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- /**************************************************************************/
- /* sky.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef SKY_H
- #define SKY_H
- #include "core/io/resource.h"
- #include "scene/resources/material.h"
- class Sky : public Resource {
- GDCLASS(Sky, Resource);
- public:
- enum RadianceSize {
- RADIANCE_SIZE_32,
- RADIANCE_SIZE_64,
- RADIANCE_SIZE_128,
- RADIANCE_SIZE_256,
- RADIANCE_SIZE_512,
- RADIANCE_SIZE_1024,
- RADIANCE_SIZE_2048,
- RADIANCE_SIZE_MAX
- };
- enum ProcessMode {
- PROCESS_MODE_AUTOMATIC,
- PROCESS_MODE_QUALITY,
- PROCESS_MODE_INCREMENTAL,
- PROCESS_MODE_REALTIME
- };
- private:
- RID sky;
- ProcessMode mode = PROCESS_MODE_AUTOMATIC;
- RadianceSize radiance_size = RADIANCE_SIZE_256;
- Ref<Material> sky_material;
- protected:
- static void _bind_methods();
- public:
- void set_radiance_size(RadianceSize p_size);
- RadianceSize get_radiance_size() const;
- void set_process_mode(ProcessMode p_mode);
- ProcessMode get_process_mode() const;
- void set_material(const Ref<Material> &p_material);
- Ref<Material> get_material() const;
- virtual RID get_rid() const override;
- Sky();
- ~Sky();
- };
- VARIANT_ENUM_CAST(Sky::RadianceSize)
- VARIANT_ENUM_CAST(Sky::ProcessMode)
- #endif // SKY_H
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