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- #pragma once
- #ifndef __CVTT_INDEXSELECTOR_H__
- #define __CVTT_INDEXSELECTOR_H__
- #include "ConvectionKernels_ParallelMath.h"
- namespace cvtt
- {
- namespace Internal
- {
- extern const ParallelMath::UInt16 g_weightReciprocals[17];
- template<int TVectorSize>
- class IndexSelector
- {
- public:
- typedef ParallelMath::Float MFloat;
- typedef ParallelMath::UInt16 MUInt16;
- typedef ParallelMath::UInt15 MUInt15;
- typedef ParallelMath::SInt16 MSInt16;
- typedef ParallelMath::AInt16 MAInt16;
- typedef ParallelMath::SInt32 MSInt32;
- typedef ParallelMath::UInt31 MUInt31;
- template<class TInterpolationEPType, class TColorEPType>
- void Init(const float *channelWeights, const TInterpolationEPType interpolationEndPoints[2][TVectorSize], const TColorEPType colorSpaceEndpoints[2][TVectorSize], int range)
- {
- // In BC6H, the interpolation endpoints are higher-precision than the endpoints in color space.
- // We need to select indexes using the color-space endpoints.
- m_isUniform = true;
- for (int ch = 1; ch < TVectorSize; ch++)
- {
- if (channelWeights[ch] != channelWeights[0])
- m_isUniform = false;
- }
- // To work with channel weights, we need something where:
- // pxDiff = px - ep[0]
- // epDiff = ep[1] - ep[0]
- //
- // weightedEPDiff = epDiff * channelWeights
- // normalizedWeightedAxis = weightedEPDiff / len(weightedEPDiff)
- // normalizedIndex = dot(pxDiff * channelWeights, normalizedWeightedAxis) / len(weightedEPDiff)
- // index = normalizedIndex * maxValue
- //
- // Equivalent to:
- // axis = channelWeights * maxValue * epDiff * channelWeights / lenSquared(epDiff * channelWeights)
- // index = dot(axis, pxDiff)
- for (int ep = 0; ep < 2; ep++)
- for (int ch = 0; ch < TVectorSize; ch++)
- m_endPoint[ep][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(interpolationEndPoints[ep][ch]);
- m_range = range;
- m_maxValue = static_cast<float>(range - 1);
- MFloat epDiffWeighted[TVectorSize];
- for (int ch = 0; ch < TVectorSize; ch++)
- {
- m_origin[ch] = ParallelMath::ToFloat(colorSpaceEndpoints[0][ch]);
- MFloat opposingOriginCh = ParallelMath::ToFloat(colorSpaceEndpoints[1][ch]);
- epDiffWeighted[ch] = (opposingOriginCh - m_origin[ch]) * channelWeights[ch];
- }
- MFloat lenSquared = epDiffWeighted[0] * epDiffWeighted[0];
- for (int ch = 1; ch < TVectorSize; ch++)
- lenSquared = lenSquared + epDiffWeighted[ch] * epDiffWeighted[ch];
- ParallelMath::MakeSafeDenominator(lenSquared);
- MFloat maxValueDividedByLengthSquared = ParallelMath::MakeFloat(m_maxValue) / lenSquared;
- for (int ch = 0; ch < TVectorSize; ch++)
- m_axis[ch] = epDiffWeighted[ch] * channelWeights[ch] * maxValueDividedByLengthSquared;
- }
- template<bool TSigned>
- void Init(const float channelWeights[TVectorSize], const MUInt15 endPoints[2][TVectorSize], int range)
- {
- MAInt16 converted[2][TVectorSize];
- for (int epi = 0; epi < 2; epi++)
- for (int ch = 0; ch < TVectorSize; ch++)
- converted[epi][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(endPoints[epi][ch]);
- Init<MUInt15, MUInt15>(channelWeights, endPoints, endPoints, range);
- }
- void ReconstructLDR_BC7(const MUInt15 &index, MUInt15* pixel, int numRealChannels)
- {
- MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 256, 9));
- for (int ch = 0; ch < numRealChannels; ch++)
- {
- MUInt15 ep0f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply((ParallelMath::MakeUInt15(64) - weight), ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[0][ch])));
- MUInt15 ep1f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(weight, ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[1][ch])));
- pixel[ch] = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ep0f + ep1f + ParallelMath::MakeUInt15(32), 6));
- }
- }
- void ReconstructLDRPrecise(const MUInt15 &index, MUInt15* pixel, int numRealChannels)
- {
- MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 64, 7));
- for (int ch = 0; ch < numRealChannels; ch++)
- {
- MUInt15 ep0f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply((ParallelMath::MakeUInt15(256) - weight), ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[0][ch])));
- MUInt15 ep1f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(weight, ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[1][ch])));
- pixel[ch] = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ep0f + ep1f + ParallelMath::MakeUInt15(128), 8));
- }
- }
- void ReconstructLDR_BC7(const MUInt15 &index, MUInt15* pixel)
- {
- ReconstructLDR_BC7(index, pixel, TVectorSize);
- }
- void ReconstructLDRPrecise(const MUInt15 &index, MUInt15* pixel)
- {
- ReconstructLDRPrecise(index, pixel, TVectorSize);
- }
- MUInt15 SelectIndexLDR(const MFloat* pixel, const ParallelMath::RoundTowardNearestForScope* rtn) const
- {
- MFloat dist = (pixel[0] - m_origin[0]) * m_axis[0];
- for (int ch = 1; ch < TVectorSize; ch++)
- dist = dist + (pixel[ch] - m_origin[ch]) * m_axis[ch];
- return ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(dist, 0.0f, m_maxValue), rtn);
- }
- protected:
- MAInt16 m_endPoint[2][TVectorSize];
- private:
- MFloat m_origin[TVectorSize];
- MFloat m_axis[TVectorSize];
- int m_range;
- float m_maxValue;
- bool m_isUniform;
- };
- }
- }
- #endif
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