oa_hash_map.h 9.6 KB

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  1. /*************************************************************************/
  2. /* oa_hash_map.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef OA_HASH_MAP_H
  31. #define OA_HASH_MAP_H
  32. #include "core/hashfuncs.h"
  33. #include "core/math/math_funcs.h"
  34. #include "core/os/copymem.h"
  35. #include "core/os/memory.h"
  36. /**
  37. * A HashMap implementation that uses open addressing with Robin Hood hashing.
  38. * Robin Hood hashing swaps out entries that have a smaller probing distance
  39. * than the to-be-inserted entry, that evens out the average probing distance
  40. * and enables faster lookups. Backward shift deletion is employed to further
  41. * improve the performance and to avoid infinite loops in rare cases.
  42. *
  43. * The entries are stored inplace, so huge keys or values might fill cache lines
  44. * a lot faster.
  45. *
  46. * Only used keys and values are constructed. For free positions there's space
  47. * in the arrays for each, but that memory is kept uninitialized.
  48. */
  49. template <class TKey, class TValue,
  50. class Hasher = HashMapHasherDefault,
  51. class Comparator = HashMapComparatorDefault<TKey> >
  52. class OAHashMap {
  53. private:
  54. TValue *values;
  55. TKey *keys;
  56. uint32_t *hashes;
  57. uint32_t capacity;
  58. uint32_t num_elements;
  59. static const uint32_t EMPTY_HASH = 0;
  60. _FORCE_INLINE_ uint32_t _hash(const TKey &p_key) const {
  61. uint32_t hash = Hasher::hash(p_key);
  62. if (hash == EMPTY_HASH) {
  63. hash = EMPTY_HASH + 1;
  64. }
  65. return hash;
  66. }
  67. _FORCE_INLINE_ uint32_t _get_probe_length(uint32_t p_pos, uint32_t p_hash) const {
  68. uint32_t original_pos = p_hash % capacity;
  69. return (p_pos - original_pos + capacity) % capacity;
  70. }
  71. _FORCE_INLINE_ void _construct(uint32_t p_pos, uint32_t p_hash, const TKey &p_key, const TValue &p_value) {
  72. memnew_placement(&keys[p_pos], TKey(p_key));
  73. memnew_placement(&values[p_pos], TValue(p_value));
  74. hashes[p_pos] = p_hash;
  75. num_elements++;
  76. }
  77. bool _lookup_pos(const TKey &p_key, uint32_t &r_pos) const {
  78. uint32_t hash = _hash(p_key);
  79. uint32_t pos = hash % capacity;
  80. uint32_t distance = 0;
  81. while (42) {
  82. if (hashes[pos] == EMPTY_HASH) {
  83. return false;
  84. }
  85. if (distance > _get_probe_length(pos, hashes[pos])) {
  86. return false;
  87. }
  88. if (hashes[pos] == hash && Comparator::compare(keys[pos], p_key)) {
  89. r_pos = pos;
  90. return true;
  91. }
  92. pos = (pos + 1) % capacity;
  93. distance++;
  94. }
  95. }
  96. void _insert_with_hash(uint32_t p_hash, const TKey &p_key, const TValue &p_value) {
  97. uint32_t hash = p_hash;
  98. uint32_t distance = 0;
  99. uint32_t pos = hash % capacity;
  100. TKey key = p_key;
  101. TValue value = p_value;
  102. while (42) {
  103. if (hashes[pos] == EMPTY_HASH) {
  104. _construct(pos, hash, key, value);
  105. return;
  106. }
  107. // not an empty slot, let's check the probing length of the existing one
  108. uint32_t existing_probe_len = _get_probe_length(pos, hashes[pos]);
  109. if (existing_probe_len < distance) {
  110. SWAP(hash, hashes[pos]);
  111. SWAP(key, keys[pos]);
  112. SWAP(value, values[pos]);
  113. distance = existing_probe_len;
  114. }
  115. pos = (pos + 1) % capacity;
  116. distance++;
  117. }
  118. }
  119. void _resize_and_rehash(uint32_t p_new_capacity) {
  120. uint32_t old_capacity = capacity;
  121. capacity = p_new_capacity;
  122. TKey *old_keys = keys;
  123. TValue *old_values = values;
  124. uint32_t *old_hashes = hashes;
  125. num_elements = 0;
  126. keys = static_cast<TKey *>(Memory::alloc_static(sizeof(TKey) * capacity));
  127. values = static_cast<TValue *>(Memory::alloc_static(sizeof(TValue) * capacity));
  128. hashes = static_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity));
  129. for (uint32_t i = 0; i < capacity; i++) {
  130. hashes[i] = 0;
  131. }
  132. for (uint32_t i = 0; i < old_capacity; i++) {
  133. if (old_hashes[i] == EMPTY_HASH) {
  134. continue;
  135. }
  136. _insert_with_hash(old_hashes[i], old_keys[i], old_values[i]);
  137. old_keys[i].~TKey();
  138. old_values[i].~TValue();
  139. }
  140. Memory::free_static(old_keys);
  141. Memory::free_static(old_values);
  142. Memory::free_static(old_hashes);
  143. }
  144. void _resize_and_rehash() {
  145. _resize_and_rehash(capacity * 2);
  146. }
  147. public:
  148. _FORCE_INLINE_ uint32_t get_capacity() const { return capacity; }
  149. _FORCE_INLINE_ uint32_t get_num_elements() const { return num_elements; }
  150. bool empty() const {
  151. return num_elements == 0;
  152. }
  153. void clear() {
  154. for (uint32_t i = 0; i < capacity; i++) {
  155. if (hashes[i] == EMPTY_HASH) {
  156. continue;
  157. }
  158. hashes[i] = EMPTY_HASH;
  159. values[i].~TValue();
  160. keys[i].~TKey();
  161. }
  162. num_elements = 0;
  163. }
  164. void insert(const TKey &p_key, const TValue &p_value) {
  165. if (num_elements + 1 > 0.9 * capacity) {
  166. _resize_and_rehash();
  167. }
  168. uint32_t hash = _hash(p_key);
  169. _insert_with_hash(hash, p_key, p_value);
  170. }
  171. void set(const TKey &p_key, const TValue &p_data) {
  172. uint32_t pos = 0;
  173. bool exists = _lookup_pos(p_key, pos);
  174. if (exists) {
  175. values[pos] = p_data;
  176. } else {
  177. insert(p_key, p_data);
  178. }
  179. }
  180. /**
  181. * returns true if the value was found, false otherwise.
  182. *
  183. * if r_data is not NULL then the value will be written to the object
  184. * it points to.
  185. */
  186. bool lookup(const TKey &p_key, TValue &r_data) const {
  187. uint32_t pos = 0;
  188. bool exists = _lookup_pos(p_key, pos);
  189. if (exists) {
  190. r_data = values[pos];
  191. return true;
  192. }
  193. return false;
  194. }
  195. _FORCE_INLINE_ bool has(const TKey &p_key) const {
  196. uint32_t _pos = 0;
  197. return _lookup_pos(p_key, _pos);
  198. }
  199. void remove(const TKey &p_key) {
  200. uint32_t pos = 0;
  201. bool exists = _lookup_pos(p_key, pos);
  202. if (!exists) {
  203. return;
  204. }
  205. uint32_t next_pos = (pos + 1) % capacity;
  206. while (hashes[next_pos] != EMPTY_HASH &&
  207. _get_probe_length(next_pos, hashes[next_pos]) != 0) {
  208. SWAP(hashes[next_pos], hashes[pos]);
  209. SWAP(keys[next_pos], keys[pos]);
  210. SWAP(values[next_pos], values[pos]);
  211. pos = next_pos;
  212. next_pos = (pos + 1) % capacity;
  213. }
  214. hashes[pos] = EMPTY_HASH;
  215. values[pos].~TValue();
  216. keys[pos].~TKey();
  217. num_elements--;
  218. }
  219. /**
  220. * reserves space for a number of elements, useful to avoid many resizes and rehashes
  221. * if adding a known (possibly large) number of elements at once, must be larger than old
  222. * capacity.
  223. **/
  224. void reserve(uint32_t p_new_capacity) {
  225. ERR_FAIL_COND(p_new_capacity < capacity);
  226. _resize_and_rehash(p_new_capacity);
  227. }
  228. struct Iterator {
  229. bool valid;
  230. const TKey *key;
  231. TValue *value;
  232. private:
  233. uint32_t pos;
  234. friend class OAHashMap;
  235. };
  236. Iterator iter() const {
  237. Iterator it;
  238. it.valid = true;
  239. it.pos = 0;
  240. return next_iter(it);
  241. }
  242. Iterator next_iter(const Iterator &p_iter) const {
  243. if (!p_iter.valid) {
  244. return p_iter;
  245. }
  246. Iterator it;
  247. it.valid = false;
  248. it.pos = p_iter.pos;
  249. it.key = NULL;
  250. it.value = NULL;
  251. for (uint32_t i = it.pos; i < capacity; i++) {
  252. it.pos = i + 1;
  253. if (hashes[i] == EMPTY_HASH) {
  254. continue;
  255. }
  256. it.valid = true;
  257. it.key = &keys[i];
  258. it.value = &values[i];
  259. return it;
  260. }
  261. return it;
  262. }
  263. OAHashMap(const OAHashMap &) = delete; // Delete the copy constructor so we don't get unexpected copies and dangling pointers.
  264. OAHashMap &operator=(const OAHashMap &) = delete; // Same for assignment operator.
  265. OAHashMap(uint32_t p_initial_capacity = 64) {
  266. capacity = p_initial_capacity;
  267. num_elements = 0;
  268. keys = static_cast<TKey *>(Memory::alloc_static(sizeof(TKey) * capacity));
  269. values = static_cast<TValue *>(Memory::alloc_static(sizeof(TValue) * capacity));
  270. hashes = static_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity));
  271. for (uint32_t i = 0; i < p_initial_capacity; i++) {
  272. hashes[i] = EMPTY_HASH;
  273. }
  274. }
  275. ~OAHashMap() {
  276. for (uint32_t i = 0; i < capacity; i++) {
  277. if (hashes[i] == EMPTY_HASH) {
  278. continue;
  279. }
  280. values[i].~TValue();
  281. keys[i].~TKey();
  282. }
  283. Memory::free_static(keys);
  284. Memory::free_static(values);
  285. Memory::free_static(hashes);
  286. }
  287. };
  288. #endif