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- /*
- * KdTree2d.h
- * RVO2 Library
- *
- * Copyright 2008 University of North Carolina at Chapel Hill
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- * Please send all bug reports to <geom@cs.unc.edu>.
- *
- * The authors may be contacted via:
- *
- * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha
- * Dept. of Computer Science
- * 201 S. Columbia St.
- * Frederick P. Brooks, Jr. Computer Science Bldg.
- * Chapel Hill, N.C. 27599-3175
- * United States of America
- *
- * <http://gamma.cs.unc.edu/RVO2/>
- */
- #ifndef RVO2D_KD_TREE_H_
- #define RVO2D_KD_TREE_H_
- /**
- * \file KdTree2d.h
- * \brief Contains the KdTree class.
- */
- #include "Definitions.h"
- namespace RVO2D {
- /**
- * \brief Defines <i>k</i>d-trees for agents and static obstacles in the
- * simulation.
- */
- class KdTree2D {
- public:
- /**
- * \brief Defines an agent <i>k</i>d-tree node.
- */
- class AgentTreeNode {
- public:
- /**
- * \brief The beginning node number.
- */
- size_t begin;
- /**
- * \brief The ending node number.
- */
- size_t end;
- /**
- * \brief The left node number.
- */
- size_t left;
- /**
- * \brief The maximum x-coordinate.
- */
- float maxX;
- /**
- * \brief The maximum y-coordinate.
- */
- float maxY;
- /**
- * \brief The minimum x-coordinate.
- */
- float minX;
- /**
- * \brief The minimum y-coordinate.
- */
- float minY;
- /**
- * \brief The right node number.
- */
- size_t right;
- };
- /**
- * \brief Defines an obstacle <i>k</i>d-tree node.
- */
- class ObstacleTreeNode {
- public:
- /**
- * \brief The left obstacle tree node.
- */
- ObstacleTreeNode *left;
- /**
- * \brief The obstacle number.
- */
- const Obstacle2D *obstacle;
- /**
- * \brief The right obstacle tree node.
- */
- ObstacleTreeNode *right;
- };
- /**
- * \brief Constructs a <i>k</i>d-tree instance.
- * \param sim The simulator instance.
- */
- explicit KdTree2D(RVOSimulator2D *sim);
- /**
- * \brief Destroys this kd-tree instance.
- */
- ~KdTree2D();
- /**
- * \brief Builds an agent <i>k</i>d-tree.
- */
- void buildAgentTree(std::vector<Agent2D *> agents);
- void buildAgentTreeRecursive(size_t begin, size_t end, size_t node);
- /**
- * \brief Builds an obstacle <i>k</i>d-tree.
- */
- void buildObstacleTree(std::vector<Obstacle2D *> obstacles);
- ObstacleTreeNode *buildObstacleTreeRecursive(const std::vector<Obstacle2D *> &
- obstacles);
- /**
- * \brief Computes the agent neighbors of the specified agent.
- * \param agent A pointer to the agent for which agent
- * neighbors are to be computed.
- * \param rangeSq The squared range around the agent.
- */
- void computeAgentNeighbors(Agent2D *agent, float &rangeSq) const;
- /**
- * \brief Computes the obstacle neighbors of the specified agent.
- * \param agent A pointer to the agent for which obstacle
- * neighbors are to be computed.
- * \param rangeSq The squared range around the agent.
- */
- void computeObstacleNeighbors(Agent2D *agent, float rangeSq) const;
- /**
- * \brief Deletes the specified obstacle tree node.
- * \param node A pointer to the obstacle tree node to be
- * deleted.
- */
- void deleteObstacleTree(ObstacleTreeNode *node);
- void queryAgentTreeRecursive(Agent2D *agent, float &rangeSq,
- size_t node) const;
- void queryObstacleTreeRecursive(Agent2D *agent, float rangeSq,
- const ObstacleTreeNode *node) const;
- /**
- * \brief Queries the visibility between two points within a
- * specified radius.
- * \param q1 The first point between which visibility is
- * to be tested.
- * \param q2 The second point between which visibility is
- * to be tested.
- * \param radius The radius within which visibility is to be
- * tested.
- * \return True if q1 and q2 are mutually visible within the radius;
- * false otherwise.
- */
- bool queryVisibility(const Vector2 &q1, const Vector2 &q2,
- float radius) const;
- bool queryVisibilityRecursive(const Vector2 &q1, const Vector2 &q2,
- float radius,
- const ObstacleTreeNode *node) const;
- std::vector<Agent2D *> agents_;
- std::vector<AgentTreeNode> agentTree_;
- ObstacleTreeNode *obstacleTree_;
- RVOSimulator2D *sim_;
- static const size_t MAX_LEAF_SIZE = 10;
- friend class Agent2D;
- friend class RVOSimulator2D;
- };
- }
- #endif /* RVO2D_KD_TREE_H_ */
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