wslay_queue.c 2.4 KB

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  1. /*
  2. * Wslay - The WebSocket Library
  3. *
  4. * Copyright (c) 2011, 2012 Tatsuhiro Tsujikawa
  5. *
  6. * Permission is hereby granted, free of charge, to any person obtaining
  7. * a copy of this software and associated documentation files (the
  8. * "Software"), to deal in the Software without restriction, including
  9. * without limitation the rights to use, copy, modify, merge, publish,
  10. * distribute, sublicense, and/or sell copies of the Software, and to
  11. * permit persons to whom the Software is furnished to do so, subject to
  12. * the following conditions:
  13. *
  14. * The above copyright notice and this permission notice shall be
  15. * included in all copies or substantial portions of the Software.
  16. *
  17. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  18. * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  19. * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  20. * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  21. * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  22. * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  23. * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  24. */
  25. #include "wslay_queue.h"
  26. #include <string.h>
  27. #include <assert.h>
  28. #include "wslay_macro.h"
  29. void wslay_queue_init(struct wslay_queue *queue) {
  30. queue->top = NULL;
  31. queue->tail = &queue->top;
  32. }
  33. void wslay_queue_deinit(struct wslay_queue *queue) { (void)queue; }
  34. void wslay_queue_push(struct wslay_queue *queue,
  35. struct wslay_queue_entry *ent) {
  36. ent->next = NULL;
  37. *queue->tail = ent;
  38. queue->tail = &ent->next;
  39. }
  40. void wslay_queue_push_front(struct wslay_queue *queue,
  41. struct wslay_queue_entry *ent) {
  42. ent->next = queue->top;
  43. queue->top = ent;
  44. if (ent->next == NULL) {
  45. queue->tail = &ent->next;
  46. }
  47. }
  48. void wslay_queue_pop(struct wslay_queue *queue) {
  49. assert(queue->top);
  50. queue->top = queue->top->next;
  51. if (queue->top == NULL) {
  52. queue->tail = &queue->top;
  53. }
  54. }
  55. struct wslay_queue_entry *wslay_queue_top(struct wslay_queue *queue) {
  56. assert(queue->top);
  57. return queue->top;
  58. }
  59. struct wslay_queue_entry *wslay_queue_tail(struct wslay_queue *queue) {
  60. assert(queue->top);
  61. return wslay_struct_of(queue->tail, struct wslay_queue_entry, next);
  62. }
  63. int wslay_queue_empty(struct wslay_queue *queue) {
  64. assert(queue->top || queue->tail == &queue->top);
  65. return queue->top == NULL;
  66. }