Mika Viskari dedae63617 Add property guards to shape 2D's 1 mese fa
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skeleton a1846b27ea Improve use of `Ref.is_null/valid` 2 mesi fa
SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 5 mesi fa
capsule_shape_2d.cpp dedae63617 Add property guards to shape 2D's 1 mese fa
capsule_shape_2d.h 1cb531ddb6 Move 2D-only resources to their own folder 1 anno fa
circle_shape_2d.cpp dedae63617 Add property guards to shape 2D's 1 mese fa
circle_shape_2d.h 1cb531ddb6 Move 2D-only resources to their own folder 1 anno fa
concave_polygon_shape_2d.cpp 1cb531ddb6 Move 2D-only resources to their own folder 1 anno fa
concave_polygon_shape_2d.h 1cb531ddb6 Move 2D-only resources to their own folder 1 anno fa
convex_polygon_shape_2d.cpp 1cb531ddb6 Move 2D-only resources to their own folder 1 anno fa
convex_polygon_shape_2d.h 1cb531ddb6 Move 2D-only resources to their own folder 1 anno fa
navigation_mesh_source_geometry_data_2d.cpp 73d85f46c9 Remove unused headers in scene. 2 mesi fa
navigation_mesh_source_geometry_data_2d.h 73d85f46c9 Remove unused headers in scene. 2 mesi fa
navigation_polygon.cpp 73d85f46c9 Remove unused headers in scene. 2 mesi fa
navigation_polygon.h 58e79bfa9a Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` 3 mesi fa
polygon_path_finder.cpp 79ba22a73f Use `Vector*` component-wise `min/max/clamp` functions where applicable 11 mesi fa
polygon_path_finder.h 1cb531ddb6 Move 2D-only resources to their own folder 1 anno fa
rectangle_shape_2d.cpp dedae63617 Add property guards to shape 2D's 1 mese fa
rectangle_shape_2d.h 1cb531ddb6 Move 2D-only resources to their own folder 1 anno fa
segment_shape_2d.cpp dedae63617 Add property guards to shape 2D's 1 mese fa
segment_shape_2d.h 1cb531ddb6 Move 2D-only resources to their own folder 1 anno fa
separation_ray_shape_2d.cpp dedae63617 Add property guards to shape 2D's 1 mese fa
separation_ray_shape_2d.h 1cb531ddb6 Move 2D-only resources to their own folder 1 anno fa
shape_2d.cpp 73d85f46c9 Remove unused headers in scene. 2 mesi fa
shape_2d.h 1cb531ddb6 Move 2D-only resources to their own folder 1 anno fa
tile_set.compat.inc d75c5ec7ba Implement multiple occlusion polygons within each TileSet occlusion layer 5 mesi fa
tile_set.cpp f434c75dbf Add has_custom_data() to TileData 1 mese fa
tile_set.h f434c75dbf Add has_custom_data() to TileData 1 mese fa
world_boundary_shape_2d.cpp 8bed36e4bb Improve visualisation of worldboundary2d editor 1 anno fa
world_boundary_shape_2d.h 1cb531ddb6 Move 2D-only resources to their own folder 1 anno fa