler_detection_index > -1 and (
- vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_compiler_detection_index
- ):
- vc_chosen_compiler_index = vc_x86_compiler_detection_index
- vc_chosen_compiler_str = "x86"
- vc_x86_amd64_compiler_detection_index = (
- tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX86\\X64;")
- )
- if vc_x86_amd64_compiler_detection_index > -1 and (
- vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index
- ):
- vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
- vc_chosen_compiler_str = "x86_amd64"
- return vc_chosen_compiler_str
- def find_visual_c_batch_file(env):
- from SCons.Tool.MSCommon.vc import get_default_version, get_host_target, find_batch_file
- version = get_default_version(env)
- (host_platform, target_platform, _) = get_host_target(env)
- return find_batch_file(env, version, host_platform, target_platform)[0]
- def generate_cpp_hint_file(filename):
- if os.path.isfile(filename):
- # Don't overwrite an existing hint file since the user may have customized it.
- pass
- else:
- try:
- with open(filename, "w") as fd:
- fd.write("#define GDCLASS(m_class, m_inherits)\n")
- except IOError:
- print("Could not write cpp.hint file.")
- def generate_vs_project(env, num_jobs):
- batch_file = find_visual_c_batch_file(env)
- if batch_file:
- def build_commandline(commands):
- common_build_prefix = [
- 'cmd /V /C set "plat=$(PlatformTarget)"',
- '(if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64"))',
- 'set "tools=yes"',
- '(if "$(Configuration)"=="release" (set "tools=no"))',
- 'set "custom_modules=%s"' % env["custom_modules"],
- 'call "' + batch_file + '" !plat!',
- ]
- result = " ^& ".join(common_build_prefix + [commands])
- return result
- env.AddToVSProject(env.core_sources)
- env.AddToVSProject(env.main_sources)
- env.AddToVSProject(env.modules_sources)
- env.AddToVSProject(env.scene_sources)
- env.AddToVSProject(env.servers_sources)
- env.AddToVSProject(env.editor_sources)
- # windows allows us to have spaces in paths, so we need
- # to double quote off the directory. However, the path ends
- # in a backslash, so we need to remove this, lest it escape the
- # last double quote off, confusing MSBuild
- env["MSVSBUILDCOM"] = build_commandline(
- "scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" platform=windows progress=no target=$(Configuration) tools=!tools! custom_modules=!custom_modules! -j"
- + str(num_jobs)
- )
- env["MSVSREBUILDCOM"] = build_commandline(
- "scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" platform=windows progress=no target=$(Configuration) tools=!tools! vsproj=yes custom_modules=!custom_modules! -j"
- + str(num_jobs)
- )
- env["MSVSCLEANCOM"] = build_commandline(
- "scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" --clean platform=windows progress=no target=$(Configuration) tools=!tools! custom_modules=!custom_modules! -j"
- + str(num_jobs)
- )
- # This version information (Win32, x64, Debug, Release, Release_Debug seems to be
- # required for Visual Studio to understand that it needs to generate an NMAKE
- # project. Do not modify without knowing what you are doing.
- debug_variants = ["debug|Win32"] + ["debug|x64"]
- release_variants = ["release|Win32"] + ["release|x64"]
- release_debug_variants = ["release_debug|Win32"] + ["release_debug|x64"]
- variants = debug_variants + release_variants + release_debug_variants
- debug_targets = ["bin\\godot.windows.tools.32.exe"] + ["bin\\godot.windows.tools.64.exe"]
- release_targets = ["bin\\godot.windows.opt.32.exe"] + ["bin\\godot.windows.opt.64.exe"]
- release_debug_targets = ["bin\\godot.windows.opt.tools.32.exe"] + ["bin\\godot.windows.opt.tools.64.exe"]
- targets = debug_targets + release_targets + release_debug_targets
- if not env.get("MSVS"):
- env["MSVS"]["PROJECTSUFFIX"] = ".vcxproj"
- env["MSVS"]["SOLUTIONSUFFIX"] = ".sln"
- env.MSVSProject(
- target=["#godot" + env["MSVSPROJECTSUFFIX"]],
- incs=env.vs_incs,
- srcs=env.vs_srcs,
- runfile=targets,
- buildtarget=targets,
- auto_build_solution=1,
- variant=variants,
- )
- else:
- print(
- "Could not locate Visual Studio batch file for setting up the build environment. Not generating VS project."
- )
- def precious_program(env, program, sources, **args):
- program = env.ProgramOriginal(program, sources, **args)
- env.Precious(program)
- return program
- def add_shared_library(env, name, sources, **args):
- library = env.SharedLibrary(name, sources, **args)
- env.NoCache(library)
- return library
- def add_library(env, name, sources, **args):
- library = env.Library(name, sources, **args)
- env.NoCache(library)
- return library
- def add_program(env, name, sources, **args):
- program = env.Program(name, sources, **args)
- env.NoCache(program)
- return program
- def CommandNoCache(env, target, sources, command, **args):
- result = env.Command(target, sources, command, **args)
- env.NoCache(result)
- return result
- def detect_darwin_sdk_path(platform, env):
- sdk_name = ""
- if platform == "osx":
- sdk_name = "macosx"
- var_name = "MACOS_SDK_PATH"
- elif platform == "iphone":
- sdk_name = "iphoneos"
- var_name = "IPHONESDK"
- elif platform == "iphonesimulator":
- sdk_name = "iphonesimulator"
- var_name = "IPHONESDK"
- else:
- raise Exception("Invalid platform argument passed to detect_darwin_sdk_path")
- if not env[var_name]:
- try:
- sdk_path = decode_utf8(subprocess.check_output(["xcrun", "--sdk", sdk_name, "--show-sdk-path"]).strip())
- if sdk_path:
- env[var_name] = sdk_path
- except (subprocess.CalledProcessError, OSError):
- print("Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name))
- raise
- def get_compiler_version(env):
- """
- Returns an array of version numbers as ints: [major, minor, patch].
- The return array should have at least two values (major, minor).
- """
- if not env.msvc:
- # Not using -dumpversion as some GCC distros only return major, and
- # Clang used to return hardcoded 4.2.1: # https://reviews.llvm.org/D56803
- try:
- version = decode_utf8(subprocess.check_output([env.subst(env["CXX"]), "--version"]).strip())
- except (subprocess.CalledProcessError, OSError):
- print("Couldn't parse CXX environment variable to infer compiler version.")
- return None
- else: # TODO: Implement for MSVC
- return None
- match = re.search(r"[0-9]+\.[0-9.]+", version)
- if match is not None:
- return list(map(int, match.group().split(".")))
- else:
- return None
- def using_gcc(env):
- return "gcc" in os.path.basename(env["CC"])
- def using_clang(env):
- return "clang" in os.path.basename(env["CC"])
- def show_progress(env):
- import sys
- from SCons.Script import Progress, Command, AlwaysBuild
- screen = sys.stdout
- # Progress reporting is not available in non-TTY environments since it
- # messes with the output (for example, when writing to a file)
- show_progress = env["progress"] and sys.stdout.isatty()
- node_count_data = {
- "count": 0,
- "max": 0,
- "interval": 1,
- "fname": str(env.Dir("#")) + "/.scons_node_count",
- }
- import time, math
- class cache_progress:
- # The default is 1 GB cache and 12 hours half life
- def __init__(self, path=None, limit=1073741824, half_life=43200):
- self.path = path
- self.limit = limit
- self.exponent_scale = math.log(2) / half_life
- if env["verbose"] and path != None:
- screen.write(
- "Current cache limit is {} (used: {})\n".format(
- self.convert_size(limit), self.convert_size(self.get_size(path))
- )
- )
- self.delete(self.file_list())
- def __call__(self, node, *args, **kw):
- if show_progress:
- # Print the progress percentage
- node_count_data["count"] += node_count_data["interval"]
- node_count = node_count_data["count"]
- node_count_max = node_count_data["max"]
- if node_count_max > 0 and node_count <= node_count_max:
- screen.write("\r[%3d%%] " % (node_count * 100 / node_count_max))
- screen.flush()
- elif node_count_max > 0 and node_count > node_count_max:
- screen.write("\r[100%] ")
- screen.flush()
- else:
- screen.write("\r[Initial build] ")
- screen.flush()
- def delete(self, files):
- if len(files) == 0:
- return
- if env["verbose"]:
- # Utter something
- screen.write("\rPurging %d %s from cache...\n" % (len(files), len(files) > 1 and "files" or "file"))
- [os.remove(f) for f in files]
- def file_list(self):
- if self.path is None:
- # Nothing to do
- return []
- # Gather a list of (filename, (size, atime)) within the
- # cache directory
- file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, "*", "*"))]
- if file_stat == []:
- # Nothing to do
- return []
- # Weight the cache files by size (assumed to be roughly
- # proportional to the recompilation time) times an exponential
- # decay since the ctime, and return a list with the entries
- # (filename, size, weight).
- current_time = time.time()
- file_stat = [(x[0], x[1][0], (current_time - x[1][1])) for x in file_stat]
- # Sort by the most recently accessed files (most sensible to keep) first
- file_stat.sort(key=lambda x: x[2])
- # Search for the first entry where the storage limit is
- # reached
- sum, mark = 0, None
- for i, x in enumerate(file_stat):
- sum += x[1]
- if sum > self.limit:
- mark = i
- break
- if mark is None:
- return []
- else:
- return [x[0] for x in file_stat[mark:]]
- def convert_size(self, size_bytes):
- if size_bytes == 0:
- return "0 bytes"
- size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB")
- i = int(math.floor(math.log(size_bytes, 1024)))
- p = math.pow(1024, i)
- s = round(size_bytes / p, 2)
- return "%s %s" % (int(s) if i == 0 else s, size_name[i])
- def get_size(self, start_path="."):
- total_size = 0
- for dirpath, dirnames, filenames in os.walk(start_path):
- for f in filenames:
- fp = os.path.join(dirpath, f)
- total_size += os.path.getsize(fp)
- return total_size
- def progress_finish(target, source, env):
- with open(node_count_data["fname"], "w") as f:
- f.write("%d\n" % node_count_data["count"])
- progressor.delete(progressor.file_list())
- try:
- with open(node_count_data["fname"]) as f:
- node_count_data["max"] = int(f.readline())
- except:
- pass
- cache_directory = os.environ.get("SCONS_CACHE")
- # Simple cache pruning, attached to SCons' progress callback. Trim the
- # cache directory to a size not larger than cache_limit.
- cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
- progressor = cache_progress(cache_directory, cache_limit)
- Progress(progressor, interval=node_count_data["interval"])
- progress_finish_command = Command("progress_finish", [], progress_finish)
- AlwaysBuild(progress_finish_command)
- def dump(env):
- # Dumps latest build information for debugging purposes and external tools.
- from json import dump
- def non_serializable(obj):
- return "<<non-serializable: %s>>" % (qualname(type(obj)))
- with open(".scons_env.json", "w") as f:
- dump(env.Dictionary(), f, indent=4, default=non_serializable)
|